/*************************************************************************/
/*  vulkan_context_win.h                                                 */
/*************************************************************************/
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#ifndef VULKAN_DEVICE_WIN_H
#define VULKAN_DEVICE_WIN_H

#include "drivers/vulkan/vulkan_context.h"
#include <windows.h>

class VulkanContextWindows : public VulkanContext {
	virtual const char *_get_platform_surface_extension() const;

public:
	int window_create(DisplayServer::WindowID p_window_id, DisplayServer::VSyncMode p_vsync_mode, HWND p_window, HINSTANCE p_instance, int p_width, int p_height);

	VulkanContextWindows();
	~VulkanContextWindows();
};

#endif // VULKAN_DEVICE_WIN_H