#include "visual_server_global.h" RasterizerStorage *VisualServerGlobals::storage=NULL; RasterizerCanvas *VisualServerGlobals::canvas_render=NULL; RasterizerScene *VisualServerGlobals::scene_render=NULL; Rasterizer *VisualServerGlobals::rasterizer=NULL; VisualServerCanvas *VisualServerGlobals::canvas=NULL; VisualServerViewport *VisualServerGlobals::viewport=NULL; VisualServerScene *VisualServerGlobals::scene=NULL;