/**************************************************************************/ /* utilities.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef UTILITIES_RD_H #define UTILITIES_RD_H #include "core/templates/rid_owner.h" #include "servers/rendering/storage/utilities.h" namespace RendererRD { /* VISIBILITY NOTIFIER */ struct VisibilityNotifier { AABB aabb; Callable enter_callback; Callable exit_callback; Dependency dependency; }; class Utilities : public RendererUtilities { private: static Utilities *singleton; /* VISIBILITY NOTIFIER */ mutable RID_Owner visibility_notifier_owner; /* MISC */ //keep cached since it can be called form any thread uint64_t texture_mem_cache = 0; uint64_t buffer_mem_cache = 0; uint64_t total_mem_cache = 0; public: static Utilities *get_singleton() { return singleton; } Utilities(); virtual ~Utilities() override; /* INSTANCES */ virtual RS::InstanceType get_base_type(RID p_rid) const override; virtual bool free(RID p_rid) override; /* DEPENDENCIES */ virtual void base_update_dependency(RID p_base, DependencyTracker *p_instance) override; /* VISIBILITY NOTIFIER */ VisibilityNotifier *get_visibility_notifier(RID p_rid) { return visibility_notifier_owner.get_or_null(p_rid); }; bool owns_visibility_notifier(RID p_rid) const { return visibility_notifier_owner.owns(p_rid); }; virtual RID visibility_notifier_allocate() override; virtual void visibility_notifier_initialize(RID p_notifier) override; virtual void visibility_notifier_free(RID p_notifier) override; virtual void visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) override; virtual void visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) override; virtual AABB visibility_notifier_get_aabb(RID p_notifier) const override; virtual void visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) override; /* TIMING */ virtual void capture_timestamps_begin() override; virtual void capture_timestamp(const String &p_name) override; virtual uint32_t get_captured_timestamps_count() const override; virtual uint64_t get_captured_timestamps_frame() const override; virtual uint64_t get_captured_timestamp_gpu_time(uint32_t p_index) const override; virtual uint64_t get_captured_timestamp_cpu_time(uint32_t p_index) const override; virtual String get_captured_timestamp_name(uint32_t p_index) const override; /* MISC */ virtual void update_dirty_resources() override; virtual void set_debug_generate_wireframes(bool p_generate) override {} virtual bool has_os_feature(const String &p_feature) const override; virtual void update_memory_info() override; virtual uint64_t get_rendering_info(RS::RenderingInfo p_info) override; virtual String get_video_adapter_name() const override; virtual String get_video_adapter_vendor() const override; virtual RenderingDevice::DeviceType get_video_adapter_type() const override; virtual String get_video_adapter_api_version() const override; virtual Size2i get_maximum_viewport_size() const override; }; } // namespace RendererRD #endif // UTILITIES_RD_H