bool gUseLargeBatches = false; bool gCpuBatchContacts = false; bool gCpuSolveConstraint = false; bool gCpuRadixSort=false; bool gCpuSetSortData = false; bool gCpuSortContactsDeterminism = false; bool gUseCpuCopyConstraints = false; bool gUseScanHost = false; bool gReorderContactsOnCpu = false; bool optionalSortContactsDeterminism = true; #include "b3GpuPgsContactSolver.h" #include "Bullet3OpenCL/ParallelPrimitives/b3RadixSort32CL.h" #include "Bullet3OpenCL/ParallelPrimitives/b3LauncherCL.h" #include "Bullet3OpenCL/ParallelPrimitives/b3BoundSearchCL.h" #include "Bullet3OpenCL/ParallelPrimitives/b3PrefixScanCL.h" #include #include "Bullet3OpenCL/Initialize/b3OpenCLUtils.h" #include "Bullet3Collision/NarrowPhaseCollision/b3Config.h" #include "b3Solver.h" #define B3_SOLVER_SETUP_KERNEL_PATH "src/Bullet3OpenCL/RigidBody/kernels/solverSetup.cl" #define B3_SOLVER_SETUP2_KERNEL_PATH "src/Bullet3OpenCL/RigidBody/kernels/solverSetup2.cl" #define B3_SOLVER_CONTACT_KERNEL_PATH "src/Bullet3OpenCL/RigidBody/kernels/solveContact.cl" #define B3_SOLVER_FRICTION_KERNEL_PATH "src/Bullet3OpenCL/RigidBody/kernels/solveFriction.cl" #define B3_BATCHING_PATH "src/Bullet3OpenCL/RigidBody/kernels/batchingKernels.cl" #define B3_BATCHING_NEW_PATH "src/Bullet3OpenCL/RigidBody/kernels/batchingKernelsNew.cl" #include "kernels/solverSetup.h" #include "kernels/solverSetup2.h" #include "kernels/solveContact.h" #include "kernels/solveFriction.h" #include "kernels/batchingKernels.h" #include "kernels/batchingKernelsNew.h" struct b3GpuBatchingPgsSolverInternalData { cl_context m_context; cl_device_id m_device; cl_command_queue m_queue; int m_pairCapacity; int m_nIterations; b3OpenCLArray* m_contactCGPU; b3OpenCLArray* m_numConstraints; b3OpenCLArray* m_offsets; b3Solver* m_solverGPU; cl_kernel m_batchingKernel; cl_kernel m_batchingKernelNew; cl_kernel m_solveContactKernel; cl_kernel m_solveSingleContactKernel; cl_kernel m_solveSingleFrictionKernel; cl_kernel m_solveFrictionKernel; cl_kernel m_contactToConstraintKernel; cl_kernel m_setSortDataKernel; cl_kernel m_reorderContactKernel; cl_kernel m_copyConstraintKernel; cl_kernel m_setDeterminismSortDataBodyAKernel; cl_kernel m_setDeterminismSortDataBodyBKernel; cl_kernel m_setDeterminismSortDataChildShapeAKernel; cl_kernel m_setDeterminismSortDataChildShapeBKernel; class b3RadixSort32CL* m_sort32; class b3BoundSearchCL* m_search; class b3PrefixScanCL* m_scan; b3OpenCLArray* m_sortDataBuffer; b3OpenCLArray* m_contactBuffer; b3OpenCLArray* m_bodyBufferGPU; b3OpenCLArray* m_inertiaBufferGPU; b3OpenCLArray* m_pBufContactOutGPU; b3OpenCLArray* m_pBufContactOutGPUCopy; b3OpenCLArray* m_contactKeyValues; b3AlignedObjectArray m_idxBuffer; b3AlignedObjectArray m_sortData; b3AlignedObjectArray m_old; b3AlignedObjectArray m_batchSizes; b3OpenCLArray* m_batchSizesGpu; }; b3GpuPgsContactSolver::b3GpuPgsContactSolver(cl_context ctx,cl_device_id device, cl_command_queue q,int pairCapacity) { m_debugOutput=0; m_data = new b3GpuBatchingPgsSolverInternalData; m_data->m_context = ctx; m_data->m_device = device; m_data->m_queue = q; m_data->m_pairCapacity = pairCapacity; m_data->m_nIterations = 4; m_data->m_batchSizesGpu = new b3OpenCLArray(ctx,q); m_data->m_bodyBufferGPU = new b3OpenCLArray(ctx,q); m_data->m_inertiaBufferGPU = new b3OpenCLArray(ctx,q); m_data->m_pBufContactOutGPU = new b3OpenCLArray(ctx,q); m_data->m_pBufContactOutGPUCopy = new b3OpenCLArray(ctx,q); m_data->m_contactKeyValues = new b3OpenCLArray(ctx,q); m_data->m_solverGPU = new b3Solver(ctx,device,q,512*1024); m_data->m_sort32 = new b3RadixSort32CL(ctx,device,m_data->m_queue); m_data->m_scan = new b3PrefixScanCL(ctx,device,m_data->m_queue,B3_SOLVER_N_CELLS); m_data->m_search = new b3BoundSearchCL(ctx,device,m_data->m_queue,B3_SOLVER_N_CELLS); const int sortSize = B3NEXTMULTIPLEOF( pairCapacity, 512 ); m_data->m_sortDataBuffer = new b3OpenCLArray(ctx,m_data->m_queue,sortSize); m_data->m_contactBuffer = new b3OpenCLArray(ctx,m_data->m_queue); m_data->m_numConstraints = new b3OpenCLArray(ctx,m_data->m_queue,B3_SOLVER_N_CELLS); m_data->m_numConstraints->resize(B3_SOLVER_N_CELLS); m_data->m_contactCGPU = new b3OpenCLArray(ctx,q,pairCapacity); m_data->m_offsets = new b3OpenCLArray( ctx,m_data->m_queue,B3_SOLVER_N_CELLS); m_data->m_offsets->resize(B3_SOLVER_N_CELLS); const char* additionalMacros = ""; //const char* srcFileNameForCaching=""; cl_int pErrNum; const char* batchKernelSource = batchingKernelsCL; const char* batchKernelNewSource = batchingKernelsNewCL; const char* solverSetupSource = solverSetupCL; const char* solverSetup2Source = solverSetup2CL; const char* solveContactSource = solveContactCL; const char* solveFrictionSource = solveFrictionCL; { cl_program solveContactProg= b3OpenCLUtils::compileCLProgramFromString( ctx, device, solveContactSource, &pErrNum,additionalMacros, B3_SOLVER_CONTACT_KERNEL_PATH); b3Assert(solveContactProg); cl_program solveFrictionProg= b3OpenCLUtils::compileCLProgramFromString( ctx, device, solveFrictionSource, &pErrNum,additionalMacros, B3_SOLVER_FRICTION_KERNEL_PATH); b3Assert(solveFrictionProg); cl_program solverSetup2Prog= b3OpenCLUtils::compileCLProgramFromString( ctx, device, solverSetup2Source, &pErrNum,additionalMacros, B3_SOLVER_SETUP2_KERNEL_PATH); b3Assert(solverSetup2Prog); cl_program solverSetupProg= b3OpenCLUtils::compileCLProgramFromString( ctx, device, solverSetupSource, &pErrNum,additionalMacros, B3_SOLVER_SETUP_KERNEL_PATH); b3Assert(solverSetupProg); m_data->m_solveFrictionKernel= b3OpenCLUtils::compileCLKernelFromString( ctx, device, solveFrictionSource, "BatchSolveKernelFriction", &pErrNum, solveFrictionProg,additionalMacros ); b3Assert(m_data->m_solveFrictionKernel); m_data->m_solveContactKernel= b3OpenCLUtils::compileCLKernelFromString( ctx, device, solveContactSource, "BatchSolveKernelContact", &pErrNum, solveContactProg,additionalMacros ); b3Assert(m_data->m_solveContactKernel); m_data->m_solveSingleContactKernel = b3OpenCLUtils::compileCLKernelFromString( ctx, device, solveContactSource, "solveSingleContactKernel", &pErrNum, solveContactProg,additionalMacros ); b3Assert(m_data->m_solveSingleContactKernel); m_data->m_solveSingleFrictionKernel =b3OpenCLUtils::compileCLKernelFromString( ctx, device, solveFrictionSource, "solveSingleFrictionKernel", &pErrNum, solveFrictionProg,additionalMacros ); b3Assert(m_data->m_solveSingleFrictionKernel); m_data->m_contactToConstraintKernel = b3OpenCLUtils::compileCLKernelFromString( ctx, device, solverSetupSource, "ContactToConstraintKernel", &pErrNum, solverSetupProg,additionalMacros ); b3Assert(m_data->m_contactToConstraintKernel); m_data->m_setSortDataKernel = b3OpenCLUtils::compileCLKernelFromString( ctx, device, solverSetup2Source, "SetSortDataKernel", &pErrNum, solverSetup2Prog,additionalMacros ); b3Assert(m_data->m_setSortDataKernel); m_data->m_setDeterminismSortDataBodyAKernel = b3OpenCLUtils::compileCLKernelFromString( ctx, device, solverSetup2Source, "SetDeterminismSortDataBodyA", &pErrNum, solverSetup2Prog,additionalMacros ); b3Assert(m_data->m_setDeterminismSortDataBodyAKernel); m_data->m_setDeterminismSortDataBodyBKernel = b3OpenCLUtils::compileCLKernelFromString( ctx, device, solverSetup2Source, "SetDeterminismSortDataBodyB", &pErrNum, solverSetup2Prog,additionalMacros ); b3Assert(m_data->m_setDeterminismSortDataBodyBKernel); m_data->m_setDeterminismSortDataChildShapeAKernel = b3OpenCLUtils::compileCLKernelFromString( ctx, device, solverSetup2Source, "SetDeterminismSortDataChildShapeA", &pErrNum, solverSetup2Prog,additionalMacros ); b3Assert(m_data->m_setDeterminismSortDataChildShapeAKernel); m_data->m_setDeterminismSortDataChildShapeBKernel = b3OpenCLUtils::compileCLKernelFromString( ctx, device, solverSetup2Source, "SetDeterminismSortDataChildShapeB", &pErrNum, solverSetup2Prog,additionalMacros ); b3Assert(m_data->m_setDeterminismSortDataChildShapeBKernel); m_data->m_reorderContactKernel = b3OpenCLUtils::compileCLKernelFromString( ctx, device, solverSetup2Source, "ReorderContactKernel", &pErrNum, solverSetup2Prog,additionalMacros ); b3Assert(m_data->m_reorderContactKernel); m_data->m_copyConstraintKernel = b3OpenCLUtils::compileCLKernelFromString( ctx, device, solverSetup2Source, "CopyConstraintKernel", &pErrNum, solverSetup2Prog,additionalMacros ); b3Assert(m_data->m_copyConstraintKernel); } { cl_program batchingProg = b3OpenCLUtils::compileCLProgramFromString( ctx, device, batchKernelSource, &pErrNum,additionalMacros, B3_BATCHING_PATH); b3Assert(batchingProg); m_data->m_batchingKernel = b3OpenCLUtils::compileCLKernelFromString( ctx, device, batchKernelSource, "CreateBatches", &pErrNum, batchingProg,additionalMacros ); b3Assert(m_data->m_batchingKernel); } { cl_program batchingNewProg = b3OpenCLUtils::compileCLProgramFromString( ctx, device, batchKernelNewSource, &pErrNum,additionalMacros, B3_BATCHING_NEW_PATH); b3Assert(batchingNewProg); m_data->m_batchingKernelNew = b3OpenCLUtils::compileCLKernelFromString( ctx, device, batchKernelNewSource, "CreateBatchesNew", &pErrNum, batchingNewProg,additionalMacros ); b3Assert(m_data->m_batchingKernelNew); } } b3GpuPgsContactSolver::~b3GpuPgsContactSolver() { delete m_data->m_batchSizesGpu; delete m_data->m_bodyBufferGPU; delete m_data->m_inertiaBufferGPU; delete m_data->m_pBufContactOutGPU; delete m_data->m_pBufContactOutGPUCopy; delete m_data->m_contactKeyValues; delete m_data->m_contactCGPU; delete m_data->m_numConstraints; delete m_data->m_offsets; delete m_data->m_sortDataBuffer; delete m_data->m_contactBuffer; delete m_data->m_sort32; delete m_data->m_scan; delete m_data->m_search; delete m_data->m_solverGPU; clReleaseKernel(m_data->m_batchingKernel); clReleaseKernel(m_data->m_batchingKernelNew); clReleaseKernel(m_data->m_solveSingleContactKernel); clReleaseKernel(m_data->m_solveSingleFrictionKernel); clReleaseKernel( m_data->m_solveContactKernel); clReleaseKernel( m_data->m_solveFrictionKernel); clReleaseKernel( m_data->m_contactToConstraintKernel); clReleaseKernel( m_data->m_setSortDataKernel); clReleaseKernel( m_data->m_reorderContactKernel); clReleaseKernel( m_data->m_copyConstraintKernel); clReleaseKernel(m_data->m_setDeterminismSortDataBodyAKernel); clReleaseKernel(m_data->m_setDeterminismSortDataBodyBKernel); clReleaseKernel(m_data->m_setDeterminismSortDataChildShapeAKernel); clReleaseKernel(m_data->m_setDeterminismSortDataChildShapeBKernel); delete m_data; } struct b3ConstraintCfg { b3ConstraintCfg( float dt = 0.f ): m_positionDrift( 0.005f ), m_positionConstraintCoeff( 0.2f ), m_dt(dt), m_staticIdx(0) {} float m_positionDrift; float m_positionConstraintCoeff; float m_dt; bool m_enableParallelSolve; float m_batchCellSize; int m_staticIdx; }; void b3GpuPgsContactSolver::solveContactConstraintBatchSizes( const b3OpenCLArray* bodyBuf, const b3OpenCLArray* shapeBuf, b3OpenCLArray* constraint, void* additionalData, int n ,int maxNumBatches,int numIterations, const b3AlignedObjectArray* batchSizes)//const b3OpenCLArray* gpuBatchSizes) { B3_PROFILE("solveContactConstraintBatchSizes"); int numBatches = batchSizes->size()/B3_MAX_NUM_BATCHES; for(int iter=0; iterat(cellId*B3_MAX_NUM_BATCHES+ii); if (!numInBatch) break; { b3LauncherCL launcher( m_data->m_queue, m_data->m_solveSingleContactKernel,"m_solveSingleContactKernel" ); launcher.setBuffer(bodyBuf->getBufferCL() ); launcher.setBuffer(shapeBuf->getBufferCL() ); launcher.setBuffer( constraint->getBufferCL() ); launcher.setConst(cellId); launcher.setConst(offset); launcher.setConst(numInBatch); launcher.launch1D(numInBatch); offset+=numInBatch; } } } } for(int iter=0; iterat(cellId*B3_MAX_NUM_BATCHES+ii); if (!numInBatch) break; { b3LauncherCL launcher( m_data->m_queue, m_data->m_solveSingleFrictionKernel,"m_solveSingleFrictionKernel" ); launcher.setBuffer(bodyBuf->getBufferCL() ); launcher.setBuffer(shapeBuf->getBufferCL() ); launcher.setBuffer( constraint->getBufferCL() ); launcher.setConst(cellId); launcher.setConst(offset); launcher.setConst(numInBatch); launcher.launch1D(numInBatch); offset+=numInBatch; } } } } } void b3GpuPgsContactSolver::solveContactConstraint( const b3OpenCLArray* bodyBuf, const b3OpenCLArray* shapeBuf, b3OpenCLArray* constraint, void* additionalData, int n ,int maxNumBatches,int numIterations, const b3AlignedObjectArray* batchSizes)//,const b3OpenCLArray* gpuBatchSizes) { //sort the contacts b3Int4 cdata = b3MakeInt4( n, 0, 0, 0 ); { const int nn = B3_SOLVER_N_CELLS; cdata.x = 0; cdata.y = maxNumBatches;//250; int numWorkItems = 64*nn/B3_SOLVER_N_BATCHES; #ifdef DEBUG_ME SolverDebugInfo* debugInfo = new SolverDebugInfo[numWorkItems]; adl::b3OpenCLArray