/*************************************************************************/ /* text_server.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef TEXT_SERVER_H #define TEXT_SERVER_H #include "core/object/reference.h" #include "core/os/os.h" #include "core/templates/rid.h" #include "core/variant/variant.h" #include "scene/resources/texture.h" class CanvasTexture; class TextServer : public Object { GDCLASS(TextServer, Object); public: enum Direction { DIRECTION_AUTO, DIRECTION_LTR, DIRECTION_RTL }; enum Orientation { ORIENTATION_HORIZONTAL, ORIENTATION_VERTICAL }; enum JustificationFlag { JUSTIFICATION_NONE = 0, JUSTIFICATION_KASHIDA = 1 << 0, JUSTIFICATION_WORD_BOUND = 1 << 1, JUSTIFICATION_TRIM_EDGE_SPACES = 1 << 2, JUSTIFICATION_AFTER_LAST_TAB = 1 << 3 }; enum LineBreakFlag { BREAK_NONE = 0, BREAK_MANDATORY = 1 << 4, BREAK_WORD_BOUND = 1 << 5, BREAK_GRAPHEME_BOUND = 1 << 6 //RESERVED = 1 << 7 }; enum GraphemeFlag { GRAPHEME_IS_VALID = 1 << 0, // Glyph is valid. GRAPHEME_IS_RTL = 1 << 1, // Glyph is right-to-left. GRAPHEME_IS_VIRTUAL = 1 << 2, // Glyph is not part of source string (added by fit_to_width function, do not affect caret movement). GRAPHEME_IS_SPACE = 1 << 3, // Is whitespace (for justification). GRAPHEME_IS_BREAK_HARD = 1 << 4, // Is line break (mandatory break, e.g "\n") GRAPHEME_IS_BREAK_SOFT = 1 << 5, // Is line break (optional break, e.g space) GRAPHEME_IS_TAB = 1 << 6, // Is tab or vertical tab GRAPHEME_IS_ELONGATION = 1 << 7 // Elongation (e.g kashida), glyph can be duplicated or truncated to fit line to width. }; enum Hinting { HINTING_NONE, HINTING_LIGHT, HINTING_NORMAL }; enum Feature { FEATURE_BIDI_LAYOUT = 1 << 0, FEATURE_VERTICAL_LAYOUT = 1 << 1, FEATURE_SHAPING = 1 << 2, FEATURE_KASHIDA_JUSTIFICATION = 1 << 3, FEATURE_BREAK_ITERATORS = 1 << 4, FEATURE_FONT_SYSTEM = 1 << 5, FEATURE_FONT_VARIABLE = 1 << 6, FEATURE_USE_SUPPORT_DATA = 1 << 7 }; struct Glyph { int start = -1; // Start offset in the source string. int end = -1; // End offset in the source string. uint8_t count = 0; // Number of glyphs in the grapheme, set in the first glyph only. uint8_t repeat = 1; // Draw multiple times in the row. uint8_t flags = 0; // Grapheme flags (valid, rtl, virtual), set in the first glyph only. float x_off = 0.f; // Offset from the origin of the glyph on baseline. float y_off = 0.f; float advance = 0.f; // Advance to the next glyph along baseline(x for horizontal layout, y for vertical). RID font_rid; // Font resource. int font_size = 0; // Font size; uint32_t index = 0; // Glyph index (font specific) or UTF-32 codepoint (for the invalid glyphs). bool operator==(const Glyph &p_a) const; bool operator!=(const Glyph &p_a) const; bool operator<(const Glyph &p_a) const; bool operator>(const Glyph &p_a) const; }; struct GlyphCompare { // For line breaking reordering. _FORCE_INLINE_ bool operator()(const Glyph &l, const Glyph &r) const { if (l.start == r.start) { if (l.count == r.count) { if ((l.flags & GRAPHEME_IS_VIRTUAL) == GRAPHEME_IS_VIRTUAL) { return false; } else { return true; } } return l.count > r.count; // Sort first glyoh with count & flags, order of the rest are irrelevant. } else { return l.start < r.start; } } }; struct ShapedTextData { /* Source data */ RID parent; // Substring parent ShapedTextData. int start = 0; // Substring start offset in the parent string. int end = 0; // Substring end offset in the parent string. String text; TextServer::Direction direction = DIRECTION_LTR; // Desired text direction. TextServer::Orientation orientation = ORIENTATION_HORIZONTAL; struct Span { int start = -1; int end = -1; Vector fonts; int font_size = 0; Variant embedded_key; String language; Dictionary features; }; Vector spans; struct EmbeddedObject { int pos = 0; VAlign inline_align = VALIGN_TOP; Rect2 rect; }; Map objects; /* Shaped data */ TextServer::Direction para_direction = DIRECTION_LTR; // Detected text direction. bool valid = false; // String is shaped. bool line_breaks_valid = false; // Line and word break flags are populated (and virtual zero width spaces inserted). bool justification_ops_valid = false; // Virtual elongation glyphs are added to the string. bool sort_valid = false; bool preserve_invalid = true; // Draw hex code box instead of missing characters. bool preserve_control = false; // Draw control characters. float ascent = 0.f; // Ascent for horizontal layout, 1/2 of width for vertical. float descent = 0.f; // Descent for horizontal layout, 1/2 of width for vertical. float width = 0.f; // Width for horizontal layout, height for vertical. float upos = 0.f; float uthk = 0.f; Vector glyphs; Vector glyphs_logical; }; struct BitmapFontData { int height = 0; int ascent = 0; int charcount = 0; const int *char_rects = nullptr; int kerning_count = 0; const int *kernings = nullptr; int w = 0; int h = 0; const unsigned char *img = nullptr; }; protected: static void _bind_methods(); static Vector3 hex_code_box_font_size[2]; static Ref hex_code_box_font_tex[2]; public: static void initialize_hex_code_box_fonts(); static void finish_hex_code_box_fonts(); virtual bool has_feature(Feature p_feature) = 0; virtual String get_name() const = 0; virtual void free(RID p_rid) = 0; virtual bool has(RID p_rid) = 0; virtual bool load_support_data(const String &p_filename) = 0; #ifdef TOOLS_ENABLED virtual String get_support_data_filename() = 0; virtual String get_support_data_info() = 0; virtual bool save_support_data(const String &p_filename) = 0; #endif virtual bool is_locale_right_to_left(const String &p_locale) = 0; virtual int32_t name_to_tag(const String &p_name) { return 0; }; virtual String tag_to_name(int32_t p_tag) { return ""; }; /* Font interface */ virtual RID create_font_system(const String &p_name, int p_base_size = 16) = 0; virtual RID create_font_resource(const String &p_filename, int p_base_size = 16) = 0; virtual RID create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size = 16) = 0; virtual float font_get_height(RID p_font, int p_size) const = 0; virtual float font_get_ascent(RID p_font, int p_size) const = 0; virtual float font_get_descent(RID p_font, int p_size) const = 0; virtual float font_get_underline_position(RID p_font, int p_size) const = 0; virtual float font_get_underline_thickness(RID p_font, int p_size) const = 0; virtual void font_set_antialiased(RID p_font, bool p_antialiased) = 0; virtual bool font_get_antialiased(RID p_font) const = 0; virtual Dictionary font_get_feature_list(RID p_font) const { return Dictionary(); }; virtual Dictionary font_get_variation_list(RID p_font) const { return Dictionary(); }; virtual void font_set_variation(RID p_font, const String &p_name, double p_value){}; virtual double font_get_variation(RID p_font, const String &p_name) const { return 0; }; virtual void font_set_distance_field_hint(RID p_font, bool p_distance_field) = 0; virtual bool font_get_distance_field_hint(RID p_font) const = 0; virtual void font_set_hinting(RID p_font, Hinting p_hinting) = 0; virtual Hinting font_get_hinting(RID p_font) const = 0; virtual void font_set_force_autohinter(RID p_font, bool p_enabeld) = 0; virtual bool font_get_force_autohinter(RID p_font) const = 0; virtual bool font_has_char(RID p_font, char32_t p_char) const = 0; virtual String font_get_supported_chars(RID p_font) const = 0; virtual bool font_has_outline(RID p_font) const = 0; virtual float font_get_base_size(RID p_font) const = 0; virtual bool font_is_language_supported(RID p_font, const String &p_language) const = 0; virtual void font_set_language_support_override(RID p_font, const String &p_language, bool p_supported) = 0; virtual bool font_get_language_support_override(RID p_font, const String &p_language) = 0; virtual void font_remove_language_support_override(RID p_font, const String &p_language) = 0; virtual Vector font_get_language_support_overrides(RID p_font) = 0; virtual bool font_is_script_supported(RID p_font, const String &p_script) const = 0; virtual void font_set_script_support_override(RID p_font, const String &p_script, bool p_supported) = 0; virtual bool font_get_script_support_override(RID p_font, const String &p_script) = 0; virtual void font_remove_script_support_override(RID