/*************************************************************************/ /* bit_mask.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "bit_mask.h" #include "io/image_loader.h" void BitMap::create(const Size2 &p_size) { ERR_FAIL_COND(p_size.width < 1); ERR_FAIL_COND(p_size.height < 1); width = p_size.width; height = p_size.height; bitmask.resize(((width * height) / 8) + 1); zeromem(bitmask.ptr(), bitmask.size()); } void BitMap::create_from_image_alpha(const Image &p_image) { ERR_FAIL_COND(p_image.empty()); Image img = p_image; img.convert(Image::FORMAT_LA8); ERR_FAIL_COND(img.get_format() != Image::FORMAT_LA8); create(Size2(img.get_width(), img.get_height())); PoolVector::Read r = img.get_data().read(); uint8_t *w = bitmask.ptr(); for (int i = 0; i < width * height; i++) { int bbyte = i / 8; int bbit = i % 8; if (r[i * 2]) w[bbyte] |= (1 << bbit); } } void BitMap::set_bit_rect(const Rect2 &p_rect, bool p_value) { Rect2i current = Rect2i(0, 0, width, height).clip(p_rect); uint8_t *data = bitmask.ptr(); for (int i = current.pos.x; i < current.pos.x + current.size.x; i++) { for (int j = current.pos.y; j < current.pos.y + current.size.y; j++) { int ofs = width * j + i; int bbyte = ofs / 8; int bbit = ofs % 8; uint8_t b = data[bbyte]; if (p_value) b |= (1 << bbit); else b &= !(1 << bbit); data[bbyte] = b; } } } int BitMap::get_true_bit_count() const { int ds = bitmask.size(); const uint8_t *d = bitmask.ptr(); int c = 0; //fast, almot branchless version for (int i = 0; i < ds; i++) { c += (d[i] & (1 << 7)) >> 7; c += (d[i] & (1 << 6)) >> 6; c += (d[i] & (1 << 5)) >> 5; c += (d[i] & (1 << 4)) >> 4; c += (d[i] & (1 << 3)) >> 3; c += (d[i] & (1 << 2)) >> 2; c += d[i] & 1; } return c; } void BitMap::set_bit(const Point2 &p_pos, bool p_value) { int x = Math::fast_ftoi(p_pos.x); int y = Math::fast_ftoi(p_pos.y); ERR_FAIL_INDEX(x, width); ERR_FAIL_INDEX(y, height); int ofs = width * y + x; int bbyte = ofs / 8; int bbit = ofs % 8; uint8_t b = bitmask[bbyte]; if (p_value) b |= (1 << bbit); else b &= !(1 << bbit); bitmask[bbyte] = b; } bool BitMap::get_bit(const Point2 &p_pos) const { int x = Math::fast_ftoi(p_pos.x); int y = Math::fast_ftoi(p_pos.y); ERR_FAIL_INDEX_V(x, width, false); ERR_FAIL_INDEX_V(y, height, false); int ofs = width * y + x; int bbyte = ofs / 8; int bbit = ofs % 8; return (bitmask[bbyte] & (1 << bbit)) != 0; } Size2 BitMap::get_size() const { return Size2(width, height); } void BitMap::_set_data(const Dictionary &p_d) { ERR_FAIL_COND(!p_d.has("size")); ERR_FAIL_COND(!p_d.has("data")); create(p_d["size"]); bitmask = p_d["data"]; } Dictionary BitMap::_get_data() const { Dictionary d; d["size"] = get_size(); d["data"] = bitmask; return d; } void BitMap::_bind_methods() { ClassDB::bind_method(D_METHOD("create", "size"), &BitMap::create); ClassDB::bind_method(D_METHOD("create_from_image_alpha", "image"), &BitMap::create_from_image_alpha); ClassDB::bind_method(D_METHOD("set_bit", "pos", "bit"), &BitMap::set_bit); ClassDB::bind_method(D_METHOD("get_bit", "pos"), &BitMap::get_bit); ClassDB::bind_method(D_METHOD("set_bit_rect", "p_rect", "bit"), &BitMap::set_bit_rect); ClassDB::bind_method(D_METHOD("get_true_bit_count"), &BitMap::get_true_bit_count); ClassDB::bind_method(D_METHOD("get_size"), &BitMap::get_size); ClassDB::bind_method(D_METHOD("_set_data"), &BitMap::_set_data); ClassDB::bind_method(D_METHOD("_get_data"), &BitMap::_get_data); ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_data", "_get_data"); } BitMap::BitMap() { width = 0; height = 0; } //////////////////////////////////////