/*************************************************************************/ /* font.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "font.h" #include "core/io/resource_loader.h" #include "core/os/file_access.h" void Font::draw_halign(RID p_canvas_item, const Point2 &p_pos, HAlign p_align, float p_width, const String &p_text, const Color &p_modulate) const { float length = get_string_size(p_text).width; if (length >= p_width) { draw(p_canvas_item, p_pos, p_text, p_modulate, p_width); return; } float ofs = 0.f; switch (p_align) { case HALIGN_LEFT: { ofs = 0; } break; case HALIGN_CENTER: { ofs = Math::floor((p_width - length) / 2.0); } break; case HALIGN_RIGHT: { ofs = p_width - length; } break; default: { ERR_PRINT("Unknown halignment type"); } break; } draw(p_canvas_item, p_pos + Point2(ofs, 0), p_text, p_modulate, p_width); } void Font::draw(RID p_canvas_item, const Point2 &p_pos, const String &p_text, const Color &p_modulate, int p_clip_w) const { Vector2 ofs; for (int i = 0; i < p_text.length(); i++) { int width = get_char_size(p_text[i]).width; if (p_clip_w >= 0 && (ofs.x + width) > p_clip_w) break; //clip ofs.x += draw_char(p_canvas_item, p_pos + ofs, p_text[i], p_text[i + 1], p_modulate); } } void Font::update_changes() { emit_changed(); } void Font::_bind_methods() { ClassDB::bind_method(D_METHOD("draw", "canvas_item", "position", "string", "modulate", "clip_w"), &Font::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_ascent"), &Font::get_ascent); ClassDB::bind_method(D_METHOD("get_descent"), &Font::get_descent); ClassDB::bind_method(D_METHOD("get_height"), &Font::get_height); ClassDB::bind_method(D_METHOD("is_distance_field_hint"), &Font::is_distance_field_hint); ClassDB::bind_method(D_METHOD("get_string_size", "string"), &Font::get_string_size); ClassDB::bind_method(D_METHOD("draw_char", "canvas_item", "position", "char", "next", "modulate"), &Font::draw_char, DEFVAL(-1), DEFVAL(Color(1, 1, 1))); ClassDB::bind_method(D_METHOD("update_changes"), &Font::update_changes); } Font::Font() { } ///////////////////////////////////////////////////////////////// void BitmapFont::_set_chars(const PoolVector &p_chars) { int len = p_chars.size(); //char 1 charsize 1 texture, 4 rect, 2 align, advance 1 ERR_FAIL_COND(len % 9); if (!len) return; //none to do int chars = len / 9; PoolVector::Read r = p_chars.read(); for (int i = 0; i < chars; i++) { const int *data = &r[i * 9]; add_char(data[0], data[1], Rect2(data[2], data[3], data[4], data[5]), Size2(data[6], data[7]), data[8]); } } PoolVector BitmapFont::_get_chars() const { PoolVector chars; const CharType *key = NULL; while ((key = char_map.next(key))) { const Character *c = char_map.getptr(*key); chars.push_back(*key); chars.push_back(c->texture_idx); chars.push_back(c->rect.position.x); chars.push_back(c->rect.position.y); chars.push_back(c->rect.size.x); chars.push_back(c->rect.size.y); chars.push_back(c->h_align); chars.push_back(c->v_align); chars.push_back(c->advance); } return chars; } void BitmapFont::_set_kernings(const PoolVector &p_kernings) { int len = p_kernings.size(); ERR_FAIL_COND(len % 3); if (!len) return; PoolVector::Read r = p_kernings.read(); for (int i = 0; i < len / 3; i++) { const int *data = &r[i * 3]; add_kerning_pair(data[0], data[1], data[2]); } } PoolVector BitmapFont::_get_kernings() const { PoolVector kernings; for (Map::Element *E = kerning_map.front(); E; E = E->next()) { kernings.push_back(E->key().A); kernings.push_back(E->key().B); kernings.push_back(E->get()); } return kernings; } void BitmapFont::_set_textures(const Vector &p_textures) { for (int i = 0; i < p_textures.size(); i++) { Ref tex = p_textures[i]; ERR_CONTINUE(!tex.is_valid()); add_texture(tex); } } Vector BitmapFont::_get_textures() const { Vector rtextures; for (int i = 0; i < textures.size(); i++) rtextures.push_back(textures[i].get_ref_ptr()); return rtextures; } Error BitmapFont::create_from_fnt(const String &p_file) { //fnt format used by angelcode bmfont //http://www.angelcode.com/products/bmfont/ FileAccess *f = FileAccess::open(p_file, FileAccess::READ); if (!f) { ERR_EXPLAIN("Can't open font: " + p_file); ERR_FAIL_V(ERR_FILE_NOT_FOUND); } clear(); while (true) { String line = f->get_line(); int delimiter = line.find(" "); String type = line.substr(0, delimiter); int pos = delimiter + 1; Map keys; while (pos < line.size() && line[pos] == ' ') pos++; while (pos < line.size()) { int eq = line.find("=", pos); if (eq == -1) break; String key = line.substr(pos, eq - pos); int end = -1; String value; if (line[eq + 1] == '"') { end = line.find("\"", eq + 2); if (end == -1) break; value = line.substr(eq + 2, end - 1 - eq - 1); pos = end + 1; } else { end = line.find(" ", eq + 1); if (end == -1) end = line.size(); value = line.substr(eq + 1, end - eq); pos = end; } while (pos < line.size() && line[pos] == ' ') pos++; keys[key] = value; } if (type == "info") { if (keys.has("face")) set_name(keys["face"]); /* if (keys.has("size")) font->set_height(keys["size"].to_int()); */ } else if (type == "common") { if (keys.has("lineHeight")) set_height(keys["lineHeight"].to_int()); if (keys.has("base")) set_ascent(keys["base"].to_int()); } else if (type == "page") { if (keys.has("file")) { String base_dir = p_file.get_base_dir(); String file = base_dir.plus_file(keys["file"]); Ref tex = ResourceLoader::load(file); if (tex.is_null()) { ERR_PRINT("Can't load font texture!"); } else { add_texture(tex); } } } else if (type == "char") { CharType idx = 0; if (keys.has("id")) idx = keys["id"].to_int(); Rect2 rect; if (keys.has("x")) rect.position.x = keys["x"].to_int(); if (keys.has("y")) rect.position.y = keys["y"].to_int(); if (keys.has("width")) rect.size.width = keys["width"].to_int(); if (keys.has("height")) rect.size.height = keys["height"].to_int(); Point2 ofs; if (keys.has("xoffset")) ofs.x = keys["xoffset"].to_int(); if (keys.has("yoffset")) ofs.y = keys["yoffset"].to_int(); int texture = 0; if (keys.has("page")) texture = keys["page"].to_int(); int advance = -1; if (keys.has("xadvance")) advance = keys["xadvance"].to_int(); add_char(idx, texture, rect, ofs, advance); } else if (type == "kerning") { CharType first = 0, second = 0; int k = 0; if (keys.has("first")) first = keys["first"].to_int(); if (keys.has("second")) second = keys["second"].to_int(); if (keys.has("amount")) k = keys["amount"].to_int(); add_kerning_pair(first, second, -k); } if (f->eof_reached()) break; } memdelete(f); return OK; } void BitmapFont::set_height(float p_height) { height = p_height; } float BitmapFont::get_height() const { return height; } void BitmapFont::set_ascent(float p_ascent) { ascent = p_ascent; } float BitmapFont::get_ascent() const { return ascent; } float BitmapFont::get_descent() const { return height - ascent; } void BitmapFont::add_texture(const Ref &p_texture) { ERR_FAIL_COND(p_texture.is_null()); textures.push_back(p_texture); } int BitmapFont::get_texture_count() const { return textures.size(); }; Ref BitmapFont::get_texture(int p_idx) const { ERR_FAIL_INDEX_V(p_idx, textures.size(), Ref()); return textures[p_idx]; }; int BitmapFont::get_character_count() const { return char_map.size(); }; Vector BitmapFont::get_char_keys() const { Vector chars; chars.resize(char_map.size()); const CharType *ct = NULL; int count = 0; while ((ct = char_map.next(ct))) { chars[count++] = *ct; }; return chars; }; BitmapFont::Character BitmapFont::get_character(CharType p_char) const { if (!char_map.has(p_char)) { ERR_FAIL_V(Character()); }; return char_map[p_char]; }; void BitmapFont::add_char(CharType p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) { if (p_advance < 0) p_advance = p_rect.size.width; Character c; c.rect = p_rect; c.texture_idx = p_texture_idx; c.v_align = p_align.y; c.advance = p_advance; c.h_align = p_align.x; char_map[p_char] = c; } void BitmapFont::add_kerning_pair(CharType p_A, CharType p_B, int p_kerning) { KerningPairKey kpk; kpk.A = p_A; kpk.B = p_B; if (p_kerning == 0 && kerning_map.has(kpk)) { kerning_map.erase(kpk); } else { kerning_map[kpk] = p_kerning; } } Vector BitmapFont::get_kerning_pair_keys() const { Vector ret; ret.resize(kerning_map.size()); int i = 0; for (Map::Element *E = kerning_map.front(); E; E = E->next()) { ret[i++] = E->key(); } return ret; } int BitmapFont::get_kerning_pair(CharType p_A, CharType p_B) const { KerningPairKey kpk; kpk.A = p_A; kpk.B = p_B; const Map::Element *E = kerning_map.find(kpk); if (E) return E->get(); return 0; } void BitmapFont::set_distance_field_hint(bool p_distance_field) { distance_field_hint = p_distance_field; emit_changed(); } bool BitmapFont::is_distance_field_hint() const { return distance_field_hint; } void BitmapFont::clear() { height = 1; ascent = 