/*************************************************************************/ /* arvr_interface.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "arvr_interface.h" void ARVRInterface::_bind_methods() { ClassDB::bind_method(D_METHOD("get_name"), &ARVRInterface::get_name); ClassDB::bind_method(D_METHOD("is_primary"), &ARVRInterface::is_primary); ClassDB::bind_method(D_METHOD("set_is_primary", "enable"), &ARVRInterface::set_is_primary); ClassDB::bind_method(D_METHOD("is_installed"), &ARVRInterface::is_installed); ClassDB::bind_method(D_METHOD("hmd_is_present"), &ARVRInterface::hmd_is_present); ClassDB::bind_method(D_METHOD("supports_hmd"), &ARVRInterface::supports_hmd); ClassDB::bind_method(D_METHOD("is_initialized"), &ARVRInterface::is_initialized); ClassDB::bind_method(D_METHOD("initialize"), &ARVRInterface::initialize); ClassDB::bind_method(D_METHOD("uninitialize"), &ARVRInterface::uninitialize); ClassDB::bind_method(D_METHOD("get_recommended_render_targetsize"), &ARVRInterface::get_recommended_render_targetsize); // These are now purely used internally, we may expose them again if we expose CameraMatrix through Variant but reduz is not a fan for good reasons :) // ClassDB::bind_method(D_METHOD("get_transform_for_eye", "eye", "cam_transform"), &ARVRInterface::get_transform_for_eye); // ClassDB::bind_method(D_METHOD("get_projection_for_eye", "eye"), &ARVRInterface::get_projection_for_eye); // ClassDB::bind_method(D_METHOD("commit_for_eye", "node:viewport"), &ARVRInterface::commit_for_eye); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "primary"), "set_is_primary", "is_primary"); BIND_ENUM_CONSTANT(EYE_MONO); BIND_ENUM_CONSTANT(EYE_LEFT); BIND_ENUM_CONSTANT(EYE_RIGHT); }; StringName ARVRInterface::get_name() const { return "Unknown"; }; bool ARVRInterface::is_primary() { ARVRServer *arvr_server = ARVRServer::get_singleton(); ERR_FAIL_NULL_V(arvr_server, false); return arvr_server->get_primary_interface() == this; }; void ARVRInterface::set_is_primary(bool p_is_primary) { ARVRServer *arvr_server = ARVRServer::get_singleton(); ERR_FAIL_NULL(arvr_server); if (p_is_primary) { ERR_FAIL_COND(!is_initialized()); ERR_FAIL_COND(!supports_hmd()); arvr_server->set_primary_interface(this); } else { arvr_server->clear_primary_interface_if(this); }; };