import os import sys from pathlib import Path import pytest CWD = Path(__file__).parent ROOT = CWD.parent.parent # append directory with build files to sys.path to import them sys.path.append(str(ROOT)) @pytest.fixture def shader_files(request): shader_path = request.param res = { "path_input": str(CWD / "fixtures" / f"{shader_path}.glsl"), "path_output": str(CWD / "fixtures" / f"{shader_path}.glsl.gen.h"), "path_expected_full": str(CWD / "fixtures" / f"{shader_path}_expected_full.glsl"), "path_expected_parts": str(CWD / "fixtures" / f"{shader_path}_expected_parts.json"), } yield res if not os.getenv("PYTEST_KEEP_GENERATED_FILES"): os.remove(res["path_output"])