/**************************************************************************/ /* navigation_path_query_parameters_3d.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "navigation_path_query_parameters_3d.h" void NavigationPathQueryParameters3D::set_pathfinding_algorithm(const NavigationPathQueryParameters3D::PathfindingAlgorithm p_pathfinding_algorithm) { switch (p_pathfinding_algorithm) { case PATHFINDING_ALGORITHM_ASTAR: { parameters.pathfinding_algorithm = NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR; } break; default: { WARN_PRINT_ONCE("No match for used PathfindingAlgorithm - fallback to default"); parameters.pathfinding_algorithm = NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR; } break; } } NavigationPathQueryParameters3D::PathfindingAlgorithm NavigationPathQueryParameters3D::get_pathfinding_algorithm() const { switch (parameters.pathfinding_algorithm) { case NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR: return PATHFINDING_ALGORITHM_ASTAR; default: WARN_PRINT_ONCE("No match for used PathfindingAlgorithm - fallback to default"); return PATHFINDING_ALGORITHM_ASTAR; } } void NavigationPathQueryParameters3D::set_path_postprocessing(const NavigationPathQueryParameters3D::PathPostProcessing p_path_postprocessing) { switch (p_path_postprocessing) { case PATH_POSTPROCESSING_CORRIDORFUNNEL: { parameters.path_postprocessing = NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL; } break; case PATH_POSTPROCESSING_EDGECENTERED: { parameters.path_postprocessing = NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_EDGECENTERED; } break; default: { WARN_PRINT_ONCE("No match for used PathPostProcessing - fallback to default"); parameters.path_postprocessing = NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL; } break; } } NavigationPathQueryParameters3D::PathPostProcessing NavigationPathQueryParameters3D::get_path_postprocessing() const { switch (parameters.path_postprocessing) { case NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL: return PATH_POSTPROCESSING_CORRIDORFUNNEL; case NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_EDGECENTERED: return PATH_POSTPROCESSING_EDGECENTERED; default: WARN_PRINT_ONCE("No match for used PathPostProcessing - fallback to default"); return PATH_POSTPROCESSING_CORRIDORFUNNEL; } } void NavigationPathQueryParameters3D::set_map(const RID &p_map) { parameters.map = p_map; } const RID &NavigationPathQueryParameters3D::get_map() const { return parameters.map; } void NavigationPathQueryParameters3D::set_start_position(const Vector3 &p_start_position) { parameters.start_position = p_start_position; } const Vector3 &NavigationPathQueryParameters3D::get_start_position() const { return parameters.start_position; } void NavigationPathQueryParameters3D::set_target_position(const Vector3 &p_target_position) { parameters.target_position = p_target_position; } const Vector3 &NavigationPathQueryParameters3D::get_target_position() const { return parameters.target_position; } void NavigationPathQueryParameters3D::set_navigation_layers(uint32_t p_navigation_layers) { parameters.navigation_layers = p_navigation_layers; } uint32_t NavigationPathQueryParameters3D::get_navigation_layers() const { return parameters.navigation_layers; } void NavigationPathQueryParameters3D::set_metadata_flags(BitField p_flags) { parameters.metadata_flags = (int64_t)p_flags; } BitField NavigationPathQueryParameters3D::get_metadata_flags() const { return (int64_t)parameters.metadata_flags; } void NavigationPathQueryParameters3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_pathfinding_algorithm", "pathfinding_algorithm"), &NavigationPathQueryParameters3D::set_pathfinding_algorithm); ClassDB::bind_method(D_METHOD("get_pathfinding_algorithm"), &NavigationPathQueryParameters3D::get_pathfinding_algorithm); ClassDB::bind_method(D_METHOD("set_path_postprocessing", "path_postprocessing"), &NavigationPathQueryParameters3D::set_path_postprocessing); ClassDB::bind_method(D_METHOD("get_path_postprocessing"), &NavigationPathQueryParameters3D::get_path_postprocessing); ClassDB::bind_method(D_METHOD("set_map", "map"), &NavigationPathQueryParameters3D::set_map); ClassDB::bind_method(D_METHOD("get_map"), &NavigationPathQueryParameters3D::get_map); ClassDB::bind_method(D_METHOD("set_start_position", "start_position"), &NavigationPathQueryParameters3D::set_start_position); ClassDB::bind_method(D_METHOD("get_start_position"), &NavigationPathQueryParameters3D::get_start_position); ClassDB::bind_method(D_METHOD("set_target_position", "target_position"), &NavigationPathQueryParameters3D::set_target_position); ClassDB::bind_method(D_METHOD("get_target_position"), &NavigationPathQueryParameters3D::get_target_position); ClassDB::bind_method(D_METHOD("set_navigation_layers", "navigation_layers"), &NavigationPathQueryParameters3D::set_navigation_layers); ClassDB::bind_method(D_METHOD("get_navigation_layers"), &NavigationPathQueryParameters3D::get_navigation_layers); ClassDB::bind_method(D_METHOD("set_metadata_flags", "flags"), &NavigationPathQueryParameters3D::set_metadata_flags); ClassDB::bind_method(D_METHOD("get_metadata_flags"), &NavigationPathQueryParameters3D::get_metadata_flags); ADD_PROPERTY(PropertyInfo(Variant::RID, "map"), "set_map", "get_map"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "start_position"), "set_start_position", "get_start_position"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "target_position"), "set_target_position", "get_target_position"); ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_3D_NAVIGATION), "set_navigation_layers", "get_navigation_layers"); ADD_PROPERTY(PropertyInfo(Variant::INT, "pathfinding_algorithm", PROPERTY_HINT_ENUM, "AStar"), "set_pathfinding_algorithm", "get_pathfinding_algorithm"); ADD_PROPERTY(PropertyInfo(Variant::INT, "path_postprocessing", PROPERTY_HINT_ENUM, "Corridorfunnel,Edgecentered"), "set_path_postprocessing", "get_path_postprocessing"); ADD_PROPERTY(PropertyInfo(Variant::INT, "metadata_flags", PROPERTY_HINT_FLAGS, "Include Types,Include RIDs,Include Owners"), "set_metadata_flags", "get_metadata_flags"); BIND_ENUM_CONSTANT(PATHFINDING_ALGORITHM_ASTAR); BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_CORRIDORFUNNEL); BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_EDGECENTERED); BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_NONE); BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_TYPES); BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_RIDS); BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_OWNERS); BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_ALL); }