/*************************************************************************/ /* dynamic_font_stb.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "dynamic_font_stb.h" #ifndef FREETYPE_ENABLED #define STB_TRUETYPE_IMPLEMENTATION #include "core/os/file_access.h" void DynamicFontData::lock() { fr = font_data.read(); if (fr.ptr() != last_data_ptr) { last_data_ptr = fr.ptr(); if (!stbtt_InitFont(&info, last_data_ptr, 0)) { valid = false; } else { valid = true; } last_data_ptr = fr.ptr(); } } void DynamicFontData::unlock() { fr.release(); } void DynamicFontData::set_font_data(const PoolVector &p_font) { //clear caches and stuff ERR_FAIL_COND(font_data.size()); font_data = p_font; lock(); if (valid) { stbtt_GetFontVMetrics(&info, &ascent, &descent, &linegap); descent = -descent + linegap; for (int i = 32; i < 1024; i++) { for (int j = 32; j < 1024; j++) { int kern = stbtt_GetCodepointKernAdvance(&info, i, j); if (kern != 0) { KerningPairKey kpk; kpk.A = i; kpk.B = j; kerning_map[kpk] = kern; } } } } unlock(); //clear existing stuff ERR_FAIL_COND(!valid); } Ref DynamicFontData::_get_dynamic_font_at_size(int p_size) { ERR_FAIL_COND_V(!valid, Ref()); if (size_cache.has(p_size)) { return Ref(size_cache[p_size]); } Ref dfas; dfas.instance(); dfas->font = Ref(this); size_cache[p_size] = dfas.ptr(); dfas->size = p_size; lock(); dfas->scale = stbtt_ScaleForPixelHeight(&info, p_size); unlock(); return dfas; } DynamicFontData::DynamicFontData() { last_data_ptr = NULL; valid = false; } DynamicFontData::~DynamicFontData() { } //////////////////// float DynamicFontAtSize::get_height() const { return (font->ascent + font->descent) * scale; } float DynamicFontAtSize::get_ascent() const { return font->ascent * scale; } float DynamicFontAtSize::get_descent() const { return font->descent * scale; } Size2 DynamicFontAtSize::get_char_size(CharType p_char, CharType p_next) const { const_cast(this)->_update_char(p_char); const Character *c = char_map.getptr(p_char); ERR_FAIL_COND_V(!c, Size2()); Size2 ret(c->advance, get_height()); if (p_next) { DynamicFontData::KerningPairKey kpk; kpk.A = p_char; kpk.B = p_next; const Map::Element *K = font->kerning_map.find(kpk); if (K) { ret.x += K->get() * scale; } } return ret; } float DynamicFontAtSize::draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next, const Color &p_modulate, bool p_outline) const { const_cast(this)->_update_char(p_char); const Character *c = char_map.getptr(p_char); if (!c) { return 0; } if (!p_outline) { Point2 cpos = p_pos; cpos.x += c->h_align; cpos.y -= get_ascent(); cpos.y += c->v_align; ERR_FAIL_COND_V(c->texture_idx < -1 || c->texture_idx >= textures.size(), 0); if (c->texture_idx != -1) VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->rect.size), textures[c->texture_idx].texture->get_rid(), c->rect, p_modulate); } //textures[c->texture_idx].texture->draw(p_canvas_item,Vector2()); float ret = c->advance; if (p_next) { DynamicFontData::KerningPairKey kpk; kpk.A = p_char; kpk.B = p_next; const Map::Element *K = font->kerning_map.find(kpk); if (K) { ret += K->get() * scale; } } return ret; } void DynamicFontAtSize::_update_char(CharType p_char) { if (char_map.has(p_char)) return; font->lock(); int w, h, xofs, yofs; unsigned char *cpbitmap = stbtt_GetCodepointBitmap(&font->info, scale, scale, p_char, &w, &h, &xofs, &yofs); if (!cpbitmap) { //no glyph int advance; stbtt_GetCodepointHMetrics(&font->info, p_char, &advance, 0); Character ch; ch.texture_idx = -1; ch.advance = advance * scale; ch.h_align = 0; ch.v_align = 0; char_map[p_char] = ch; font->unlock(); return; } int mw = w + rect_margin * 2; int mh = h + rect_margin * 2; if (mw > 4096 || mh > 4096) { stbtt_FreeBitmap(cpbitmap, NULL); font->unlock(); ERR_FAIL_COND(mw > 4096); ERR_FAIL_COND(mh > 4096); } //find a texture to fit this... int tex_index = -1; int tex_x = 0; int tex_y = 0; for (int i = 0; i < textures.size(); i++) { CharTexture &ct = textures[i]; if (mw > ct.texture_size || mh > ct.texture_size) //too big for this texture continue; tex_y = 0x7FFFFFFF; tex_x = 0; for (int j = 0; j < ct.texture_size - mw; j++) { int max_y = 0; for (int k = j; k < j + mw; k++) { int y = ct.offsets[k]; if (y > max_y) max_y = y; } if (max_y < tex_y) { tex_y = max_y; tex_x = j; } } if (tex_y == 0x7FFFFFFF || tex_y + mh > ct.texture_size) continue; //fail, could not fit it here tex_index = i; break; } if (tex_index == -1) { //could not find texture to fit, create one tex_x = 0; tex_y = 0; int texsize = MAX(size * 8, 256); if (mw > texsize) texsize = mw; //special case, adapt to it? if (mh > texsize) texsize = mh; //special case, adapt to it? texsize = next_power_of_2(texsize); texsize = MIN(texsize, 4096); CharTexture