/*************************************************************************/ /* button_array.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "button_array.h" bool ButtonArray::_set(const StringName& p_name, const Variant& p_value) { String n=String(p_name); if (n.begins_with("button/")) { String what = n.get_slicec('/',1); if (what=="count") { int new_size=p_value; if (new_size>0 && buttons.size()==0) { selected=0; } if (new_size < buttons.size()) { if (selected>=new_size) selected=new_size-1; } buttons.resize(new_size); _change_notify(); minimum_size_changed(); } else if (what=="align") { set_align(Align(p_value.operator int())); } else if (what=="selected") { set_selected(p_value); } else if (what == "min_button_size") { min_button_size = p_value; } else { int idx=what.to_int(); ERR_FAIL_INDEX_V(idx,buttons.size(),false); String f = n.get_slicec('/',2); if (f=="text") buttons[idx].text=p_value; else if (f=="tooltip") buttons[idx].tooltip=p_value; else if (f=="icon") buttons[idx].icon=p_value; else return false; } update(); return true; } return false; } bool ButtonArray::_get(const StringName& p_name,Variant &r_ret) const { String n=String(p_name); if (n.begins_with("button/")) { String what = n.get_slicec('/',1); if (what=="count") { r_ret=buttons.size(); } else if (what=="align") { r_ret=get_align(); } else if (what=="selected") { r_ret=get_selected(); } else if (what == "min_button_size"){ r_ret = min_button_size; } else { int idx=what.to_int(); ERR_FAIL_INDEX_V(idx,buttons.size(),false); String f = n.get_slicec('/',2); if (f=="text") r_ret=buttons[idx].text; else if (f=="tooltip") r_ret=buttons[idx].tooltip; else if (f=="icon") r_ret=buttons[idx].icon; else return false; } return true; } return false; } void ButtonArray::_get_property_list( List *p_list) const { p_list->push_back( PropertyInfo( Variant::INT, "button/count",PROPERTY_HINT_RANGE,"0,512,1")); p_list->push_back( PropertyInfo( Variant::INT, "button/min_button_size",PROPERTY_HINT_RANGE,"0,1024,1")); p_list->push_back( PropertyInfo( Variant::INT, "button/align",PROPERTY_HINT_ENUM,"Begin,Center,End,Fill,Expand")); for(int i=0;ipush_back( PropertyInfo( Variant::STRING, base+"text")); p_list->push_back( PropertyInfo( Variant::STRING, base+"tooltip")); p_list->push_back( PropertyInfo( Variant::OBJECT, base+"icon",PROPERTY_HINT_RESOURCE_TYPE,"Texture")); } if (buttons.size()>0) { p_list->push_back( PropertyInfo( Variant::INT, "button/selected",PROPERTY_HINT_RANGE,"0,"+itos(buttons.size()-1)+",1")); } } Size2 ButtonArray::get_minimum_size() const { Ref style_normal = get_stylebox("normal"); Ref style_selected = get_stylebox("selected"); Ref font_normal = get_font("font"); Ref font_selected = get_font("font_selected"); int icon_sep = get_constant("icon_separator"); int button_sep = get_constant("button_separator"); Size2 minsize; for(int i=0;i sb = i==selected ? style_selected : style_normal; Ref f = i==selected ? font_selected : font_normal; Size2 ms; ms = f->get_string_size(buttons[i].text); if (buttons[i].icon.is_valid()) { Size2 bs = buttons[i].icon->get_size(); ms.height = MAX(ms.height,bs.height); ms.width+=bs.width+icon_sep; } ms+=sb->get_minimum_size(); buttons[i]._ms_cache=ms[orientation]; minsize[orientation]+=ms[orientation]; if (i>0) minsize[orientation]+=button_sep; minsize[!orientation] = MAX(minsize[!orientation],ms[!orientation]); } return minsize; } void ButtonArray::_notification(int p_what) { switch(p_what) { case NOTIFICATION_MOUSE_EXIT:{ hover=-1; update(); }break; case NOTIFICATION_READY:{ MethodInfo mi; mi.name="mouse_sub_enter"; add_user_signal(mi); }break; case