/*************************************************************************/ /* test_variant.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef TEST_VARIANT_H #define TEST_VARIANT_H #include "core/variant/variant.h" #include "core/variant/variant_parser.h" #include "tests/test_macros.h" namespace TestVariant { TEST_CASE("[Variant] Writer and parser integer") { int64_t a32 = 2147483648; // 2^31, so out of bounds for 32-bit signed int [-2^31,-2^31-1]. String a32_str; VariantWriter::write_to_string(a32, a32_str); CHECK_MESSAGE(a32_str != "-2147483648", "Should not wrap around"); int64_t b64 = 9223372036854775807; // 2^63-1, upper bound for signed 64-bit int. String b64_str; VariantWriter::write_to_string(b64, b64_str); CHECK_MESSAGE(b64_str == "9223372036854775807", "Should not wrap around."); VariantParser::StreamString ss; String errs; int line; Variant b64_parsed; int64_t b64_int_parsed; ss.s = b64_str; VariantParser::parse(&ss, b64_parsed, errs, line); b64_int_parsed = b64_parsed; CHECK_MESSAGE(b64_int_parsed == 9223372036854775807, "Should parse back."); ss.s = "9223372036854775808"; // Overflowed by one. VariantParser::parse(&ss, b64_parsed, errs, line); b64_int_parsed = b64_parsed; CHECK_MESSAGE(b64_int_parsed == 9223372036854775807, "The result should be clamped to max value."); ss.s = "1e100"; // Googol! Scientific notation. VariantParser::parse(&ss, b64_parsed, errs, line); b64_int_parsed = b64_parsed; CHECK_MESSAGE(b64_int_parsed == 9223372036854775807, "The result should be clamped to max value."); } TEST_CASE("[Variant] Writer and parser float") { // Assuming real_t is double. real_t a64 = 340282346638528859811704183484516925440.0; // std::numeric_limits<real_t>::max() String a64_str; VariantWriter::write_to_string(a64, a64_str); CHECK_MESSAGE(a64_str == "3.40282e+38", "Writes in scientific notation."); CHECK_MESSAGE(a64_str != "inf", "Should not overflow."); CHECK_MESSAGE(a64_str != "nan", "The result should be defined."); VariantParser::StreamString ss; String errs; int line; Variant b64_parsed; real_t b64_float_parsed; ss.s = a64_str; VariantParser::parse(&ss, b64_parsed, errs, line); b64_float_parsed = b64_parsed; CHECK_MESSAGE(b64_float_parsed == 340282001837565597733306976381245063168.0, "Should parse back."); // Loses precision, but that's alright. ss.s = "1.0e+100"; // Float version of Googol! VariantParser::parse(&ss, b64_parsed, errs, line); b64_float_parsed = b64_parsed; CHECK_MESSAGE(b64_float_parsed == 340282001837565597733306976381245063168.0, "Should not overflow."); } TEST_CASE("[Variant] Assignment To Bool from Int,Float,String,Vec2,Vec2i,Vec3,Vec3i and Color") { Variant int_v = 0; Variant bool_v = true; int_v = bool_v; // int_v is now a bool CHECK(int_v == Variant(true)); bool_v = false; int_v = bool_v; CHECK(int_v.get_type() == Variant::BOOL); Variant float_v = 0.0f; bool_v = true; float_v = bool_v; CHECK(float_v == Variant(true)); bool_v = false; float_v = bool_v; CHECK(float_v.get_type() == Variant::BOOL); Variant string_v = ""; bool_v = true; string_v = bool_v; CHECK(string_v == Variant(true)); bool_v = false; string_v = bool_v; CHECK(string_v.get_type() == Variant::BOOL); Variant vec2_v = Vector2(0, 0); bool_v = true; vec2_v = bool_v; CHECK(vec2_v == Variant(true)); bool_v = false; vec2_v = bool_v; CHECK(vec2_v.get_type() == Variant::BOOL); Variant vec2i_v = Vector2i(0, 0); bool_v = true; vec2i_v = bool_v; CHECK(vec2i_v == Variant(true)); bool_v = false; vec2i_v = bool_v; CHECK(vec2i_v.get_type() == Variant::BOOL); Variant vec3_v = Vector3(0, 0, 0); bool_v = true; vec3_v = bool_v; CHECK(vec3_v == Variant(true)); bool_v = false; vec3_v = bool_v; CHECK(vec3_v.get_type() == Variant::BOOL); Variant vec3i_v = Vector3i(0, 0, 0); bool_v = true; vec3i_v = bool_v; CHECK(vec3i_v == Variant(true)); bool_v = false; vec3i_v = bool_v; CHECK(vec3i_v.get_type() == Variant::BOOL); Variant col_v = Color(0.5f, 0.2f, 0.75f); bool_v = true; col_v = bool_v; CHECK(col_v == Variant(true)); bool_v = false; col_v = bool_v; CHECK(col_v.get_type() == Variant::BOOL); } TEST_CASE("[Variant] Assignment To Int from Bool,Float,String,Vec2,Vec2i,Vec3,Vec3i and Color") { Variant bool_v = false; Variant int_v = 2; bool_v = int_v; // Now bool_v is int CHECK(bool_v == Variant(2)); int_v = -3; bool_v = int_v; CHECK(bool_v.get_type() == Variant::INT); Variant float_v = 0.0f; int_v = 2; float_v = int_v; CHECK(float_v == Variant(2)); int_v = -3; float_v = int_v; CHECK(float_v.get_type() == Variant::INT); Variant string_v = ""; int_v = 2; string_v = int_v; CHECK(string_v == Variant(2)); int_v = -3; string_v = int_v; CHECK(string_v.get_type() == Variant::INT); Variant vec2_v = Vector2(0, 0); int_v = 2; vec2_v = int_v; CHECK(vec2_v == Variant(2)); int_v = -3; vec2_v = int_v; CHECK(vec2_v.get_type() == Variant::INT); Variant vec2i_v = Vector2i(0, 0); int_v = 2; vec2i_v = int_v; CHECK(vec2i_v == Variant(2)); int_v = -3; vec2i_v = int_v; CHECK(vec2i_v.get_type() == Variant::INT); Variant vec3_v = Vector3(0, 0, 0); int_v = 2; vec3_v = int_v; CHECK(vec3_v == Variant(2)); int_v = -3; vec3_v = int_v; CHECK(vec3_v.get_type() == Variant::INT); Variant vec3i_v = Vector3i(0, 0, 0); int_v = 2; vec3i_v = int_v; CHECK(vec3i_v == Variant(2)); int_v = -3; vec3i_v = int_v; CHECK(vec3i_v.get_type() == Variant::INT); Variant col_v = Color(0.5f, 0.2f, 0.75f); int_v = 2; col_v = int_v; CHECK(col_v == Variant(2)); int_v = -3; col_v = int_v; CHECK(col_v.get_type() == Variant::INT); } TEST_CASE("[Variant] Assignment To Float from Bool,Int,String,Vec2,Vec2i,Vec3,Vec3i and Color") { Variant bool_v = false; Variant float_v = 1.5f; bool_v = float_v; // Now bool_v is float CHECK(bool_v == Variant(1.5f)); float_v = -4.6f; bool_v = float_v; CHECK(bool_v.get_type() == Variant::FLOAT); Variant int_v = 1; float_v = 1.5f; int_v = float_v; CHECK(int_v == Variant(1.5f)); float_v = -4.6f; int_v = float_v; CHECK(int_v.get_type() == Variant::FLOAT); Variant string_v = ""; float_v = 1.5f; string_v = float_v; CHECK(string_v == Variant(1.5f)); float_v = -4.6f; string_v = float_v; CHECK(string_v.get_type() == Variant::FLOAT); Variant vec2_v = Vector2(0, 