/*************************************************************************/ /* window.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "window.h" #include "core/config/project_settings.h" #include "core/debugger/engine_debugger.h" #include "core/input/shortcut.h" #include "core/string/translation.h" #include "core/variant/variant_parser.h" #include "scene/gui/control.h" #include "scene/scene_string_names.h" #include "scene/theme/theme_db.h" #include "scene/theme/theme_owner.h" void Window::set_title(const String &p_title) { title = p_title; if (embedder) { embedder->_sub_window_update(this); } else if (window_id != DisplayServer::INVALID_WINDOW_ID) { String tr_title = atr(p_title); #ifdef DEBUG_ENABLED if (window_id == DisplayServer::MAIN_WINDOW_ID) { // Append a suffix to the window title to denote that the project is running // from a debug build (including the editor). Since this results in lower performance, // this should be clearly presented to the user. tr_title = vformat("%s (DEBUG)", tr_title); } #endif DisplayServer::get_singleton()->window_set_title(tr_title, window_id); } } String Window::get_title() const { return title; } void Window::set_current_screen(int p_screen) { current_screen = p_screen; if (window_id == DisplayServer::INVALID_WINDOW_ID) { return; } DisplayServer::get_singleton()->window_set_current_screen(p_screen, window_id); } int Window::get_current_screen() const { if (window_id != DisplayServer::INVALID_WINDOW_ID) { current_screen = DisplayServer::get_singleton()->window_get_current_screen(window_id); } return current_screen; } void Window::set_position(const Point2i &p_position) { position = p_position; if (embedder) { embedder->_sub_window_update(this); } else if (window_id != DisplayServer::INVALID_WINDOW_ID) { DisplayServer::get_singleton()->window_set_position(p_position, window_id); } } Point2i Window::get_position() const { return position; } void Window::set_size(const Size2i &p_size) { size = p_size; _update_window_size(); } Size2i Window::get_size() const { return size; } void Window::reset_size() { set_size(Size2i()); } Size2i Window::get_real_size() const { if (window_id != DisplayServer::INVALID_WINDOW_ID) { return DisplayServer::get_singleton()->window_get_real_size(window_id); } return size; } void Window::set_max_size(const Size2i &p_max_size) { max_size = p_max_size; _update_window_size(); } Size2i Window::get_max_size() const { return max_size; } void Window::set_min_size(const Size2i &p_min_size) { min_size = p_min_size; _update_window_size(); } Size2i Window::get_min_size() const { return min_size; } void Window::set_mode(Mode p_mode) { mode = p_mode; if (embedder) { embedder->_sub_window_update(this); } else if (window_id != DisplayServer::INVALID_WINDOW_ID) { DisplayServer::get_singleton()->window_set_mode(DisplayServer::WindowMode(p_mode), window_id); } } Window::Mode Window::get_mode() const { if (window_id != DisplayServer::INVALID_WINDOW_ID) { mode = (Mode)DisplayServer::get_singleton()->window_get_mode(window_id); } return mode; } void Window::set_flag(Flags p_flag, bool p_enabled) { ERR_FAIL_INDEX(p_flag, FLAG_MAX); flags[p_flag] = p_enabled; if (embedder) { embedder->_sub_window_update(this); } else if (window_id != DisplayServer::INVALID_WINDOW_ID) { if (!is_in_edited_scene_root()) { DisplayServer::get_singleton()->window_set_flag(DisplayServer::WindowFlags(p_flag), p_enabled, window_id); } } } bool Window::get_flag(Flags p_flag) const { ERR_FAIL_INDEX_V(p_flag, FLAG_MAX, false); if (window_id != DisplayServer::INVALID_WINDOW_ID) { if (!is_in_edited_scene_root()) { flags[p_flag] = DisplayServer::get_singleton()->window_get_flag(DisplayServer::WindowFlags(p_flag), window_id); } } return flags[p_flag]; } bool Window::is_maximize_allowed() const { if (window_id != DisplayServer::INVALID_WINDOW_ID) { return DisplayServer::get_singleton()->window_is_maximize_allowed(window_id); } return true; } void Window::request_attention() { if (window_id != DisplayServer::INVALID_WINDOW_ID) { DisplayServer::get_singleton()->window_request_attention(window_id); } } void Window::move_to_foreground() { if (embedder) { embedder->_sub_window_grab_focus(this); } else if (window_id != DisplayServer::INVALID_WINDOW_ID) { DisplayServer::get_singleton()->window_move_to_foreground(window_id); } } bool Window::can_draw() const { if (!is_inside_tree()) { return false; } if (window_id != DisplayServer::INVALID_WINDOW_ID) { return DisplayServer::get_singleton()->window_can_draw(window_id); } return visible; } void Window::set_ime_active(bool p_active) { if (window_id != DisplayServer::INVALID_WINDOW_ID) { DisplayServer::get_singleton()->window_set_ime_active(p_active, window_id); } } void Window::set_ime_position(const Point2i &p_pos) { if (window_id != DisplayServer::INVALID_WINDOW_ID) { DisplayServer::get_singleton()->window_set_ime_position(p_pos, window_id); } } bool Window::is_embedded() const { ERR_FAIL_COND_V(!is_inside_tree(), false); return _get_embedder() != nullptr; } bool Window::is_in_edited_scene_root() const { #ifdef TOOLS_ENABLED return (Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root()->is_ancestor_of(this) || get_tree()->get_edited_scene_root() == this)); #else return false; #endif } void Window::_make_window() { ERR_FAIL_COND(window_id != DisplayServer::INVALID_WINDOW_ID); uint32_t f = 0; for (int i = 0; i < FLAG_MAX; i++) { if (flags[i]) { f |= (1 << i); } } DisplayServer::VSyncMode vsync_mode = DisplayServer::get_singleton()->window_get_vsync_mode(DisplayServer::MAIN_WINDOW_ID); window_id = DisplayServer::get_singleton()->create_sub_window(DisplayServer::WindowMode(mode), vsync_mode, f, Rect2i(position, size)); ERR_FAIL_COND(window_id == DisplayServer::INVALID_WINDOW_ID); DisplayServer::get_singleton()->window_set_current_screen(current_screen, window_id); DisplayServer::get_singleton()->window_set_max_size(Size2i(), window_id); DisplayServer::get_singleton()->window_set_min_size(Size2i(), window_id); String tr_title = atr(title); #ifdef DEBUG_ENABLED if (window_id == DisplayServer::MAIN_WINDOW_ID) { // Append a suffix to the window title to denote that the project is running // from a debug build (including the editor). Since this results in lower performance, // this should be clearly presented to the user. tr_title = vformat("%s (DEBUG)", tr_title); } #endif DisplayServer::get_singleton()->window_set_title(tr_title, window_id); DisplayServer::get_singleton()->window_attach_instance_id(get_instance_id(), window_id); if (is_in_edited_scene_root()) { DisplayServer::get_singleton()->window_set_exclusive(window_id, false); } else { DisplayServer::get_singleton()->window_set_exclusive(window_id, exclusive); } _update_window_size(); if (transient_parent && transient_parent->window_id != DisplayServer::INVALID_WINDOW_ID) { DisplayServer::get_singleton()->window_set_transient(window_id, transient_parent->window_id); } for (const Window *E : transient_children) { if (E->window_id != DisplayServer::INVALID_WINDOW_ID) { DisplayServer::get_singleton()->window_set_transient(E->window_id, transient_parent->window_id); } } _update_window_callbacks(); RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_VISIBLE); DisplayServer::get_singleton()->show_window(window_id); } void