/*************************************************************************/ /* font.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef FONT_H #define FONT_H #include "core/io/resource.h" #include "core/templates/lru.h" #include "core/templates/map.h" #include "scene/resources/texture.h" #include "servers/text_server.h" /*************************************************************************/ class FontData : public Resource { GDCLASS(FontData, Resource); RID rid; int base_size = 16; String path; protected: static void _bind_methods(); bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List *p_list) const; public: virtual RID get_rid() const override; void load_resource(const String &p_filename, int p_base_size = 16); void load_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size = 16); void _load_memory(const PackedByteArray &p_data, const String &p_type, int p_base_size = 16); void set_data_path(const String &p_path); String get_data_path() const; float get_height(int p_size) const; float get_ascent(int p_size) const; float get_descent(int p_size) const; Dictionary get_feature_list() const; Dictionary get_variation_list() const; void set_variation(const String &p_name, double p_value); double get_variation(const String &p_name) const; float get_underline_position(int p_size) const; float get_underline_thickness(int p_size) const; void set_antialiased(bool p_antialiased); bool get_antialiased() const; void set_distance_field_hint(bool p_distance_field); bool get_distance_field_hint() const; void set_force_autohinter(bool p_enabeld); bool get_force_autohinter() const; void set_hinting(TextServer::Hinting p_hinting); TextServer::Hinting get_hinting() const; bool has_char(char32_t p_char) const; String get_supported_chars() const; Vector2 get_glyph_advance(uint32_t p_index, int p_size) const; Vector2 get_glyph_kerning(uint32_t p_index_a, uint32_t p_index_b, int p_size) const; bool has_outline() const; float get_base_size() const; bool is_language_supported(const String &p_language) const; void set_language_support_override(const String &p_language, bool p_supported); bool get_language_support_override(const String &p_language) const; void remove_language_support_override(const String &p_language); Vector get_language_support_overrides() const; bool is_script_supported(const String &p_script) const; void set_script_support_override(const String &p_script, bool p_supported); bool get_script_support_override(const String &p_script) const; void remove_script_support_override(const String &p_script); Vector get_script_support_overrides() const; uint32_t get_glyph_index(char32_t p_char, char32_t p_variation_selector = 0x0000) const; Vector2 draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const; Vector2 draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const; FontData(); FontData(const String &p_filename, int p_base_size); FontData(const PackedByteArray &p_data, const String &p_type, int p_base_size); ~FontData(); }; /*************************************************************************/ class TextLine; class TextParagraph; class Font : public Resource { GDCLASS(Font, Resource); public: enum SpacingType { SPACING_TOP, SPACING_BOTTOM }; private: int spacing_top = 0; int spacing_bottom = 0; mutable LRUCache> cache; mutable LRUCache> cache_wrap; Vector> data; protected: static void _bind_methods(); bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List *p_list) const; void _data_changed(); public: Dictionary get_feature_list() const; // Font data control. void add_data(const Ref &p_data); void set_data(int p_idx, const Ref &p_data); int get_data_count() const; Ref get_data(int p_idx) const; void remove_data(int p_idx); float get_height(int p_size = -1) const; float get_ascent(int p_size = -1) const; float get_descent(int p_size = -1) const; float get_underline_position(int p_size = -1) const; float get_underline_thickness(int p_size = -1) const; int get_spacing(int p_type) const; void set_spacing(int p_type, int p_value); // Drawing string. Size2 get_string_size(const String &p_text, int p_size = -1) const; Size2 get_multiline_string_size(const String &p_text, float p_width = -1, int p_size = -1, uint8_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND) const; void draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align = HALIGN_LEFT, float p_width = -1, int p_size = -1, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint8_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const; void draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align = HALIGN_LEFT, float p_width = -1, int p_max_lines = -1, int p_size = -1, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint8_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const; // Helper functions. bool has_char(char32_t p_char) const; String get_supported_chars() const; Size2 get_char_size(char32_t p_char, char32_t p_next = 0, int p_size = -1) const; float draw_char(RID p_canvas_item, const Point2 &p_pos, char32_t p_char, char32_t p_next = 0, int p_size = -1, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0)) const; Vector get_rids() const; void update_changes(); Font(); ~Font(); }; VARIANT_ENUM_CAST(Font::SpacingType); /*************************************************************************/ class ResourceFormatLoaderFont : public ResourceFormatLoader { public: virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); virtual void get_recognized_extensions_for_type(const String &p_type, List *p_extensions) const; virtual void get_recognized_extensions(List *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; }; #ifndef DISABLE_DEPRECATED class ResourceFormatLoaderCompatFont : public ResourceFormatLoader { public: virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); virtual void get_recognized_extensions_for_type(const String &p_type, List *p_extensions) const; virtual void get_recognized_extensions(List *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; }; #endif /* DISABLE_DEPRECATED */ #endif /* FONT_H */