/*************************************************************************/ /* packet_peer_udp_winsock.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef PACKET_PEER_UDP_WINSOCK_H #define PACKET_PEER_UDP_WINSOCK_H #include "io/packet_peer_udp.h" #include "ring_buffer.h" class PacketPeerUDPWinsock : public PacketPeerUDP { enum { PACKET_BUFFER_SIZE=65536 }; mutable RingBuffer rb; uint8_t recv_buffer[PACKET_BUFFER_SIZE]; mutable uint8_t packet_buffer[PACKET_BUFFER_SIZE]; mutable IP_Address packet_ip; mutable int packet_port; mutable int queue_count; int sockfd; IP_Address peer_addr; int peer_port; _FORCE_INLINE_ int _get_socket(IP_Address::AddrType p_type); static PacketPeerUDP* _create(); bool blocking; void _set_blocking(bool p_blocking); Error _poll(bool p_wait); public: virtual int get_available_packet_count() const; virtual Error get_packet(const uint8_t **r_buffer,int &r_buffer_size) const; virtual Error put_packet(const uint8_t *p_buffer,int p_buffer_size); virtual int get_max_packet_size() const; virtual Error listen(int p_port, IP_Address::AddrType p_address_type, int p_recv_buffer_size=65536); virtual void close(); virtual Error wait(); virtual bool is_listening() const; virtual IP_Address get_packet_address() const; virtual int get_packet_port() const; virtual void set_send_address(const IP_Address& p_address,int p_port); static void make_default(); PacketPeerUDPWinsock(); ~PacketPeerUDPWinsock(); }; #endif // PACKET_PEER_UDP_WINSOCK_H