p_font, const String &p_script) = 0; virtual Vector font_get_script_support_overrides(RID p_font) = 0; virtual uint32_t font_get_glyph_index(RID p_font, char32_t p_char, char32_t p_variation_selector = 0x0000) const = 0; virtual Vector2 font_get_glyph_advance(RID p_font, uint32_t p_index, int p_size) const = 0; virtual Vector2 font_get_glyph_kerning(RID p_font, uint32_t p_index_a, uint32_t p_index_b, int p_size) const = 0; virtual Vector2 font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const = 0; virtual Vector2 font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const = 0; virtual float font_get_oversampling() const = 0; virtual void font_set_oversampling(float p_oversampling) = 0; Vector2 get_hex_code_box_size(int p_size, char32_t p_index) const; void draw_hex_code_box(RID p_canvas, int p_size, const Vector2 &p_pos, char32_t p_index, const Color &p_color) const; virtual Vector get_system_fonts() const = 0; /* Shaped text buffer interface */ virtual RID create_shaped_text(Direction p_direction = DIRECTION_AUTO, Orientation p_orientation = ORIENTATION_HORIZONTAL) = 0; virtual void shaped_text_clear(RID p_shaped) = 0; virtual void shaped_text_set_direction(RID p_shaped, Direction p_direction = DIRECTION_AUTO) = 0; virtual Direction shaped_text_get_direction(RID p_shaped) const = 0; virtual void shaped_text_set_bidi_override(RID p_shaped, const Vector &p_override) = 0; virtual void shaped_text_set_orientation(RID p_shaped, Orientation p_orientation = ORIENTATION_HORIZONTAL) = 0; virtual Orientation shaped_text_get_orientation(RID p_shaped) const = 0; virtual void shaped_text_set_preserve_invalid(RID p_shaped, bool p_enabled) = 0; virtual bool shaped_text_get_preserve_invalid(RID p_shaped) const = 0; virtual void shaped_text_set_preserve_control(RID p_shaped, bool p_enabled) = 0; virtual bool shaped_text_get_preserve_control(RID p_shaped) const = 0; virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "") = 0; virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER, int p_length = 1) = 0; virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER) = 0; virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const = 0; // Copy shaped substring (e.g. line break) without reshaping, but correctly reordered, preservers range. virtual RID shaped_text_get_parent(RID p_shaped) const = 0; virtual float shaped_text_fit_to_width(RID p_shaped, float p_width, uint8_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) = 0; virtual float shaped_text_tab_align(RID p_shaped, const Vector &p_tab_stops) = 0; virtual bool shaped_text_shape(RID p_shaped) = 0; virtual bool shaped_text_update_breaks(RID p_shaped) = 0; virtual bool shaped_text_update_justification_ops(RID p_shaped) = 0; virtual bool shaped_text_is_ready(RID p_shaped) const = 0; virtual Vector shaped_text_get_glyphs(RID p_shaped) const = 0; virtual Vector2i shaped_text_get_range(RID p_shaped) const = 0; virtual Vector shaped_text_sort_logical(RID p_shaped) = 0; virtual Vector shaped_text_get_line_breaks_adv(RID p_shaped, const Vector &p_width, int p_start = 0, bool p_once = true, uint8_t /*TextBreakFlag*/ p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const; virtual Vector shaped_text_get_line_breaks(RID p_shaped, float p_width, int p_start = 0, uint8_t /*TextBreakFlag*/ p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const; virtual Vector shaped_text_get_word_breaks(RID p_shaped) const; virtual Array shaped_text_get_objects(RID p_shaped) const = 0; virtual Rect2 shaped_text_get_object_rect(RID p_shaped, Variant p_key) const = 0; virtual Size2 shaped_text_get_size(RID p_shaped) const = 0; virtual float shaped_text_get_ascent(RID p_shaped) const = 0; virtual float shaped_text_get_descent(RID p_shaped) const = 0; virtual float shaped_text_get_width(RID p_shaped) const = 0; virtual float shaped_text_get_underline_position(RID p_shaped) const = 0; virtual float shaped_text_get_underline_thickness(RID p_shaped) const = 0; virtual Direction shaped_text_get_dominant_direciton_in_range(RID p_shaped, int p_start, int p_end) const; virtual void