/*************************************************************************/ /* os_server.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ //#include "servers/visual/visual_server_raster.h" //#include "servers/visual/rasterizer_dummy.h" #include "os_server.h" #include #include #include "print_string.h" #include "servers/physics/physics_server_sw.h" #include "main/main.h" #include int OS_Server::get_video_driver_count() const { return 1; } const char * OS_Server::get_video_driver_name(int p_driver) const { return "Dummy"; } OS::VideoMode OS_Server::get_default_video_mode() const { return OS::VideoMode(800,600,false); } void OS_Server::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) { args=OS::get_singleton()->get_cmdline_args(); current_videomode=p_desired; main_loop=NULL; //rasterizer = memnew( RasterizerDummy ); //visual_server = memnew( VisualServerRaster(rasterizer) ); AudioDriverManager::get_driver(p_audio_driver)->set_singleton(); if (AudioDriverManager::get_driver(p_audio_driver)->init()!=OK) { ERR_PRINT("Initializing audio failed."); } sample_manager = memnew( SampleManagerMallocSW ); audio_server = memnew( AudioServerSW(sample_manager) ); audio_server->init(); spatial_sound_server = memnew( SpatialSoundServerSW ); spatial_sound_server->init(); spatial_sound_2d_server = memnew( SpatialSound2DServerSW ); spatial_sound_2d_server->init(); ERR_FAIL_COND(!visual_server); visual_server->init(); // physics_server = memnew( PhysicsServerSW ); physics_server->init(); physics_2d_server = memnew( Physics2DServerSW ); physics_2d_server->init(); input = memnew( InputDefault ); _ensure_data_dir(); } void OS_Server::finalize() { if(main_loop) memdelete(main_loop); main_loop=NULL; spatial_sound_server->finish(); memdelete(spatial_sound_server); spatial_sound_2d_server->finish(); memdelete(spatial_sound_2d_server); /* if (debugger_connection_console) { memdelete(debugger_connection_console); } */ memdelete(sample_manager); audio_server->finish(); memdelete(audio_server); visual_server->finish(); memdelete(visual_server); //memdelete(rasterizer); physics_server->finish(); memdelete(physics_server); physics_2d_server->finish(); memdelete(physics_2d_server); memdelete(input); args.clear(); } void OS_Server::set_mouse_show(bool p_show) { } void OS_Server::set_mouse_grab(bool p_grab) { grab=p_grab; } bool OS_Server::is_mouse_grab_enabled() const { return grab; } int OS_Server::get_mouse_button_state() const { return 0; } Point2 OS_Server::get_mouse_pos() const { return Point2(); } void OS_Server::set_window_title(const String& p_title) { } void OS_Server::set_video_mode(const VideoMode& p_video_mode,int p_screen) { } OS::VideoMode OS_Server::get_video_mode(int p_screen) const { return current_videomode; } Size2 OS_Server::get_window_size() const { return Vector2(current_videomode.width,current_videomode.height) ; } void OS_Server::get_fullscreen_mode_list(List *p_list,int p_screen) const { } MainLoop *OS_Server::get_main_loop() const { return main_loop; } void OS_Server::delete_main_loop() { if (main_loop) memdelete(main_loop); main_loop=NULL; } void OS_Server::set_main_loop( MainLoop * p_main_loop ) { main_loop=p_main_loop; input->set_main_loop(p_main_loop); } bool OS_Server::can_draw() const { return false; //can never draw }; String OS_Server::get_name() { return "Server"; } void OS_Server::move_window_to_foreground() { } void OS_Server::set_cursor_shape(CursorShape p_shape) { } PowerState OS_Server::get_power_state() { return power_manager->get_power_state(); } int OS_Server::get_power_seconds_left() { return power_manager->get_power_seconds_left(); } int OS_Server::get_power_percent_left() { return power_manager->get_power_percent_left(); } void OS_Server::run() { force_quit = false; if (!main_loop) return; main_loop->init(); while (!force_quit) { if (Main::iteration()==true) break; }; main_loop->finish(); } OS_Server::OS_Server() { AudioDriverManager::add_driver(&driver_dummy); //adriver here grab=false; };