/**************************************************************************/ /* audio_rb_resampler.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef AUDIO_RB_RESAMPLER_H #define AUDIO_RB_RESAMPLER_H #include "core/os/memory.h" #include "core/templates/safe_refcount.h" #include "core/typedefs.h" #include "servers/audio_server.h" struct AudioRBResampler { uint32_t rb_bits; uint32_t rb_len; uint32_t rb_mask; uint32_t read_buff_len; uint32_t channels; uint32_t src_mix_rate; uint32_t target_mix_rate; SafeNumeric rb_read_pos; SafeNumeric rb_write_pos; int32_t offset; //contains the fractional remainder of the resampler enum { MIX_FRAC_BITS = 13, MIX_FRAC_LEN = (1 << MIX_FRAC_BITS), MIX_FRAC_MASK = MIX_FRAC_LEN - 1, }; float *read_buf = nullptr; float *rb = nullptr; template uint32_t _resample(AudioFrame *p_dest, int p_todo, int32_t p_increment); public: _FORCE_INLINE_ void flush() { rb_read_pos.set(0); rb_write_pos.set(0); offset = 0; } _FORCE_INLINE_ bool is_ready() const { return rb != nullptr; } _FORCE_INLINE_ int get_total() const { return rb_len - 1; } _FORCE_INLINE_ int get_writer_space() const { int space, r, w; r = rb_read_pos.get(); w = rb_write_pos.get(); if (r == w) { space = rb_len - 1; } else if (w < r) { space = r - w - 1; } else { space = (rb_len - r) + w - 1; } return space; } _FORCE_INLINE_ int get_reader_space() const { int space, r, w; r = rb_read_pos.get(); w = rb_write_pos.get(); if (r == w) { space = 0; } else if (w < r) { space = rb_len - r + w; } else { space = w - r; } return space; } _FORCE_INLINE_ bool has_data() const { return rb && rb_read_pos.get() != rb_write_pos.get(); } _FORCE_INLINE_ float *get_write_buffer() { return read_buf; } _FORCE_INLINE_ void write(uint32_t p_frames) { ERR_FAIL_COND(p_frames >= rb_len); int wp = rb_write_pos.get(); switch (channels) { case 1: { for (uint32_t i = 0; i < p_frames; i++) { rb[wp] = read_buf[i]; wp = (wp + 1) & rb_mask; } } break; case 2: { for (uint32_t i = 0; i < p_frames; i++) { rb[(wp << 1) + 0] = read_buf[(i << 1) + 0]; rb[(wp << 1) + 1] = read_buf[(i << 1) + 1]; wp = (wp + 1) & rb_mask; } } break; case 4: { for (uint32_t i = 0; i < p_frames; i++) { rb[(wp << 2) + 0] = read_buf[(i << 2) + 0]; rb[(wp << 2) + 1] = read_buf[(i << 2) + 1]; rb[(wp << 2) + 2] = read_buf[(i << 2) + 2]; rb[(wp << 2) + 3] = read_buf[(i << 2) + 3]; wp = (wp + 1) & rb_mask; } } break; case 6: { for (uint32_t i = 0; i < p_frames; i++) { rb[(wp * 6) + 0] = read_buf[(i * 6) + 0]; rb[(wp * 6) + 1] = read_buf[(i * 6) + 1]; rb[(wp * 6) + 2] = read_buf[(i * 6) + 2]; rb[(wp * 6) + 3] = read_buf[(i * 6) + 3]; rb[(wp * 6) + 4] = read_buf[(i * 6) + 4]; rb[(wp * 6) + 5] = read_buf[(i * 6) + 5]; wp = (wp + 1) & rb_mask; } } break; } rb_write_pos.set(wp); } int get_channel_count() const; Error setup(int p_channels, int p_src_mix_rate, int p_target_mix_rate, int p_buffer_msec, int p_minbuff_needed = -1); void clear(); bool mix(AudioFrame *p_dest, int p_frames); int get_num_of_ready_frames(); AudioRBResampler(); ~AudioRBResampler(); }; #endif // AUDIO_RB_RESAMPLER_H