0; char_map.clear(); textures.clear(); kerning_map.clear(); distance_field_hint = false; } Size2 Font::get_string_size(const String &p_string) const { float w = 0; int l = p_string.length(); if (l == 0) return Size2(0, get_height()); const CharType *sptr = &p_string[0]; for (int i = 0; i < l; i++) { w += get_char_size(sptr[i], sptr[i + 1]).width; } return Size2(w, get_height()); } void BitmapFont::set_fallback(const Ref &p_fallback) { fallback = p_fallback; } Ref BitmapFont::get_fallback() const { return fallback; } float BitmapFont::draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next, const Color &p_modulate) const { const Character *c = char_map.getptr(p_char); if (!c) { if (fallback.is_valid()) return fallback->draw_char(p_canvas_item, p_pos, p_char, p_next, p_modulate); return 0; } Point2 cpos = p_pos; cpos.x += c->h_align; cpos.y -= ascent; cpos.y += c->v_align; ERR_FAIL_COND_V(c->texture_idx < -1 || c->texture_idx >= textures.size(), 0); if (c->texture_idx != -1) VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->rect.size), textures[c->texture_idx]->get_rid(), c->rect, p_modulate, false, RID(), false); return get_char_size(p_char, p_next).width; } Size2 BitmapFont::get_char_size(CharType p_char, CharType p_next) const { const Character *c = char_map.getptr(p_char); if (!c) { if (fallback.is_valid()) return fallback->get_char_size(p_char, p_next); return Size2(); } Size2 ret(c->advance, c->rect.size.y); if (p_next) { KerningPairKey kpk; kpk.A = p_char; kpk.B = p_next; const Map::Element *E = kerning_map.find(kpk); if (E) { ret.width -= E->get(); } } return ret; } void BitmapFont::_bind_methods() { ClassDB::bind_method(D_METHOD("create_from_fnt", "path"), &BitmapFont::create_from_fnt); ClassDB::bind_method(D_METHOD("set_height", "px"), &BitmapFont::set_height); ClassDB::bind_method(D_METHOD("set_ascent", "px"), &BitmapFont::set_ascent); ClassDB::bind_method(D_METHOD("add_kerning_pair", "char_a", "char_b", "kerning"), &BitmapFont::add_kerning_pair); ClassDB::bind_method(D_METHOD("get_kerning_pair", "char_a", "char_b"), &BitmapFont::get_kerning_pair); ClassDB::bind_method(D_METHOD("add_texture", "texture"), &BitmapFont::add_texture); ClassDB::bind_method(D_METHOD("add_char", "character", "texture", "rect", "align", "advance"), &BitmapFont::add_char, DEFVAL(Point2()), DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_texture_count"), &BitmapFont::get_texture_count); ClassDB::bind_method(D_METHOD("get_texture", "idx"), &BitmapFont::get_texture); ClassDB::bind_method(D_METHOD("get_char_size", "char", "next"), &BitmapFont::get_char_size, DEFVAL(0)); ClassDB::bind_method(D_METHOD("set_distance_field_hint", "enable"), &BitmapFont::set_distance_field_hint); ClassDB::bind_method(D_METHOD("clear"), &BitmapFont::clear); ClassDB::bind_method(D_METHOD("_set_chars"), &BitmapFont::_set_chars); ClassDB::bind_method(D_METHOD("_get_chars"), &BitmapFont::_get_chars); ClassDB::bind_method(D_METHOD("_set_kernings"), &BitmapFont::_set_kernings); ClassDB::bind_method(D_METHOD("_get_kernings"), &BitmapFont::_get_kernings); ClassDB::bind_method(D_METHOD("_set_textures"), &BitmapFont::_set_textures); ClassDB::bind_method(D_METHOD("_get_textures"), &BitmapFont::_get_textures); ClassDB::bind_method(D_METHOD("set_fallback", "fallback"), &BitmapFont::set_fallback); ClassDB::bind_method(D_METHOD("get_fallback"), &BitmapFont::get_fallback); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "textures", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_textures", "_get_textures"); ADD_PROPERTY(PropertyInfo(Variant::POOL_INT_ARRAY, "chars", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_chars", "_get_chars"); ADD_PROPERTY(PropertyInfo(Variant::POOL_INT_ARRAY, "kernings", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_kernings", "_get_kernings"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "-1024,1024,1"), "set_height", "get_height"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "ascent", PROPERTY_HINT_RANGE, "-1024,1024,1"), "set_ascent", "get_ascent"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "distance_field"), "set_distance_field_hint", "is_distance_field_hint"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "fallback", PROPERTY_HINT_RESOURCE_TYPE, "BitmapFont"), "set_fallback", "get_fallback"); } BitmapFont::BitmapFont() { clear(); } BitmapFont::~BitmapFont() { clear(); }