tex; tex.texture_size = texsize; tex.imgdata.resize(texsize * texsize * 2); //grayscale alpha { //zero texture PoolVector::Write w = tex.imgdata.write(); ERR_FAIL_COND(texsize * texsize * 2 > tex.imgdata.size()); for (int i = 0; i < texsize * texsize * 2; i++) { w[i] = 0; } } tex.offsets.resize(texsize); for (int i = 0; i < texsize; i++) //zero offsets tex.offsets[i] = 0; textures.push_back(tex); tex_index = textures.size() - 1; } //fit character in char texture CharTexture &tex = textures[tex_index]; { PoolVector::Write wr = tex.imgdata.write(); for (int i = 0; i < h; i++) { for (int j = 0; j < w; j++) { int ofs = ((i + tex_y + rect_margin) * tex.texture_size + j + tex_x + rect_margin) * 2; ERR_FAIL_COND(ofs >= tex.imgdata.size()); wr[ofs + 0] = 255; //grayscale as 1 wr[ofs + 1] = cpbitmap[i * w + j]; //alpha as 0 } } } //blit to image and texture { Ref img = memnew(Image(tex.texture_size, tex.texture_size, 0, Image::FORMAT_LA8, tex.imgdata)); if (tex.texture.is_null()) { tex.texture.instance(); tex.texture->create_from_image(img, Texture::FLAG_FILTER); } else { tex.texture->set_data(img); //update } } // update height array for (int k = tex_x; k < tex_x + mw; k++) { tex.offsets[k] = tex_y + mh; } int advance; stbtt_GetCodepointHMetrics(&font->info, p_char, &advance, 0); Character chr; chr.h_align = xofs; chr.v_align = yofs + get_ascent(); chr.advance = advance * scale; chr.texture_idx = tex_index; chr.rect = Rect2(tex_x + rect_margin, tex_y + rect_margin, w, h); char_map[p_char] = chr; stbtt_FreeBitmap(cpbitmap, NULL); font->unlock(); } DynamicFontAtSize::DynamicFontAtSize() { rect_margin = 1; } DynamicFontAtSize::~DynamicFontAtSize() { ERR_FAIL_COND(!font.ptr()); font->size_cache.erase(size); } ///////////////////////// void DynamicFont::_bind_methods() { ClassDB::bind_method(D_METHOD("set_font_data", "data"), &DynamicFont::set_font_data); ClassDB::bind_method(D_METHOD("get_font_data"), &DynamicFont::get_font_data); ClassDB::bind_method(D_METHOD("set_size", "data"), &DynamicFont::set_size); ClassDB::bind_method(D_METHOD("get_size"), &DynamicFont::get_size); ADD_PROPERTY(PropertyInfo(Variant::INT, "font/size"), "set_size", "get_size"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "font/font", PROPERTY_HINT_RESOURCE_TYPE, "DynamicFontData"), "set_font_data", "get_font_data"); } void DynamicFont::set_font_data(const Ref &p_data) { data = p_data; data_at_size = data->_get_dynamic_font_at_size(size); } Ref DynamicFont::get_font_data() const { return data; } void DynamicFont::set_size(int p_size) { if (size == p_size) return; size = p_size; ERR_FAIL_COND(p_size < 1); if (!data.is_valid()) return; data_at_size = data->_get_dynamic_font_at_size(size); } int DynamicFont::get_size() const { return size; } float DynamicFont::get_height() const { if (!data_at_size.is_valid()) return 1; return data_at_size->get_height(); } float DynamicFont::get_ascent() const { if (!data_at_size.is_valid()) return 1; return data_at_size->get_ascent(); } float DynamicFont::get_descent() const { if (!data_at_size.is_valid()) return 1; return data_at_size->get_descent(); } Size2 DynamicFont::get_char_size(CharType p_char, CharType p_next) const { if (!data_at_size.is_valid()) return Size2(1, 1); return data_at_size->get_char_size(p_char, p_next); } bool DynamicFont::is_distance_field_hint() const { return false; } float DynamicFont::draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next, const Color &p_modulate, bool p_outline) const { if (!data_at_size.is_valid()) return 0; return data_at_size->draw_char(p_canvas_item, p_pos, p_char, p_next, p_modulate, p_outline); } DynamicFont::DynamicFont() { size = 16; } DynamicFont::~DynamicFont() { } ///////////////////////// RES ResourceFormatLoaderDynamicFont::load(const String &p_path, const String &p_original_path, Error *r_error) { if (r_error) *r_error = ERR_FILE_CANT_OPEN; FileAccess *f = FileAccess::open(p_path, FileAccess::READ); ERR_FAIL_COND_V_MSG(!f, RES(), "Cannot load font from file '" + p_path + "'."); PoolVector data; data.resize(f->get_len()); ERR_FAIL_COND_V(data.size() == 0, RES()); { PoolVector::Write w = data.write(); f->get_buffer(w.ptr(), data.size()); } Ref dfd; dfd.instance(); dfd->set_font_data(data); if (r_error) *r_error = OK; return dfd; } void ResourceFormatLoaderDynamicFont::get_recognized_extensions(List *p_extensions) const { p_extensions->push_back("ttf"); } bool ResourceFormatLoaderDynamicFont::handles_type(const String &p_type) const { return (p_type == "DynamicFontData"); } String ResourceFormatLoaderDynamicFont::get_resource_type(const String &p_path) const { String el = p_path.get_extension().to_lower(); if (el == "ttf") return "DynamicFontData"; return ""; } #endif