gpuDebugInfo(data->m_device,numWorkItems); #endif { B3_PROFILE("m_batchSolveKernel iterations"); for(int iter=0; iterm_queue, m_data->m_solveContactKernel,"m_solveContactKernel" ); #if 1 b3BufferInfoCL bInfo[] = { b3BufferInfoCL( bodyBuf->getBufferCL() ), b3BufferInfoCL( shapeBuf->getBufferCL() ), b3BufferInfoCL( constraint->getBufferCL() ), b3BufferInfoCL( m_data->m_solverGPU->m_numConstraints->getBufferCL() ), b3BufferInfoCL( m_data->m_solverGPU->m_offsets->getBufferCL() ) #ifdef DEBUG_ME , b3BufferInfoCL(&gpuDebugInfo) #endif }; launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) ); launcher.setBuffer( m_data->m_solverGPU->m_batchSizes.getBufferCL()); //launcher.setConst( cdata.x ); launcher.setConst( cdata.y ); launcher.setConst( cdata.z ); b3Int4 nSplit; nSplit.x = B3_SOLVER_N_SPLIT_X; nSplit.y = B3_SOLVER_N_SPLIT_Y; nSplit.z = B3_SOLVER_N_SPLIT_Z; launcher.setConst( nSplit ); launcher.launch1D( numWorkItems, 64 ); #else const char* fileName = "m_batchSolveKernel.bin"; FILE* f = fopen(fileName,"rb"); if (f) { int sizeInBytes=0; if (fseek(f, 0, SEEK_END) || (sizeInBytes = ftell(f)) == EOF || fseek(f, 0, SEEK_SET)) { printf("error, cannot get file size\n"); exit(0); } unsigned char* buf = (unsigned char*) malloc(sizeInBytes); fread(buf,sizeInBytes,1,f); int serializedBytes = launcher.deserializeArgs(buf, sizeInBytes,m_context); int num = *(int*)&buf[serializedBytes]; launcher.launch1D( num); //this clFinish is for testing on errors clFinish(m_queue); } #endif #ifdef DEBUG_ME clFinish(m_queue); gpuDebugInfo.read(debugInfo,numWorkItems); clFinish(m_queue); for (int i=0;i0) { printf("debugInfo[i].m_valInt2 = %d\n",i,debugInfo[i].m_valInt2); } if (debugInfo[i].m_valInt3>0) { printf("debugInfo[i].m_valInt3 = %d\n",i,debugInfo[i].m_valInt3); } } #endif //DEBUG_ME } } clFinish(m_data->m_queue); } cdata.x = 1; bool applyFriction=true; if (applyFriction) { B3_PROFILE("m_batchSolveKernel iterations2"); for(int iter=0; itergetBufferCL() ), b3BufferInfoCL( shapeBuf->getBufferCL() ), b3BufferInfoCL( constraint->getBufferCL() ), b3BufferInfoCL( m_data->m_solverGPU->m_numConstraints->getBufferCL() ), b3BufferInfoCL( m_data->m_solverGPU->m_offsets->getBufferCL() ) #ifdef DEBUG_ME ,b3BufferInfoCL(&gpuDebugInfo) #endif //DEBUG_ME }; b3LauncherCL launcher( m_data->m_queue, m_data->m_solveFrictionKernel,"m_solveFrictionKernel" ); launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) ); launcher.setBuffer( m_data->m_solverGPU->m_batchSizes.getBufferCL()); //launcher.setConst( cdata.x ); launcher.setConst( cdata.y ); launcher.setConst( cdata.z ); b3Int4 nSplit; nSplit.x = B3_SOLVER_N_SPLIT_X; nSplit.y = B3_SOLVER_N_SPLIT_Y; nSplit.z = B3_SOLVER_N_SPLIT_Z; launcher.setConst( nSplit ); launcher.launch1D( 64*nn/B3_SOLVER_N_BATCHES, 64 ); } } clFinish(m_data->m_queue); } #ifdef DEBUG_ME delete[] debugInfo; #endif //DEBUG_ME } } static bool sortfnc(const b3SortData& a,const b3SortData& b) { return (a.m_keym_bodyBufferGPU->setFromOpenCLBuffer(bodyBuf,numBodies); m_data->m_inertiaBufferGPU->setFromOpenCLBuffer(inertiaBuf,numBodies); m_data->m_pBufContactOutGPU->setFromOpenCLBuffer(contactBuf,numContacts); if (optionalSortContactsDeterminism) { if (!gCpuSortContactsDeterminism) { B3_PROFILE("GPU Sort contact constraints (determinism)"); m_data->m_pBufContactOutGPUCopy->resize(numContacts); m_data->m_contactKeyValues->resize(numContacts); m_data->m_pBufContactOutGPU->copyToCL(m_data->m_pBufContactOutGPUCopy->getBufferCL(),numContacts,0,0); { b3LauncherCL launcher(m_data->m_queue, m_data->m_setDeterminismSortDataChildShapeBKernel,"m_setDeterminismSortDataChildShapeBKernel"); launcher.setBuffer(m_data->m_pBufContactOutGPUCopy->getBufferCL()); launcher.setBuffer(m_data->m_contactKeyValues->getBufferCL()); launcher.setConst(numContacts); launcher.launch1D( numContacts, 64 ); } m_data->m_solverGPU->m_sort32->execute(*m_data->m_contactKeyValues); { b3LauncherCL launcher(m_data->m_queue, m_data->m_setDeterminismSortDataChildShapeAKernel,"m_setDeterminismSortDataChildShapeAKernel"); launcher.setBuffer(m_data->m_pBufContactOutGPUCopy->getBufferCL()); launcher.setBuffer(m_data->m_contactKeyValues->getBufferCL()); launcher.setConst(numContacts); launcher.launch1D( numContacts, 