# Third party libraries Please keep categories (`##` level) listed alphabetically and matching their respective folder names. Use two empty lines to separate categories for readability. ## basis_universal - Upstream: https://github.com/BinomialLLC/basis_universal - Version: git (895ee8ee7e04f22267f8d16d46de04d5a01d63ac, 2020) - License: Apache 2.0 Files extracted from upstream source: - `.cpp` and `.h` files in root folder except for `basisu_tool.cpp` (contains `main` and can cause link error) - `.cpp`, `.h` and `.inc` files in `transcoder/`, keeping folder structure - `LICENSE` ## bullet - Upstream: https://github.com/bulletphysics/bullet3 - Version: 3.08 (df09fd9ed37e365ceae884ca7f620b61607dae2e, 2020) - License: zlib Files extracted from upstream source: - src/* apart from CMakeLists.txt and premake4.lua files - LICENSE.txt ## certs - Upstream: Mozilla, via https://apps.fedoraproject.org/packages/ca-certificates - Version: 2018.2.26 (2018) - License: MPL 2.0 File extracted from a recent Fedora install: /etc/pki/ca-trust/extracted/pem/tls-ca-bundle.pem (It can't be extracted directly from the package, as it's generated on the user's system.) ## cvtt - Upstream: https://github.com/elasota/cvtt - Version: 1.0.0-beta4 (cc8472a04ba110fe999c686d07af40f7839051fd, 2018) - License: MIT Files extracted from upstream source: - all .cpp, .h, and .txt files in ConvectionKernels/ ## doctest - Upstream: https://github.com/onqtam/doctest - Version: 2.4.4 (97d5a9447e66cd5e107b7a6c463be4a468a40496, 2020) - License: MIT Extracted from .zip provided. Extracted license and header only. ## enet - Upstream: http://enet.bespin.org - Version: 1.3.17 (e0e7045b7e056b454b5093cb34df49dc4cee0bee, 2020) - License: MIT Files extracted from upstream source: - all .c files in the main directory (except unix.c win32.c) - the include/enet/ folder as enet/ (except unix.h win32.h) - LICENSE file Important: enet.h, host.c, protocol.c have been slightly modified to be usable by Godot's socket implementation and allow IPv6 and DTLS. Apply the patches in the `patches/` folder when syncing on newer upstream commits. Three files (godot.cpp, enet/godot.h, enet/godot_ext.h) have been added to provide enet socket implementation using Godot classes. It is still possible to build against a system wide ENet but doing so will limit its functionality to IPv4 only. ## etc2comp - Upstream: https://github.com/google/etc2comp - Version: git (9cd0f9cae0f32338943699bb418107db61bb66f2, 2017) - License: Apache 2.0 Files extracted from upstream source: - all .cpp and .h files in EtcLib/ - README.md, LICENSE, AUTHORS Important: Some files have Godot-made changes. They are marked with `// -- GODOT start --` and `// -- GODOT end --` comments. ## fonts - `NotoSans*.ttf`, `NotoNaskhArabicUI_Regular.ttf`: * Upstream: https://github.com/googlei18n/noto-fonts * Version: 1.06 (2017) * License: OFL-1.1 * Comment: Use UI font variant if available, because it has tight vertical metrics and good for UI. - `Hack_Regular.ttf`: * Upstream: https://github.com/source-foundry/Hack * Version: 3.003 (2018) * License: MIT + Bitstream Vera License - `DroidSans*.ttf`: * Upstream: https://android.googlesource.com/platform/frameworks/base/+/master/data/fonts/ * Version: ? (pre-2014 commit when DroidSansJapanese.ttf was obsoleted) * License: Apache 2.0 - `Tamsyn*.png`: * Upstream: http://www.fial.com/~scott/tamsyn-font/ * Version: 1.11 (2015) * License: Tamsyn * Comment: Extracted "0..9,A..F" characters for hex code printing. ## freetype - Upstream: https://www.freetype.org - Version: 2.10.4 (6a2b3e4007e794bfc6c91030d0ed987f925164a8, 2020) - License: FreeType License (BSD-like) Files extracted from upstream source: - the `src/` folder, stripped of the `Jamfile` files and the `tools` subfolder - the `include/` folder - `docs/{FTL.TXT,LICENSE.TXT}` ## glslang - Upstream: https://github.com/KhronosGroup/glslang - Version: git (dd69df7f3dac26362e10b0f38efb9e47990f7537, 2020) - License: glslang Version should be kept in sync with the one of the used Vulkan SDK (see `vulkan` section). Check Vulkan-ValidationLayers at the matching SDK tag for the known good glslang commit: https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/master/scripts/known_good.json Files extracted from upstream source: - `glslang` (except `glslang/HLSL`), `OGLCompilersDLL`, `SPIRV` - `StandAlone/{DirStackFileIncluder.h,ResourceLimits.{cpp,h}}` - Run `cmake . && make` and copy generated `include/glslang/build_info.h` to `glslang/build_info.h` - `LICENSE.txt` - Unnecessary files like `CMakeLists.txt` and `updateGrammar` removed. ## graphite - Upstream: https://github.com/silnrsi/graphite - Version: 1.3.14 (92f59dcc52f73ce747f1cdc831579ed2546884aa, 2020) - License: MPL-2.0 Files extracted from upstream source: - the `include` folder - the `src` folder - `COPYING`, `ChangeLog` ## harfbuzz - Upstream: https://github.com/harfbuzz/harfbuzz - Version: 2.7.4 (7236c7e29cef1c2d76c7a284c5081ff4d3aa1127, 2020) - License: MIT Files extracted from upstream source: - the `src` folder - `AUTHORS`, `COPYING`, `NEWS`, `THANKS` ## icu4c - Upstream: https://github.com/unicode-org/icu - Version: 68.2 (84e1f26ea77152936e70d53178a816dbfbf69989, 2020) - License: Unicode Files extracted from upstream source: - the `common` folder - `APIChangeReport.md`, `LICENSE` Files generated from upstream source: - the `icudt68l.dat` built with the provided `godot_data.json` config file (see https://github.com/unicode-org/icu/blob/master/docs/userguide/icu_data/buildtool.md for instructions) ## jpeg-compressor - Upstream: https://github.com/richgel999/jpeg-compressor - Version: 2.00 (aeb7d3b463aa8228b87a28013c15ee50a7e6fcf3, 2020) - License: Public domain or MIT Files extracted from upstream source: - `jpgd*.{c,h}` ## libogg - Upstream: https://www.xiph.org/ogg - Version: git (c8fca6b4a02d695b1ceea39b330d4406001c03ed, 2019) - License: BSD-3-Clause Files extracted from upstream source: - `src/*.{c,h}` - `include/ogg/*.h` in ogg/ - COPYING ## libpng - Upstream: http://libpng.org/pub/png/libpng.html - Version: 1.6.37 (a40189cf881e9f0db80511c382292a5604c3c3d1, 2019) - License: libpng/zlib Files extracted from upstream source: - all .c and .h files of the main directory, except from `example.c` and `pngtest.c` - the arm/ folder - `scripts/pnglibconf.h.prebuilt` as `pnglibconf.h` - `LICENSE` ## libsimplewebm - Upstream: https://github.com/zaps166/libsimplewebm - Version: git (fe57fd3cfe6c0af4c6af110b1f84a90cf191d943, 2019) - License: MIT (main), BSD-3-Clause (libwebm) This contains libwebm, but the version in use is updated from the one used by libsimplewebm, and may have *unmarked* alterations from that. Files extracted from upstream source: - all the .cpp, .hpp files in the main folder except `example.cpp` - LICENSE Important: Some files have Godot-made changes. They are marked with `// -- GODOT start --` and `// -- GODOT end --` comments. ## libtheora - Upstream: https://www.theora.org - Version: 1.1.1 (2010) - License: BSD-3-Clause Files extracted from upstream source: - all .c, .h in lib/ - all .h files in include/theora/ as theora/ - COPYING and LICENSE Upstream patches included in the `patches` directory have been applied on top of the 1.1.1 source (not included in any stable release yet). ## libvorbis - Upstream: https://www.xiph.org/vorbis - Version: 1.3.6 (2018) - License: BSD-3-Clause Files extracted from upstream source: - `src/*` except from: `lookups.pl`, `Makefile.