Window::_update_from_window() { ERR_FAIL_COND(window_id == DisplayServer::INVALID_WINDOW_ID); mode = (Mode)DisplayServer::get_singleton()->window_get_mode(window_id); for (int i = 0; i < FLAG_MAX; i++) { flags[i] = DisplayServer::get_singleton()->window_get_flag(DisplayServer::WindowFlags(i), window_id); } } void Window::_clear_window() { ERR_FAIL_COND(window_id == DisplayServer::INVALID_WINDOW_ID); if (transient_parent && transient_parent->window_id != DisplayServer::INVALID_WINDOW_ID) { DisplayServer::get_singleton()->window_set_transient(window_id, DisplayServer::INVALID_WINDOW_ID); } for (const Window *E : transient_children) { if (E->window_id != DisplayServer::INVALID_WINDOW_ID) { DisplayServer::get_singleton()->window_set_transient(E->window_id, DisplayServer::INVALID_WINDOW_ID); } } _update_from_window(); DisplayServer::get_singleton()->delete_sub_window(window_id); window_id = DisplayServer::INVALID_WINDOW_ID; // If closing window was focused and has a parent, return focus. if (focused && transient_parent) { transient_parent->grab_focus(); } _update_viewport_size(); RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED); } void Window::_rect_changed_callback(const Rect2i &p_callback) { //we must always accept this as the truth if (size == p_callback.size && position == p_callback.position) { return; } position = p_callback.position; if (size != p_callback.size) { size = p_callback.size; _update_viewport_size(); } } void Window::_propagate_window_notification(Node *p_node, int p_notification) { p_node->notification(p_notification); for (int i = 0; i < p_node->get_child_count(); i++) { Node *child = p_node->get_child(i); Window *window = Object::cast_to(child); if (window) { continue; } _propagate_window_notification(child, p_notification); } } void Window::_event_callback(DisplayServer::WindowEvent p_event) { switch (p_event) { case DisplayServer::WINDOW_EVENT_MOUSE_ENTER: { _propagate_window_notification(this, NOTIFICATION_WM_MOUSE_ENTER); emit_signal(SNAME("mouse_entered")); notification(NOTIFICATION_VP_MOUSE_ENTER); if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CURSOR_SHAPE)) { DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_ARROW); //restore cursor shape } } break; case DisplayServer::WINDOW_EVENT_MOUSE_EXIT: { notification(NOTIFICATION_VP_MOUSE_EXIT); _propagate_window_notification(this, NOTIFICATION_WM_MOUSE_EXIT); emit_signal(SNAME("mouse_exited")); } break; case DisplayServer::WINDOW_EVENT_FOCUS_IN: { focused = true; _propagate_window_notification(this, NOTIFICATION_WM_WINDOW_FOCUS_IN); emit_signal(SNAME("focus_entered")); } break; case DisplayServer::WINDOW_EVENT_FOCUS_OUT: { focused = false; _propagate_window_notification(this, NOTIFICATION_WM_WINDOW_FOCUS_OUT); emit_signal(SNAME("focus_exited")); } break; case DisplayServer::WINDOW_EVENT_CLOSE_REQUEST: { if (exclusive_child != nullptr) { break; //has an exclusive child, can't get events until child is closed } _propagate_window_notification(this, NOTIFICATION_WM_CLOSE_REQUEST); emit_signal(SNAME("close_requested")); } break; case DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST: { _propagate_window_notification(this, NOTIFICATION_WM_GO_BACK_REQUEST); emit_signal(SNAME("go_back_requested")); } break; case DisplayServer::WINDOW_EVENT_DPI_CHANGE: { _update_viewport_size(); _propagate_window_notification(this, NOTIFICATION_WM_DPI_CHANGE); emit_signal(SNAME("dpi_changed")); } break; case DisplayServer::WINDOW_EVENT_TITLEBAR_CHANGE: { emit_signal(SNAME("titlebar_changed")); } break; } } void Window::update_mouse_cursor_shape() { // The default shape is set in Viewport::_gui_input_event. To instantly // see the shape in the viewport we need to trigger a mouse motion event. Ref mm; Vector2 pos = get_mouse_position(); Transform2D xform = get_global_canvas_transform().affine_inverse(); mm.instantiate(); mm->set_position(pos); mm->set_global_position(xform.xform(pos)); push_input(mm); } void Window::show() { set_visible(true); } void Window::hide() { set_visible(false); } void Window::set_visible(bool p_visible) { if (visible == p_visible) { return; } visible = p_visible; if (!is_inside_tree()) { return; } if (updating_child_controls) { _update_child_controls(); } ERR_FAIL_COND_MSG(get_parent() == nullptr, "Can't change visibility of main window."); Viewport *embedder_vp = _get_embedder(); if (!embedder_vp) { if (!p_visible && window_id != DisplayServer::INVALID_WINDOW_ID) { _clear_window(); } if (p_visible && window_id == DisplayServer::INVALID_WINDOW_ID) { _make_window(); } } else { if (visible) { embedder = embedder_vp; embedder->_sub_window_register(this); RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_PARENT_VISIBLE); } else { embedder->_sub_window_remove(this); embedder = nullptr; RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED); } _update_window_size(); } if (!visible) { focused = false; } notification(NOTIFICATION_VISIBILITY_CHANGED); emit_signal(SceneStringNames::get_singleton()->visibility_changed); RS::get_singleton()->viewport_set_active(get_viewport_rid(), visible); //update transient exclusive if (transient_parent) { if (exclusive && visible) { if (!is_in_edited_scene_root()) { ERR_FAIL_COND_MSG(transient_parent->exclusive_child && transient_parent->exclusive_child != this, "Transient parent has another exclusive child."); transient_parent->exclusive_child = this; } } else { if (transient_parent->exclusive_child == this) { transient_parent->exclusive_child = nullptr; } } } } void Window::_clear_transient() { if (transient_parent) { if (transient_parent->window_id != DisplayServer::INVALID_WINDOW_ID && window_id != DisplayServer::INVALID_WINDOW_ID) { DisplayServer::get_singleton()->window_set_transient(window_id, DisplayServer::INVALID_WINDOW_ID); } transient_parent->transient_children.erase(this); if (transient_parent->exclusive_child == this) { transient_parent->exclusive_child = nullptr; } transient_parent = nullptr; } } void Window::_make_transient() { if (!get_parent()) { //main window, can't be transient return; } //find transient parent Viewport *vp = get_parent()->get_viewport(); Window *window = nullptr; while (vp) { window = Object::cast_to(vp); if (window) { break; } if (!vp->get_parent()) { break; } vp = vp->get_parent()->get_viewport(); } if (window) { transient_parent = window; window->transient_children.insert(this); if (is_inside_tree() && is_visible() && exclusive) { if (transient_parent->exclusive_child == nullptr) { if (!is_in_edited_scene_root()) { transient_parent->exclusive_child = this; } } else if (transient_parent->exclusive_child != this) { ERR_PRINT("Making child transient exclusive, but parent has another exclusive child"); } } } //see if we can make transient if (transient_parent->window_id != DisplayServer::INVALID_WINDOW_ID && window_id != DisplayServer::INVALID_WINDOW_ID) { DisplayServer::get_singleton()->window_set_transient(window_id, transient_parent->window_id); } } void Window::set_transient(bool p_transient) { if (transient == p_transient) { return; } transient = p_transient; if (!is_inside_tree()) { return; } if (transient) { _make_transient(); } else { _clear_transient(); } } bool Window::is_transient() const { return transient; } void Window::set_exclusive(bool