64 ); } m_data->m_solverGPU->m_sort32->execute(*m_data->m_contactKeyValues); { b3LauncherCL launcher(m_data->m_queue, m_data->m_setDeterminismSortDataBodyBKernel,"m_setDeterminismSortDataBodyBKernel"); launcher.setBuffer(m_data->m_pBufContactOutGPUCopy->getBufferCL()); launcher.setBuffer(m_data->m_contactKeyValues->getBufferCL()); launcher.setConst(numContacts); launcher.launch1D( numContacts, 64 ); } m_data->m_solverGPU->m_sort32->execute(*m_data->m_contactKeyValues); { b3LauncherCL launcher(m_data->m_queue, m_data->m_setDeterminismSortDataBodyAKernel,"m_setDeterminismSortDataBodyAKernel"); launcher.setBuffer(m_data->m_pBufContactOutGPUCopy->getBufferCL()); launcher.setBuffer(m_data->m_contactKeyValues->getBufferCL()); launcher.setConst(numContacts); launcher.launch1D( numContacts, 64 ); } m_data->m_solverGPU->m_sort32->execute(*m_data->m_contactKeyValues); { B3_PROFILE("gpu reorderContactKernel (determinism)"); b3Int4 cdata; cdata.x = numContacts; //b3BufferInfoCL bInfo[] = { b3BufferInfoCL( m_data->m_pBufContactOutGPU->getBufferCL() ), b3BufferInfoCL( m_data->m_solverGPU->m_contactBuffer2->getBufferCL()) // , b3BufferInfoCL( m_data->m_solverGPU->m_sortDataBuffer->getBufferCL()) }; b3LauncherCL launcher(m_data->m_queue,m_data->m_solverGPU->m_reorderContactKernel,"m_reorderContactKernel"); launcher.setBuffer(m_data->m_pBufContactOutGPUCopy->getBufferCL()); launcher.setBuffer(m_data->m_pBufContactOutGPU->getBufferCL()); launcher.setBuffer(m_data->m_contactKeyValues->getBufferCL()); launcher.setConst( cdata ); launcher.launch1D( numContacts, 64 ); } } else { B3_PROFILE("CPU Sort contact constraints (determinism)"); b3AlignedObjectArray cpuConstraints; m_data->m_pBufContactOutGPU->copyToHost(cpuConstraints); bool sort = true; if (sort) { cpuConstraints.quickSort(b3ContactCmp); for (int i=0;im_pBufContactOutGPU->copyFromHost(cpuConstraints); if (m_debugOutput==100) { for (int i=0;im_pBufContactOutGPU->size(); bool useSolver = true; if (useSolver) { float dt=1./60.; b3ConstraintCfg csCfg( dt ); csCfg.m_enableParallelSolve = true; csCfg.m_batchCellSize = 6; csCfg.m_staticIdx = static0Index; b3OpenCLArray* bodyBuf = m_data->m_bodyBufferGPU; void* additionalData = 0;//m_data->m_frictionCGPU; const b3OpenCLArray* shapeBuf = m_data->m_inertiaBufferGPU; b3OpenCLArray* contactConstraintOut = m_data->m_contactCGPU; int nContacts = nContactOut; int maxNumBatches = 0; if (!gUseLargeBatches) { if( m_data->m_solverGPU->m_contactBuffer2) { m_data->m_solverGPU->m_contactBuffer2->resize(nContacts); } if( m_data->m_solverGPU->m_contactBuffer2 == 0 ) { m_data->m_solverGPU->m_contactBuffer2 = new b3OpenCLArray(m_data->m_context,m_data->m_queue, nContacts ); m_data->m_solverGPU->m_contactBuffer2->resize(nContacts); } //clFinish(m_data->m_queue); { B3_PROFILE("batching"); //@todo: just reserve it, without copy of original contact (unless we use warmstarting) //const b3OpenCLArray* bodyNative = bodyBuf; { //b3OpenCLArray* bodyNative = b3OpenCLArrayUtils::map( data->m_device, bodyBuf ); //b3OpenCLArray* contactNative = b3OpenCLArrayUtils::map( data->m_device, contactsIn ); const int sortAlignment = 512; // todo. get this out of sort if( csCfg.m_enableParallelSolve ) { int sortSize = B3NEXTMULTIPLEOF( nContacts, sortAlignment ); b3OpenCLArray* countsNative = m_data->m_solverGPU->m_numConstraints; b3OpenCLArray* offsetsNative = m_data->m_solverGPU->m_offsets; if (!gCpuSetSortData) { // 2. set cell idx B3_PROFILE("GPU set cell idx"); struct CB { int m_nContacts; int m_staticIdx; float m_scale; b3Int4 m_nSplit; }; b3Assert( sortSize%64 == 0 ); CB cdata; cdata.m_nContacts = nContacts; cdata.m_staticIdx = csCfg.m_staticIdx; cdata.m_scale = 1.f/csCfg.m_batchCellSize; cdata.m_nSplit.x = B3_SOLVER_N_SPLIT_X; cdata.m_nSplit.y = B3_SOLVER_N_SPLIT_Y; cdata.m_nSplit.z = B3_SOLVER_N_SPLIT_Z; m_data->m_solverGPU->m_sortDataBuffer->resize(nContacts); b3BufferInfoCL bInfo[] = { b3BufferInfoCL( m_data->m_pBufContactOutGPU->getBufferCL() ), b3BufferInfoCL( bodyBuf->getBufferCL()), b3BufferInfoCL( m_data->m_solverGPU->m_sortDataBuffer->getBufferCL()) }; b3LauncherCL