/*************************************************************************/ /* concave_polygon_shape_2d.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "concave_polygon_shape_2d.h" #include "servers/physics_2d_server.h" #include "servers/visual_server.h" void ConcavePolygonShape2D::set_segments(const DVector& p_segments) { Physics2DServer::get_singleton()->shape_set_data(get_rid(),p_segments); } DVector ConcavePolygonShape2D::get_segments() const { return Physics2DServer::get_singleton()->shape_get_data(get_rid()); } void ConcavePolygonShape2D::draw(const RID& p_to_rid,const Color& p_color) { DVector s = get_segments(); int len=s.size(); if (len==0 || (len%2)==1) return; DVector::Read r = s.read(); for(int i=0;icanvas_item_add_line(p_to_rid,r[i],r[i+1],p_color,2); } } Rect2 ConcavePolygonShape2D::get_rect() const { DVector s = get_segments(); int len=s.size(); if (len==0) return Rect2(); Rect2 rect; DVector::Read r = s.read(); for(int i=0;ishape_create(Physics2DServer::SHAPE_CONCAVE_POLYGON)) { }