p_exclusive) { if (exclusive == p_exclusive) { return; } exclusive = p_exclusive; if (!embedder && window_id != DisplayServer::INVALID_WINDOW_ID) { if (is_in_edited_scene_root()) { DisplayServer::get_singleton()->window_set_exclusive(window_id, false); } else { DisplayServer::get_singleton()->window_set_exclusive(window_id, exclusive); } } if (transient_parent) { if (p_exclusive && is_inside_tree() && is_visible()) { ERR_FAIL_COND_MSG(transient_parent->exclusive_child && transient_parent->exclusive_child != this, "Transient parent has another exclusive child."); if (!is_in_edited_scene_root()) { transient_parent->exclusive_child = this; } } else { if (transient_parent->exclusive_child == this) { transient_parent->exclusive_child = nullptr; } } } } bool Window::is_exclusive() const { return exclusive; } bool Window::is_visible() const { return visible; } void Window::_update_window_size() { // Force window to respect size limitations of rendering server RenderingServer *rendering_server = RenderingServer::get_singleton(); if (rendering_server) { Size2i max_window_size = rendering_server->get_maximum_viewport_size(); if (max_window_size != Size2i()) { size = size.min(max_window_size); min_size = min_size.min(max_window_size); max_size = max_size.min(max_window_size); } } Size2i size_limit; if (wrap_controls) { size_limit = get_contents_minimum_size(); } size_limit.x = MAX(size_limit.x, min_size.x); size_limit.y = MAX(size_limit.y, min_size.y); size.x = MAX(size_limit.x, size.x); size.y = MAX(size_limit.y, size.y); bool reset_min_first = false; bool max_size_valid = false; if ((max_size.x > 0 || max_size.y > 0) && (max_size.x >= min_size.x && max_size.y >= min_size.y)) { max_size_valid = true; if (size.x > max_size.x) { size.x = max_size.x; } if (size_limit.x > max_size.x) { size_limit.x = max_size.x; reset_min_first = true; } if (size.y > max_size.y) { size.y = max_size.y; } if (size_limit.y > max_size.y) { size_limit.y = max_size.y; reset_min_first = true; } } if (embedder) { size.x = MAX(size.x, 1); size.y = MAX(size.y, 1); embedder->_sub_window_update(this); } else if (window_id != DisplayServer::INVALID_WINDOW_ID) { if (reset_min_first && wrap_controls) { // Avoid an error if setting max_size to a value between min_size and the previous size_limit. DisplayServer::get_singleton()->window_set_min_size(Size2i(), window_id); } DisplayServer::get_singleton()->window_set_max_size(max_size_valid ? max_size : Size2i(), window_id); DisplayServer::get_singleton()->window_set_min_size(size_limit, window_id); DisplayServer::get_singleton()->window_set_size(size, window_id); } //update the viewport _update_viewport_size(); } void Window::_update_viewport_size() { //update the viewport part Size2i final_size; Size2i final_size_override; Rect2i attach_to_screen_rect(Point2i(), size); Transform2D stretch_transform_new; float font_oversampling = 1.0; if (content_scale_mode == CONTENT_SCALE_MODE_DISABLED || content_scale_size.x == 0 || content_scale_size.y == 0) { font_oversampling = content_scale_factor; final_size = size; final_size_override = Size2(size) / content_scale_factor; stretch_transform_new = Transform2D(); stretch_transform_new.scale(Size2(content_scale_factor, content_scale_factor)); } else { //actual screen video mode Size2 video_mode = size; Size2 desired_res = content_scale_size; Size2 viewport_size; Size2 screen_size; float viewport_aspect = desired_res.aspect(); float video_mode_aspect = video_mode.aspect(); if (content_scale_aspect == CONTENT_SCALE_ASPECT_IGNORE || Math::is_equal_approx(viewport_aspect, video_mode_aspect)) { //same aspect or ignore aspect viewport_size = desired_res; screen_size = video_mode; } else if (viewport_aspect < video_mode_aspect) { // screen ratio is smaller vertically if (content_scale_aspect == CONTENT_SCALE_ASPECT_KEEP_HEIGHT || content_scale_aspect == CONTENT_SCALE_ASPECT_EXPAND) { //will stretch horizontally viewport_size.x = desired_res.y * video_mode_aspect; viewport_size.y = desired_res.y; screen_size = video_mode; } else { //will need black bars viewport_size = desired_res; screen_size.x = video_mode.y * viewport_aspect; screen_size.y = video_mode.y; } } else { //screen ratio is smaller horizontally if (content_scale_aspect == CONTENT_SCALE_ASPECT_KEEP_WIDTH || content_scale_aspect == CONTENT_SCALE_ASPECT_EXPAND) { //will stretch horizontally viewport_size.x = desired_res.x; viewport_size.y = desired_res.x / video_mode_aspect; screen_size = video_mode; } else { //will need black bars viewport_size = desired_res; screen_size.x = video_mode.x; screen_size.y = video_mode.x / viewport_aspect; } } screen_size = screen_size.floor(); viewport_size = viewport_size.floor(); Size2 margin; Size2 offset; //black bars and margin if (content_scale_aspect != CONTENT_SCALE_ASPECT_EXPAND && screen_size.x < video_mode.x) { margin.x = Math::round((video_mode.x - screen_size.x) / 2.0); //RenderingServer::get_singleton()->black_bars_set_margins(margin.x, 0, margin.x, 0); offset.x = Math::round(margin.x * viewport_size.y / screen_size.y); } else if (content_scale_aspect != CONTENT_SCALE_ASPECT_EXPAND && screen_size.y < video_mode.y) { margin.y = Math::round((video_mode.y - screen_size.y) / 2.0); //RenderingServer::get_singleton()->black_bars_set_margins(0, margin.y, 0, margin.y); offset.y = Math::round(margin.y * viewport_size.x / screen_size.x); } else { //RenderingServer::get_singleton()->black_bars_set_margins(0, 0, 0, 0); } switch (content_scale_mode) { case CONTENT_SCALE_MODE_DISABLED: { // Already handled above //_update_font_oversampling(1.0); } break; case CONTENT_SCALE_MODE_CANVAS_ITEMS: { final_size = screen_size; final_size_override = viewport_size / content_scale_factor; attach_to_screen_rect = Rect2(margin, screen_size); font_oversampling = (screen_size.x / viewport_size.x) * content_scale_factor; Size2 scale = Vector2(screen_size) / Vector2(final_size_override); stretch_transform_new.scale(scale); } break; case CONTENT_SCALE_MODE_VIEWPORT: { final_size = (viewport_size / content_scale_factor).floor(); attach_to_screen_rect = Rect2(margin, screen_size); } break; } } bool allocate = is_inside_tree() && visible && (window_id != DisplayServer::INVALID_WINDOW_ID || embedder != nullptr); _set_size(final_size, final_size_override, attach_to_screen_rect, stretch_transform_new, allocate); if (window_id != DisplayServer::INVALID_WINDOW_ID) { RenderingServer::get_singleton()->viewport_attach_to_screen(get_viewport_rid(), attach_to_screen_rect, window_id); } else { RenderingServer::get_singleton()->viewport_attach_to_screen(get_viewport_rid(), Rect2i(), DisplayServer::INVALID_WINDOW_ID); } if (window_id == DisplayServer::MAIN_WINDOW_ID) { if (!use_font_oversampling) { font_oversampling = 1.0; } if (TS->font_get_global_oversampling() != font_oversampling) { TS->font_set_global_oversampling(font_oversampling); } } notification(NOTIFICATION_WM_SIZE_CHANGED); if (embedder) { embedder->_sub_window_update(this); } } void