/*************************************************************************/ /* font.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "font.h" #include "core/os/file_access.h" #include "core/io/resource_loader.h" void Font::draw_halign(RID p_canvas_item, const Point2& p_pos, HAlign p_align,float p_width,const String& p_text,const Color& p_modulate) const { float length=get_string_size(p_text).width; if (length>=p_width) { draw(p_canvas_item,p_pos,p_text,p_modulate,p_width); return; } float ofs; switch(p_align) { case HALIGN_LEFT: { ofs=0; } break; case HALIGN_CENTER: { ofs = Math::floor( (p_width-length) / 2.0 ); } break; case HALIGN_RIGHT: { ofs=p_width-length; } break; } draw(p_canvas_item,p_pos+Point2(ofs,0),p_text,p_modulate,p_width); } void Font::draw(RID p_canvas_item, const Point2& p_pos, const String& p_text, const Color& p_modulate,int p_clip_w) const { Vector2 ofs; for (int i=0;i=0 && (ofs.x+width)>p_clip_w) break; //clip ofs.x+=draw_char(p_canvas_item,p_pos+ofs,p_text[i],p_text[i+1],p_modulate); } } void Font::update_changes() { emit_changed(); } void Font::_bind_methods() { ClassDB::bind_method(_MD("draw","canvas_item","pos","string","modulate","clip_w"),&Font::draw,DEFVAL(Color(1,1,1)),DEFVAL(-1)); ClassDB::bind_method(_MD("get_ascent"),&Font::get_ascent); ClassDB::bind_method(_MD("get_descent"),&Font::get_descent); ClassDB::bind_method(_MD("get_height"),&Font::get_height); ClassDB::bind_method(_MD("is_distance_field_hint"),&Font::is_distance_field_hint); ClassDB::bind_method(_MD("get_string_size","string"),&Font::get_string_size); ClassDB::bind_method(_MD("draw_char","canvas_item","pos","char","next","modulate"),&Font::draw_char,DEFVAL(-1),DEFVAL(Color(1,1,1))); ClassDB::bind_method(_MD("update_changes"),&Font::update_changes); } Font::Font() { } ///////////////////////////////////////////////////////////////// void BitmapFont::_set_chars(const PoolVector& p_chars) { int len = p_chars.size(); //char 1 charsize 1 texture, 4 rect, 2 align, advance 1 ERR_FAIL_COND(len%9); if (!len) return; //none to do int chars = len/9; PoolVector::Read r=p_chars.read(); for(int i=0;i BitmapFont::_get_chars() const { PoolVector chars; const CharType* key=NULL; while((key=char_map.next(key))) { const Character *c=char_map.getptr(*key); chars.push_back(*key); chars.push_back(c->texture_idx); chars.push_back(c->rect.pos.x); chars.push_back(c->rect.pos.y); chars.push_back(c->rect.size.x); chars.push_back(c->rect.size.y); chars.push_back(c->h_align); chars.push_back(c->v_align); chars.push_back(c->advance); } return chars; } void BitmapFont::_set_kernings(const PoolVector& p_kernings) { int len=p_kernings.size(); ERR_FAIL_COND(len%3); if (!len) return; PoolVector::Read r=p_kernings.read(); for(int i=0;i BitmapFont::_get_kernings() const { PoolVector kernings; for(Map::Element *E=kerning_map.front();E;E=E->next()) { kernings.push_back(E->key().A); kernings.push_back(E->key().B); kernings.push_back(E->get()); } return kernings; } void BitmapFont::_set_textures(const Vector & p_textures) { for(int i=0;i tex = p_textures[i]; ERR_CONTINUE(!tex.is_valid()); add_texture(tex); } } Vector BitmapFont::_get_textures() const { Vector rtextures; for(int i=0;iget_line(); int delimiter=line.find(" "); String type=line.substr(0,delimiter); int pos = delimiter+1; Map keys; while (pos < line.size() && line[pos]==' ') pos++; while(posset_height(keys["size"].to_int()); } else if (type=="common") { if (keys.has("lineHeight")) set_height(keys["lineHeight"].to_int()); if (keys.has("base")) set_ascent(keys["base"].to_int()); } else if (type=="page") { if (keys.has("file")) { String file = keys["file"]; file=p_string.get_base_dir()+"/"+file; Ref tex = ResourceLoader::load(file); if (tex.is_null()) { ERR_PRINT("Can't