#include "core/version.h" #ifndef _STR #define _STR(m_x) #m_x #define _MKSTR(m_x) _STR(m_x) #endif GODOT_ICON ICON platform/windows/godot_console.ico 1 VERSIONINFO FILEVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0 PRODUCTVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0 FILEOS 4 FILETYPE 1 BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904b0" BEGIN VALUE "CompanyName", "Godot Engine" VALUE "FileDescription", VERSION_NAME " (Console)" VALUE "FileVersion", VERSION_NUMBER VALUE "ProductName", VERSION_NAME " (Console)" VALUE "Licence", "MIT" VALUE "LegalCopyright", "Copyright (c) 2007-" _MKSTR(VERSION_YEAR) " Juan Linietsky, Ariel Manzur and contributors" VALUE "Info", "https://godotengine.org" VALUE "ProductVersion", VERSION_FULL_BUILD END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 END END