/*************************************************************************/ /* popup.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "popup.h" #include "os/keyboard.h" void Popup::_gui_input(Ref p_event) { } void Popup::_notification(int p_what) { if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { if (popped_up && !is_visible_in_tree()) { popped_up = false; notification(NOTIFICATION_POPUP_HIDE); emit_signal("popup_hide"); } update_configuration_warning(); } if (p_what == NOTIFICATION_ENTER_TREE) { //small helper to make editing of these easier in editor #ifdef TOOLS_ENABLED if (get_tree()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) { set_as_toplevel(false); } #endif } } void Popup::_fix_size() { #if 0 Point2 pos = get_position(); Size2 size = get_size(); Point2 window_size = window==this ? get_parent_area_size() :window->get_size(); #else Point2 pos = get_global_position(); Size2 size = get_size(); Point2 window_size = get_viewport_rect().size; #endif if (pos.x + size.width > window_size.width) pos.x = window_size.width - size.width; if (pos.x < 0) pos.x = 0; if (pos.y + size.height > window_size.height) pos.y = window_size.height - size.height; if (pos.y < 0) pos.y = 0; #if 0 if (pos!=get_pos()) set_position(pos); #else if (pos != get_position()) set_global_position(pos); #endif } void Popup::set_as_minsize() { Size2 total_minsize; for (int i = 0; i < get_child_count(); i++) { Control *c = get_child(i)->cast_to(); if (!c) continue; if (!c->is_visible()) continue; Size2 minsize = c->get_combined_minimum_size(); for (int j = 0; j < 2; j++) { Margin m_beg = Margin(0 + j); Margin m_end = Margin(2 + j); float margin_begin = c->get_margin(m_beg); float margin_end = c->get_margin(m_end); float anchor_begin = c->get_anchor(m_beg); float anchor_end = c->get_anchor(m_end); minsize[j] += margin_begin * (ANCHOR_END - anchor_begin) + margin_end * anchor_end; } total_minsize.width = MAX(total_minsize.width, minsize.width); total_minsize.height = MAX(total_minsize.height, minsize.height); } set_size(total_minsize); } void Popup::popup_centered_minsize(const Size2 &p_minsize) { Size2 total_minsize = p_minsize; for (int i = 0; i < get_child_count(); i++) { Control *c = get_child(i)->cast_to(); if (!c) continue; if (!c->is_visible()) continue; Size2 minsize = c->get_combined_minimum_size(); for (int j = 0; j < 2; j++) { Margin m_beg = Margin(0 + j); Margin m_end = Margin(2 + j); float margin_begin = c->get_margin(m_beg); float margin_end = c->get_margin(m_end); float anchor_begin = c->get_anchor(m_beg); float anchor_end = c->get_anchor(m_end); minsize[j] += margin_begin * (ANCHOR_END - anchor_begin) + margin_end * anchor_end; } total_minsize.width = MAX(total_minsize.width, minsize.width); total_minsize.height = MAX(total_minsize.height, minsize.height); } popup_centered(total_minsize); popped_up = true; } void Popup::popup_centered(const Size2 &p_size) { Point2 window_size = get_viewport_rect().size; emit_signal("about_to_show"); Rect2 rect; rect.size = p_size == Size2() ? get_size() : p_size; rect.position = ((window_size - rect.size) / 2.0).floor(); set_position(rect.position); set_size(rect.size); show_modal(exclusive); _fix_size(); Control *focusable = find_next_valid_focus(); if (focusable) focusable->grab_focus(); _post_popup(); notification(NOTIFICATION_POST_POPUP); popped_up = true; } void Popup::popup_centered_ratio(float p_screen_ratio) { emit_signal("about_to_show"); Rect2 rect; Point2 window_size = get_viewport_rect().size; rect.size = (window_size * p_screen_ratio).floor(); rect.position = ((window_size - rect.size) / 2.0).floor(); set_position(rect.position); set_size(rect.size); show_modal(exclusive); _fix_size(); Control *focusable = find_next_valid_focus(); if (focusable) focusable->grab_focus(); _post_popup(); notification(NOTIFICATION_POST_POPUP); popped_up = true; } void Popup::popup(const Rect2 &bounds) { emit_signal("about_to_show"); show_modal(exclusive); // Fit the popup into the optionally provided bounds. if (!bounds.has_no_area()) { set_position(bounds.position); set_size(bounds.size); } _fix_size(); Control *focusable = find_next_valid_focus(); if (focusable) focusable->grab_focus(); _post_popup(); notification(NOTIFICATION_POST_POPUP); popped_up = true; } void Popup::set_exclusive(bool p_exclusive) { exclusive = p_exclusive; } bool Popup::is_exclusive() const { return exclusive; } void Popup::_bind_methods() { ClassDB::bind_method(D_METHOD("popup_centered", "size"), &Popup::popup_centered, DEFVAL(Size2())); ClassDB::bind_method(D_METHOD("popup_centered_ratio", "ratio"), &Popup::popup_centered_ratio, DEFVAL(0.75)); ClassDB::bind_method(D_METHOD("popup_centered_minsize", "minsize"), &Popup::popup_centered_minsize, DEFVAL(Size2())); ClassDB::bind_method(D_METHOD("popup", "bounds"), &Popup::popup, DEFVAL(Rect2())); ClassDB::bind_method(D_METHOD("set_exclusive", "enable"), &Popup::set_exclusive); ClassDB::bind_method(D_METHOD("is_exclusive"), &Popup::is_exclusive); ADD_SIGNAL(MethodInfo("about_to_show")); ADD_SIGNAL(MethodInfo("popup_hide")); ADD_GROUP("Popup", "popup_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "popup_exclusive"), "set_exclusive", "is_exclusive"); BIND_CONSTANT(NOTIFICATION_POST_POPUP); BIND_CONSTANT(NOTIFICATION_POPUP_HIDE); } Popup::Popup() { set_as_toplevel(true); exclusive = false; popped_up = false; hide(); } String Popup::get_configuration_warning() const { if (is_visible_in_tree()) { return TTR("Popups will hide by default unless you call popup() or any of the popup*() functions. Making them visible for editing is fine though, but they will hide upon running."); } return String(); } Popup::~Popup() { } void PopupPanel::set_child_rect(Control *p_child) { ERR_FAIL_NULL(p_child); Ref p = get_stylebox("panel"); p_child->set_area_as_parent_rect(); for (int i = 0; i < 4; i++) { p_child->set_margin(Margin(i), p->get_margin(Margin(i))); } } void PopupPanel::_notification(int p_what) { if (p_what == NOTIFICATION_DRAW) { get_stylebox("panel")->draw(get_canvas_item(), Rect2(Point2(), get_size())); } } PopupPanel::PopupPanel() { }