Window::_update_window_callbacks() { DisplayServer::get_singleton()->window_set_rect_changed_callback(callable_mp(this, &Window::_rect_changed_callback), window_id); DisplayServer::get_singleton()->window_set_window_event_callback(callable_mp(this, &Window::_event_callback), window_id); DisplayServer::get_singleton()->window_set_input_event_callback(callable_mp(this, &Window::_window_input), window_id); DisplayServer::get_singleton()->window_set_input_text_callback(callable_mp(this, &Window::_window_input_text), window_id); DisplayServer::get_singleton()->window_set_drop_files_callback(callable_mp(this, &Window::_window_drop_files), window_id); } Viewport *Window::_get_embedder() const { Viewport *vp = get_parent_viewport(); while (vp) { if (vp->is_embedding_subwindows()) { return vp; } if (vp->get_parent()) { vp = vp->get_parent()->get_viewport(); } else { vp = nullptr; } } return nullptr; } void Window::_notification(int p_what) { switch (p_what) { case NOTIFICATION_POSTINITIALIZE: { _invalidate_theme_cache(); _update_theme_item_cache(); } break; case NOTIFICATION_PARENTED: { theme_owner->assign_theme_on_parented(this); } break; case NOTIFICATION_UNPARENTED: { theme_owner->clear_theme_on_unparented(this); } break; case NOTIFICATION_ENTER_TREE: { bool embedded = false; { embedder = _get_embedder(); if (embedder) { embedded = true; if (!visible) { embedder = nullptr; // Not yet since not visible. } } } if (embedded) { // Create as embedded. if (embedder) { embedder->_sub_window_register(this); RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_PARENT_VISIBLE); _update_window_size(); } } else { if (!get_parent()) { // It's the root window! visible = true; // Always visible. window_id = DisplayServer::MAIN_WINDOW_ID; DisplayServer::get_singleton()->window_attach_instance_id(get_instance_id(), window_id); _update_from_window(); // Since this window already exists (created on start), we must update pos and size from it. { position = DisplayServer::get_singleton()->window_get_position(window_id); size = DisplayServer::get_singleton()->window_get_size(window_id); } _update_viewport_size(); // Then feed back to the viewport. _update_window_callbacks(); RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_VISIBLE); } else { // Create. if (visible) { _make_window(); } } } if (transient) { _make_transient(); } if (visible) { notification(NOTIFICATION_VISIBILITY_CHANGED); emit_signal(SceneStringNames::get_singleton()->visibility_changed); RS::get_singleton()->viewport_set_active(get_viewport_rid(), true); } notification(NOTIFICATION_THEME_CHANGED); } break; case NOTIFICATION_THEME_CHANGED: { emit_signal(SceneStringNames::get_singleton()->theme_changed); _invalidate_theme_cache(); _update_theme_item_cache(); } break; case NOTIFICATION_READY: { if (wrap_controls) { _update_child_controls(); } } break; case NOTIFICATION_TRANSLATION_CHANGED: { _invalidate_theme_cache(); _update_theme_item_cache(); if (embedder) { embedder->_sub_window_update(this); } else if (window_id != DisplayServer::INVALID_WINDOW_ID) { String tr_title = atr(title); #ifdef DEBUG_ENABLED if (window_id == DisplayServer::MAIN_WINDOW_ID) { // Append a suffix to the window title to denote that the project is running // from a debug build (including the editor). Since this results in lower performance, // this should be clearly presented to the user. tr_title = vformat("%s (DEBUG)", tr_title); } #endif DisplayServer::get_singleton()->window_set_title(tr_title, window_id); } child_controls_changed(); } break; case NOTIFICATION_EXIT_TREE: { if (transient) { _clear_transient(); } if (!is_embedded() && window_id != DisplayServer::INVALID_WINDOW_ID) { if (window_id == DisplayServer::MAIN_WINDOW_ID) { RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED); _update_window_callbacks(); } else { _clear_window(); } } else { if (embedder) { embedder->_sub_window_remove(this); embedder = nullptr; RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED); } _update_viewport_size(); //called by clear and make, which does not happen here } RS::get_singleton()->viewport_set_active(get_viewport_rid(), false); } break; } } void Window::set_content_scale_size(const Size2i &p_size) { ERR_FAIL_COND(p_size.x < 0); ERR_FAIL_COND(p_size.y < 0); content_scale_size = p_size; _update_viewport_size(); } Size2i Window::get_content_scale_size() const { return content_scale_size; } void Window::set_content_scale_mode(ContentScaleMode p_mode) { content_scale_mode = p_mode; _update_viewport_size(); } Window::ContentScaleMode Window::get_content_scale_mode() const { return content_scale_mode; } void Window::set_content_scale_aspect(ContentScaleAspect p_aspect) { content_scale_aspect = p_aspect; _update_viewport_size(); } Window::ContentScaleAspect Window::get_content_scale_aspect() const { return content_scale_aspect; } void Window::set_content_scale_factor(real_t p_factor) { ERR_FAIL_COND(p_factor <= 0); content_scale_factor = p_factor; _update_viewport_size(); } real_t Window::get_content_scale_factor() const { return content_scale_factor; } void Window::set_use_font_oversampling(bool p_oversampling) { if (is_inside_tree() && window_id != DisplayServer::MAIN_WINDOW_ID) { ERR_FAIL_MSG("Only the root window can set and use font oversampling."); } use_font_oversampling = p_oversampling; _update_viewport_size(); } bool Window::is_using_font_oversampling() const { return use_font_oversampling; } DisplayServer::WindowID Window::get_window_id() const { if (embedder) { return parent->get_window_id(); } return window_id; } void Window::set_wrap_controls(bool p_enable) { wrap_controls = p_enable; if (wrap_controls) { child_controls_changed(); } else { _update_window_size(); } } bool Window::is_wrapping_controls() const { return wrap_controls; } Size2 Window::_get_contents_minimum_size() const { Size2 max; for (int i = 0; i < get_child_count(); i++) { Control *c = Object::cast_to(get_child(i)); if (c) { Point2i pos = c->get_position(); Size2i min = c->get_combined_minimum_size(); max.x = MAX(pos.x + min.x, max.x); max.y = MAX(pos.y + min.y, max.y); } } return max; } void Window::_update_child_controls() { if (!updating_child_controls) { return; } _update_window_size(); updating_child_controls = false; } void Window::child_controls_changed() { if (!is_inside_tree() || !visible || updating_child_controls) { return; } updating_child_controls = true; call_deferred(SNAME("_update_child_controls")); } bool Window::_can_consume_input_events() const { return exclusive_child == nullptr; } void Window::_window_input(const Ref &p_ev) { if (EngineDebugger::is_active()) { // Quit from game window using the stop shortcut (F8 by default). // The custom shortcut is provided via environment variable when running from the editor. if (debugger_stop_shortcut.is_null()) { String shortcut_str = OS::get_singleton()->get_environment("__GODOT_EDITOR_STOP_SHORTCUT__"); if (!shortcut_str.is_empty()) { Variant shortcut_var; VariantParser::StreamString ss; ss.s = shortcut_str; String errs; int line; VariantParser::parse(&ss, shortcut_var, errs, line); debugger_stop_shortcut = shortcut_var; } if (debugger_stop_shortcut.is_null()) { // Define a default shortcut if it wasn't provided or is invalid. debugger_stop_shortcut.instantiate(); debugger_stop_shortcut->set_events({ (Variant)InputEventKey::create_reference(Key::F8) }); } } Ref k = p_ev; if (k.is_valid() && k->is_pressed() && !k->is_echo() && debugger_stop_shortcut->matches_event(k)) { EngineDebugger::get_singleton()->send_message("request_quit", Array()); } } if (exclusive_child != nullptr) { if (!is_embedding_subwindows()) { // Not embedding, no need for event. return; } } emit_signal(SceneStringNames::get_singleton()->window_input, p_ev); push_input(p_ev); if (!is_input_handled()) { push_unhandled_input(p_ev); } } void Window::_window_input_text(const String &p_text) { push_text_input(p_text); } void Window::_window_drop_files(const Vector &p_files) { emit_signal(SNAME("files_dropped"), p_files); } Viewport *Window::get_parent_viewport() const { if (get_parent()) { return get_parent()->get_viewport(); } else { return nullptr; } } Window *Window::get_parent_visible_window() const { Viewport *vp = get_parent_viewport(); Window *window = nullptr; while (vp) { window = Object::cast_to(vp); if (window && window->visible) { break; } if (!vp->get_parent()) { break; } vp = vp->get_parent()->get_viewport(); } return window; } void Window::popup_on_parent(const Rect2i &p_parent_rect) { ERR_FAIL_COND(!is_inside_tree()); ERR_FAIL_COND_MSG(window_id == DisplayServer::MAIN_WINDOW_ID, "Can't popup the main window."); if (!is_embedded()) { Window *window = get_parent_visible_window(); if (!window) { popup(p_parent_rect); } else { popup(Rect2i(window->get_position() + p_parent_rect.position, p_parent_rect.size)); } } else { popup(p_parent_rect); } } void Window::popup_centered_clamped(const Size2i &p_size, float p_fallback_ratio) { ERR_FAIL_COND(!is_inside_tree()); ERR_FAIL_COND_MSG(window_id == DisplayServer::MAIN_WINDOW_ID, "Can't popup the main window."); Rect2 parent_rect; if (is_embedded()) { parent_rect = _get_embedder()->get_visible_rect(); } else { DisplayServer::WindowID parent_id = get_parent_visible_window()->get_window_id(); int parent_screen = DisplayServer::get_singleton()->window_get_current_screen(parent_id); parent_rect.position = DisplayServer::get_singleton()->screen_get_position(parent_screen); parent_rect.size = DisplayServer::get_singleton()->screen_get_size(parent_screen); } Vector2i size_ratio = parent_rect.size * p_fallback_ratio; Rect2i popup_rect; popup_rect.size = Vector2i(MIN(size_ratio.x, p_size.x), MIN(size_ratio.y, p_size.y)); if (parent_rect != Rect2()) { popup_rect.position = parent_rect.position + (parent_rect.size - popup_rect.size) / 2; } popup(popup_rect); } void Window::popup_centered(const Size2i &p_minsize) { ERR_FAIL_COND(!is_inside_tree()); ERR_FAIL_COND_MSG(window_id == DisplayServer::MAIN_WINDOW_ID, "Can't popup the main window."); Rect2 parent_rect; if (is_embedded()) { parent_rect = _get_embedder()->get_visible_rect(); } else { DisplayServer::WindowID parent_id = get_parent_visible_window()->get_window_id(); int parent_screen = DisplayServer::get_singleton()->window_get_current_screen(parent_id); parent_rect.position = DisplayServer::get_singleton()->screen_get_position(parent_screen); parent_rect.size = DisplayServer::get_singleton()->screen_get_size(parent_screen); } Rect2i popup_rect; Size2 contents_minsize = _get_contents_minimum_size(); popup_rect.size.x = MAX(p_minsize.x, contents_minsize.x); popup_rect.size.y = MAX(p_minsize.y, contents_minsize.y); if (parent_rect != Rect2()) { popup_rect.position = parent_rect.position + (parent_rect.size - popup_rect.size) / 2; } popup(popup_rect); } void Window::popup_centered_ratio(float p_ratio) { ERR_FAIL_COND(!is_inside_tree()); ERR_FAIL_COND_MSG(window_id == DisplayServer::MAIN_WINDOW_ID, "Can't popup the main window."); ERR_FAIL_COND_MSG(p_ratio <= 0.0 || p_ratio > 1.0, "Ratio must be between 0.0 and 1.0!"); Rect2 parent_rect; if (is_embedded()) { parent_rect = _get_embedder()->get_visible_rect(); } else { DisplayServer::WindowID parent_id = get_parent_visible_window()->get_window_id(); int parent_screen = DisplayServer::get_singleton()->window_get_current_screen(parent_id); parent_rect.position = DisplayServer::get_singleton()->screen_get_position(parent_screen); parent_rect.size = DisplayServer::get_singleton()->screen_get_size(parent_screen); } Rect2i popup_rect; if (parent_rect != Rect2()) { popup_rect.size = parent_rect.size * p_ratio; popup_rect.position = parent_rect.position + (parent_rect.size - popup_rect.size) / 2; } popup(popup_rect); } void Window::popup(const Rect2i &p_screen_rect) { emit_signal(SNAME("about_to_popup")); if (!_get_embedder() && get_flag(FLAG_POPUP)) { // Send a focus-out notification when opening a Window Manager Popup. SceneTree *scene_tree = get_tree(); if (scene_tree) { scene_tree->notify_group_flags(SceneTree::GROUP_CALL_DEFERRED, "_viewports", NOTIFICATION_WM_WINDOW_FOCUS_OUT); } } // Update window size to calculate the actual window size based on contents minimum size and minimum size. _update_window_size(); if (p_screen_rect != Rect2i()) { set_position(p_screen_rect.position); set_size(p_screen_rect.size); } Rect2i adjust = _popup_adjust_rect(); if (adjust != Rect2i()) { set_position(adjust.position); set_size(adjust.size); } int scr = DisplayServer::get_singleton()->get_screen_count(); for (int i = 0; i < scr; i++) { Rect2i r = DisplayServer::get_singleton()->screen_get_usable_rect(i); if (r.has_point(position)) { current_screen = i; break; } } set_transient(true); set_visible(true); Rect2i parent_rect; if (is_embedded()) { parent_rect = _get_embedder()->get_visible_rect(); } else { int screen_id = DisplayServer::get_singleton()->window_get_current_screen(get_window_id()); parent_rect = DisplayServer::get_singleton()->screen_get_usable_rect(screen_id); } if (parent_rect != Rect2i() && !parent_rect.intersects(Rect2i(position, size))) { ERR_PRINT(vformat("Window %d spawned at invalid position: %s.", get_window_id(), position)); set_position((parent_rect.size - size) / 2); } _post_popup(); notification(NOTIFICATION_POST_POPUP); } Size2 Window::get_contents_minimum_size() const { return _get_contents_minimum_size(); } void Window::grab_focus() { if (embedder) { embedder->_sub_window_grab_focus(this); } else if (window_id != DisplayServer::INVALID_WINDOW_ID) { DisplayServer::get_singleton()->window_move_to_foreground(window_id); } } bool Window::has_focus() const { return focused; } Rect2i Window::get_usable_parent_rect() const { ERR_FAIL_COND_V(!is_inside_tree(), Rect2()); Rect2i parent_rect; if (is_embedded()) { parent_rect = _get_embedder()->get_visible_rect(); } else { const Window *w = is_visible() ? this : get_parent_visible_window(); //find a parent that can contain us ERR_FAIL_COND_V(!w, Rect2()); parent_rect = DisplayServer::get_singleton()->screen_get_usable_rect(DisplayServer::get_singleton()->window_get_current_screen(w->get_window_id())); } return parent_rect; } void Window::add_child_notify(Node *p_child) { if (is_inside_tree() && wrap_controls) { child_controls_changed(); } } void Window::remove_child_notify(Node *p_child) { if (is_inside_tree() && wrap_controls) { child_controls_changed(); } } void Window::set_theme_owner_node(Node *p_node) { theme_owner->set_owner_node(p_node); } Node *Window::get_theme_owner_node() const { return theme_owner->get_owner_node(); } bool Window::has_theme_owner_node() const { return theme_owner->has_owner_node(); } void Window::set_theme(const Ref &p_theme) { if (theme == p_theme) { return; } if (theme.is_valid()) { theme->disconnect("changed", callable_mp(this, &Window::_theme_changed)); } theme = p_theme; if (theme.is_valid()) { theme_owner->propagate_theme_changed(this, this, is_inside_tree(), true); theme->connect("changed", callable_mp(this, &Window::_theme_changed), CONNECT_DEFERRED); return; } Control *parent_c = Object::cast_to(get_parent()); if (parent_c && parent_c->has_theme_owner_node()) { theme_owner->propagate_theme_changed(this, parent_c->get_theme_owner_node(), is_inside_tree(), true); return; } Window *parent_w = cast_to(get_parent()); if (parent_w && parent_w->has_theme_owner_node()) { theme_owner->propagate_theme_changed(this, parent_w->get_theme_owner_node(), is_inside_tree(), true); return; } theme_owner->propagate_theme_changed(this, nullptr, is_inside_tree(), true); } Ref Window::get_theme() const { return theme; } void Window::_theme_changed() { if (is_inside_tree()) { theme_owner->propagate_theme_changed(this, this, true, false); } } void Window::_invalidate_theme_cache() { theme_icon_cache.clear(); theme_style_cache.clear(); theme_font_cache.clear(); theme_font_size_cache.clear(); theme_color_cache.clear(); theme_constant_cache.clear(); } void Window::_update_theme_item_cache() { } void Window::set_theme_type_variation(const StringName &p_theme_type) { theme_type_variation = p_theme_type; if (is_inside_tree()) { notification(NOTIFICATION_THEME_CHANGED); } } StringName Window::get_theme_type_variation() const { return theme_type_variation; } Ref Window::get_theme_icon(const StringName &p_name, const StringName &p_theme_type) const { if (theme_icon_cache.has(p_theme_type) && theme_icon_cache[p_theme_type].has(p_name)) { return theme_icon_cache[p_theme_type][p_name]; } List theme_types; theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types); Ref icon = theme_owner->get_theme_item_in_types(Theme::DATA_TYPE_ICON, p_name, theme_types); theme_icon_cache[p_theme_type][p_name] = icon; return icon; } Ref Window::get_theme_stylebox(const StringName &p_name, const StringName &p_theme_type) const { if (theme_style_cache.has(p_theme_type) && theme_style_cache[p_theme_type].has(p_name)) { return theme_style_cache[p_theme_type][p_name]; } List theme_types; theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types); Ref style = theme_owner->get_theme_item_in_types(Theme::DATA_TYPE_STYLEBOX, p_name, theme_types); theme_style_cache[p_theme_type][p_name] = style; return style; } Ref Window::get_theme_font(const StringName &p_name, const StringName &p_theme_type) const { if (theme_font_cache.has(p_theme_type) && theme_font_cache[p_theme_type].has(p_name)) { return theme_font_cache[p_theme_type][p_name]; } List theme_types; theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types); Ref font = theme_owner->get_theme_item_in_types(Theme::DATA_TYPE_FONT, p_name, theme_types); theme_font_cache[p_theme_type][p_name] = font; return font; } int Window::get_theme_font_size(const StringName &p_name, const StringName &p_theme_type) const { if (theme_font_size_cache.has(p_theme_type) && theme_font_size_cache[p_theme_type].has(p_name)) { return theme_font_size_cache[p_theme_type][p_name]; } List theme_types; theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types); int font_size = theme_owner->get_theme_item_in_types(Theme::DATA_TYPE_FONT_SIZE, p_name, theme_types); theme_font_size_cache[p_theme_type][p_name] = font_size; return font_size; } Color Window::get_theme_color(const StringName &p_name, const StringName &p_theme_type) const { if (theme_color_cache.has(p_theme_type) && theme_color_cache[p_theme_type].has(p_name)) { return theme_color_cache[p_theme_type][p_name]; } List theme_types; theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types); Color color = theme_owner->get_theme_item_in_types(Theme::DATA_TYPE_COLOR, p_name, theme_types); theme_color_cache[p_theme_type][p_name] = color; return color; } int Window::get_theme_constant(const StringName &p_name, const StringName &p_theme_type) const { if (theme_constant_cache.has(p_theme_type) && theme_constant_cache[p_theme_type].has(p_name)) { return theme_constant_cache[p_theme_type][p_name]; } List theme_types; theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types); int constant = theme_owner->get_theme_item_in_types(Theme::DATA_TYPE_CONSTANT, p_name, theme_types); theme_constant_cache[p_theme_type][p_name] = constant; return constant; } bool Window::has_theme_icon(const StringName &p_name, const StringName &p_theme_type) const { List theme_types; theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types); return theme_owner->has_theme_item_in_types(Theme::DATA_TYPE_ICON, p_name, theme_types); } bool Window::has_theme_stylebox(const StringName &p_name, const StringName &p_theme_type) const { List theme_types; theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types); return theme_owner->has_theme_item_in_types(Theme::DATA_TYPE_STYLEBOX, p_name, theme_types); } bool Window::has_theme_font(const StringName &p_name, const StringName &p_theme_type) const { List theme_types; theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types); return theme_owner->has_theme_item_in_types(Theme::DATA_TYPE_FONT, p_name, theme_types); } bool Window::has_theme_font_size(const StringName &p_name, const StringName &p_theme_type) const { List theme_types; theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types); return theme_owner->has_theme_item_in_types(Theme::DATA_TYPE_FONT_SIZE, p_name, theme_types); } bool Window::has_theme_color(const StringName &p_name, const StringName &p_theme_type) const { List theme_types; theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types); return theme_owner->has_theme_item_in_types(Theme::DATA_TYPE_COLOR, p_name, theme_types); } bool Window::has_theme_constant(const StringName &p_name, const StringName &p_theme_type) const { List theme_types; theme_owner->get_theme_type_dependencies(this, p_theme_type, &theme_types); return theme_owner->has_theme_item_in_types(Theme::DATA_TYPE_CONSTANT, p_name, theme_types); } float Window::get_theme_default_base_scale() const { return theme_owner->get_theme_default_base_scale(); } Ref Window::get_theme_default_font() const { return theme_owner->get_theme_default_font(); } int Window::get_theme_default_font_size() const { return theme_owner->get_theme_default_font_size(); } Rect2i Window::get_parent_rect() const { ERR_FAIL_COND_V(!is_inside_tree(), Rect2i()); if (is_embedded()) { //viewport Node *n = get_parent(); ERR_FAIL_COND_V(!n, Rect2i()); Viewport *p = n->get_viewport(); ERR_FAIL_COND_V(!p, Rect2i()); return p->get_visible_rect(); } else { int x = get_position().x; int closest_dist = 0x7FFFFFFF; Rect2i closest_rect; for (int i = 0; i < DisplayServer::get_singleton()->get_screen_count(); i++) { Rect2i s(DisplayServer::get_singleton()->screen_get_position(i), DisplayServer::get_singleton()->screen_get_size(i)); int d; if (x >= s.position.x && x < s.size.x) { //contained closest_rect = s; break; } else if (x < s.position.x) { d = s.position.x - x; } else { d = x - (s.position.x + s.size.x); } if (d < closest_dist) { closest_dist = d; closest_rect = s; } } return closest_rect; } } void Window::set_clamp_to_embedder(bool p_enable) { clamp_to_embedder = p_enable; } bool Window::is_clamped_to_embedder() const { return clamp_to_embedder; } void