/*************************************************************************/
/*  grid_container.h                                                     */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */
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#ifndef GRID_CONTAINER_H
#define GRID_CONTAINER_H

#include "scene/gui/container.h"

class GridContainer : public Container {

	GDCLASS(GridContainer, Container);

	int columns;

protected:
	void _notification(int p_what);
	static void _bind_methods();

public:
	void set_columns(int p_columns);
	int get_columns() const;
	virtual Size2 get_minimum_size() const;

	GridContainer();
};

#endif // GRID_CONTAINER_H