/*************************************************************************/ /* sound_room_params.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "sound_room_params.h" #include "scene/main/viewport.h" #ifndef _3D_DISABLED void SoundRoomParams::_update_sound_room() { if (!room.is_valid()) return; for(int i=0;iroom_set_param(room,SpatialSoundServer::RoomParam(i),params[i]); } SpatialSoundServer::get_singleton()->room_set_reverb(room,SpatialSoundServer::RoomReverb(reverb)); SpatialSoundServer::get_singleton()->room_set_force_params_to_all_sources(room,force_params_for_all_sources); } void SoundRoomParams::_notification(int p_what) { switch(p_what) { case NOTIFICATION_ENTER_TREE: { #if 0 Node *n=this; Room *room_instance=NULL; while(n) { room_instance=n->cast_to(); if (room_instance) { break; } if (n->cast_to()) break; n=n->get_parent(); } if (room_instance) { room=room_instance->get_sound_room(); } else { room=get_scene()->get_default_world()->get_sound_space(); } _update_sound_room(); #endif } break; case NOTIFICATION_EXIT_TREE: { room=RID(); } break; } } void SoundRoomParams::set_param(Params p_param, float p_value) { ERR_FAIL_INDEX(p_param,PARAM_MAX); params[p_param]=p_value; if (room.is_valid()) SpatialSoundServer::get_singleton()->room_set_param(room,SpatialSoundServer::RoomParam(p_param),p_value); } float SoundRoomParams::get_param(Params p_param) const { ERR_FAIL_INDEX_V(p_param,PARAM_MAX,0); return params[p_param]; } void SoundRoomParams::set_reverb_mode(Reverb p_mode) { ERR_FAIL_INDEX(p_mode,4); reverb=p_mode; if (room.is_valid()) SpatialSoundServer::get_singleton()->room_set_reverb(room,SpatialSoundServer::RoomReverb(p_mode)); } SoundRoomParams::Reverb SoundRoomParams::get_reverb_mode() const { return reverb; } void SoundRoomParams::set_force_params_to_all_sources(bool p_force) { force_params_for_all_sources=p_force; if (room.is_valid()) SpatialSoundServer::get_singleton()->room_set_force_params_to_all_sources(room,p_force); } bool SoundRoomParams::is_forcing_params_to_all_sources() { return force_params_for_all_sources; } void SoundRoomParams::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_param","param","value"),&SoundRoomParams::set_param ); ObjectTypeDB::bind_method(_MD("get_param","param"),&SoundRoomParams::get_param ); ObjectTypeDB::bind_method(_MD("set_reverb_mode","reverb_mode","value"),&SoundRoomParams::set_reverb_mode ); ObjectTypeDB::bind_method(_MD("get_reverb_mode","reverb_mode"),&SoundRoomParams::get_reverb_mode ); ObjectTypeDB::bind_method(_MD("set_force_params_to_all_sources","enabled"),&SoundRoomParams::set_force_params_to_all_sources ); ObjectTypeDB::bind_method(_MD("is_forcing_params_to_all_sources"),&SoundRoomParams::is_forcing_params_to_all_sources ); ADD_PROPERTY( PropertyInfo( Variant::INT, "reverb/mode", PROPERTY_HINT_ENUM, "Small,Medium,Large,Hall"), _SCS("set_reverb_mode"), _SCS("get_reverb_mode") ); ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/speed_of_scale", PROPERTY_HINT_RANGE, "0.01,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SPEED_OF_SOUND_SCALE); ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/doppler_factor",PROPERTY_HINT_RANGE, "0.01,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_DOPPLER_FACTOR ); ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/pitch_scale",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_PITCH_SCALE ); ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/volume_scale_db",PROPERTY_HINT_RANGE, "-80,24,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_VOLUME_SCALE_DB ); ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/reverb_send",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_REVERB_SEND ); ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/chorus_send",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_CHORUS_SEND ); ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_scale",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_SCALE ); ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_hf_cutoff",PROPERTY_HINT_RANGE, "30,16384,1"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_CUTOFF ); ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_hf_floor_db",PROPERTY_HINT_RANGE, "-80,24,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_FLOOR_DB ); ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_hf_ratio_exp",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_RATIO_EXP ); ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_reverb_scale",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_REVERB_SCALE ); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "force_to_all_sources"),_SCS("set_force_params_to_all_sources"),_SCS("is_forcing_params_to_all_sources") ); } SoundRoomParams::SoundRoomParams() { reverb=REVERB_HALL; params[PARAM_SPEED_OF_SOUND_SCALE]=1; params[PARAM_DOPPLER_FACTOR]=1.0; params[PARAM_PITCH_SCALE]=1.0; params[PARAM_VOLUME_SCALE_DB]=0; params[PARAM_REVERB_SEND]=0; params[PARAM_CHORUS_SEND]=0; params[PARAM_ATTENUATION_SCALE]=1.0; params[PARAM_ATTENUATION_HF_CUTOFF]=5000; params[PARAM_ATTENUATION_HF_FLOOR_DB]=-24.0; params[PARAM_ATTENUATION_HF_RATIO_EXP]=1.0; params[PARAM_ATTENUATION_REVERB_SCALE]=0.0; force_params_for_all_sources=false; } #endif