/*************************************************************************/ /* os_server.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "os_server.h" #include "core/string/print_string.h" #include "drivers/dummy/rasterizer_dummy.h" #include "drivers/dummy/texture_loader_dummy.h" #include "servers/rendering/rendering_server_default.h" #include "main/main.h" #include #include #include int OS_Server::get_video_driver_count() const { return 1; } const char *OS_Server::get_video_driver_name(int p_driver) const { return "Dummy"; } int OS_Server::get_current_video_driver() const { return video_driver_index; } void OS_Server::initialize_core() { crash_handler.initialize(); OS_Unix::initialize_core(); } Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { args = OS::get_singleton()->get_cmdline_args(); current_videomode = p_desired; main_loop = nullptr; RasterizerDummy::make_current(); video_driver_index = p_video_driver; // unused in server platform, but should still be initialized rendering_server = memnew(RenderingServerDefault); rendering_server->init(); AudioDriverManager::initialize(p_audio_driver); input = memnew(InputDefault); _ensure_user_data_dir(); resource_loader_dummy.instance(); ResourceLoader::add_resource_format_loader(resource_loader_dummy); return OK; } void OS_Server::finalize() { if (main_loop) memdelete(main_loop); main_loop = nullptr; rendering_server->finish(); memdelete(rendering_server); memdelete(input); ResourceLoader::remove_resource_format_loader(resource_loader_dummy); resource_loader_dummy.unref(); args.clear(); } void OS_Server::set_mouse_show(bool p_show) { } void OS_Server::set_mouse_grab(bool p_grab) { grab = p_grab; } bool OS_Server::is_mouse_grab_enabled() const { return grab; } int OS_Server::get_mouse_button_state() const { return 0; } Point2 OS_Server::get_mouse_position() const { return Point2(); } void OS_Server::set_window_title(const String &p_title) { } void OS_Server::set_video_mode(const VideoMode &p_video_mode, int p_screen) { } OS::VideoMode OS_Server::get_video_mode(int p_screen) const { return current_videomode; } Size2 OS_Server::get_window_size() const { return Vector2(current_videomode.width, current_videomode.height); } void OS_Server::get_fullscreen_mode_list(List *p_list, int p_screen) const { } MainLoop *OS_Server::get_main_loop() const { return main_loop; } void OS_Server::delete_main_loop() { if (main_loop) memdelete(main_loop); main_loop = nullptr; } void OS_Server::set_main_loop(MainLoop *p_main_loop) { main_loop = p_main_loop; input->set_main_loop(p_main_loop); } bool OS_Server::can_draw() const { return false; //can never draw }; String OS_Server::get_name() const { return "Server"; } void OS_Server::move_window_to_foreground() { } bool OS_Server::_check_internal_feature_support(const String &p_feature) { return p_feature == "pc"; } void OS_Server::run() { force_quit = false; if (!main_loop) return; main_loop->init(); while (!force_quit) { if (Main::iteration()) break; }; main_loop->finish(); } String OS_Server::get_config_path() const { if (has_environment("XDG_CONFIG_HOME")) { return get_environment("XDG_CONFIG_HOME"); } else if (has_environment("HOME")) { return get_environment("HOME").plus_file(".config"); } else { return "."; } } String OS_Server::get_data_path() const { if (has_environment("XDG_DATA_HOME")) { return get_environment("XDG_DATA_HOME"); } else if (has_environment("HOME")) { return get_environment("HOME").plus_file(".local/share"); } else { return get_config_path(); } } String OS_Server::get_cache_path() const { if (has_environment("XDG_CACHE_HOME")) { return get_environment("XDG_CACHE_HOME"); } else if (has_environment("HOME")) { return get_environment("HOME").plus_file(".cache"); } else { return get_config_path(); } } String OS_Server::get_system_dir(SystemDir p_dir) const { String xdgparam; switch (p_dir) { case SYSTEM_DIR_DESKTOP: { xdgparam = "DESKTOP"; } break; case SYSTEM_DIR_DCIM: { xdgparam = "PICTURES"; } break; case SYSTEM_DIR_DOCUMENTS: { xdgparam = "DOCUMENTS"; } break; case SYSTEM_DIR_DOWNLOADS: { xdgparam = "DOWNLOAD"; } break; case SYSTEM_DIR_MOVIES: { xdgparam = "VIDEOS"; } break; case SYSTEM_DIR_MUSIC: { xdgparam = "MUSIC"; } break; case SYSTEM_DIR_PICTURES: { xdgparam = "PICTURES"; } break; case SYSTEM_DIR_RINGTONES: { xdgparam = "MUSIC"; } break; } String pipe; List arg; arg.push_back(xdgparam); Error err = const_cast(this)->execute("xdg-user-dir", arg, true, nullptr, &pipe); if (err != OK) return "."; return pipe.strip_edges(); } void OS_Server::disable_crash_handler() { crash_handler.disable(); } bool OS_Server::is_disable_crash_handler() const { return crash_handler.is_disabled(); } OS_Server::OS_Server() { //adriver here grab = false; };