launcher(m_data->m_queue, m_data->m_solverGPU->m_setSortDataKernel,"m_setSortDataKernel" ); launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) ); launcher.setConst( cdata.m_nContacts ); launcher.setConst( cdata.m_scale ); launcher.setConst(cdata.m_nSplit); launcher.setConst(cdata.m_staticIdx); launcher.launch1D( sortSize, 64 ); } else { m_data->m_solverGPU->m_sortDataBuffer->resize(nContacts); b3AlignedObjectArray sortDataCPU; m_data->m_solverGPU->m_sortDataBuffer->copyToHost(sortDataCPU); b3AlignedObjectArray contactCPU; m_data->m_pBufContactOutGPU->copyToHost(contactCPU); b3AlignedObjectArray bodiesCPU; bodyBuf->copyToHost(bodiesCPU); float scale = 1.f/csCfg.m_batchCellSize; b3Int4 nSplit; nSplit.x = B3_SOLVER_N_SPLIT_X; nSplit.y = B3_SOLVER_N_SPLIT_Y; nSplit.z = B3_SOLVER_N_SPLIT_Z; SetSortDataCPU(&contactCPU[0], &bodiesCPU[0], &sortDataCPU[0], nContacts,scale,nSplit,csCfg.m_staticIdx); m_data->m_solverGPU->m_sortDataBuffer->copyFromHost(sortDataCPU); } if (!gCpuRadixSort) { // 3. sort by cell idx B3_PROFILE("gpuRadixSort"); //int n = B3_SOLVER_N_SPLIT*B3_SOLVER_N_SPLIT; //int sortBit = 32; //if( n <= 0xffff ) sortBit = 16; //if( n <= 0xff ) sortBit = 8; //adl::RadixSort::execute( data->m_sort, *data->m_sortDataBuffer, sortSize ); //adl::RadixSort32::execute( data->m_sort32, *data->m_sortDataBuffer, sortSize ); b3OpenCLArray& keyValuesInOut = *(m_data->m_solverGPU->m_sortDataBuffer); this->m_data->m_solverGPU->m_sort32->execute(keyValuesInOut); } else { b3OpenCLArray& keyValuesInOut = *(m_data->m_solverGPU->m_sortDataBuffer); b3AlignedObjectArray hostValues; keyValuesInOut.copyToHost(hostValues); hostValues.quickSort(sortfnc); keyValuesInOut.copyFromHost(hostValues); } if (gUseScanHost) { // 4. find entries B3_PROFILE("cpuBoundSearch"); b3AlignedObjectArray countsHost; countsNative->copyToHost(countsHost); b3AlignedObjectArray sortDataHost; m_data->m_solverGPU->m_sortDataBuffer->copyToHost(sortDataHost); //m_data->m_solverGPU->m_search->executeHost(*m_data->m_solverGPU->m_sortDataBuffer,nContacts,*countsNative,B3_SOLVER_N_CELLS,b3BoundSearchCL::COUNT); m_data->m_solverGPU->m_search->executeHost(sortDataHost,nContacts,countsHost,B3_SOLVER_N_CELLS,b3BoundSearchCL::COUNT); countsNative->copyFromHost(countsHost); //adl::BoundSearch::execute( data->m_search, *data->m_sortDataBuffer, nContacts, *countsNative, // B3_SOLVER_N_SPLIT*B3_SOLVER_N_SPLIT, adl::BoundSearchBase::COUNT ); //unsigned int sum; //m_data->m_solverGPU->m_scan->execute(*countsNative,*offsetsNative, B3_SOLVER_N_CELLS);//,&sum ); b3AlignedObjectArray offsetsHost; offsetsHost.resize(offsetsNative->size()); m_data->m_solverGPU->m_scan->executeHost(countsHost,offsetsHost, B3_SOLVER_N_CELLS);//,&sum ); offsetsNative->copyFromHost(offsetsHost); //printf("sum = %d\n",sum); } else { // 4. find entries B3_PROFILE("gpuBoundSearch"); m_data->m_solverGPU->m_search->execute(*m_data->m_solverGPU->m_sortDataBuffer,nContacts,*countsNative,B3_SOLVER_N_CELLS,b3BoundSearchCL::COUNT); m_data->m_solverGPU->m_scan->execute(*countsNative,*offsetsNative, B3_SOLVER_N_CELLS);//,&sum ); } if (nContacts) { // 5. sort constraints by cellIdx if (gReorderContactsOnCpu) { B3_PROFILE("cpu m_reorderContactKernel"); b3AlignedObjectArray sortDataHost; m_data->m_solverGPU->m_sortDataBuffer->copyToHost(sortDataHost); b3AlignedObjectArray inContacts; b3AlignedObjectArray outContacts; m_data->m_pBufContactOutGPU->copyToHost(inContacts); outContacts.resize(inContacts.size()); for (int i=0;im_solverGPU->m_contactBuffer2->copyFromHost(outContacts); /* "void ReorderContactKernel(__global struct b3Contact4Data* in, __global struct b3Contact4Data* out, __global int2* sortData, int4 cb )\n" "{\n" " int nContacts = cb.x;\n" " int gIdx = GET_GLOBAL_IDX;\n" " if( gIdx < nContacts )\n" " {\n" " int srcIdx = sortData[gIdx].y;\n" " out[gIdx] = in[srcIdx];\n" " }\n" "}\n" */ } else { B3_PROFILE("gpu m_reorderContactKernel"); b3Int4 cdata; cdata.x = nContacts; b3BufferInfoCL bInfo[] = { b3BufferInfoCL( m_data->m_pBufContactOutGPU->getBufferCL() ), b3BufferInfoCL( m_data->m_solverGPU->m_contactBuffer2->getBufferCL()) , b3BufferInfoCL( m_data->m_solverGPU->m_sortDataBuffer->getBufferCL()) }; b3LauncherCL