/*************************************************************************/ /* line_edit.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef LINE_EDIT_H #define LINE_EDIT_H #include "scene/gui/control.h" #include "scene/gui/popup_menu.h" class LineEdit : public Control { GDCLASS(LineEdit, Control); public: enum Align { ALIGN_LEFT, ALIGN_CENTER, ALIGN_RIGHT, ALIGN_FILL }; enum MenuItems { MENU_CUT, MENU_COPY, MENU_PASTE, MENU_CLEAR, MENU_SELECT_ALL, MENU_UNDO, MENU_REDO, MENU_DIR_INHERITED, MENU_DIR_AUTO, MENU_DIR_LTR, MENU_DIR_RTL, MENU_DISPLAY_UCC, MENU_INSERT_LRM, MENU_INSERT_RLM, MENU_INSERT_LRE, MENU_INSERT_RLE, MENU_INSERT_LRO, MENU_INSERT_RLO, MENU_INSERT_PDF, MENU_INSERT_ALM, MENU_INSERT_LRI, MENU_INSERT_RLI, MENU_INSERT_FSI, MENU_INSERT_PDI, MENU_INSERT_ZWJ, MENU_INSERT_ZWNJ, MENU_INSERT_WJ, MENU_INSERT_SHY, MENU_MAX }; private: Align align = ALIGN_LEFT; bool editable = false; bool pass = false; bool text_changed_dirty = false; String undo_text; String text; String placeholder; String placeholder_translated; String secret_character = "*"; float placeholder_alpha = 0.6; String ime_text; Point2 ime_selection; RID text_rid; float full_width = 0.0; bool selecting_enabled = true; bool context_menu_enabled = true; PopupMenu *menu = nullptr; PopupMenu *menu_dir = nullptr; PopupMenu *menu_ctl = nullptr; bool caret_mid_grapheme_enabled = false; int caret_column = 0; int scroll_offset = 0; int max_length = 0; // 0 for no maximum. Dictionary opentype_features; String language; TextDirection text_direction = TEXT_DIRECTION_AUTO; TextDirection input_direction = TEXT_DIRECTION_LTR; Control::StructuredTextParser st_parser = STRUCTURED_TEXT_DEFAULT; Array st_args; bool draw_control_chars = false; bool expand_to_text_length = false; bool window_has_focus = true; bool clear_button_enabled = false; bool shortcut_keys_enabled = true; bool virtual_keyboard_enabled = true; Ref right_icon; struct Selection { int begin = 0; int end = 0; int start_column = 0; bool enabled = false; bool creating = false; bool double_click = false; bool drag_attempt = false; uint64_t last_dblclk = 0; } selection; struct TextOperation { int caret_column = 0; int scroll_offset = 0; int cached_width = 0; String text; }; List undo_stack; List::Element *undo_stack_pos = nullptr; struct ClearButtonStatus { bool press_attempt = false; bool pressing_inside = false; } clear_button_status; bool caret_blink_enabled = false; bool caret_force_displayed = false; bool draw_caret = true; Timer *caret_blink_timer = nullptr; bool _is_over_clear_button(const Point2 &p_pos) const; void _clear_undo_stack(); void _clear_redo(); void _create_undo_state(); int _get_menu_action_accelerator(const String &p_action); void _shape(); void _fit_to_width(); void _text_changed(); void _emit_text_change(); void shift_selection_check_pre(bool); void shift_selection_check_post(bool); void selection_fill_at_caret(); void set_scroll_offset(int p_pos); int get_scroll_offset() const; void set_caret_at_pixel_pos(int p_x); Vector2i get_caret_pixel_pos(); void _reset_caret_blink_timer(); void _toggle_draw_caret(); void clear_internal(); void changed_internal(); void _editor_settings_changed(); void _swap_current_input_direction(); void _move_caret_left(bool p_select, bool p_move_by_word = false); void _move_caret_right(bool p_select, bool p_move_by_word = false); void _move_caret_start(bool p_select); void _move_caret_end(bool p_select); void _backspace(bool p_word = false, bool p_all_to_left = false); void _delete(bool p_word = false, bool p_all_to_right = false); void _ensure_menu(); protected: void _notification(int p_what); static void _bind_methods(); void _gui_input(Ref p_event); bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List *p_list) const; void _validate_property(PropertyInfo &property) const override; public: void set_align(Align p_align); Align get_align() const; virtual Variant get_drag_data(const Point2 &p_point) override; virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override; virtual void drop_data(const Point2 &p_point, const Variant &p_data) override; virtual CursorShape get_cursor_shape(const Point2 &p_pos) const override; void menu_option(int p_option); void set_context_menu_enabled(bool p_enable); bool is_context_menu_enabled(); PopupMenu *get_menu() const; bool is_menu_visible() const; void select(int p_from = 0, int p_to = -1); void select_all(); void selection_delete(); void deselect(); void delete_char(); void delete_text(int p_from_column, int p_to_column); void set_text(String p_text); String get_text() const; void set_text_direction(TextDirection p_text_direction); TextDirection get_text_direction() const; void set_opentype_feature(const String &p_name, int p_value); int get_opentype_feature(const String &p_name) const; void clear_opentype_features(); void set_language(const String &p_language); String get_language() const; void set_draw_control_chars(bool p_draw_control_chars); bool get_draw_control_chars() const; void set_structured_text_bidi_override(Control::StructuredTextParser p_parser); Control::StructuredTextParser get_structured_text_bidi_override() const; void set_structured_text_bidi_override_options(Array p_args); Array get_structured_text_bidi_override_options() const; void set_placeholder(String p_text); String get_placeholder() const; void set_placeholder_alpha(float p_alpha); float get_placeholder_alpha() const; void set_caret_column(int p_column); int get_caret_column() const; void set_max_length(int p_max_length); int get_max_length() const; void insert_text_at_caret(String p_text); void clear(); void set_caret_mid_grapheme_enabled(const bool p_enabled); bool is_caret_mid_grapheme_enabled() const; bool is_caret_blink_enabled() const; void set_caret_blink_enabled(const bool p_enabled); float get_caret_blink_speed() const; void set_caret_blink_speed(const float p_speed); void set_caret_force_displayed(const bool p_enabled); bool is_caret_force_displayed() const; void copy_text(); void cut_text(); void paste_text(); bool has_undo() const; bool has_redo() const; void undo(); void redo(); void set_editable(bool p_editable); bool is_editable() const; void set_secret(bool p_secret); bool is_secret() const; void set_secret_character(const String &p_string); String get_secret_character() const; virtual Size2 get_minimum_size() const override; void set_expand_to_text_length_enabled(bool p_enabled); bool is_expand_to_text_length_enabled() const; void set_clear_button_enabled(bool p_enabled); bool is_clear_button_enabled() const; void set_shortcut_keys_enabled(bool p_enabled); bool is_shortcut_keys_enabled() const; void set_virtual_keyboard_enabled(bool p_enable); bool is_virtual_keyboard_enabled() const; void set_selecting_enabled(bool p_enabled); bool is_selecting_enabled() const; void set_right_icon(const Ref &p_icon); Ref get_right_icon(); virtual bool is_text_field() const override; void show_virtual_keyboard(); LineEdit(); ~LineEdit(); }; VARIANT_ENUM_CAST(LineEdit::Align); VARIANT_ENUM_CAST(LineEdit::MenuItems); #endif