/*************************************************************************/ /* godot_main_osx.mm */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "os_osx.h" #include "main/main.h" #include <string.h> #include <unistd.h> //#define main godot_main int main(int argc, char** argv) { if (argc>=1 && argv[0][0]=='/') { //potentially launched from finder int len = strlen(argv[0]); while (len--) { if (argv[0][len] == '/') break; } if (len>=0) { char *path = (char *)malloc(len+1); memcpy(path, argv[0], len); path[len]=0; char *pathinfo = (char*)malloc(strlen(path)+strlen("/../Info.plist")+1); //in real code you would check for errors in malloc here strcpy(pathinfo, path); strcat(pathinfo, "/../Info.plist"); FILE*f=fopen(pathinfo,"rb"); if (f) { //running from app bundle, as Info.plist was found fclose(f); chdir(path); chdir("../Resources"); //data.pck, or just the files are here } free(path); free(pathinfo); } } OS_OSX os; Error err = Main::setup(argv[0],argc-1,&argv[1]); if (err!=OK) return 255; if (Main::start()) os.run(); // it is actually the OS that decides how to run Main::cleanup(); return 0; };