shaped_text_get_carets(RID p_shaped, int p_position, Rect2 &p_leading_caret, Direction &p_leading_dir, Rect2 &p_trailing_caret, Direction &p_trailing_dir) const; virtual Vector shaped_text_get_selection(RID p_shaped, int p_start, int p_end) const; virtual int shaped_text_hit_test_grapheme(RID p_shaped, float p_coords) const; // Return grapheme index. virtual int shaped_text_hit_test_position(RID p_shaped, float p_coords) const; // Return caret/selection position. virtual int shaped_text_next_grapheme_pos(RID p_shaped, int p_pos); virtual int shaped_text_prev_grapheme_pos(RID p_shaped, int p_pos); // The pen position is always placed on the baseline and moveing left to right. virtual void shaped_text_draw(RID p_shaped, RID p_canvas, const Vector2 &p_pos, float p_clip_l = -1.f, float p_clip_r = -1.f, const Color &p_color = Color(1, 1, 1)) const; virtual void shaped_text_draw_outline(RID p_shaped, RID p_canvas, const Vector2 &p_pos, float p_clip_l = -1.f, float p_clip_r = -1.f, int p_outline_size = 1, const Color &p_color = Color(1, 1, 1)) const; // Number conversion. virtual String format_number(const String &p_string, const String &p_language = "") const { return p_string; }; virtual String parse_number(const String &p_string, const String &p_language = "") const { return p_string; }; virtual String percent_sign(const String &p_language = "") const { return "%"; }; /* GDScript wrappers */ RID _create_font_memory(const PackedByteArray &p_data, const String &p_type, int p_base_size = 16); Array _shaped_text_get_glyphs(RID p_shaped) const; Dictionary _shaped_text_get_carets(RID p_shaped, int p_position) const; void _shaped_text_set_bidi_override(RID p_shaped, const Array &p_override); Array _shaped_text_get_line_breaks_adv(RID p_shaped, const PackedFloat32Array &p_width, int p_start, bool p_once, uint8_t p_break_flags) const; Array _shaped_text_get_line_breaks(RID p_shaped, float p_width, int p_start, uint8_t p_break_flags) const; Array _shaped_text_get_word_breaks(RID p_shaped) const; Array _shaped_text_get_selection(RID p_shaped, int p_start, int p_end) const; TextServer(); ~TextServer(); }; /*************************************************************************/ class TextServerManager : public Object { GDCLASS(TextServerManager, Object); public: typedef TextServer *(*CreateFunction)(Error &r_error, void *p_user_data); protected: static void _bind_methods(); private: static TextServerManager *singleton; static TextServer *server; enum { MAX_SERVERS = 64 }; struct TextServerCreate { String name; CreateFunction create_function = nullptr; uint32_t features = 0; TextServer *instance = nullptr; void *user_data = nullptr; }; static TextServerCreate server_create_functions[MAX_SERVERS]; static int server_create_count; public: _FORCE_INLINE_ static TextServerManager *get_singleton() { return singleton; } static void register_create_function(const String &p_name, uint32_t p_features, CreateFunction p_function, void *p_user_data); static int get_interface_count(); static String get_interface_name(int p_index); static uint32_t get_interface_features(int p_index); static TextServer *initialize(int p_index, Error &r_error); static TextServer *get_primary_interface(); /* GDScript wrappers */ int _get_interface_count() const; String _get_interface_name(int p_index) const; uint32_t _get_interface_features(int p_index) const; TextServer *_get_interface(int p_index) const; Array _get_interfaces() const; TextServer *_find_interface(const String &p_name) const; bool _set_primary_interface(int p_index); TextServer *_get_primary_interface() const; TextServerManager(); ~TextServerManager(); }; /*************************************************************************/ #define TS TextServerManager::get_primary_interface() VARIANT_ENUM_CAST(TextServer::Direction); VARIANT_ENUM_CAST(TextServer::Orientation); VARIANT_ENUM_CAST(TextServer::JustificationFlag); VARIANT_ENUM_CAST(TextServer::LineBreakFlag); VARIANT_ENUM_CAST(TextServer::GraphemeFlag); VARIANT_ENUM_CAST(TextServer::Hinting); VARIANT_ENUM_CAST(TextServer::Feature); #endif // TEXT_SERVER_H