/*************************************************************************/
/*  shortcut.h                                                           */
/*************************************************************************/
/*                       This file is part of:                           */
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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#ifndef SHORTCUT_H
#define SHORTCUT_H

#include "core/input/input_event.h"
#include "core/io/resource.h"

class Shortcut : public Resource {
	GDCLASS(Shortcut, Resource);

	Ref<InputEvent> shortcut;

protected:
	static void _bind_methods();

public:
	void set_shortcut(const Ref<InputEvent> &p_shortcut);
	Ref<InputEvent> get_shortcut() const;
	bool is_shortcut(const Ref<InputEvent> &p_event) const;
	bool is_valid() const;

	String get_as_text() const;

	Shortcut();
};

#endif // SHORTCUT_H