/*************************************************************************/ /* line_edit.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef LINE_EDIT_H #define LINE_EDIT_H #include "scene/gui/control.h" #include "scene/gui/popup_menu.h" class LineEdit : public Control { GDCLASS(LineEdit, Control); public: enum Align { ALIGN_LEFT, ALIGN_CENTER, ALIGN_RIGHT, ALIGN_FILL }; enum MenuItems { MENU_CUT, MENU_COPY, MENU_PASTE, MENU_CLEAR, MENU_SELECT_ALL, MENU_UNDO, MENU_REDO, MENU_MAX }; private: Align align; bool editable; bool pass; bool text_changed_dirty; String undo_text; String text; String placeholder; String placeholder_translated; String secret_character; float placeholder_alpha; String ime_text; Point2 ime_selection; bool selecting_enabled; bool context_menu_enabled; PopupMenu *menu; int cursor_pos; int scroll_offset; int max_length; // 0 for no maximum. int cached_width; int cached_placeholder_width; bool clear_button_enabled; bool shortcut_keys_enabled; bool virtual_keyboard_enabled = true; Ref right_icon; struct Selection { int begin; int end; int cursor_start; bool enabled; bool creating; bool doubleclick; bool drag_attempt; } selection; struct TextOperation { int cursor_pos; int scroll_offset; int cached_width; String text; }; List undo_stack; List::Element *undo_stack_pos; struct ClearButtonStatus { bool press_attempt; bool pressing_inside; } clear_button_status; bool _is_over_clear_button(const Point2 &p_pos) const; void _clear_undo_stack(); void _clear_redo(); void _create_undo_state(); void _generate_context_menu(); Timer *caret_blink_timer; void _text_changed(); void _emit_text_change(); bool expand_to_text_length; void update_cached_width(); void update_placeholder_width(); bool caret_blink_enabled; bool caret_force_displayed; bool draw_caret; bool window_has_focus; void shift_selection_check_pre(bool); void shift_selection_check_post(bool); void selection_fill_at_cursor(); void set_scroll_offset(int p_pos); int get_scroll_offset() const; void set_cursor_at_pixel_pos(int p_x); int get_cursor_pixel_pos(); void _reset_caret_blink_timer(); void _toggle_draw_caret(); void clear_internal(); void changed_internal(); void _editor_settings_changed(); void _gui_input(Ref p_event); void _notification(int p_what); protected: static void _bind_methods(); public: void set_align(Align p_align); Align get_align() const; virtual Variant get_drag_data(const Point2 &p_point) override; virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override; virtual void drop_data(const Point2 &p_point, const Variant &p_data) override; virtual CursorShape get_cursor_shape(const Point2 &p_pos) const override; void menu_option(int p_option); void set_context_menu_enabled(bool p_enable); bool is_context_menu_enabled(); PopupMenu *get_menu() const; void select(int p_from = 0, int p_to = -1); void select_all(); void selection_delete(); void deselect(); void delete_char(); void delete_text(int p_from_column, int p_to_column); void set_text(String p_text); String get_text() const; void set_placeholder(String p_text); String get_placeholder() const; void set_placeholder_alpha(float p_alpha); float get_placeholder_alpha() const; void set_cursor_position(int p_pos); int get_cursor_position() const; void set_max_length(int p_max_length); int get_max_length() const; void append_at_cursor(String p_text); void clear(); bool cursor_get_blink_enabled() const; void cursor_set_blink_enabled(const bool p_enabled); float cursor_get_blink_speed() const; void cursor_set_blink_speed(const float p_speed); bool cursor_get_force_displayed() const; void cursor_set_force_displayed(const bool p_enabled); void copy_text(); void cut_text(); void paste_text(); void undo(); void redo(); void set_editable(bool p_editable); bool is_editable() const; void set_secret(bool p_secret); bool is_secret() const; void set_secret_character(const String &p_string); String get_secret_character() const; virtual Size2 get_minimum_size() const override; void set_expand_to_text_length(bool p_enabled); bool get_expand_to_text_length() const; void set_clear_button_enabled(bool p_enabled); bool is_clear_button_enabled() const; void set_shortcut_keys_enabled(bool p_enabled); bool is_shortcut_keys_enabled() const; void set_virtual_keyboard_enabled(bool p_enable); bool is_virtual_keyboard_enabled() const; void set_selecting_enabled(bool p_enabled); bool is_selecting_enabled() const; void set_right_icon(const Ref &p_icon); Ref get_right_icon(); virtual bool is_text_field() const override; LineEdit(); ~LineEdit(); }; VARIANT_ENUM_CAST(LineEdit::Align); VARIANT_ENUM_CAST(LineEdit::MenuItems); #endif