/*************************************************************************/ /* audio_server.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "audio_server.h" #include "global_config.h" #include "io/resource_loader.h" #include "os/file_access.h" #include "os/os.h" #include "servers/audio/effects/audio_effect_compressor.h" #ifdef TOOLS_ENABLED #define MARK_EDITED set_edited(true); #else #define MARK_EDITED #endif AudioDriver *AudioDriver::singleton = NULL; AudioDriver *AudioDriver::get_singleton() { return singleton; } void AudioDriver::set_singleton() { singleton = this; } void AudioDriver::audio_server_process(int p_frames, int32_t *p_buffer, bool p_update_mix_time) { if (p_update_mix_time) update_mix_time(p_frames); if (AudioServer::get_singleton()) AudioServer::get_singleton()->_driver_process(p_frames, p_buffer); } void AudioDriver::update_mix_time(int p_frames) { _mix_amount += p_frames; _last_mix_time = OS::get_singleton()->get_ticks_usec(); } double AudioDriver::get_mix_time() const { double total = (OS::get_singleton()->get_ticks_usec() - _last_mix_time) / 1000000.0; total += _mix_amount / (double)get_mix_rate(); return total; } AudioDriver::AudioDriver() { _last_mix_time = 0; _mix_amount = 0; } AudioDriver *AudioDriverManager::drivers[MAX_DRIVERS]; int AudioDriverManager::driver_count = 0; void AudioDriverManager::add_driver(AudioDriver *p_driver) { ERR_FAIL_COND(driver_count >= MAX_DRIVERS); drivers[driver_count++] = p_driver; } int AudioDriverManager::get_driver_count() { return driver_count; } AudioDriver *AudioDriverManager::get_driver(int p_driver) { ERR_FAIL_INDEX_V(p_driver, driver_count, NULL); return drivers[p_driver]; } ////////////////////////////////////////////// ////////////////////////////////////////////// ////////////////////////////////////////////// ////////////////////////////////////////////// void AudioServer::_driver_process(int p_frames, int32_t *p_buffer) { int todo = p_frames; while (todo) { if (to_mix == 0) { _mix_step(); } int to_copy = MIN(to_mix, todo); Bus *master = buses[0]; int from = buffer_size - to_mix; int from_buf = p_frames - todo; //master master, send to output int cs = master->channels.size(); for (int k = 0; k < cs; k++) { if (master->channels[k].active) { AudioFrame *buf = master->channels[k].buffer.ptr(); for (int j = 0; j < to_copy; j++) { float l = CLAMP(buf[from + j].l, -1.0, 1.0); int32_t vl = l * ((1 << 20) - 1); p_buffer[(from_buf + j) * (cs * 2) + k * 2 + 0] = vl << 11; float r = CLAMP(buf[from + j].r, -1.0, 1.0); int32_t vr = r * ((1 << 20) - 1); p_buffer[(from_buf + j) * (cs * 2) + k * 2 + 1] = vr << 11; } } else { for (int j = 0; j < to_copy; j++) { p_buffer[(from_buf + j) * (cs * 2) + k * 2 + 0] = 0; p_buffer[(from_buf + j) * (cs * 2) + k * 2 + 1] = 0; } } } todo -= to_copy; to_mix -= to_copy; } } void AudioServer::_mix_step() { for (int i = 0; i < buses.size(); i++) { Bus *bus = buses[i]; bus->index_cache = i; //might be moved around by editor, so.. for (int k = 0; k < bus->channels.size(); k++) { bus->channels[k].used = false; } } //make callbacks for mixing the audio for (Set::Element *E = callbacks.front(); E; E = E->next()) { E->get().callback(E->get().userdata); } for (int i = buses.size() - 1; i >= 0; i--) { //go bus by bus Bus *bus = buses[i]; for (int k = 0; k < bus->channels.size(); k++) { if (bus->channels[k].active && !bus->channels[k].used) { //buffer was not used, but it's still active, so it must be cleaned AudioFrame *buf = bus->channels[k].buffer.ptr(); for (uint32_t j = 0; j < buffer_size; j++) { buf[j] = AudioFrame(0, 0); } } } //process effects for (int j = 0; j < bus->effects.size(); j++) { if (!bus->effects[j].enabled) continue; for (int k = 0; k < bus->channels.size(); k++) { if (!bus->channels[k].active) continue; bus->channels[k].effect_instances[j]->process(bus->channels[k].buffer.ptr(), temp_buffer[k].ptr(), buffer_size); } //swap buffers, so internal buffer always has the right data for (int k = 0; k < bus->channels.size(); k++) { if (!buses[i]->channels[k].active) continue; SWAP(bus->channels[k].buffer, temp_buffer[k]); } } //process send Bus *send = NULL; if (i > 0) { //everything has a send save for master bus if (!bus_map.has(bus->send)) { send = buses[0]; } else { send = bus_map[bus->send]; if (send->index_cache >= bus->index_cache) { //invalid, send to master send = buses[0]; } } } for (int k = 0; k < bus->channels.size(); k++) { if (!bus->channels[k].active) continue; AudioFrame *buf = bus->channels[k].buffer.ptr(); AudioFrame peak = AudioFrame(0, 0); for (uint32_t j = 0; j < buffer_size; j++) { float l = ABS(buf[j].l); if (l > peak.l) { peak.l = l; } float r = ABS(buf[j].r); if (r > peak.r) { peak.r = r; } } bus->channels[k].peak_volume = AudioFrame(Math::linear2db(peak.l + 0.0000000001), Math::linear2db(peak.r + 0.0000000001)); if (!bus->channels[k].used) { //see if any audio is contained, because channel was not used if (MAX(peak.r, peak.l) > Math::db2linear(channel_disable_threshold_db)) { bus->channels[k].last_mix_with_audio = mix_frames; } else if (mix_frames - bus->channels[k].last_mix_with_audio > channel_disable_frames) { bus->channels[k].active = false; continue; //went inactive, don't mix. } } if (send) { //if not master bus, send AudioFrame *target_buf = thread_get_channel_mix_buffer(send->index_cache, k); for (uint32_t j = 0; j < buffer_size; j++) { target_buf[j] += buf[j]; } } } } mix_frames += buffer_size; to_mix = buffer_size; } AudioFrame *AudioServer::thread_get_channel_mix_buffer(int p_bus, int p_buffer) { ERR_FAIL_INDEX_V(p_bus, buses.size(), NULL); ERR_FAIL_INDEX_V(p_buffer, buses[p_bus]->channels.size(), NULL); AudioFrame *data = buses[p_bus]->channels[p_buffer].buffer.ptr(); if (!buses[p_bus]->channels[p_buffer].used) { buses[p_bus]->channels[p_buffer].used = true; buses[p_bus]->channels[p_buffer].active = true; buses[p_bus]->channels[p_buffer].last_mix_with_audio = mix_frames; for (uint32_t i = 0; i < buffer_size; i++) { data[i] = AudioFrame(0, 0); } } return data; } int AudioServer::thread_get_mix_buffer_size() const { return buffer_size; } int AudioServer::thread_find_bus_index(const StringName &p_name) { if (bus_map.has(p_name)) { return bus_map[p_name]->index_cache; } else { return 0; } } void AudioServer::set_bus_count(int p_count) { ERR_FAIL_COND(p_count < 1); ERR_FAIL_INDEX(p_count, 256); MARK_EDITED lock(); int cb = buses.size(); if (p_count < buses.size()) { for (int i = p_count; i < buses.size(); i++) { bus_map.erase(buses[i]->name); memdelete(buses[i]); } } buses.resize(p_count); for (int i = cb; i < buses.size(); i++) { String attempt = "New Bus"; int attempts = 1; while (true) { bool name_free = true; for (int j = 0; j < i; j++) { if (buses[j]->name == attempt) { name_free = false; break; } } if (!name_free) { attempts++; attempt = "New Bus " + itos(attempts); } else { break; } } buses[i] = memnew(Bus); buses[i]->channels.resize(_get_channel_count()); for (int j = 0; j < _get_channel_count(); j++) { buses[i]->channels[j].buffer.resize(buffer_size); } buses[i]->name = attempt; buses[i]->solo = false; buses[i]->mute = false; buses[i]->bypass = false; buses[i]->volume_db = 0; if (i > 0) { buses[i]->send = "Master"; } bus_map[attempt] = buses[i]; } unlock(); emit_signal("bus_layout_changed"); } void AudioServer::remove_bus(int p_index) { ERR_FAIL_INDEX(p_index, buses.size()); ERR_FAIL_COND(p_index == 0); MARK_EDITED lock(); bus_map.erase(buses[p_index]->name); memdelete(buses[p_index]); buses.remove(p_index); unlock(); } void AudioServer::add_bus(int p_at_pos) { MARK_EDITED if (p_at_pos >= buses.size()) { p_at_pos = -1; } else if (p_at_pos == 0) { if (buses.size() > 1) p_at_pos = 1; else p_at_pos = -1; } String attempt = "New Bus"; int attempts = 1; while (true) { bool name_free = true; for (int j = 0; j < buses.size(); j++) { if (buses[j]->name == attempt) { name_free = false; break; } } if (!name_free) { attempts++; attempt = "New Bus " + itos(attempts); } else { break; } } Bus *bus = memnew(Bus); bus->channels.resize(_get_channel_count()); for (int j = 0; j < _get_channel_count(); j++) { bus->channels[j].buffer.resize(buffer_size); } bus->name = attempt; bus->solo = false; bus->mute = false; bus->bypass = false; bus->volume_db = 0; bus_map[attempt] = bus; if (p_at_pos == -1) buses.push_back(bus); else buses.insert(p_at_pos, bus); } void AudioServer::move_bus(int p_bus, int p_to_pos) { ERR_FAIL_COND(p_bus < 1 || p_bus >= buses.size()); ERR_FAIL_COND(p_to_pos != -1 && (p_to_pos < 1 || p_to_pos > buses.size())); MARK_EDITED if (p_bus == p_to_pos) return; Bus *bus = buses[p_bus]; buses.remove(p_bus); if (p_to_pos == -1) { buses.push_back(bus); } else if (p_to_pos < p_bus) { buses.insert(p_to_pos, bus); } else { buses.insert(p_to_pos - 1, bus); } } int AudioServer::get_bus_count() const { return buses.size(); } void AudioServer::set_bus_name(int p_bus, const String &p_name) { ERR_FAIL_INDEX(p_bus, buses.size()); if (p_bus == 0 && p_name != "Master") return; //bus 0 is always master MARK_EDITED lock(); if (buses[p_bus]->name == p_name) { unlock(); return; } String attempt = p_name; int attempts = 1; while (true) { bool name_free = true; for (int i = 0; i < buses.size(); i++) { if (buses[i]->name == attempt) { name_free = false; break; } } if (name_free) { break; } attempts++; attempt = p_name + " " + itos(attempts); } bus_map.erase(buses[p_bus]->name); buses[p_bus]->name = attempt; bus_map[attempt] = buses[p_bus]; unlock(); emit_signal("bus_layout_changed"); } String AudioServer::get_bus_name(int p_bus) const { ERR_FAIL_INDEX_V(p_bus, buses.size(), String()); return buses[p_bus]->name; } int AudioServer::get_bus_index(const StringName &p_bus_name) const { for (int i = 0; i < buses.size(); ++i) { if (buses[i]->name == p_bus_name) { return i; } } return -1; } void AudioServer::set_bus_volume_db(int p_bus, float p_volume_db) { ERR_FAIL_INDEX(p_bus, buses.size()); MARK_EDITED buses[p_bus]->volume_db = p_volume_db; } float AudioServer::get_bus_volume_db(int p_bus) const { ERR_FAIL_INDEX_V(p_bus, buses.size(), 0); return buses[p_bus]->volume_db; } void AudioServer::set_bus_send(int p_bus, const StringName &p_send) { ERR_FAIL_INDEX(p_bus, buses.size()); MARK_EDITED buses[p_bus]->send = p_send; } StringName AudioServer::get_bus_send(int p_bus) const { ERR_FAIL_INDEX_V(p_bus, buses.size(), StringName()); return buses[p_bus]->send; } void AudioServer::set_bus_solo(int p_bus, bool p_enable) { ERR_FAIL_INDEX(p_bus, buses.size()); MARK_EDITED buses[p_bus]->solo = p_enable; } bool AudioServer::is_bus_solo(int p_bus) const { ERR_FAIL_INDEX_V(p_bus, buses.size(), false); return buses[p_bus]->solo; } void AudioServer::set_bus_mute(int p_bus, bool p_enable) { ERR_FAIL_INDEX(p_bus, buses.size()); MARK_EDITED buses[p_bus]->mute = p_enable; } bool AudioServer::is_bus_mute(int p_bus) const { ERR_FAIL_INDEX_V(p_bus, buses.size(), false); return buses[p_bus]->mute; } void AudioServer::set_bus_bypass_effects(int p_bus, bool p_enable) { ERR_FAIL_INDEX(p_bus, buses.size()); MARK_EDITED buses[p_bus]->bypass = p_enable; } bool AudioServer::is_bus_bypassing_effects(int p_bus) const { ERR_FAIL_INDEX_V(p_bus, buses.size(), false); return buses[p_bus]->bypass; } void AudioServer::_update_bus_effects(int p_bus) { for (int i = 0; i < buses[p_bus]->channels.size(); i++) { buses[p_bus]->channels[i].effect_instances.resize(buses[p_bus]->effects.size()); for (int j = 0; j < buses[p_bus]->effects.size(); j++) { Ref fx = buses[p_bus]->effects[j].effect->instance(); if (fx->cast_to()) { fx->cast_to()->set_current_channel(i); } buses[p_bus]->channels[i].effect_instances[j] = fx; } } } void AudioServer::add_bus_effect(int p_bus, const Ref &p_effect, int p_at_pos) { ERR_FAIL_COND(p_effect.is_null()); ERR_FAIL_INDEX(p_bus, buses.size()); MARK_EDITED lock(); Bus::Effect fx; fx.effect = p_effect; //fx.instance=p_effect->instance(); fx.enabled = true; if (p_at_pos >= buses[p_bus]->effects.size() || p_at_pos < 0) { buses[p_bus]->effects.push_back(fx); } else { buses[p_bus]->effects.insert(p_at_pos, fx); } _update_bus_effects(p_bus); unlock(); } void AudioServer::remove_bus_effect(int p_bus, int p_effect) { ERR_FAIL_INDEX(p_bus, buses.size()); MARK_EDITED lock(); buses[p_bus]->effects.remove(p_effect); _update_bus_effects(p_bus); unlock(); } int AudioServer::get_bus_effect_count(int p_bus) { ERR_FAIL_INDEX_V(p_bus, buses.size(), 0); return buses[p_bus]->effects.size(); } Ref AudioServer::get_bus_effect(int p_bus, int p_effect) { ERR_FAIL_INDEX_V(p_bus, buses.size(), Ref()); ERR_FAIL_INDEX_V(p_effect, buses[p_bus]->effects.size(), Ref()); return buses[p_bus]->effects[p_effect].effect; } void AudioServer::swap_bus_effects(int p_bus, int p_effect, int p_by_effect) { ERR_FAIL_INDEX(p_bus, buses.size()); ERR_FAIL_INDEX(p_effect, buses[p_bus]->effects.size()); ERR_FAIL_INDEX(p_by_effect, buses[p_bus]->effects.size()); MARK_EDITED lock(); SWAP(buses[p_bus]->effects[p_effect], buses[p_bus]->effects[p_by_effect]); _update_bus_effects(p_bus); unlock(); } void AudioServer::set_bus_effect_enabled(int p_bus, int p_effect, bool p_enabled) { ERR_FAIL_INDEX(p_bus, buses.size()); ERR_FAIL_INDEX(p_effect, buses[p_bus]->effects.size()); MARK_EDITED buses[p_bus]->effects[p_effect].enabled = p_enabled; } bool AudioServer::is_bus_effect_enabled(int p_bus, int p_effect) const { ERR_FAIL_INDEX_V(p_bus, buses.size(), false); ERR_FAIL_INDEX_V(p_effect, buses[p_bus]->effects.size(), false); return buses[p_bus]->effects[p_effect].enabled; } float AudioServer::get_bus_peak_volume_left_db(int p_bus, int p_channel) const { ERR_FAIL_INDEX_V(p_bus, buses.size(), 0); ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), 0); return buses[p_bus]->channels[p_channel].peak_volume.l; } float AudioServer::get_bus_peak_volume_right_db(int p_bus, int p_channel) const { ERR_FAIL_INDEX_V(p_bus, buses.size(), 0); ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), 0); return buses[p_bus]->channels[p_channel].peak_volume.r; } bool AudioServer::is_bus_channel_active(int p_bus, int p_channel) const { ERR_FAIL_INDEX_V(p_bus, buses.size(), false); ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), false); return buses[p_bus]->channels[p_channel].active; } void AudioServer::init() { channel_disable_threshold_db = GLOBAL_DEF("audio/channel_disable_threshold_db", -60.0); channel_disable_frames = float(GLOBAL_DEF("audio/channel_disable_time", 2.0)) * get_mix_rate(); buffer_size = 1024; //harcoded for now switch (get_speaker_mode()) { case SPEAKER_MODE_STEREO: { temp_buffer.resize(1); } break; case SPEAKER_SURROUND_51: { temp_buffer.resize(3); } break; case SPEAKER_SURROUND_71: { temp_buffer.resize(4); } break; } for (int i = 0; i < temp_buffer.size(); i++) { temp_buffer[i].resize(buffer_size); } mix_count = 0; set_bus_count(1); ; set_bus_name(0, "Master"); if (AudioDriver::get_singleton()) AudioDriver::get_singleton()->start(); #ifdef TOOLS_ENABLED set_edited(false); //avoid editors from thinking this was edited #endif } void AudioServer::load_default_bus_layout() { if (FileAccess::exists("res://default_bus_layout.tres")) { Ref default_layout = ResourceLoader::load("res://default_bus_layout.tres"); if (default_layout.is_valid()) { set_bus_layout(default_layout); } } } void AudioServer::finish() { for (int i = 0; i < buses.size(); i++) { memdelete(buses[i]); } buses.clear(); if (AudioDriver::get_singleton()) { AudioDriver::get_singleton()->finish(); } } void AudioServer::update() { } /* MISC config */ void AudioServer::lock() { AudioDriver::get_singleton()->lock(); } void AudioServer::unlock() { AudioDriver::get_singleton()->unlock(); } AudioServer::SpeakerMode AudioServer::get_speaker_mode() const { return (AudioServer::SpeakerMode)AudioDriver::get_singleton()->get_speaker_mode(); } float AudioServer::get_mix_rate() const { return AudioDriver::get_singleton()->get_mix_rate(); } float AudioServer::read_output_peak_db() const { return 0; } AudioServer *AudioServer::get_singleton() { return singleton; } double AudioServer::get_mix_time() const { return 0; } double AudioServer::get_output_delay() const { return 0; } AudioServer *AudioServer::singleton = NULL; void *AudioServer::audio_data_alloc(uint32_t p_data_len, const uint8_t *p_from_data) { void *ad = memalloc(p_data_len); ERR_FAIL_COND_V(!ad, NULL); if (p_from_data) { copymem(ad, p_from_data, p_data_len); } audio_data_lock->lock(); audio_data[ad] = p_data_len; audio_data_total_mem += p_data_len; audio_data_max_mem = MAX(audio_data_total_mem, audio_data_max_mem); audio_data_lock->unlock(); return ad; } void AudioServer::audio_data_free(void *p_data) { audio_data_lock->lock(); if (!audio_data.has(p_data)) { audio_data_lock->unlock(); ERR_FAIL(); } audio_data_total_mem -= audio_data[p_data]; audio_data.erase(p_data); memfree(p_data); audio_data_lock->unlock(); } size_t AudioServer::audio_data_get_total_memory_usage() const { return audio_data_total_mem; } size_t AudioServer::audio_data_get_max_memory_usage() const { return audio_data_max_mem; } void AudioServer::add_callback(AudioCallback p_callback, void *p_userdata) { lock(); CallbackItem ci; ci.callback = p_callback; ci.userdata = p_userdata; callbacks.insert(ci); unlock(); } void AudioServer::remove_callback(AudioCallback p_callback, void *p_userdata) { lock(); CallbackItem ci; ci.callback = p_callback; ci.userdata = p_userdata; callbacks.erase(ci); unlock(); } void AudioServer::set_bus_layout(const Ref &p_bus_layout) { ERR_FAIL_COND(p_bus_layout.is_null() || p_bus_layout->buses.size() == 0); lock(); for (int i = 0; i < buses.size(); i++) { memdelete(buses[i]); } buses.resize(p_bus_layout->buses.size()); bus_map.clear(); for (int i = 0; i < p_bus_layout->buses.size(); i++) { Bus *bus = memnew(Bus); if (i == 0) { bus->name = "Master"; } else { bus->name = p_bus_layout->buses[i].name; bus->send = p_bus_layout->buses[i].send; } bus->solo = p_bus_layout->buses[i].solo; bus->mute = p_bus_layout->buses[i].mute; bus->bypass = p_bus_layout->buses[i].bypass; bus->volume_db = p_bus_layout->buses[i].volume_db; for (int j = 0; j < p_bus_layout->buses[i].effects.size(); j++) { Ref fx = p_bus_layout->buses[i].effects[j].effect; if (fx.is_valid()) { Bus::Effect bfx; bfx.effect = fx; bfx.enabled = p_bus_layout->buses[i].effects[j].enabled; bus->effects.push_back(bfx); } } bus_map[bus->name] = bus; buses[i] = bus; buses[i]->channels.resize(_get_channel_count()); for (int j = 0; j < _get_channel_count(); j++) { buses[i]->channels[j].buffer.resize(buffer_size); } _update_bus_effects(i); } #ifdef TOOLS_ENABLED set_edited(false); #endif unlock(); } Ref AudioServer::generate_bus_layout() const { Ref state; state.instance(); state->buses.resize(buses.size()); for (int i = 0; i < buses.size(); i++) { state->buses[i].name = buses[i]->name; state->buses[i].send = buses[i]->send; state->buses[i].mute = buses[i]->mute; state->buses[i].solo = buses[i]->solo; state->buses[i].bypass = buses[i]->bypass; state->buses[i].volume_db = buses[i]->volume_db; for (int j = 0; j < buses[i]->effects.size(); j++) { AudioBusLayout::Bus::Effect fx; fx.effect = buses[i]->effects[j].effect; fx.enabled = buses[i]->effects[j].enabled; state->buses[i].effects.push_back(fx); } } return state; } void AudioServer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_bus_count", "amount"), &AudioServer::set_bus_count); ClassDB::bind_method(D_METHOD("get_bus_count"), &AudioServer::get_bus_count); ClassDB::bind_method(D_METHOD("remove_bus", "index"), &AudioServer::remove_bus); ClassDB::bind_method(D_METHOD("add_bus", "at_pos"), &AudioServer::add_bus, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("move_bus", "index", "to_index"), &AudioServer::move_bus); ClassDB::bind_method(D_METHOD("set_bus_name", "bus_idx", "name"), &AudioServer::set_bus_name); ClassDB::bind_method(D_METHOD("get_bus_name", "bus_idx"), &AudioServer::get_bus_name); ClassDB::bind_method(D_METHOD("get_bus_index", "bus_name"), &AudioServer::get_bus_index); ClassDB::bind_method(D_METHOD("set_bus_volume_db", "bus_idx", "volume_db"), &AudioServer::set_bus_volume_db); ClassDB::bind_method(D_METHOD("get_bus_volume_db", "bus_idx"), &AudioServer::get_bus_volume_db); ClassDB::bind_method(D_METHOD("set_bus_send", "bus_idx", "send"), &AudioServer::set_bus_send); ClassDB::bind_method(D_METHOD("get_bus_send", "bus_idx"), &AudioServer::get_bus_send); ClassDB::bind_method(D_METHOD("set_bus_solo", "bus_idx", "enable"), &AudioServer::set_bus_solo); ClassDB::bind_method(D_METHOD("is_bus_solo", "bus_idx"), &AudioServer::is_bus_solo); ClassDB::bind_method(D_METHOD("set_bus_mute", "bus_idx", "enable"), &AudioServer::set_bus_mute); ClassDB::bind_method(D_METHOD("is_bus_mute", "bus_idx"), &AudioServer::is_bus_mute); ClassDB::bind_method(D_METHOD("set_bus_bypass_effects", "bus_idx", "enable"), &AudioServer::set_bus_bypass_effects); ClassDB::bind_method(D_METHOD("is_bus_bypassing_effects", "bus_idx"), &AudioServer::is_bus_bypassing_effects); ClassDB::bind_method(D_METHOD("add_bus_effect", "bus_idx", "effect:AudioEffect"), &AudioServer::add_bus_effect, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("remove_bus_effect", "bus_idx", "effect_idx"), &AudioServer::remove_bus_effect); ClassDB::bind_method(D_METHOD("get_bus_effect_count", "bus_idx"), &AudioServer::add_bus_effect); ClassDB::bind_method(D_METHOD("get_bus_effect:AudioEffect", "bus_idx", "effect_idx"), &AudioServer::get_bus_effect); ClassDB::bind_method(D_METHOD("swap_bus_effects", "bus_idx", "effect_idx", "by_effect_idx"), &AudioServer::swap_bus_effects); ClassDB::bind_method(D_METHOD("set_bus_effect_enabled", "bus_idx", "effect_idx", "enabled"), &AudioServer::set_bus_effect_enabled); ClassDB::bind_method(D_METHOD("is_bus_effect_enabled", "bus_idx", "effect_idx"), &AudioServer::is_bus_effect_enabled); ClassDB::bind_method(D_METHOD("get_bus_peak_volume_left_db", "bus_idx", "channel"), &AudioServer::get_bus_peak_volume_left_db); ClassDB::bind_method(D_METHOD("get_bus_peak_volume_right_db", "bus_idx", "channel"), &AudioServer::get_bus_peak_volume_right_db); ClassDB::bind_method(D_METHOD("lock"), &AudioServer::lock); ClassDB::bind_method(D_METHOD("unlock"), &AudioServer::unlock); ClassDB::bind_method(D_METHOD("get_speaker_mode"), &AudioServer::get_speaker_mode); ClassDB::bind_method(D_METHOD("get_mix_rate"), &AudioServer::get_mix_rate); ClassDB::bind_method(D_METHOD("set_bus_layout", "bus_layout:AudioBusLayout"), &AudioServer::set_bus_layout); ClassDB::bind_method(D_METHOD("generate_bus_layout:AudioBusLayout"), &AudioServer::generate_bus_layout); ADD_SIGNAL(MethodInfo("bus_layout_changed")); } AudioServer::AudioServer() { singleton = this; audio_data_total_mem = 0; audio_data_max_mem = 0; audio_data_lock = Mutex::create(); mix_frames = 0; to_mix = 0; } AudioServer::~AudioServer() { memdelete(audio_data_lock); singleton = NULL; } ///////////////////////////////// bool AudioBusLayout::_set(const StringName &p_name, const Variant &p_value) { String s = p_name; if (s.begins_with("bus/")) { int index = s.get_slice("/", 1).to_int(); if (buses.size() <= index) { buses.resize(index + 1); } Bus &bus = buses[index]; String what = s.get_slice("/", 2); if (what == "name") { bus.name = p_value; } else if (what == "solo") { bus.solo = p_value; } else if (what == "mute") { bus.mute = p_value; } else if (what == "bypass_fx") { bus.bypass = p_value; } else if (what == "volume_db") { bus.volume_db = p_value; } else if (what == "send") { bus.send = p_value; } else if (what == "effect") { int which = s.get_slice("/", 3).to_int(); if (bus.effects.size() <= which) { bus.effects.resize(which + 1); } Bus::Effect &fx = bus.effects[which]; String fxwhat = s.get_slice("/", 4); if (fxwhat == "effect") { fx.effect = p_value; } else if (fxwhat == "enabled") { fx.enabled = p_value; } else { return false; } return true; } else { return false; } return true; } return false; } bool AudioBusLayout::_get(const StringName &p_name, Variant &r_ret) const { String s = p_name; if (s.begins_with("bus/")) { int index = s.get_slice("/", 1).to_int(); if (index < 0 || index >= buses.size()) return false; const Bus &bus = buses[index]; String what = s.get_slice("/", 2); if (what == "name") { r_ret = bus.name; } else if (what == "solo") { r_ret = bus.solo; } else if (what == "mute") { r_ret = bus.mute; } else if (what == "bypass_fx") { r_ret = bus.bypass; } else if (what == "volume_db") { r_ret = bus.volume_db; } else if (what == "send") { r_ret = bus.send; } else if (what == "effect") { int which = s.get_slice("/", 3).to_int(); if (which < 0 || which >= bus.effects.size()) { return false; } const Bus::Effect &fx = bus.effects[which]; String fxwhat = s.get_slice("/", 4); if (fxwhat == "effect") { r_ret = fx.effect; } else if (fxwhat == "enabled") { r_ret = fx.enabled; } else { return false; } return true; } else { return false; } return true; } return false; } void AudioBusLayout::_get_property_list(List *p_list) const { for (int i = 0; i < buses.size(); i++) { p_list->push_back(PropertyInfo(Variant::STRING, "bus/" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/solo", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/mute", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/bypass_fx", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::REAL, "bus/" + itos(i) + "/volume_db", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::REAL, "bus/" + itos(i) + "/send", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); for (int j = 0; j < buses[i].effects.size(); j++) { p_list->push_back(PropertyInfo(Variant::OBJECT, "bus/" + itos(i) + "/effect/" + itos(j) + "/effect", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/effect/" + itos(j) + "/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); } } } AudioBusLayout::AudioBusLayout() { buses.resize(1); buses[0].name = "Master"; }