/*************************************************************************/ /* range.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef RANGE_H #define RANGE_H #include "scene/gui/control.h" class Range : public Control { GDCLASS(Range, Control); struct Shared { double val = 0.0; double min = 0.0; double max = 100.0; double step = 1.0; double page = 0.0; bool exp_ratio = false; bool allow_greater = false; bool allow_lesser = false; RBSet owners; void emit_value_changed(); void emit_changed(const char *p_what = ""); }; Shared *shared = nullptr; void _ref_shared(Shared *p_shared); void _unref_shared(); void _share(Node *p_range); void _value_changed_notify(); void _changed_notify(const char *p_what = ""); void _validate_values(); protected: virtual void _value_changed(double p_value); static void _bind_methods(); bool _rounded_values = false; GDVIRTUAL1(_value_changed, double) public: void set_value(double p_val); void set_min(double p_min); void set_max(double p_max); void set_step(double p_step); void set_page(double p_page); void set_as_ratio(double p_value); double get_value() const; double get_min() const; double get_max() const; double get_step() const; double get_page() const; double get_as_ratio() const; void set_use_rounded_values(bool p_enable); bool is_using_rounded_values() const; void set_exp_ratio(bool p_enable); bool is_ratio_exp() const; void set_allow_greater(bool p_allow); bool is_greater_allowed() const; void set_allow_lesser(bool p_allow); bool is_lesser_allowed() const; void share(Range *p_range); void unshare(); TypedArray get_configuration_warnings() const override; Range(); ~Range(); }; #endif