#!/usr/bin/env python Import("env") files = [ "#platform/windows/key_mapping_windows.cpp", "#platform/windows/windows_terminal_logger.cpp", "joypad_uwp.cpp", "context_egl_uwp.cpp", "app_uwp.cpp", "os_uwp.cpp", ] if "build_angle" in env and env["build_angle"]: cmd = env.AlwaysBuild(env.ANGLE("libANGLE.lib", None)) prog = env.add_program("#bin/godot", files) if "build_angle" in env and env["build_angle"]: env.Depends(prog, [cmd])