Window::set_layout_direction(Window::LayoutDirection p_direction) { ERR_FAIL_INDEX((int)p_direction, 4); layout_dir = p_direction; propagate_notification(Control::NOTIFICATION_LAYOUT_DIRECTION_CHANGED); } Window::LayoutDirection Window::get_layout_direction() const { return layout_dir; } bool Window::is_layout_rtl() const { if (layout_dir == LAYOUT_DIRECTION_INHERITED) { Window *parent_w = Object::cast_to(get_parent()); if (parent_w) { return parent_w->is_layout_rtl(); } else { if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) { return true; } String locale = TranslationServer::get_singleton()->get_tool_locale(); return TS->is_locale_right_to_left(locale); } } else if (layout_dir == LAYOUT_DIRECTION_LOCALE) { if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) { return true; } String locale = TranslationServer::get_singleton()->get_tool_locale(); return TS->is_locale_right_to_left(locale); } else { return (layout_dir == LAYOUT_DIRECTION_RTL); } } void Window::set_auto_translate(bool p_enable) { if (p_enable == auto_translate) { return; } auto_translate = p_enable; notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED); } bool Window::is_auto_translating() const { return auto_translate; } void Window::_validate_property(PropertyInfo &p_property) const { if (p_property.name == "theme_type_variation") { List names; // Only the default theme and the project theme are used for the list of options. // This is an imposed limitation to simplify the logic needed to leverage those options. ThemeDB::get_singleton()->get_default_theme()->get_type_variation_list(get_class_name(), &names); if (ThemeDB::get_singleton()->get_project_theme().is_valid()) { ThemeDB::get_singleton()->get_project_theme()->get_type_variation_list(get_class_name(), &names); } names.sort_custom(); Vector unique_names; String hint_string; for (const StringName &E : names) { // Skip duplicate values. if (unique_names.has(E)) { continue; } hint_string += String(E) + ","; unique_names.append(E); } p_property.hint_string = hint_string; } } Transform2D Window::get_screen_transform() const { Transform2D embedder_transform = Transform2D(); if (_get_embedder()) { embedder_transform.translate_local(get_position()); embedder_transform = _get_embedder()->get_screen_transform() * embedder_transform; } return embedder_transform * Viewport::get_screen_transform(); } void Window::_bind_methods() { ClassDB::bind_method(D_METHOD("set_title", "title"), &Window::set_title); ClassDB::bind_method(D_METHOD("get_title"), &Window::get_title); ClassDB::bind_method(D_METHOD("set_current_screen", "index"), &Window::set_current_screen); ClassDB::bind_method(D_METHOD("get_current_screen"), &Window::get_current_screen); ClassDB::bind_method(D_METHOD("set_position", "position"), &Window::set_position); ClassDB::bind_method(D_METHOD("get_position"), &Window::get_position); ClassDB::bind_method(D_METHOD("set_size", "size"), &Window::set_size); ClassDB::bind_method(D_METHOD("get_size"), &Window::get_size); ClassDB::bind_method(D_METHOD("reset_size"), &Window::reset_size); ClassDB::bind_method(D_METHOD("get_real_size"), &Window::get_real_size); ClassDB::bind_method(D_METHOD("set_max_size", "max_size"), &Window::set_max_size); ClassDB::bind_method(D_METHOD("get_max_size"), &Window::get_max_size); ClassDB::bind_method(D_METHOD("set_min_size", "min_size"), &Window::set_min_size); ClassDB::bind_method(D_METHOD("get_min_size"), &Window::get_min_size); ClassDB::bind_method(D_METHOD("set_mode", "mode"), &Window::set_mode); ClassDB::bind_method(D_METHOD("get_mode"), &Window::get_mode); ClassDB::bind_method(D_METHOD("set_flag", "flag", "enabled"), &Window::set_flag); ClassDB::bind_method(D_METHOD("get_flag", "flag"), &Window::get_flag); ClassDB::bind_method(D_METHOD("is_maximize_allowed"), &Window::is_maximize_allowed); ClassDB::bind_method(D_METHOD("request_attention"), &Window::request_attention); ClassDB::bind_method(D_METHOD("move_to_foreground"), &Window::move_to_foreground); ClassDB::bind_method(D_METHOD("set_visible", "visible"), &Window::set_visible); ClassDB::bind_method(D_METHOD("is_visible"), &Window::is_visible); ClassDB::bind_method(D_METHOD("hide"), &Window::hide); ClassDB::bind_method(D_METHOD("show"), &Window::show); ClassDB::bind_method(D_METHOD("set_transient", "transient"), &Window::set_transient); ClassDB::bind_method(D_METHOD("is_transient"), &Window::is_transient); ClassDB::bind_method(D_METHOD("set_exclusive", "exclusive"), &Window::set_exclusive); ClassDB::bind_method(D_METHOD("is_exclusive"), &Window::is_exclusive); ClassDB::bind_method(D_METHOD("can_draw"), &Window::can_draw); ClassDB::bind_method(D_METHOD("has_focus"), &Window::has_focus); ClassDB::bind_method(D_METHOD("grab_focus"), &Window::grab_focus); ClassDB::bind_method(D_METHOD("set_ime_active", "active"), &Window::set_ime_active); ClassDB::bind_method(D_METHOD("set_ime_position", "position"), &Window::set_ime_position); ClassDB::bind_method(D_METHOD("is_embedded"), &Window::is_embedded); ClassDB::bind_method(D_METHOD("get_contents_minimum_size"), &Window::get_contents_minimum_size); ClassDB::bind_method(D_METHOD("set_content_scale_size", "size"), &Window::set_content_scale_size); ClassDB::bind_method(D_METHOD("get_content_scale_size"), &Window::get_content_scale_size); ClassDB::bind_method(D_METHOD("set_content_scale_mode", "mode"), &Window::set_content_scale_mode); ClassDB::bind_method(D_METHOD("get_content_scale_mode"), &Window::get_content_scale_mode); ClassDB::bind_method(D_METHOD("set_content_scale_aspect", "aspect"), &Window::set_content_scale_aspect); ClassDB::bind_method(D_METHOD("get_content_scale_aspect"), &Window::get_content_scale_aspect); ClassDB::bind_method(D_METHOD("set_content_scale_factor", "factor"), &Window::set_content_scale_factor); ClassDB::bind_method(D_METHOD("get_content_scale_factor"), &Window::get_content_scale_factor); ClassDB::bind_method(D_METHOD("set_use_font_oversampling", "enable"), &Window::set_use_font_oversampling); ClassDB::bind_method(D_METHOD("is_using_font_oversampling"), &Window::is_using_font_oversampling); ClassDB::bind_method(D_METHOD("set_wrap_controls", "enable"), &Window::set_wrap_controls); ClassDB::bind_method(D_METHOD("is_wrapping_controls"), &Window::is_wrapping_controls); ClassDB::bind_method(D_METHOD("child_controls_changed"), &Window::child_controls_changed); ClassDB::bind_method(D_METHOD("_update_child_controls"), &Window::_update_child_controls); ClassDB::bind_method(D_METHOD("set_theme", "theme"), &Window::set_theme); ClassDB::bind_method(D_METHOD("get_theme"), &Window::get_theme); ClassDB::bind_method(D_METHOD("set_theme_type_variation", "theme_type"), &Window::set_theme_type_variation); ClassDB::bind_method(D_METHOD("get_theme_type_variation"), &Window::get_theme_type_variation); ClassDB::bind_method(D_METHOD("get_theme_icon", "name", "theme_type"), &Window::get_theme_icon, DEFVAL("")); ClassDB::bind_method(D_METHOD("get_theme_stylebox", "name", "theme_type"), &Window::get_theme_stylebox, DEFVAL("")); ClassDB::bind_method(D_METHOD("get_theme_font", "name", "theme_type"), &Window::get_theme_font, DEFVAL("")); ClassDB::bind_method(D_METHOD("get_theme_font_size", "name", "theme_type"), &Window::get_theme_font_size, DEFVAL("")); ClassDB::bind_method(D_METHOD("get_theme