load font texture!"); } else { add_texture(tex); } } } else if (type=="char") { CharType idx=0; if (keys.has("id")) idx=keys["id"].to_int(); Rect2 rect; if (keys.has("x")) rect.pos.x=keys["x"].to_int(); if (keys.has("y")) rect.pos.y=keys["y"].to_int(); if (keys.has("width")) rect.size.width=keys["width"].to_int(); if (keys.has("height")) rect.size.height=keys["height"].to_int(); Point2 ofs; if (keys.has("xoffset")) ofs.x=keys["xoffset"].to_int(); if (keys.has("yoffset")) ofs.y=keys["yoffset"].to_int(); int texture=0; if (keys.has("page")) texture=keys["page"].to_int(); int advance=-1; if (keys.has("xadvance")) advance=keys["xadvance"].to_int(); add_char(idx,texture,rect,ofs,advance); } else if (type=="kerning") { CharType first=0,second=0; int k=0; if (keys.has("first")) first=keys["first"].to_int(); if (keys.has("second")) second=keys["second"].to_int(); if (keys.has("amount")) k=keys["amount"].to_int(); add_kerning_pair(first,second,-k); } if (f->eof_reached()) break; } memdelete(f); return OK; } void BitmapFont::set_height(float p_height) { height=p_height; } float BitmapFont::get_height() const{ return height; } void BitmapFont::set_ascent(float p_ascent){ ascent=p_ascent; } float BitmapFont::get_ascent() const { return ascent; } float BitmapFont::get_descent() const { return height-ascent; } void BitmapFont::add_texture(const Ref& p_texture) { ERR_FAIL_COND( p_texture.is_null()); textures.push_back( p_texture ); } int BitmapFont::get_texture_count() const { return textures.size(); }; Ref BitmapFont::get_texture(int p_idx) const { ERR_FAIL_INDEX_V(p_idx, textures.size(), Ref()); return textures[p_idx]; }; int BitmapFont::get_character_count() const { return char_map.size(); }; Vector BitmapFont::get_char_keys() const { Vector chars; chars.resize(char_map.size()); const CharType* ct = NULL; int count = 0; while ( (ct = char_map.next(ct)) ) { chars[count++] = *ct; }; return chars; }; BitmapFont::Character BitmapFont::get_character(CharType p_char) const { if (!char_map.has(p_char)) { ERR_FAIL_V(Character()); }; return char_map[p_char]; }; void BitmapFont::add_char(CharType p_char, int p_texture_idx, const Rect2& p_rect, const Size2& p_align, float p_advance) { if (p_advance<0) p_advance=p_rect.size.width; Character c; c.rect=p_rect; c.texture_idx=p_texture_idx; c.v_align=p_align.y; c.advance=p_advance; c.h_align=p_align.x; char_map[p_char]=c; } void BitmapFont::add_kerning_pair(CharType p_A,CharType p_B,int p_kerning) { KerningPairKey kpk; kpk.A=p_A; kpk.B=p_B; if (p_kerning==0 && kerning_map.has(kpk)) { kerning_map.erase(kpk); } else { kerning_map[kpk]=p_kerning; } } Vector BitmapFont::get_kerning_pair_keys() const { Vector ret; ret.resize(kerning_map.size()); int i=0; for (Map::Element *E=kerning_map.front();E;E=E->next()) { ret[i++]=E->key(); } return ret; } int BitmapFont::get_kerning_pair(CharType p_A,CharType p_B) const { KerningPairKey kpk; kpk.A=p_A; kpk.B=p_B; const Map::Element *E=kerning_map.find(kpk); if (E) return E->get(); return 0; } void BitmapFont::set_distance_field_hint(bool p_distance_field) { distance_field_hint=p_distance_field; emit_changed(); } bool BitmapFont::is_distance_field_hint() const{ return distance_field_hint; } void BitmapFont::clear() { height=1; ascent=0; char_map.clear(); textures.clear(); kerning_map.clear(); distance_field_hint=false; } Size2 Font::get_string_size(const String& p_string) const { float w=0; int l = p_string.length(); if (l==0) return Size2(0,get_height()); const CharType *sptr = &p_string[0]; for (int i=0;i &p_fallback) { fallback=p_fallback; } Ref BitmapFont::get_fallback() const{ return fallback; } float BitmapFont::draw_char(RID p_canvas_item, const Point2& p_pos, CharType p_char, CharType p_next, const Color& p_modulate) const { const Character * c = char_map.getptr(p_char); if (!c) { if (fallback.is_valid()) return fallback->draw_char(p_canvas_item,p_pos,p_char,p_next,p_modulate); return 0; } Point2 cpos=p_pos; cpos.x+=c->h_align; cpos.y-=ascent; cpos.y+=c->v_align; ERR_FAIL_COND_V( c->texture_idx<-1 || c->texture_idx>=textures.size(),0); if (c->texture_idx!