/**************************************************************************/ /* test_transform_2d.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef TEST_TRANSFORM_2D_H #define TEST_TRANSFORM_2D_H #include "core/math/transform_2d.h" #include "tests/test_macros.h" namespace TestTransform2D { Transform2D create_dummy_transform() { return Transform2D(Vector2(1, 2), Vector2(3, 4), Vector2(5, 6)); } Transform2D identity() { return Transform2D(); } TEST_CASE("[Transform2D] translation") { Vector2 offset = Vector2(1, 2); // Both versions should give the same result applied to identity. CHECK(identity().translated(offset) == identity().translated_local(offset)); // Check both versions against left and right multiplications. Transform2D orig = create_dummy_transform(); Transform2D T = identity().translated(offset); CHECK(orig.translated(offset) == T * orig); CHECK(orig.translated_local(offset) == orig * T); } TEST_CASE("[Transform2D] scaling") { Vector2 scaling = Vector2(1, 2); // Both versions should give the same result applied to identity. CHECK(identity().scaled(scaling) == identity().scaled_local(scaling)); // Check both versions against left and right multiplications. Transform2D orig = create_dummy_transform(); Transform2D S = identity().scaled(scaling); CHECK(orig.scaled(scaling) == S * orig); CHECK(orig.scaled_local(scaling) == orig * S); } TEST_CASE("[Transform2D] rotation") { real_t phi = 1.0; // Both versions should give the same result applied to identity. CHECK(identity().rotated(phi) == identity().rotated_local(phi)); // Check both versions against left and right multiplications. Transform2D orig = create_dummy_transform(); Transform2D R = identity().rotated(phi); CHECK(orig.rotated(phi) == R * orig); CHECK(orig.rotated_local(phi) == orig * R); } TEST_CASE("[Transform2D] Interpolation") { Transform2D rotate_scale_skew_pos = Transform2D(Math::deg_to_rad(170.0), Vector2(3.6, 8.0), Math::deg_to_rad(20.0), Vector2(2.4, 6.8)); Transform2D rotate_scale_skew_pos_halfway = Transform2D(Math::deg_to_rad(85.0), Vector2(2.3, 4.5), Math::deg_to_rad(10.0), Vector2(1.2, 3.4)); Transform2D interpolated = Transform2D().interpolate_with(rotate_scale_skew_pos, 0.5); CHECK(interpolated.get_origin().is_equal_approx(rotate_scale_skew_pos_halfway.get_origin())); CHECK(interpolated.get_rotation() == doctest::Approx(rotate_scale_skew_pos_halfway.get_rotation())); CHECK(interpolated.get_scale().is_equal_approx(rotate_scale_skew_pos_halfway.get_scale())); CHECK(interpolated.get_skew() == doctest::Approx(rotate_scale_skew_pos_halfway.get_skew())); CHECK(interpolated.is_equal_approx(rotate_scale_skew_pos_halfway)); interpolated = rotate_scale_skew_pos.interpolate_with(Transform2D(), 0.5); CHECK(interpolated.is_equal_approx(rotate_scale_skew_pos_halfway)); } TEST_CASE("[Transform2D] Finite number checks") { const Vector2 x(0, 1); const Vector2 infinite(NAN, NAN); CHECK_MESSAGE( Transform2D(x, x, x).is_finite(), "Transform2D with all components finite should be finite"); CHECK_FALSE_MESSAGE( Transform2D(infinite, x, x).is_finite(), "Transform2D with one component infinite should not be finite."); CHECK_FALSE_MESSAGE( Transform2D(x, infinite, x).is_finite(), "Transform2D with one component infinite should not be finite."); CHECK_FALSE_MESSAGE( Transform2D(x, x, infinite).is_finite(), "Transform2D with one component infinite should not be finite."); CHECK_FALSE_MESSAGE( Transform2D(infinite, infinite, x).is_finite(), "Transform2D with two components infinite should not be finite."); CHECK_FALSE_MESSAGE( Transform2D(infinite, x, infinite).is_finite(), "Transform2D with two components infinite should not be finite."); CHECK_FALSE_MESSAGE( Transform2D(x, infinite, infinite).is_finite(), "Transform2D with two components infinite should not be finite."); CHECK_FALSE_MESSAGE( Transform2D(infinite, infinite, infinite).is_finite(), "Transform2D with three components infinite should not be finite."); } } // namespace TestTransform2D #endif // TEST_TRANSFORM_2D_H