/*************************************************************************/ /* audio_rb_resampler.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef AUDIO_RB_RESAMPLER_H #define AUDIO_RB_RESAMPLER_H #include "os/memory.h" #include "typedefs.h" struct AudioRBResampler { uint32_t rb_bits; uint32_t rb_len; uint32_t rb_mask; uint32_t read_buff_len; uint32_t channels; uint32_t src_mix_rate; uint32_t target_mix_rate; volatile int rb_read_pos; volatile int rb_write_pos; int32_t offset; //contains the fractional remainder of the resampler enum { MIX_FRAC_BITS = 13, MIX_FRAC_LEN = (1 << MIX_FRAC_BITS), MIX_FRAC_MASK = MIX_FRAC_LEN - 1, }; int16_t *read_buf; int16_t *rb; template uint32_t _resample(int32_t *p_dest, int p_todo, int32_t p_increment); public: _FORCE_INLINE_ void flush() { rb_read_pos = 0; rb_write_pos = 0; offset = 0; } _FORCE_INLINE_ bool is_ready() const { return rb != NULL; } _FORCE_INLINE_ int get_total() const { return rb_len - 1; } _FORCE_INLINE_ int get_todo() const { //return amount of frames to mix int todo; int read_pos_cache = rb_read_pos; if (read_pos_cache == rb_write_pos) { todo = rb_len - 1; } else if (read_pos_cache > rb_write_pos) { todo = read_pos_cache - rb_write_pos - 1; } else { todo = (rb_len - rb_write_pos) + read_pos_cache - 1; } return todo; } _FORCE_INLINE_ bool has_data() const { return rb && rb_read_pos != rb_write_pos; } _FORCE_INLINE_ int16_t *get_write_buffer() { return read_buf; } _FORCE_INLINE_ void write(uint32_t p_frames) { ERR_FAIL_COND(p_frames >= rb_len); switch (channels) { case 1: { for (uint32_t i = 0; i < p_frames; i++) { rb[rb_write_pos] = read_buf[i]; rb_write_pos = (rb_write_pos + 1) & rb_mask; } } break; case 2: { for (uint32_t i = 0; i < p_frames; i++) { rb[(rb_write_pos << 1) + 0] = read_buf[(i << 1) + 0]; rb[(rb_write_pos << 1) + 1] = read_buf[(i << 1) + 1]; rb_write_pos = (rb_write_pos + 1) & rb_mask; } } break; case 4: { for (uint32_t i = 0; i < p_frames; i++) { rb[(rb_write_pos << 2) + 0] = read_buf[(i << 2) + 0]; rb[(rb_write_pos << 2) + 1] = read_buf[(i << 2) + 1]; rb[(rb_write_pos << 2) + 2] = read_buf[(i << 2) + 2]; rb[(rb_write_pos << 2) + 3] = read_buf[(i << 2) + 3]; rb_write_pos = (rb_write_pos + 1) & rb_mask; } } break; case 6: { for (uint32_t i = 0; i < p_frames; i++) { rb[(rb_write_pos * 6) + 0] = read_buf[(i * 6) + 0]; rb[(rb_write_pos * 6) + 1] = read_buf[(i * 6) + 1]; rb[(rb_write_pos * 6) + 2] = read_buf[(i * 6) + 2]; rb[(rb_write_pos * 6) + 3] = read_buf[(i * 6) + 3]; rb[(rb_write_pos * 6) + 4] = read_buf[(i * 6) + 4]; rb[(rb_write_pos * 6) + 5] = read_buf[(i * 6) + 5]; rb_write_pos = (rb_write_pos + 1) & rb_mask; } } break; } } int get_channel_count() const; Error setup(int p_channels, int p_src_mix_rate, int p_target_mix_rate, int p_buffer_msec, int p_minbuff_needed = -1); void clear(); bool mix(int32_t *p_dest, int p_frames); AudioRBResampler(); ~AudioRBResampler(); }; #endif // AUDIO_RB_RESAMPLER_H