0); float_v = 1.5f; vec2_v = float_v; CHECK(vec2_v == Variant(1.5f)); float_v = -4.6f; vec2_v = float_v; CHECK(vec2_v.get_type() == Variant::FLOAT); Variant vec2i_v = Vector2i(0, 0); float_v = 1.5f; vec2i_v = float_v; CHECK(vec2i_v == Variant(1.5f)); float_v = -4.6f; vec2i_v = float_v; CHECK(vec2i_v.get_type() == Variant::FLOAT); Variant vec3_v = Vector3(0, 0, 0); float_v = 1.5f; vec3_v = float_v; CHECK(vec3_v == Variant(1.5f)); float_v = -4.6f; vec3_v = float_v; CHECK(vec3_v.get_type() == Variant::FLOAT); Variant vec3i_v = Vector3i(0, 0, 0); float_v = 1.5f; vec3i_v = float_v; CHECK(vec3i_v == Variant(1.5f)); float_v = -4.6f; vec3i_v = float_v; CHECK(vec3i_v.get_type() == Variant::FLOAT); Variant col_v = Color(0.5f, 0.2f, 0.75f); float_v = 1.5f; col_v = float_v; CHECK(col_v == Variant(1.5f)); float_v = -4.6f; col_v = float_v; CHECK(col_v.get_type() == Variant::FLOAT); } TEST_CASE("[Variant] Assignment To String from Bool,Int,Float,Vec2,Vec2i,Vec3,Vec3i and Color") { Variant bool_v = false; Variant string_v = "Hello"; bool_v = string_v; // Now bool_v is string CHECK(bool_v == Variant("Hello")); string_v = "Hello there"; bool_v = string_v; CHECK(bool_v.get_type() == Variant::STRING); Variant int_v = 0; string_v = "Hello"; int_v = string_v; CHECK(int_v == Variant("Hello")); string_v = "Hello there"; int_v = string_v; CHECK(int_v.get_type() == Variant::STRING); Variant float_v = 0.0f; string_v = "Hello"; float_v = string_v; CHECK(float_v == Variant("Hello")); string_v = "Hello there"; float_v = string_v; CHECK(float_v.get_type() == Variant::STRING); Variant vec2_v = Vector2(0, 0); string_v = "Hello"; vec2_v = string_v; CHECK(vec2_v == Variant("Hello")); string_v = "Hello there"; vec2_v = string_v; CHECK(vec2_v.get_type() == Variant::STRING); Variant vec2i_v = Vector2i(0, 0); string_v = "Hello"; vec2i_v = string_v; CHECK(vec2i_v == Variant("Hello")); string_v = "Hello there"; vec2i_v = string_v; CHECK(vec2i_v.get_type() == Variant::STRING); Variant vec3_v = Vector3(0, 0, 0); string_v = "Hello"; vec3_v = string_v; CHECK(vec3_v == Variant("Hello")); string_v = "Hello there"; vec3_v = string_v; CHECK(vec3_v.get_type() == Variant::STRING); Variant vec3i_v = Vector3i(0, 0, 0); string_v = "Hello"; vec3i_v = string_v; CHECK(vec3i_v == Variant("Hello")); string_v = "Hello there"; vec3i_v = string_v; CHECK(vec3i_v.get_type() == Variant::STRING); Variant col_v = Color(0.5f, 0.2f, 0.75f); string_v = "Hello"; col_v = string_v; CHECK(col_v == Variant("Hello")); string_v = "Hello there"; col_v = string_v; CHECK(col_v.get_type() == Variant::STRING); } TEST_CASE("[Variant] Assignment To Vec2 from Bool,Int,Float,String,Vec2i,Vec3,Vec3i and Color") { Variant bool_v = false; Variant vec2_v = Vector2(2.2f, 3.5f); bool_v = vec2_v; // Now bool_v is Vector2 CHECK(bool_v == Variant(Vector2(2.2f, 3.5f))); vec2_v = Vector2(-5.4f, -7.9f); bool_v = vec2_v; CHECK(bool_v.get_type() == Variant::VECTOR2); Variant int_v = 0; vec2_v = Vector2(2.2f, 3.5f); int_v = vec2_v; CHECK(int_v == Variant(Vector2(2.2f, 3.5f))); vec2_v = Vector2(-5.4f, -7.9f); int_v = vec2_v; CHECK(int_v.get_type() == Variant::VECTOR2); Variant float_v = 0.0f; vec2_v = Vector2(2.2f, 3.5f); float_v = vec2_v; CHECK(float_v == Variant(Vector2(2.2f, 3.5f))); vec2_v = Vector2(-5.4f, -7.9f); float_v = vec2_v; CHECK(float_v.get_type() == Variant::VECTOR2); Variant string_v = ""; vec2_v = Vector2(2.2f, 3.5f); string_v = vec2_v; CHECK(string_v == Variant(Vector2(2.2f, 3.5f))); vec2_v = Vector2(-5.4f, -7.9f); string_v = vec2_v; CHECK(string_v.get_type() == Variant::VECTOR2); Variant vec2i_v = Vector2i(0, 0); vec2_v = Vector2(2.2f, 3.5f); vec2i_v = vec2_v; CHECK(vec2i_v == Variant(Vector2(2.2f, 3.5f))); vec2_v = Vector2(-5.4f, -7.9f); vec2i_v = vec2_v; CHECK(vec2i_v.get_type() == Variant::VECTOR2); Variant vec3_v = Vector3(0, 0, 0); vec2_v = Vector2(2.2f, 3.5f); vec3_v = vec2_v; CHECK(vec3_v == Variant(Vector2(2.2f, 3.5f))); vec2_v = Vector2(-5.4f, -7.9f); vec3_v = vec2_v; CHECK(vec3_v.get_type() == Variant::VECTOR2); Variant vec3i_v = Vector3i(0, 0, 0); vec2_v = Vector2(2.2f, 3.5f); vec3i_v = vec2_v; CHECK(vec3i_v == Variant(Vector2(2.2f, 3.5f))); vec2_v = Vector2(-5.4f, -7.9f); vec3i_v = vec2_v; CHECK(vec3i_v.get_type() == Variant::VECTOR2); Variant col_v = Color(0.5f, 0.2f, 0.75f); vec2_v = Vector2(2.2f, 3.5f); col_v = vec2_v; CHECK(col_v == Variant(Vector2(2.2f, 3.5f))); vec2_v = Vector2(-5.4f, -7.9f); col_v = vec2_v; CHECK(col_v.get_type() == Variant::VECTOR2); } TEST_CASE("[Variant] Assignment To Vec2i from Bool,Int,Float,String,Vec2,Vec3,Vec3i and Color") { Variant bool_v = false; Variant vec2i_v = Vector2i(2, 3); bool_v = vec2i_v; // Now bool_v is Vector2i CHECK(bool_v == Variant(Vector2i(2, 3))); vec2i_v = Vector2i(-5, -7); bool_v = vec2i_v; CHECK(bool_v.get_type() == Variant::VECTOR2I); Variant int_v = 0; vec2i_v = Vector2i(2, 3); int_v = vec2i_v; CHECK(int_v == Variant(Vector2i(2, 3))); vec2i_v = Vector2i(-5, -7); int_v = vec2i_v; CHECK(int_v.get_type() == Variant::VECTOR2I); Variant float_v = 0.0f; vec2i_v = Vector2i(2, 3); float_v = vec2i_v; CHECK(float_v == Variant(Vector2i(2, 3))); vec2i_v = Vector2i(-5, -7); float_v = vec2i_v; CHECK(float_v.get_type() == Variant::VECTOR2I); Variant string_v = ""; vec2i_v = Vector2i(2, 3); string_v = vec2i_v; CHECK(string_v == Variant(Vector2i(2, 3))); vec2i_v = Vector2i(-5, -7); string_v = vec2i_v; CHECK(string_v.get_type() == Variant::VECTOR2I); Variant vec2_v = Vector2(0, 0); vec2i_v = Vector2i(2, 3); vec2_v = vec2i_v; CHECK(vec2_v == Variant(Vector2i(2, 3))); vec2i_v = Vector2i(-5, -7); vec2_v = vec2i_v; CHECK(vec2i_v.get_type() == Variant::VECTOR2I); Variant vec3_v = Vector3(0, 0, 0); vec2i_v = Vector2i(2, 3); vec3_v = vec2i_v; CHECK(vec3_v == Variant(Vector2i(2, 3))); vec2i_v = Vector2i(-5, -7); vec3_v = vec2i_v; CHECK(vec3_v.get_type() == Variant::VECTOR2I); Variant vec3i_v = Vector3i(0, 0, 0); vec2i_v = Vector2i(2, 3); vec3i_v = vec2i_v; CHECK(vec3i_v == Variant(Vector2i(2, 3))); vec2i_v = Vector2i(-5, -7); vec3i_v = vec2i_v; CHECK(vec3i_v.get_type() == Variant::VECTOR2I); Variant col_v = Color(0.5f, 0.2f, 0.75f); vec2i_v = Vector2i(2, 3); col_v = vec2i_v; CHECK(col_v == Variant(Vector2i(2, 3))); vec2i_v = Vector2i(-5, -7); col_v = vec2i_v; CHECK(col_v.get_type() == Variant::VECTOR2I); } TEST_CASE("[Variant] Assignment To Vec3 from Bool,Int,Float,String,Vec2,Vec2i,Vec3i and Color") { Variant bool_v = false; Variant vec3_v = Vector3(2.2f, 3.5f, 5.3f); bool_v = vec3_v; // Now bool_v is Vector3 CHECK(bool_v == Variant(Vector3(2.2f, 3.5f, 5.3f))); vec3_v = Vector3(-5.4f, -7.9f, -2.1f); bool_v = vec3_v; CHECK(bool_v.get_type() == Variant::VECTOR3); Variant int_v = 0; vec3_v = Vector3(2.2f, 3.5f, 5.3f); int_v = vec3_v; CHECK(int_v == Variant(Vector3(2.2f, 3.5f, 5.3f))); vec3_v = Vector3(-5.4f, -7.9f, -2.1f); int_v = vec3_v; CHECK(int_v.get_type() == Variant::VECTOR3); Variant float_v = 0.0f; vec3_v = Vector3(2.2f, 3.5f, 5.3f); float_v = vec3_v; CHECK(float_v == Variant(Vector3(2.2f, 3.5f, 5.3f))); vec3_v = Vector3(-5.4f, -7.9f, -2.1f); float_v = vec3_v; CHECK(float_v.get_type() == Variant::VECTOR3); Variant string_v = ""; vec3_v = Vector3(2.2f, 3.5f, 5.3f); string_v = vec3_v; CHECK(string_v == Variant(Vector3(2.2f, 3.5f, 5.3f))); vec3_v = Vector3(-5.4f, -7.9f, -2.1f); string_v = vec3_v; CHECK(string_v.get_type() == Variant::VECTOR3); Variant vec2_v = Vector2(0, 0); vec3_v = Vector3(2.2f, 3.5f, 5.3f); vec2_v = vec3_v; CHECK(vec2_v == Variant(Vector3(2.2f, 3.5f, 5.3f))); vec3_v = Vector3(-5.4f, -7.9f, -2.1f); vec2_v = vec3_v; CHECK(vec2_v.get_type() == Variant::VECTOR3); Variant vec2i_v = Vector2i(0, 0); vec3_v = Vector3(2.2f, 3.5f, 5.3f); vec2i_v = vec3_v; CHECK(vec2i_v == Variant(Vector3(2.2f, 3.5f, 5.3f))); vec3_v = Vector3(-5.4f, -7.9f, -2.1f); vec2i_v = vec3_v; CHECK(vec2i_v.get_type() == Variant::VECTOR3); Variant vec3i_v = Vector3i(0, 0, 0); vec3_v = Vector3(2.2f, 3.5f, 5.3f); vec3i_v = vec3_v; CHECK(vec3i_v == Variant(Vector3(2.2f, 3.5f, 5.3f))); vec3_v = Vector3(-5.4f, -7.9f, -2.1f); vec3i_v = vec3_v; CHECK(vec3i_v.get_type() == Variant::VECTOR3); Variant col_v = Color(0.5f, 0.2f, 0.75f); vec3_v = Vector3(2.2f, 3.5f, 5.3f); col_v = vec3_v; CHECK(col_v == Variant(Vector3(2.2f, 3.5f, 5.3f))); vec3_v = Vector3(-5.4f, -7.9f, -2.1f); col_v = vec3_v; CHECK(col_v.get_type() == Variant::VECTOR3); } TEST_CASE("[Variant] Assignment To Vec3i from Bool,Int,Float,String,Vec2,Vec2i,Vec3 and Color") { Variant bool_v = false; Variant vec3i_v = Vector3i(2, 3, 5); bool_v = vec3i_v; // Now bool_v is Vector3i CHECK(bool_v == Variant(Vector3i(2, 3, 5))); vec3i_v = Vector3i(-5, -7, -2); bool_v = vec3i_v; CHECK(bool_v.get_type() == Variant::VECTOR3I); Variant int_v = 0; vec3i_v = Vector3i(2, 3, 5); int_v = vec3i_v; CHECK(int_v == Variant(Vector3i(2, 3, 5))); vec3i_v = Vector3i(-5, -7, -2); int_v = vec3i_v; CHECK(int_v.get_type() == Variant::VECTOR3I); Variant float_v = 0.0f; vec3i_v = Vector3i(2, 3, 5); float_v = vec3i_v; CHECK(float_v == Variant(Vector3i(2, 3, 5))); vec3i_v = Vector3i(-5, -7, -2); float_v = vec3i_v; CHECK(float_v.get_type() == Variant::VECTOR3I); Variant string_v = ""; vec3i_v = Vector3i(2, 3, 5); string_v = vec3i_v; CHECK(string_v == Variant(Vector3i(2, 3, 5))); vec3i_v = Vector3i(-5, -7, -2); string_v = vec3i_v; CHECK(string_v.get_type() == Variant::VECTOR3I); Variant vec2_v = Vector2(0, 0); vec3i_v = Vector3i(2, 3, 5); vec2_v = vec3i_v; CHECK(vec2_v == Variant(Vector3i(2, 3, 5))); vec3i_v = Vector3i(-5, -7, -2); vec2_v = vec3i_v; CHECK(vec2_v.get_type() == Variant::VECTOR3I); Variant vec2i_v = Vector2i(0, 0); vec3i_v = Vector3i(2, 3, 5); vec2i_v = vec3i_v; CHECK(vec2i_v == Variant(Vector3i(2, 3, 5))); vec3i_v = Vector3i(-5, -7, -2); vec2i_v = vec3i_v; CHECK(vec2i_v.get_type() == Variant::VECTOR3I); Variant vec3_v = Vector3(0, 0, 0); vec3i_v = Vector3i(2, 3, 5); vec3_v = vec3i_v; CHECK(vec3_v == Variant(Vector3i(2, 3, 5))); vec3i_v = Vector3i(-5, -7, -2); vec3_v = vec3i_v; CHECK(vec3_v.get_type() == Variant::VECTOR3I); Variant col_v = Color(0.5f, 0.2f, 0.75f); vec3i_v = Vector3i(2, 3, 5); col_v = vec3i_v; CHECK(col_v == Variant(Vector3i(2, 3, 5))); vec3i_v = Vector3i(-5, -7, -2); col_v = vec3i_v; CHECK(col_v.get_type() == Variant::VECTOR3I); } TEST_CASE("[Variant] Assignment To Color from Bool,Int,Float,String,Vec2,Vec2i,Vec3 and Vec3i") { Variant bool_v = false; Variant col_v = Color(0.25f, 0.4f, 0.78f); bool_v = col_v; // Now bool_v is Color CHECK(bool_v == Variant(Color(0.25f, 0.4f, 0.78f))); col_v = Color(0.33f, 0.75f, 0.21f); bool_v = col_v; CHECK(bool_v.get_type() == Variant::COLOR); Variant int_v = 0; col_v = Color(0.25f, 0.4f, 0.78f); int_v = col_v; CHECK(int_v == Variant(Color(0.25f, 0.4f, 0.78f))); col_v = Color(0.33f, 0.75f, 0.21f); int_v = col_v; CHECK(int_v.get_type() == Variant::COLOR); Variant float_v = 0.0f; col_v = Color(0.25f, 0.4f, 0.78f); float_v = col_v; CHECK(float_v == Variant(Color(0.25f, 0.4f, 0.78f))); col_v = Color(0.33f, 0.75f, 0.21f); float_v = col_v; CHECK(float_v.get_type() == Variant::COLOR); Variant string_v = ""; col_v = Color(0.25f, 0.4f, 0.78f); string_v = col_v; CHECK(string_v == Variant(Color(0.25f, 0.4f, 0.78f))); col_v = Color(0.33f, 0.75f, 0.21f); string_v = col_v; CHECK(string_v.get_type() == Variant::COLOR); Variant vec2_v = Vector2(0, 0); col_v = Color(0.25f, 0.4f, 0.78f); vec2_v = col_v; CHECK(vec2_v == Variant(Color(0.25f, 0.4f, 0.78f))); col_v = Color(0.33f, 0.75f, 0.21f); vec2_v = col_v; CHECK(vec2_v.get_type() == Variant::COLOR); Variant vec2i_v = Vector2i(0, 0); col_v = Color(0.25f, 0.4f, 0.78f); vec2i_v = col_v; CHECK(vec2i_v == Variant(Color(0.25f, 0.4f, 0.78f))); col_v = Color(0.33f, 0.75f, 0.21f); vec2i_v = col_v; CHECK(vec2i_v.get_type() == Variant::COLOR); Variant vec3_v = Vector3(0, 0, 0); col_v = Color(0.25f, 0.4f, 0.78f); vec3_v = col_v; CHECK(vec3_v == Variant(Color(0.25f, 0.4f, 0.78f))); col_v = Color(0.33f, 0.75f, 0.21f); vec3_v = col_v; CHECK(vec3_v.get_type() == Variant::COLOR); Variant vec3i_v = Vector3i(0, 0, 0); col_v = Color(0.25f, 0.4f, 0.78f); vec3i_v = col_v; CHECK(vec3i_v == Variant(Color(0.25f, 0.4f, 0.78f))); col_v = Color(0.33f, 0.75f, 0.21f); vec3i_v = col_v; CHECK(vec3i_v.get_type() == Variant::COLOR); } } // namespace TestVariant #endif // TEST_VARIANT_H