*` - `include/vorbis/*.h` as vorbis/ - COPYING ## libvpx - Upstream: https://chromium.googlesource.com/webm/libvpx/ - Version: 1.6.0 (2016) - License: BSD-3-Clause Files extracted from upstream source: TODO. Important: File `libvpx/vpx_dsp/x86/vpx_subpixel_8t_intrin_avx2.c` has Godot-made change marked with `// -- GODOT --` comments. The files `libvpx/third_party/android/cpu-features.{c,h}` were copied from the Android NDK r18. ## libwebp - Upstream: https://chromium.googlesource.com/webm/libwebp/ - Version: 1.1.0 (d7844e9762b61c9638c263657bd49e1690184832, 2020) - License: BSD-3-Clause Files extracted from upstream source: - `src/*` except from: .am, .rc and .in files - AUTHORS, COPYING, PATENTS Important: The files `utils/bit_reader_utils.{c,h}` have Godot-made changes to ensure they build for Javascript/HTML5. Those changes are marked with `// -- GODOT --` comments. ## mbedtls - Upstream: https://tls.mbed.org/ - Version: 2.16.10 (d61fa61bef06b64132e3490543c81b8ee40fbee3, 2021) - License: Apache 2.0 File extracted from upstream release tarball: - All `*.h` from `include/mbedtls/` to `thirdparty/mbedtls/include/mbedtls/` - All `*.c` from `library/` to `thirdparty/mbedtls/library/` - LICENSE and apache-2.0.txt files - Applied the patch in `thirdparty/mbedtls/patches/1453.diff` (PR 1453). Soon to be merged upstream. Check it out at next update. - Applied the patch in `thirdparty/mbedtls/patches/padlock.diff`. This disables VIA padlock support which defines a symbol `unsupported` which clashes with a pre-defined symbol. - Added 2 files `godot_core_mbedtls_platform.{c,h}` providing configuration for light bundling with core. ## meshoptimizer - Upstream: https://github.com/zeux/meshoptimizer - Version: git (e3f53f66e7a35b9b8764bee478589d79e34fa698, 2021) - License: MIT Files extracted from upstream repository: - All files in `src/`. - `LICENSE.md`. ## miniupnpc - Upstream: https://github.com/miniupnp/miniupnp/tree/master/miniupnpc - Version: git (44366328661826603982d1e0d7ebb4062c5f2bfc, 2020) - License: BSD-3-Clause Files extracted from upstream source: - All `*.c` and `*.h` files from `miniupnpc` to `thirdparty/miniupnpc/miniupnpc` - Remove `test*`, `minihttptestserver.c` and `wingenminiupnpcstrings.c` The only modified file is miniupnpcstrings.h, which was created for Godot (it is usually autogenerated by cmake). ## minizip - Upstream: http://www.zlib.net - Version: 1.2.11 (zlib contrib, 2017) - License: zlib Files extracted from the upstream source: - contrib/minizip/{crypt.h,ioapi.{c,h},zip.{c,h},unzip.{c,h}} Important: Some files have Godot-made changes for use in core/io. They are marked with `/* GODOT start */` and `/* GODOT end */` comments and a patch is provided in the minizip/ folder. ## misc Collection of single-file libraries used in Godot components. - `clipper.{cpp,hpp}` * Upstream: https://sourceforge.net/projects/polyclipping * Version: 6.4.2 (2017) + Godot changes (added optional exceptions handling) * License: BSL-1.0 - `cubemap_coeffs.h` * Upstream: https://research.activision.com/publications/archives/fast-filtering-of-reflection-probes File coeffs_const_8.txt (retrieved April 2020) * License: MIT - `easing_equations.cpp` * Upstream: http://robertpenner.com/easing/ via https://github.com/jesusgollonet/ofpennereasing (modified to fit Godot types) * Version: git (af72c147c3a74e7e872aa28c7e2abfcced04fdce, 2008) + Godot types and style changes * License: BSD-3-Clause - `fastlz.{c,h}` * Upstream: https://github.com/ariya/FastLZ * Version: 0.5.0 (4f20f54d46f5a6dd4fae4def134933369b7602d2, 2020) * License: MIT - `hq2x.{cpp,h}` * Upstream: https://github.com/brunexgeek/hqx * Version: TBD, file structure differs * License: Apache 2.0 - `ifaddrs-android.{cc,h}` * Upstream: https://chromium.googlesource.com/external/webrtc/stable/talk/+/master/base/ifaddrs-android.h * Version: git (5976650443d68ccfadf1dea24999ee459dd2819d, 2013) * License: BSD-3-Clause - `mikktspace.