NOTIFICATION_DRAW: { Size2 size=get_size(); Size2 minsize=get_combined_minimum_size(); Ref style_normal = get_stylebox("normal"); Ref style_selected = get_stylebox("selected"); Ref style_focus = get_stylebox("focus"); Ref style_hover = get_stylebox("hover"); Ref font_normal = get_font("font"); Ref font_selected = get_font("font_selected"); int icon_sep = get_constant("icon_separator"); int button_sep = get_constant("button_separator"); Color color_normal = get_color("font_color"); Color color_selected = get_color("font_color_selected"); int sep=button_sep; int ofs=0; int expand=0; switch(align) { case ALIGN_BEGIN: { ofs=0; } break; case ALIGN_CENTER: { ofs=Math::floor((size[orientation] - minsize[orientation])/2); } break; case ALIGN_END: { ofs=Math::floor((size[orientation] - minsize[orientation])); } break; case ALIGN_FILL: { if (buttons.size()>1) sep+=Math::floor((size[orientation]- minsize[orientation])/(buttons.size()-1.0)); ofs=0; } break; case ALIGN_EXPAND_FILL: { ofs=0; expand=size[orientation] - minsize[orientation]; } break; } int op_size = orientation==VERTICAL ? size.width : size.height; for(int i=0;i0) { s+=expand/buttons.size(); } if(min_button_size != -1 && s < min_button_size){ s = min_button_size; } Rect2 r; r.pos[orientation]=ofs; r.pos[!orientation]=0; r.size[orientation]=s; r.size[!orientation]=op_size; Ref f; Color c; Point2 sbsize; Point2 sbofs; if (i==selected) { draw_style_box(style_selected,r); sbsize=style_selected->get_minimum_size(); sbofs=style_selected->get_offset(); f=font_selected; c=color_selected; if (has_focus()) draw_style_box(style_focus,r); } else { if (hover==i) draw_style_box(style_hover,r); else if (!flat) draw_style_box(style_normal,r); sbsize=style_normal->get_minimum_size(); sbofs=style_normal->get_offset(); f=font_normal; c=color_normal; } Size2 ssize = f->get_string_size(buttons[i].text); if (buttons[i].icon.is_valid()) { ssize.x+=buttons[i].icon->get_width(); } Point2 text_ofs=((r.size-ssize-sbsize)/2.0+Point2(0,f->get_ascent())).floor()+sbofs; if (buttons[i].icon.is_valid()) { draw_texture(buttons[i].icon,r.pos+Point2(text_ofs.x,Math::floor((r.size.height-buttons[i].icon->get_height())/2.0))); text_ofs.x+=buttons[i].icon->get_width()+icon_sep; } draw_string(f,text_ofs+r.pos,buttons[i].text,c); buttons[i]._pos_cache=ofs; buttons[i]._size_cache=s; ofs+=s; ofs+=sep; } } break; } } void ButtonArray::_gui_input(const InputEvent& p_event) { if ( ( (orientation==HORIZONTAL && p_event.is_action("ui_left") ) || (orientation==VERTICAL && p_event.is_action("ui_up") ) ) && p_event.is_pressed() && selected>0) { set_selected(selected-1); accept_event(); emit_signal("button_selected",selected); return; } if ( ( (orientation==HORIZONTAL && p_event.is_action("ui_right") ) || (orientation==VERTICAL && p_event.is_action("ui_down") ) ) && p_event.is_pressed() && selected<(buttons.size()-1)) { set_selected(selected+1); accept_event(); emit_signal("button_selected",selected); return; } if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index==BUTTON_LEFT) { int ofs = orientation==HORIZONTAL ? p_event.mouse_button.x: p_event.mouse_button.y; for(int i=0;i=buttons[i]._pos_cache && ofs=buttons[i]._pos_cache && ofs=buttons[i]._pos_cache && ofs& p_icon,const String& p_text,const String& p_tooltip) { Button button; button.text=p_text; button.icon=p_icon; button.tooltip=p_tooltip; buttons.push_back(button); if (selected==-1) selected=0; update(); } void ButtonArray::set_button_text(int p_button, const String& p_text) { ERR_FAIL_INDEX(p_button,buttons.size()); buttons[p_button].text=p_text; update(); minimum_size_changed(); } void