#ifndef AUDIO_RB_RESAMPLER_H #define AUDIO_RB_RESAMPLER_H #include "typedefs.h" #include "os/memory.h" struct AudioRBResampler { uint32_t rb_bits; uint32_t rb_len; uint32_t rb_mask; uint32_t read_buff_len; uint32_t channels; uint32_t src_mix_rate; uint32_t target_mix_rate; volatile int rb_read_pos; volatile int rb_write_pos; int32_t offset; //contains the fractional remainder of the resampler enum { MIX_FRAC_BITS=13, MIX_FRAC_LEN=(1< uint32_t _resample(int32_t *p_dest,int p_todo,int32_t p_increment); public: _FORCE_INLINE_ void flush() { rb_read_pos=0; rb_write_pos=0; offset=0; } _FORCE_INLINE_ bool is_ready() const{ return rb!=NULL; } _FORCE_INLINE_ int get_total() const { return rb_len-1; } _FORCE_INLINE_ int get_todo() const { //return amount of frames to mix int todo; int read_pos_cache=rb_read_pos; if (read_pos_cache==rb_write_pos) { todo=rb_len-1; } else if (read_pos_cache>rb_write_pos) { todo=read_pos_cache-rb_write_pos-1; } else { todo=(rb_len-rb_write_pos)+read_pos_cache-1; } return todo; } _FORCE_INLINE_ bool has_data() const { return rb && rb_read_pos!=rb_write_pos; } _FORCE_INLINE_ int16_t *get_write_buffer() { return read_buf; } _FORCE_INLINE_ void write(uint32_t p_frames) { ERR_FAIL_COND(p_frames >= rb_len); switch(channels) { case 1: { for(uint32_t i=0;i