_color", "name", "theme_type"), &Window::get_theme_color, DEFVAL("")); ClassDB::bind_method(D_METHOD("get_theme_constant", "name", "theme_type"), &Window::get_theme_constant, DEFVAL("")); ClassDB::bind_method(D_METHOD("has_theme_icon", "name", "theme_type"), &Window::has_theme_icon, DEFVAL("")); ClassDB::bind_method(D_METHOD("has_theme_stylebox", "name", "theme_type"), &Window::has_theme_stylebox, DEFVAL("")); ClassDB::bind_method(D_METHOD("has_theme_font", "name", "theme_type"), &Window::has_theme_font, DEFVAL("")); ClassDB::bind_method(D_METHOD("has_theme_font_size", "name", "theme_type"), &Window::has_theme_font_size, DEFVAL("")); ClassDB::bind_method(D_METHOD("has_theme_color", "name", "theme_type"), &Window::has_theme_color, DEFVAL("")); ClassDB::bind_method(D_METHOD("has_theme_constant", "name", "theme_type"), &Window::has_theme_constant, DEFVAL("")); ClassDB::bind_method(D_METHOD("get_theme_default_base_scale"), &Window::get_theme_default_base_scale); ClassDB::bind_method(D_METHOD("get_theme_default_font"), &Window::get_theme_default_font); ClassDB::bind_method(D_METHOD("get_theme_default_font_size"), &Window::get_theme_default_font_size); ClassDB::bind_method(D_METHOD("set_layout_direction", "direction"), &Window::set_layout_direction); ClassDB::bind_method(D_METHOD("get_layout_direction"), &Window::get_layout_direction); ClassDB::bind_method(D_METHOD("is_layout_rtl"), &Window::is_layout_rtl); ClassDB::bind_method(D_METHOD("set_auto_translate", "enable"), &Window::set_auto_translate); ClassDB::bind_method(D_METHOD("is_auto_translating"), &Window::is_auto_translating); ClassDB::bind_method(D_METHOD("popup", "rect"), &Window::popup, DEFVAL(Rect2i())); ClassDB::bind_method(D_METHOD("popup_on_parent", "parent_rect"), &Window::popup_on_parent); ClassDB::bind_method(D_METHOD("popup_centered_ratio", "ratio"), &Window::popup_centered_ratio, DEFVAL(0.8)); ClassDB::bind_method(D_METHOD("popup_centered", "minsize"), &Window::popup_centered, DEFVAL(Size2i())); ClassDB::bind_method(D_METHOD("popup_centered_clamped", "minsize", "fallback_ratio"), &Window::popup_centered_clamped, DEFVAL(Size2i()), DEFVAL(0.75)); ADD_PROPERTY(PropertyInfo(Variant::STRING, "title"), "set_title", "get_title"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "position", PROPERTY_HINT_NONE, "suffix:px"), "set_position", "get_position"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size", PROPERTY_HINT_NONE, "suffix:px"), "set_size", "get_size"); ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Windowed,Minimized,Maximized,Fullscreen"), "set_mode", "get_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "current_screen"), "set_current_screen", "get_current_screen"); ADD_GROUP("Flags", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "wrap_controls"), "set_wrap_controls", "is_wrapping_controls"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transient"), "set_transient", "is_transient"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exclusive"), "set_exclusive", "is_exclusive"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "unresizable"), "set_flag", "get_flag", FLAG_RESIZE_DISABLED); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "borderless"), "set_flag", "get_flag", FLAG_BORDERLESS); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "always_on_top"), "set_flag", "get_flag", FLAG_ALWAYS_ON_TOP); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "transparent"), "set_flag", "get_flag", FLAG_TRANSPARENT); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "unfocusable"), "set_flag", "get_flag", FLAG_NO_FOCUS); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "popup_window"), "set_flag", "get_flag", FLAG_POPUP); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "extend_to_title"), "set_flag", "get_flag", FLAG_EXTEND_TO_TITLE); ADD_GROUP("Limits", ""); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "min_size", PROPERTY_HINT_NONE, "suffix:px"), "set_min_size", "get_min_size"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "max_size", PROPERTY_HINT_NONE, "suffix:px"), "set_max_size", "get_max_size"); ADD_GROUP("Content Scale", "content_scale_"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "content_scale_size"), "set_content_scale_size", "get_content_scale_size"); ADD_PROPERTY(PropertyInfo(Variant::INT, "content_scale_mode", PROPERTY_HINT_ENUM, "Disabled,Canvas Items,Viewport"), "set_content_scale_mode", "get_content_scale_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "content_scale_aspect", PROPERTY_HINT_ENUM, "Ignore,Keep,Keep Width,Keep Height,Expand"), "set_content_scale_aspect", "get_content_scale_aspect"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "content_scale_factor"), "set_content_scale_factor", "get_content_scale_factor"); ADD_GROUP("Theme", "theme_"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "Theme"), "set_theme", "get_theme"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "theme_type_variation", PROPERTY_HINT_ENUM_SUGGESTION), "set_theme_type_variation", "get_theme_type_variation"); ADD_GROUP("Auto Translate", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_translate"), "set_auto_translate", "is_auto_translating"); ADD_SIGNAL(MethodInfo("window_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); ADD_SIGNAL(MethodInfo("files_dropped", PropertyInfo(Variant::PACKED_STRING_ARRAY, "files"))); ADD_SIGNAL(MethodInfo("mouse_entered")); ADD_SIGNAL(MethodInfo("mouse_exited")); ADD_SIGNAL(MethodInfo("focus_entered")); ADD_SIGNAL(MethodInfo("focus_exited")); ADD_SIGNAL(MethodInfo("close_requested")); ADD_SIGNAL(MethodInfo("go_back_requested")); ADD_SIGNAL(MethodInfo("visibility_changed")); ADD_SIGNAL(MethodInfo("about_to_popup")); ADD_SIGNAL(MethodInfo("theme_changed")); ADD_SIGNAL(MethodInfo("titlebar_changed")); BIND_CONSTANT(NOTIFICATION_VISIBILITY_CHANGED); BIND_CONSTANT(NOTIFICATION_THEME_CHANGED); BIND_ENUM_CONSTANT(MODE_WINDOWED); BIND_ENUM_CONSTANT(MODE_MINIMIZED); BIND_ENUM_CONSTANT(MODE_MAXIMIZED); BIND_ENUM_CONSTANT(MODE_FULLSCREEN); BIND_ENUM_CONSTANT(MODE_EXCLUSIVE_FULLSCREEN); BIND_ENUM_CONSTANT(FLAG_RESIZE_DISABLED); BIND_ENUM_CONSTANT(FLAG_BORDERLESS); BIND_ENUM_CONSTANT(FLAG_ALWAYS_ON_TOP); BIND_ENUM_CONSTANT(FLAG_TRANSPARENT); BIND_ENUM_CONSTANT(FLAG_NO_FOCUS); BIND_ENUM_CONSTANT(FLAG_POPUP); BIND_ENUM_CONSTANT(FLAG_EXTEND_TO_TITLE); BIND_ENUM_CONSTANT(FLAG_MAX); BIND_ENUM_CONSTANT(CONTENT_SCALE_MODE_DISABLED); BIND_ENUM_CONSTANT(CONTENT_SCALE_MODE_CANVAS_ITEMS); BIND_ENUM_CONSTANT(CONTENT_SCALE_MODE_VIEWPORT); BIND_ENUM_CONSTANT(CONTENT_SCALE_ASPECT_IGNORE); BIND_ENUM_CONSTANT(CONTENT_SCALE_ASPECT_KEEP); BIND_ENUM_CONSTANT(CONTENT_SCALE_ASPECT_KEEP_WIDTH); BIND_ENUM_CONSTANT(CONTENT_SCALE_ASPECT_KEEP_HEIGHT); BIND_ENUM_CONSTANT(CONTENT_SCALE_ASPECT_EXPAND); BIND_ENUM_CONSTANT(LAYOUT_DIRECTION_INHERITED); BIND_ENUM_CONSTANT(LAYOUT_DIRECTION_LOCALE); BIND_ENUM_CONSTANT(LAYOUT_DIRECTION_LTR); BIND_ENUM_CONSTANT(LAYOUT_DIRECTION_RTL); } Window::Window() { RenderingServer *rendering_server = RenderingServer::get_singleton(); if (rendering_server) { max_size = rendering_server->get_maximum_viewport_size(); } theme_owner = memnew(ThemeOwner); RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED); } Window::~Window() { memdelete(theme_owner); }