ButtonArray::set_button_tooltip(int p_button, const String& p_text) { ERR_FAIL_INDEX(p_button,buttons.size()); buttons[p_button].tooltip=p_text; } void ButtonArray::set_button_icon(int p_button, const Ref& p_icon) { ERR_FAIL_INDEX(p_button,buttons.size()); buttons[p_button].icon=p_icon; update(); minimum_size_changed(); } String ButtonArray::get_button_text(int p_button) const { ERR_FAIL_INDEX_V(p_button,buttons.size(),""); return buttons[p_button].text; } String ButtonArray::get_button_tooltip(int p_button) const { ERR_FAIL_INDEX_V(p_button,buttons.size(),""); return buttons[p_button].tooltip; } Ref ButtonArray::get_button_icon(int p_button) const { ERR_FAIL_INDEX_V(p_button,buttons.size(),Ref()); return buttons[p_button].icon; } int ButtonArray::get_selected() const { return selected; } int ButtonArray::get_hovered() const { return hover; } void ButtonArray::set_selected(int p_selected) { ERR_FAIL_INDEX(p_selected,buttons.size()); selected=p_selected; update(); } void ButtonArray::erase_button(int p_button) { ERR_FAIL_INDEX(p_button,buttons.size()); buttons.remove(p_button); if (p_button>=selected) selected--; if (selected<0) selected=0; if (selected>=buttons.size()) selected=buttons.size()-1; update(); } void ButtonArray::clear(){ buttons.clear(); selected=-1; update(); } int ButtonArray::get_button_count() const { return buttons.size(); } void ButtonArray::get_translatable_strings(List *p_strings) const { for(int i=0;ipush_back(buttons[i].text); p_strings->push_back(buttons[i].tooltip); } } void ButtonArray::_bind_methods() { ClassDB::bind_method(D_METHOD("add_button","text","tooltip"),&ButtonArray::add_button,DEFVAL("")); ClassDB::bind_method(D_METHOD("add_icon_button","icon:Texture","text","tooltip"),&ButtonArray::add_icon_button,DEFVAL(""),DEFVAL("")); ClassDB::bind_method(D_METHOD("set_button_text","button_idx","text"),&ButtonArray::set_button_text); ClassDB::bind_method(D_METHOD("set_button_tooltip","button_idx","text"),&ButtonArray::set_button_tooltip); ClassDB::bind_method(D_METHOD("set_button_icon","button_idx","icon:Texture"),&ButtonArray::set_button_icon); ClassDB::bind_method(D_METHOD("get_button_text","button_idx"),&ButtonArray::get_button_text); ClassDB::bind_method(D_METHOD("get_button_tooltip","button_idx"),&ButtonArray::get_button_tooltip); ClassDB::bind_method(D_METHOD("get_button_icon:Texture","button_idx"),&ButtonArray::get_button_icon); ClassDB::bind_method(D_METHOD("get_button_count"),&ButtonArray::get_button_count); ClassDB::bind_method(D_METHOD("set_flat","enabled"),&ButtonArray::set_flat); ClassDB::bind_method(D_METHOD("is_flat"),&ButtonArray::is_flat); ClassDB::bind_method(D_METHOD("get_selected"),&ButtonArray::get_selected); ClassDB::bind_method(D_METHOD("get_hovered"),&ButtonArray::get_hovered); ClassDB::bind_method(D_METHOD("set_selected","button_idx"),&ButtonArray::set_selected); ClassDB::bind_method(D_METHOD("erase_button","button_idx"),&ButtonArray::erase_button); ClassDB::bind_method(D_METHOD("clear"),&ButtonArray::clear); ClassDB::bind_method(D_METHOD("_gui_input"),&ButtonArray::_gui_input); BIND_CONSTANT( ALIGN_BEGIN ); BIND_CONSTANT( ALIGN_CENTER ); BIND_CONSTANT( ALIGN_END ); BIND_CONSTANT( ALIGN_FILL ); BIND_CONSTANT( ALIGN_EXPAND_FILL ); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flat" ), "set_flat","is_flat") ; ADD_SIGNAL( MethodInfo("button_selected",PropertyInfo(Variant::INT,"button_idx"))); } ButtonArray::ButtonArray(Orientation p_orientation) { orientation=p_orientation; selected=-1; set_focus_mode(FOCUS_ALL); hover=-1; flat=false; min_button_size = -1; }