#ifndef B3_GPU_JACOBI_CONTACT_SOLVER_H #define B3_GPU_JACOBI_CONTACT_SOLVER_H #include "Bullet3OpenCL/Initialize/b3OpenCLInclude.h" //#include "Bullet3Collision/NarrowPhaseCollision/shared/b3RigidBodyData.h" #include "Bullet3Collision/NarrowPhaseCollision/shared/b3RigidBodyData.h" #include "Bullet3Collision/NarrowPhaseCollision/shared/b3Contact4Data.h" #include "Bullet3OpenCL/ParallelPrimitives/b3OpenCLArray.h" //struct b3InertiaData; //b3InertiaData class b3TypedConstraint; struct b3JacobiSolverInfo { int m_fixedBodyIndex; float m_deltaTime; float m_positionDrift; float m_positionConstraintCoeff; int m_numIterations; b3JacobiSolverInfo() : m_fixedBodyIndex(0), m_deltaTime(1. / 60.f), m_positionDrift(0.005f), m_positionConstraintCoeff(0.99f), m_numIterations(7) { } }; class b3GpuJacobiContactSolver { protected: struct b3GpuJacobiSolverInternalData* m_data; cl_context m_context; cl_device_id m_device; cl_command_queue m_queue; public: b3GpuJacobiContactSolver(cl_context ctx, cl_device_id device, cl_command_queue queue, int pairCapacity); virtual ~b3GpuJacobiContactSolver(); void solveContacts(int numBodies, cl_mem bodyBuf, cl_mem inertiaBuf, int numContacts, cl_mem contactBuf, const struct b3Config& config, int static0Index); void solveGroupHost(b3RigidBodyData* bodies, b3InertiaData* inertias, int numBodies, struct b3Contact4* manifoldPtr, int numManifolds, const b3JacobiSolverInfo& solverInfo); //void solveGroupHost(btRigidBodyCL* bodies,b3InertiaData* inertias,int numBodies,btContact4* manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btJacobiSolverInfo& solverInfo); //b3Scalar solveGroup(b3OpenCLArray* gpuBodies,b3OpenCLArray* gpuInertias, int numBodies,b3OpenCLArray* gpuConstraints,int numConstraints,const b3ContactSolverInfo& infoGlobal); //void solveGroup(btOpenCLArray* bodies,btOpenCLArray* inertias,btOpenCLArray* manifoldPtr,const btJacobiSolverInfo& solverInfo); //void solveGroupMixed(btOpenCLArray* bodies,btOpenCLArray* inertias,btOpenCLArray* manifoldPtr,const btJacobiSolverInfo& solverInfo); }; #endif //B3_GPU_JACOBI_CONTACT_SOLVER_H