=-1) VisualServer::get_singleton()->canvas_item_add_texture_rect_region( p_canvas_item, Rect2( cpos, c->rect.size ), textures[c->texture_idx]->get_rid(),c->rect, p_modulate ); return get_char_size(p_char,p_next).width; } Size2 BitmapFont::get_char_size(CharType p_char,CharType p_next) const { const Character * c = char_map.getptr(p_char); if (!c) { if (fallback.is_valid()) return fallback->get_char_size(p_char,p_next); return Size2(); } Size2 ret(c->advance,c->rect.size.y); if (p_next) { KerningPairKey kpk; kpk.A=p_char; kpk.B=p_next; const Map::Element *E=kerning_map.find(kpk); if (E) { ret.width-=E->get(); } } return ret; } void BitmapFont::_bind_methods() { ClassDB::bind_method(_MD("create_from_fnt","path"),&BitmapFont::create_from_fnt); ClassDB::bind_method(_MD("set_height","px"),&BitmapFont::set_height); ClassDB::bind_method(_MD("set_ascent","px"),&BitmapFont::set_ascent); ClassDB::bind_method(_MD("add_kerning_pair","char_a","char_b","kerning"),&BitmapFont::add_kerning_pair); ClassDB::bind_method(_MD("get_kerning_pair","char_a","char_b"),&BitmapFont::get_kerning_pair); ClassDB::bind_method(_MD("add_texture","texture:Texture"),&BitmapFont::add_texture); ClassDB::bind_method(_MD("add_char","character","texture","rect","align","advance"),&BitmapFont::add_char,DEFVAL(Point2()),DEFVAL(-1)); ClassDB::bind_method(_MD("get_texture_count"),&BitmapFont::get_texture_count); ClassDB::bind_method(_MD("get_texture:Texture","idx"),&BitmapFont::get_texture); ClassDB::bind_method(_MD("get_char_size","char","next"),&BitmapFont::get_char_size,DEFVAL(0)); ClassDB::bind_method(_MD("set_distance_field_hint","enable"),&BitmapFont::set_distance_field_hint); ClassDB::bind_method(_MD("clear"),&BitmapFont::clear); ClassDB::bind_method(_MD("_set_chars"),&BitmapFont::_set_chars); ClassDB::bind_method(_MD("_get_chars"),&BitmapFont::_get_chars); ClassDB::bind_method(_MD("_set_kernings"),&BitmapFont::_set_kernings); ClassDB::bind_method(_MD("_get_kernings"),&BitmapFont::_get_kernings); ClassDB::bind_method(_MD("_set_textures"),&BitmapFont::_set_textures); ClassDB::bind_method(_MD("_get_textures"),&BitmapFont::_get_textures); ClassDB::bind_method(_MD("set_fallback","fallback"),&BitmapFont::set_fallback); ClassDB::bind_method(_MD("get_fallback"),&BitmapFont::get_fallback); ADD_PROPERTY( PropertyInfo( Variant::ARRAY, "textures", PROPERTY_HINT_NONE,"", PROPERTY_USAGE_NOEDITOR ), _SCS("_set_textures"), _SCS("_get_textures") ); ADD_PROPERTY( PropertyInfo( Variant::POOL_INT_ARRAY, "chars", PROPERTY_HINT_NONE,"", PROPERTY_USAGE_NOEDITOR ), _SCS("_set_chars"), _SCS("_get_chars") ); ADD_PROPERTY( PropertyInfo( Variant::POOL_INT_ARRAY, "kernings", PROPERTY_HINT_NONE,"", PROPERTY_USAGE_NOEDITOR ), _SCS("_set_kernings"), _SCS("_get_kernings") ); ADD_PROPERTY( PropertyInfo( Variant::REAL, "height", PROPERTY_HINT_RANGE,"-1024,1024,1" ), _SCS("set_height"), _SCS("get_height") ); ADD_PROPERTY( PropertyInfo( Variant::REAL, "ascent", PROPERTY_HINT_RANGE,"-1024,1024,1" ), _SCS("set_ascent"), _SCS("get_ascent") ); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "distance_field" ), _SCS("set_distance_field_hint"), _SCS("is_distance_field_hint") ); ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "fallback", PROPERTY_HINT_RESOURCE_TYPE,"BitmapFont" ), _SCS("set_fallback"), _SCS("get_fallback") ); } BitmapFont::BitmapFont() { clear(); } BitmapFont::~BitmapFont() { clear(); }