{c,h}` * Upstream: https://archive.blender.org/wiki/index.php/Dev:Shading/Tangent_Space_Normal_Maps/ * Version: 1.0 (2011) * License: zlib - `open-simplex-noise.{c,h}` * Upstream: https://github.com/smcameron/open-simplex-noise-in-c * Version: git (826f1dd1724e6fb3ff45f58e48c0fbae864c3403, 2020) + custom changes * License: Public Domain or Unlicense - `pcg.{cpp,h}` * Upstream: http://www.pcg-random.org * Version: minimal C implementation, http://www.pcg-random.org/download.html * License: Apache 2.0 - `polypartition.{cpp,h}` * Upstream: https://github.com/ivanfratric/polypartition (`src/polypartition.{cpp,h}`) * Version: git (7bdffb428b2b19ad1c43aa44c714dcc104177e84, 2021) * Modifications: Change from STL to Godot types (see provided patch). * License: MIT - `r128.h` * Upstream: https://github.com/fahickman/r128 * Version: 1.4.4 (cf2e88fc3e7d7dfe99189686f914874cd0bda15e, 2020) * License: Public Domain or Unlicense - `smaz.{c,h}` * Upstream: https://github.com/antirez/smaz * Version: git (2f625846a775501fb69456567409a8b12f10ea25, 2012) * License: BSD-3-Clause * Modifications: use `const char*` instead of `char*` for input string - `stb_rect_pack.h` * Upstream: https://github.com/nothings/stb * Version: 1.00 (2bb4a0accd4003c1db4c24533981e01b1adfd656, 2019) * License: Public Domain or Unlicense or MIT - `stb_vorbis.c` * Upstream: https://github.com/nothings/stb * Version: 1.20 (314d0a6f9af5af27e585336eecea333e95c5a2d8, 2020) * License: Public Domain or Unlicense or MIT - `yuv2rgb.h` * Upstream: http://wss.co.uk/pinknoise/yuv2rgb/ (to check) * Version: ? * License: BSD ## nanosvg - Upstream: https://github.com/memononen/nanosvg - Version: git (3e403ec72a9145cbbcc6c63d94a4caf079aafec2, 2020) - License: zlib Files extracted from the upstream source: - All .h files in `src/` - LICENSE.txt ## oidn - Upstream: https://github.com/OpenImageDenoise/oidn - Version: 1.1.0 (c58c5216db05ceef4cde5a096862f2eeffd14c06, 2019) - License: Apache 2.0 Files extracted from upstream source: - common/* (except tasking.* and CMakeLists.txt) - core/* - include/OpenImageDenoise/* (except version.h.in) - LICENSE.txt - mkl-dnn/include/* - mkl-dnn/src/* (except CMakeLists.txt) - weights/rtlightmap_hdr.tza - scripts/resource_to_cpp.py Modified files: Modifications are marked with `// -- GODOT start --` and `// -- GODOT end --`. Patch files are provided in `oidn/patches/`. - core/autoencoder.cpp - core/autoencoder.h - core/common.h - core/device.cpp - core/device.h - core/transfer_function.cpp - scripts/resource_to_cpp.py (used in modules/denoise/resource_to_cpp.py) ## opus - Upstream: https://opus-codec.org - Version: 1.1.5 (opus) and 0.8 (opusfile) (2017) - License: BSD-3-Clause Files extracted from upstream source: - all .c and .h files in src/ (both opus and opusfile) - all .h files in include/ (both opus and opusfile) as opus/ - remove unused `opus_demo.c`, - remove `http.c`, `wincerts.c` and `winerrno.h` (part of unused libopusurl) - celt/ and silk/ subfolders - COPYING ## pcre2 - Upstream: http://www.pcre.org - Version: 10.36 (r1288, 2020) - License: BSD-3-Clause Files extracted from upstream source: - Files listed in the file NON-AUTOTOOLS-BUILD steps 1-4 - All .h files in src/ apart from pcre2posix.h - src/pcre2_jit_match.c - src/pcre2_jit_misc.c - src/sljit/ - AUTHORS and LICENCE ## pvrtccompressor - Upstream: https://bitbucket.org/jthlim/pvrtccompressor (dead link) Unofficial backup fork: https://github.com/LibreGamesArchive/PVRTCCompressor - Version: hg (cf7177748ee0dcdccfe89716dc11a47d2dc81af5, 2015) - License: BSD-3-Clause Files extracted from upstream source: - all .cpp and .h files apart from `main.cpp` - LICENSE.TXT ## recastnavigation - Upstream: https://github.com/recastnavigation/recastnavigation - Version: git (57610fa6ef31b39020231906f8c5d40eaa8294ae, 2019) - License: zlib Files extracted from upstream source: - `Recast/` folder without `CMakeLists.txt` - License.txt ## rvo2 - Upstream: https://github.com/snape/RVO2-3D - Version: 1.0.1 (e3883f288a9e55ecfed3633a01af3e12778c6acf, 2016) - License: Apache 2.0 Files extracted from upstream source: - All .cpp and .h files in the `src/` folder except for RVO.h, RVOSimulator.cpp and RVOSimulator.h - LICENSE Important: Some files have Godot-made changes; so to enrich the features originally proposed by this library and better integrate this library with Godot. Please check the file to know what's new. ## spirv-reflect - Upstream: https://github.com/KhronosGroup/SPIRV-Reflect - Version: git (c0ce03a43ca77fedb5abfd1976ae2fd0eeb0e611, 2021) - License: Apache 2.0 Files extracted from upstream source: - `spirv_reflect.{c,h}` - `include` folder - `LICENSE` ## squish - Upstream: https://sourceforge.net/projects/libsquish - Version: 1.15 (r104, 2017) - License: MIT Files extracted from upstream source: - all .cpp, .h and .inl files Important: Some files have Godot-made changes. They are marked with `// -- GODOT start --` and `// -- GODOT end --` comments and a patch is provided in the squish/ folder. ## tinyexr - Upstream: https://github.com/syoyo/tinyexr - Version: 1.0.0 (e4b7840d9448b7d57a88384ce26143004f3c0c71, 2020) - License: BSD-3-Clause Files extracted from upstream source: - `tinyexr.{cc,h}` ## vhacd - Upstream: https://github.com/kmammou/v-hacd - Version: git (b07958e18e01d504e3af80eeaeb9f033226533d7, 2019) - License: BSD-3-Clause Files extracted from upstream source: - From `src/VHACD_Lib/`: `inc`, `public` and `src` - `LICENSE` Some downstream changes have been made and are identified by `// -- GODOT start --` and `// -- GODOT end --` comments. They can be reapplied using the patches included in the `vhacd` folder. ## vulkan - Upstream: https://github.com/KhronosGroup/Vulkan-Loader - Version: sdk-1.2.162.0 (7a313093b5c4af964d50a5a64e73d7df6152ea3f, 2020) - License: Apache 2.0 Unless there is a specific reason to package a more recent version, please stick to Vulkan SDK releases (prefixed by `sdk-`) for all components. NOTE: Use `scripts/update_deps.py --ref ` in the Loader git repository to retrieve the `Vulkan-Headers` repository matching the loader version. Files extracted from upstream source: - `Vulkan-Headers/include/` as `include/` - All `.c` and `.h` files in `loader/` and `loader/generated/`, put in a common `loader/` folder - `LICENSE.txt` `vk_enum_string_helper.h` is taken from the matching `Vulkan-ValidationLayers` SDK release: https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/master/layers/generated/vk_enum_string_helper.h `vk_mem_alloc.h` is taken from https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator Version: 2.3.0 (2019) `vk_mem_alloc.cpp` and `android/vk_mem_alloc.cpp` are Godot files and should be preserved on updates. Patches in the `patches` directory should be re-applied after updates. ## wslay - Upstream: https://github.com/tatsuhiro-t/wslay - Version: 1.1.1 (c9a84aa6df8512584c77c8cd15be9536b89c35aa, 2020) - License: MIT File extracted from upstream release tarball: - All `*.c` and `*.h` in `lib/` and `lib/includes/` - `wslay.h` has a small Godot addition to fix MSVC build. See `thirdparty/wslay/msvcfix.diff` ## xatlas - Upstream: https://github.com/jpcy/xatlas - Version: git (5571fc7ef0d06832947c0a935ccdcf083f7a9264, 2020) - License: MIT Files extracted from upstream source: - `xatlas.{cpp,h}` - `LICENSE` ## zlib - Upstream: http://www.zlib.net - Version: 1.2.11 (2017) - License: zlib Files extracted from upstream source: - all .c and .h files ## zstd - Upstream: https://github.com/facebook/zstd - Version: 1.4.8 (97a3da1df009d4dc67251de0c4b1c9d7fe286fc1, 2020) - License: BSD-3-Clause Files extracted from upstream source: - lib/{common/,compress/,decompress/,zstd.h} - LICENSE