/*************************************************************************/ /* menu_button.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "menu_button.h" #include "core/os/keyboard.h" #include "scene/main/window.h" void MenuButton::unhandled_key_input(const Ref &p_event) { ERR_FAIL_COND(p_event.is_null()); if (!_is_focus_owner_in_shorcut_context()) { return; } if (disable_shortcuts) { return; } if (p_event->is_pressed() && !p_event->is_echo() && (Object::cast_to(p_event.ptr()) || Object::cast_to(p_event.ptr()) || Object::cast_to(*p_event) || Object::cast_to(*p_event))) { if (!get_parent() || !is_visible_in_tree() || is_disabled()) { return; } if (popup->activate_item_by_event(p_event, false)) { accept_event(); } } } void MenuButton::_popup_visibility_changed(bool p_visible) { set_pressed(p_visible); if (!p_visible) { set_process_internal(false); return; } if (switch_on_hover) { Window *window = Object::cast_to(get_viewport()); if (window) { mouse_pos_adjusted = window->get_position(); if (window->is_embedded()) { Window *window_parent = Object::cast_to(window->get_parent()->get_viewport()); while (window_parent) { if (!window_parent->is_embedded()) { mouse_pos_adjusted += window_parent->get_position(); break; } window_parent = Object::cast_to(window_parent->get_parent()->get_viewport()); } } set_process_internal(true); } } } void MenuButton::pressed() { emit_signal(SNAME("about_to_popup")); Size2 size = get_size() * get_viewport()->get_canvas_transform().get_scale(); popup->set_size(Size2(size.width, 0)); Point2 gp = get_screen_position(); gp.y += size.y; if (is_layout_rtl()) { gp.x += size.width - popup->get_size().width; } popup->set_position(gp); popup->set_parent_rect(Rect2(Point2(gp - popup->get_position()), size)); // If not triggered by the mouse, start the popup with its first item selected. if (popup->get_item_count() > 0 && ((get_action_mode() == ActionMode::ACTION_MODE_BUTTON_PRESS && Input::get_singleton()->is_action_just_pressed("ui_accept")) || (get_action_mode() == ActionMode::ACTION_MODE_BUTTON_RELEASE && Input::get_singleton()->is_action_just_released("ui_accept")))) { popup->set_current_index(0); } popup->popup(); } void MenuButton::gui_input(const Ref &p_event) { BaseButton::gui_input(p_event); } PopupMenu *MenuButton::get_popup() const { return popup; } void MenuButton::set_switch_on_hover(bool p_enabled) { switch_on_hover = p_enabled; } bool MenuButton::is_switch_on_hover() { return switch_on_hover; } void MenuButton::set_item_count(int p_count) { ERR_FAIL_COND(p_count < 0); popup->set_item_count(p_count); notify_property_list_changed(); } int MenuButton::get_item_count() const { return popup->get_item_count(); } void MenuButton::_notification(int p_what) { switch (p_what) { case NOTIFICATION_VISIBILITY_CHANGED: { if (!is_visible_in_tree()) { popup->hide(); } } break; case NOTIFICATION_INTERNAL_PROCESS: { Vector2i mouse_pos = DisplayServer::get_singleton()->mouse_get_position() - mouse_pos_adjusted; MenuButton *menu_btn_other = Object::cast_to(get_viewport()->gui_find_control(mouse_pos)); if (menu_btn_other && menu_btn_other != this && menu_btn_other->is_switch_on_hover() && !menu_btn_other->is_disabled() && (get_parent()->is_ancestor_of(menu_btn_other) || menu_btn_other->get_parent()->is_ancestor_of(popup))) { popup->hide(); menu_btn_other->pressed(); } } break; } } bool MenuButton::_set(const StringName &p_name, const Variant &p_value) { Vector components = String(p_name).split("/", true, 2); if (components.size() >= 2 && components[0] == "popup") { bool valid; popup->set(String(p_name).trim_prefix("popup/"), p_value, &valid); return valid; } return false; } bool MenuButton::_get(const StringName &p_name, Variant &r_ret) const { Vector components = String(p_name).split("/", true, 2); if (components.size() >= 2 && components[0] == "popup") { bool valid; r_ret = popup->get(String(p_name).trim_prefix("popup/"), &valid); return valid; } return false; } void MenuButton::_get_property_list(List *p_list) const { for (int i = 0; i < popup->get_item_count(); i++) { p_list->push_back(PropertyInfo(Variant::STRING, vformat("popup/item_%d/text", i))); PropertyInfo pi = PropertyInfo(Variant::OBJECT, vformat("popup/item_%d/icon", i), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"); pi.usage &= ~(popup->get_item_icon(i).is_null() ? PROPERTY_USAGE_STORAGE : 0); p_list->push_back(pi); pi = PropertyInfo(Variant::INT, vformat("popup/item_%d/checkable", i), PROPERTY_HINT_ENUM, "No,As checkbox,As radio button"); pi.usage &= ~(!popup->is_item_checkable(i) ? PROPERTY_USAGE_STORAGE : 0); p_list->push_back(pi); pi = PropertyInfo(Variant::BOOL, vformat("popup/item_%d/checked", i)); pi.usage &= ~(!popup->is_item_checked(i) ? PROPERTY_USAGE_STORAGE : 0); p_list->push_back(pi); pi = PropertyInfo(Variant::INT, vformat("popup/item_%d/id", i), PROPERTY_HINT_RANGE, "0,10,1,or_greater"); p_list->push_back(pi); pi = PropertyInfo(Variant::BOOL, vformat("popup/item_%d/disabled", i)); pi.usage &= ~(!popup->is_item_disabled(i) ? PROPERTY_USAGE_STORAGE : 0); p_list->push_back(pi); pi = PropertyInfo(Variant::BOOL, vformat("popup/item_%d/separator", i)); pi.usage &= ~(!popup->is_item_separator(i) ? PROPERTY_USAGE_STORAGE : 0); p_list->push_back(pi); } } void MenuButton::_bind_methods() { ClassDB::bind_method(D_METHOD("get_popup"), &MenuButton::get_popup); ClassDB::bind_method(D_METHOD("set_switch_on_hover", "enable"), &MenuButton::set_switch_on_hover); ClassDB::bind_method(D_METHOD("is_switch_on_hover"), &MenuButton::is_switch_on_hover); ClassDB::bind_method(D_METHOD("set_disable_shortcuts", "disabled"), &MenuButton::set_disable_shortcuts); ClassDB::bind_method(D_METHOD("set_item_count", "count"), &MenuButton::set_item_count); ClassDB::bind_method(D_METHOD("get_item_count"), &MenuButton::get_item_count); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "switch_on_hover"), "set_switch_on_hover", "is_switch_on_hover"); ADD_ARRAY_COUNT("Items", "item_count", "set_item_count", "get_item_count", "popup/item_"); ADD_SIGNAL(MethodInfo("about_to_popup")); } void MenuButton::set_disable_shortcuts(bool p_disabled) { disable_shortcuts = p_disabled; } MenuButton::MenuButton() { set_flat(true); set_toggle_mode(true); set_disable_shortcuts(false); set_process_unhandled_key_input(true); set_focus_mode(FOCUS_NONE); set_action_mode(ACTION_MODE_BUTTON_PRESS); popup = memnew(PopupMenu); popup->hide(); add_child(popup, false, INTERNAL_MODE_FRONT); popup->connect("about_to_popup", callable_mp(this, &MenuButton::_popup_visibility_changed), varray(true)); popup->connect("popup_hide", callable_mp(this, &MenuButton::_popup_visibility_changed), varray(false)); } MenuButton::~MenuButton() { }