/*************************************************************************/ /* nine_patch_rect.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "nine_patch_rect.h" #include "scene/scene_string_names.h" #include "servers/rendering_server.h" void NinePatchRect::_notification(int p_what) { if (p_what == NOTIFICATION_DRAW) { if (texture.is_null()) { return; } Rect2 rect = Rect2(Point2(), get_size()); Rect2 src_rect = region_rect; texture->get_rect_region(rect, src_rect, rect, src_rect); RID ci = get_canvas_item(); RS::get_singleton()->canvas_item_add_nine_patch(ci, rect, src_rect, texture->get_rid(), Vector2(margin[SIDE_LEFT], margin[SIDE_TOP]), Vector2(margin[SIDE_RIGHT], margin[SIDE_BOTTOM]), RS::NinePatchAxisMode(axis_h), RS::NinePatchAxisMode(axis_v), draw_center); } } Size2 NinePatchRect::get_minimum_size() const { return Size2(margin[SIDE_LEFT] + margin[SIDE_RIGHT], margin[SIDE_TOP] + margin[SIDE_BOTTOM]); } void NinePatchRect::_bind_methods() { ClassDB::bind_method(D_METHOD("set_texture", "texture"), &NinePatchRect::set_texture); ClassDB::bind_method(D_METHOD("get_texture"), &NinePatchRect::get_texture); ClassDB::bind_method(D_METHOD("set_patch_margin", "margin", "value"), &NinePatchRect::set_patch_margin); ClassDB::bind_method(D_METHOD("get_patch_margin", "margin"), &NinePatchRect::get_patch_margin); ClassDB::bind_method(D_METHOD("set_region_rect", "rect"), &NinePatchRect::set_region_rect); ClassDB::bind_method(D_METHOD("get_region_rect"), &NinePatchRect::get_region_rect); ClassDB::bind_method(D_METHOD("set_draw_center", "draw_center"), &NinePatchRect::set_draw_center); ClassDB::bind_method(D_METHOD("is_draw_center_enabled"), &NinePatchRect::is_draw_center_enabled); ClassDB::bind_method(D_METHOD("set_h_axis_stretch_mode", "mode"), &NinePatchRect::set_h_axis_stretch_mode); ClassDB::bind_method(D_METHOD("get_h_axis_stretch_mode"), &NinePatchRect::get_h_axis_stretch_mode); ClassDB::bind_method(D_METHOD("set_v_axis_stretch_mode", "mode"), &NinePatchRect::set_v_axis_stretch_mode); ClassDB::bind_method(D_METHOD("get_v_axis_stretch_mode"), &NinePatchRect::get_v_axis_stretch_mode); ADD_SIGNAL(MethodInfo("texture_changed")); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_center"), "set_draw_center", "is_draw_center_enabled"); ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region_rect"), "set_region_rect", "get_region_rect"); ADD_GROUP("Patch Margin", "patch_margin_"); ADD_PROPERTYI(PropertyInfo(Variant::INT, "patch_margin_left", PROPERTY_HINT_RANGE, "0,16384,1"), "set_patch_margin", "get_patch_margin", SIDE_LEFT); ADD_PROPERTYI(PropertyInfo(Variant::INT, "patch_margin_top", PROPERTY_HINT_RANGE, "0,16384,1"), "set_patch_margin", "get_patch_margin", SIDE_TOP); ADD_PROPERTYI(PropertyInfo(Variant::INT, "patch_margin_right", PROPERTY_HINT_RANGE, "0,16384,1"), "set_patch_margin", "get_patch_margin", SIDE_RIGHT); ADD_PROPERTYI(PropertyInfo(Variant::INT, "patch_margin_bottom", PROPERTY_HINT_RANGE, "0,16384,1"), "set_patch_margin", "get_patch_margin", SIDE_BOTTOM); ADD_GROUP("Axis Stretch", "axis_stretch_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_horizontal", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_h_axis_stretch_mode", "get_h_axis_stretch_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_vertical", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_v_axis_stretch_mode", "get_v_axis_stretch_mode"); BIND_ENUM_CONSTANT(AXIS_STRETCH_MODE_STRETCH); BIND_ENUM_CONSTANT(AXIS_STRETCH_MODE_TILE); BIND_ENUM_CONSTANT(AXIS_STRETCH_MODE_TILE_FIT); } void NinePatchRect::set_texture(const Ref &p_tex) { if (texture == p_tex) { return; } texture = p_tex; update(); /* if (texture.is_valid()) texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites */ update_minimum_size(); emit_signal(SceneStringNames::get_singleton()->texture_changed); } Ref NinePatchRect::get_texture() const { return texture; } void NinePatchRect::set_patch_margin(Side p_side, int p_size) { ERR_FAIL_INDEX((int)p_side, 4); margin[p_side] = p_size; update(); update_minimum_size(); } int NinePatchRect::get_patch_margin(Side p_side) const { ERR_FAIL_INDEX_V((int)p_side, 4, 0); return margin[p_side]; } void NinePatchRect::set_region_rect(const Rect2 &p_region_rect) { if (region_rect == p_region_rect) { return; } region_rect = p_region_rect; item_rect_changed(); } Rect2 NinePatchRect::get_region_rect() const { return region_rect; } void NinePatchRect::set_draw_center(bool p_enabled) { draw_center = p_enabled; update(); } bool NinePatchRect::is_draw_center_enabled() const { return draw_center; } void NinePatchRect::set_h_axis_stretch_mode(AxisStretchMode p_mode) { axis_h = p_mode; update(); } NinePatchRect::AxisStretchMode NinePatchRect::get_h_axis_stretch_mode() const { return axis_h; } void NinePatchRect::set_v_axis_stretch_mode(AxisStretchMode p_mode) { axis_v = p_mode; update(); } NinePatchRect::AxisStretchMode NinePatchRect::get_v_axis_stretch_mode() const { return axis_v; } NinePatchRect::NinePatchRect() { set_mouse_filter(MOUSE_FILTER_IGNORE); } NinePatchRect::~NinePatchRect() { }