/*************************************************************************/
/*  center_container.h                                                   */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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#ifndef CENTER_CONTAINER_H
#define CENTER_CONTAINER_H

#include "scene/gui/container.h"

class CenterContainer : public Container {
	GDCLASS(CenterContainer, Container);

	bool use_top_left;

protected:
	void _notification(int p_what);
	static void _bind_methods();

public:
	void set_use_top_left(bool p_enable);
	bool is_using_top_left() const;

	virtual Size2 get_minimum_size() const override;

	CenterContainer();
};

#endif // CENTER_CONTAINER_H