launcher(m_data->m_queue,m_data->m_solverGPU->m_reorderContactKernel,"m_reorderContactKernel"); launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) ); launcher.setConst( cdata ); launcher.launch1D( nContacts, 64 ); } } } } //clFinish(m_data->m_queue); // { // b3AlignedObjectArray histogram; // m_data->m_solverGPU->m_numConstraints->copyToHost(histogram); // printf(",,,\n"); // } if (nContacts) { if (gUseCpuCopyConstraints) { for (int i=0;im_pBufContactOutGPU->copyFromOpenCLArray(*m_data->m_solverGPU->m_contactBuffer2); // m_data->m_solverGPU->m_contactBuffer2->getBufferCL(); // m_data->m_pBufContactOutGPU->getBufferCL() } } else { B3_PROFILE("gpu m_copyConstraintKernel"); b3Int4 cdata; cdata.x = nContacts; b3BufferInfoCL bInfo[] = { b3BufferInfoCL( m_data->m_solverGPU->m_contactBuffer2->getBufferCL() ), b3BufferInfoCL( m_data->m_pBufContactOutGPU->getBufferCL() ) }; b3LauncherCL launcher(m_data->m_queue, m_data->m_solverGPU->m_copyConstraintKernel,"m_copyConstraintKernel" ); launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) ); launcher.setConst( cdata ); launcher.launch1D( nContacts, 64 ); //we use the clFinish for proper benchmark/profile clFinish(m_data->m_queue); } } // bool compareGPU = false; if (nContacts) { if (!gCpuBatchContacts) { B3_PROFILE("gpu batchContacts"); maxNumBatches = 250;//250; m_data->m_solverGPU->batchContacts( m_data->m_pBufContactOutGPU, nContacts, m_data->m_solverGPU->m_numConstraints, m_data->m_solverGPU->m_offsets, csCfg.m_staticIdx ); clFinish(m_data->m_queue); } else { B3_PROFILE("cpu batchContacts"); static b3AlignedObjectArray cpuContacts; b3OpenCLArray* contactsIn = m_data->m_solverGPU->m_contactBuffer2; { B3_PROFILE("copyToHost"); contactsIn->copyToHost(cpuContacts); } b3OpenCLArray* countsNative = m_data->m_solverGPU->m_numConstraints; b3OpenCLArray* offsetsNative = m_data->m_solverGPU->m_offsets; b3AlignedObjectArray nNativeHost; b3AlignedObjectArray offsetsNativeHost; { B3_PROFILE("countsNative/offsetsNative copyToHost"); countsNative->copyToHost(nNativeHost); offsetsNative->copyToHost(offsetsNativeHost); } int numNonzeroGrid=0; if (gUseLargeBatches) { m_data->m_batchSizes.resize(B3_MAX_NUM_BATCHES); int totalNumConstraints = cpuContacts.size(); //int simdWidth =numBodies+1;//-1;//64;//-1;//32; int numBatches = sortConstraintByBatch3( &cpuContacts[0], totalNumConstraints, totalNumConstraints+1,csCfg.m_staticIdx ,numBodies,&m_data->m_batchSizes[0]); // on GPU maxNumBatches = b3Max(numBatches,maxNumBatches); static int globalMaxBatch = 0; if (maxNumBatches>globalMaxBatch ) { globalMaxBatch = maxNumBatches; b3Printf("maxNumBatches = %d\n",maxNumBatches); } } else { m_data->m_batchSizes.resize(B3_SOLVER_N_CELLS*B3_MAX_NUM_BATCHES); B3_PROFILE("cpu batch grid"); for(int i=0; im_batchSizes[i*B3_MAX_NUM_BATCHES]); // on GPU maxNumBatches = b3Max(numBatches,maxNumBatches); static int globalMaxBatch = 0; if (maxNumBatches>globalMaxBatch ) { globalMaxBatch = maxNumBatches; b3Printf("maxNumBatches = %d\n",maxNumBatches); } //we use the clFinish for proper benchmark/profile } } //clFinish(m_data->m_queue); } { B3_PROFILE("m_contactBuffer->copyFromHost"); m_data->m_solverGPU->m_contactBuffer2->copyFromHost((b3AlignedObjectArray&)cpuContacts); } } } } } //printf("maxNumBatches = %d\n", maxNumBatches); if (gUseLargeBatches) { if (nContacts) { B3_PROFILE("cpu batchContacts"); static b3AlignedObjectArray cpuContacts; // b3OpenCLArray* contactsIn = m_data->m_solverGPU->m_contactBuffer2; { B3_PROFILE("copyToHost"); m_data->m_pBufContactOutGPU->copyToHost(cpuContacts); } // b3OpenCLArray* countsNative = m_data->m_solverGPU->m_numConstraints; // b3OpenCLArray* offsetsNative = m_data->m_solverGPU->m_offsets; // int numNonzeroGrid=0; { m_data->m_batchSizes.resize(B3_MAX_NUM_BATCHES); int totalNumConstraints = cpuContacts.size(); // int simdWidth =numBodies+1;//-1;//64;//-1;//32; int numBatches = sortConstraintByBatch3( &cpuContacts[0], totalNumConstraints, totalNumConstraints+1,csCfg.m_staticIdx ,numBodies,&m_data->m_batchSizes[0]); // on GPU maxNumBatches = b3Max(numBatches,maxNumBatches); static int globalMaxBatch = 0; if (maxNumBatches>globalMaxBatch ) { globalMaxBatch = maxNumBatches; b3Printf("maxNumBatches = %d\n",maxNumBatches); } } { B3_PROFILE("m_contactBuffer->copyFromHost"); m_data->m_solverGPU->m_contactBuffer2->copyFromHost((b3AlignedObjectArray&)cpuContacts); } } } if (nContacts) { B3_PROFILE("gpu convertToConstraints"); m_data->m_solverGPU->convertToConstraints( bodyBuf, shapeBuf, m_data->m_solverGPU->m_contactBuffer2, contactConstraintOut, additionalData, nContacts, (b3SolverBase::ConstraintCfg&) csCfg ); clFinish(m_data->m_queue); } if (1) { int numIter = 4; m_data->m_solverGPU->m_nIterations = numIter;//10 if (!gCpuSolveConstraint) { B3_PROFILE("GPU solveContactConstraint"); /*m_data->m_solverGPU->solveContactConstraint( m_data->m_bodyBufferGPU, m_data->m_inertiaBufferGPU, m_data->m_contactCGPU,0, nContactOut , maxNumBatches); */ //m_data->m_batchSizesGpu->copyFromHost(m_data->m_batchSizes); if (gUseLargeBatches) { solveContactConstraintBatchSizes(m_data->m_bodyBufferGPU, m_data->m_inertiaBufferGPU, m_data->m_contactCGPU,0, nContactOut , maxNumBatches,numIter,&m_data->m_batchSizes); } else { solveContactConstraint( m_data->m_bodyBufferGPU, m_data->m_inertiaBufferGPU, m_data->m_contactCGPU,0, nContactOut , maxNumBatches,numIter,&m_data->m_batchSizes);//m_data->m_batchSizesGpu); } } else { B3_PROFILE("Host solveContactConstraint"); m_data->m_solverGPU->solveContactConstraintHost(m_data->m_bodyBufferGPU, m_data->m_inertiaBufferGPU, m_data->m_contactCGPU,0, nContactOut ,maxNumBatches,&m_data->m_batchSizes); } } #if 0 if (0) { B3_PROFILE("read body velocities back to CPU"); //read body updated linear/angular velocities back to CPU m_data->m_bodyBufferGPU->read( m_data->m_bodyBufferCPU->m_ptr,numOfConvexRBodies); adl::DeviceUtils::waitForCompletion( m_data->m_deviceCL ); } #endif } } void b3GpuPgsContactSolver::batchContacts( b3OpenCLArray* contacts, int nContacts, b3OpenCLArray* n, b3OpenCLArray* offsets, int staticIdx ) { } b3AlignedObjectArray idxBuffer; b3AlignedObjectArray sortData; b3AlignedObjectArray old; inline int b3GpuPgsContactSolver::sortConstraintByBatch( b3Contact4* cs, int n, int simdWidth , int staticIdx, int numBodies) { B3_PROFILE("sortConstraintByBatch"); int numIter = 0; sortData.resize(n); idxBuffer.resize(n); old.resize(n); unsigned int* idxSrc = &idxBuffer[0]; unsigned int* idxDst = &idxBuffer[0]; int nIdxSrc, nIdxDst; const int N_FLG = 256; const int FLG_MASK = N_FLG-1; unsigned int flg[N_FLG/32]; #if defined(_DEBUG) for(int i=0; i bodyUsed2; inline int b3GpuPgsContactSolver::sortConstraintByBatch2( b3Contact4* cs, int numConstraints, int simdWidth , int staticIdx, int numBodies) { B3_PROFILE("sortConstraintByBatch2"); bodyUsed2.resize(2*simdWidth); for (int q=0;q<2*simdWidth;q++) bodyUsed2[q]=0; int curBodyUsed = 0; int numIter = 0; m_data->m_sortData.resize(numConstraints); m_data->m_idxBuffer.resize(numConstraints); m_data->m_old.resize(numConstraints); unsigned int* idxSrc = &m_data->m_idxBuffer[0]; #if defined(_DEBUG) for(int i=0; im_sortData[idx].m_key = batchIdx; m_data->m_sortData[idx].m_value = idx; if (i!=numValidConstraints) { b3Swap(idxSrc[i], idxSrc[numValidConstraints]); } numValidConstraints++; { nCurrentBatch++; if( nCurrentBatch == simdWidth ) { nCurrentBatch = 0; for(int i=0; im_sortData.quickSort(sortfnc); } { B3_PROFILE("reorder"); // reorder memcpy( &m_data->m_old[0], cs, sizeof(b3Contact4)*numConstraints); for(int i=0; im_sortData[idxSrc[i]].m_value == idxSrc[i]); int idx = m_data->m_sortData[idxSrc[i]].m_value; cs[i] = m_data->m_old[idx]; } } #if defined(_DEBUG) // debugPrintf( "nBatches: %d\n", batchIdx ); for(int i=0; i bodyUsed; b3AlignedObjectArray curUsed; inline int b3GpuPgsContactSolver::sortConstraintByBatch3( b3Contact4* cs, int numConstraints, int simdWidth , int staticIdx, int numBodies, int* batchSizes) { B3_PROFILE("sortConstraintByBatch3"); static int maxSwaps = 0; int numSwaps = 0; curUsed.resize(2*simdWidth); static int maxNumConstraints = 0; if (maxNumConstraintsm_sortData.resize(0); m_data->m_idxBuffer.resize(0); m_data->m_old.resize(0); #if defined(_DEBUG) for(int i=0; i=B3_MAX_NUM_BATCHES) { b3Error("batchIdx>=B3_MAX_NUM_BATCHES"); b3Assert(0); break; } batchSizes[batchIdx] += nCurrentBatch; batchIdx ++; } } #if defined(_DEBUG) // debugPrintf( "nBatches: %d\n", batchIdx ); for(int i=0; i