/*************************************************************************/ /* display_server_osx.mm */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "display_server_osx.h" #include "os_osx.h" #include "core/io/marshalls.h" #include "core/os/keyboard.h" #include "main/main.h" #include "scene/resources/texture.h" #include #include #include #include #include #include #if defined(OPENGL_ENABLED) #include "drivers/gles2/rasterizer_gles2.h" //TODO - reimplement OpenGLES #endif #if defined(VULKAN_ENABLED) #include "servers/rendering/rasterizer_rd/rasterizer_rd.h" #include #endif #ifndef NSAppKitVersionNumber10_14 #define NSAppKitVersionNumber10_14 1671 #endif #define DS_OSX ((DisplayServerOSX *)(DisplayServerOSX::get_singleton())) static void _get_key_modifier_state(unsigned int p_osx_state, Ref r_state) { r_state->set_shift((p_osx_state & NSEventModifierFlagShift)); r_state->set_control((p_osx_state & NSEventModifierFlagControl)); r_state->set_alt((p_osx_state & NSEventModifierFlagOption)); r_state->set_metakey((p_osx_state & NSEventModifierFlagCommand)); } static Vector2i _get_mouse_pos(DisplayServerOSX::WindowData &p_wd, NSPoint p_locationInWindow, CGFloat p_backingScaleFactor) { const NSRect contentRect = [p_wd.window_view frame]; const NSPoint p = p_locationInWindow; p_wd.mouse_pos.x = p.x * p_backingScaleFactor; p_wd.mouse_pos.y = (contentRect.size.height - p.y) * p_backingScaleFactor; DS_OSX->last_mouse_pos = p_wd.mouse_pos; Input::get_singleton()->set_mouse_position(p_wd.mouse_pos); return p_wd.mouse_pos; } static void _push_to_key_event_buffer(const DisplayServerOSX::KeyEvent &p_event) { Vector &buffer = DS_OSX->key_event_buffer; if (DS_OSX->key_event_pos >= buffer.size()) { buffer.resize(1 + DS_OSX->key_event_pos); } buffer.write[DS_OSX->key_event_pos++] = p_event; } static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { if ([NSCursor respondsToSelector:selector]) { id object = [NSCursor performSelector:selector]; if ([object isKindOfClass:[NSCursor class]]) { return object; } } if (fallback) { // Fallback should be a reasonable default, no need to check. return [NSCursor performSelector:fallback]; } return [NSCursor arrowCursor]; } /*************************************************************************/ /* GodotApplication */ /*************************************************************************/ @interface GodotApplication : NSApplication @end @implementation GodotApplication - (void)sendEvent:(NSEvent *)event { // special case handling of command-period, which is traditionally a special // shortcut in macOS and doesn't arrive at our regular keyDown handler. if ([event type] == NSEventTypeKeyDown) { if (([event modifierFlags] & NSEventModifierFlagCommand) && [event keyCode] == 0x2f) { Ref k; k.instance(); _get_key_modifier_state([event modifierFlags], k); k->set_window_id(DisplayServerOSX::INVALID_WINDOW_ID); k->set_pressed(true); k->set_keycode(KEY_PERIOD); k->set_physical_keycode(KEY_PERIOD); k->set_echo([event isARepeat]); Input::get_singleton()->accumulate_input_event(k); } } // From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost // This works around an AppKit bug, where key up events while holding // down the command key don't get sent to the key window. if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand)) [[self keyWindow] sendEvent:event]; else [super sendEvent:event]; } @end /*************************************************************************/ /* GlobalMenuItem */ /*************************************************************************/ @interface GlobalMenuItem : NSObject { @public Callable callback; Variant meta; bool checkable; } @end @implementation GlobalMenuItem @end /*************************************************************************/ /* GodotApplicationDelegate */ /*************************************************************************/ @interface GodotApplicationDelegate : NSObject - (void)forceUnbundledWindowActivationHackStep1; - (void)forceUnbundledWindowActivationHackStep2; - (void)forceUnbundledWindowActivationHackStep3; @end @implementation GodotApplicationDelegate - (void)forceUnbundledWindowActivationHackStep1 { // Step1: Switch focus to macOS Dock. // Required to perform step 2, TransformProcessType will fail if app is already the in focus. for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) { [app activateWithOptions:NSApplicationActivateIgnoringOtherApps]; break; } [self performSelector:@selector(forceUnbundledWindowActivationHackStep2) withObject:nil afterDelay:0.02]; } - (void)forceUnbundledWindowActivationHackStep2 { // Step 2: Register app as foreground process. ProcessSerialNumber psn = { 0, kCurrentProcess }; (void)TransformProcessType(&psn, kProcessTransformToForegroundApplication); [self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02]; } - (void)forceUnbundledWindowActivationHackStep3 { // Step 3: Switch focus back to app window. [[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps]; } - (void)applicationDidFinishLaunching:(NSNotification *)notice { NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"]; if (nsappname == nil) { // If executable is not a bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored). [self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02]; } } - (void)globalMenuCallback:(id)sender { if (![sender representedObject]) return; GlobalMenuItem *value = [sender representedObject]; if (value) { if (value->checkable) { if ([sender state] == NSControlStateValueOff) { [sender setState:NSControlStateValueOn]; } else { [sender setState:NSControlStateValueOff]; } } if (value->callback != Callable()) { Variant tag = value->meta; Variant *tagp = &tag; Variant ret; Callable::CallError ce; value->callback.call((const Variant **)&tagp, 1, ret, ce); } } } - (NSMenu *)applicationDockMenu:(NSApplication *)sender { return DS_OSX->dock_menu; } - (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename { // Note: may be called called before main loop init! char *utfs = strdup([filename UTF8String]); ((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename.parse_utf8(utfs); free(utfs); #ifdef TOOLS_ENABLED // Open new instance if (OS_OSX::get_singleton()->get_main_loop()) { List args; args.push_back(((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename); String exec = OS::get_singleton()->get_executable_path(); OS::ProcessID pid = 0; OS::get_singleton()->execute(exec, args, false, &pid); } #endif return YES; } - (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender { DS_OSX->_send_window_event(DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST); return NSTerminateCancel; } - (void)showAbout:(id)sender { if (OS_OSX::get_singleton()->get_main_loop()) OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT); } @end /*************************************************************************/ /* GodotWindowDelegate */ /*************************************************************************/ @interface GodotWindowDelegate : NSObject { DisplayServerOSX::WindowID window_id; } - (void)windowWillClose:(NSNotification *)notification; - (void)setWindowID:(DisplayServerOSX::WindowID)wid; @end @implementation GodotWindowDelegate - (void)setWindowID:(DisplayServerOSX::WindowID)wid { window_id = wid; } - (BOOL)windowShouldClose:(id)sender { ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), YES); DS_OSX->_send_window_event(DS_OSX->windows[window_id], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST); return NO; } - (void)windowWillClose:(NSNotification *)notification { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; while (wd.transient_children.size()) { DS_OSX->window_set_transient(wd.transient_children.front()->get(), DisplayServerOSX::INVALID_WINDOW_ID); } DS_OSX->windows.erase(window_id); if (wd.transient_parent != DisplayServerOSX::INVALID_WINDOW_ID) { DisplayServerOSX::WindowData &pwd = DS_OSX->windows[wd.transient_parent]; [pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to parent. DS_OSX->window_set_transient(window_id, DisplayServerOSX::INVALID_WINDOW_ID); } else if ((window_id != DisplayServerOSX::MAIN_WINDOW_ID) && (DS_OSX->windows.size() == 1)) { DisplayServerOSX::WindowData &pwd = DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID]; [pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to main window if there is no parent or other windows left. } #ifdef VULKAN_ENABLED if (DS_OSX->rendering_driver == "vulkan") { DS_OSX->context_vulkan->window_destroy(window_id); } #endif } - (void)windowDidEnterFullScreen:(NSNotification *)notification { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; wd.fullscreen = true; [wd.window_object setContentMinSize:NSMakeSize(0, 0)]; [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; } - (void)windowDidExitFullScreen:(NSNotification *)notification { if (!DS_OSX || !DS_OSX->windows.has(window_id)) return; DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; wd.fullscreen = false; if (wd.min_size != Size2i()) { Size2i size = wd.min_size / DS_OSX->_display_scale([wd.window_object screen]); [wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)]; } if (wd.max_size != Size2i()) { Size2i size = wd.max_size / DS_OSX->_display_scale([wd.window_object screen]); [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; } if (wd.resize_disabled) [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable]; } - (void)windowDidChangeBackingProperties:(NSNotification *)notification { if (!DisplayServerOSX::get_singleton()) return; ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; CGFloat newBackingScaleFactor = [wd.window_object backingScaleFactor]; CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue]; #if defined(OPENGL_ENABLED) if (DS_OSX->rendering_driver == "opengl_es") { //TODO - reimplement OpenGLES if (OS_OSX::get_singleton()->is_hidpi_allowed()) { [wd.window_view setWantsBestResolutionOpenGLSurface:YES]; } else { [wd.window_view setWantsBestResolutionOpenGLSurface:NO]; } } #endif if (newBackingScaleFactor != oldBackingScaleFactor) { //Set new display scale and window size float newDisplayScale = OS_OSX::get_singleton()->is_hidpi_allowed() ? newBackingScaleFactor : 1.0; const NSRect contentRect = [wd.window_view frame]; wd.size.width = contentRect.size.width * newDisplayScale; wd.size.height = contentRect.size.height * newDisplayScale; DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_DPI_CHANGE); #if defined(VULKAN_ENABLED) if (DS_OSX->rendering_driver == "vulkan") { CALayer *layer = [wd.window_view layer]; layer.contentsScale = DS_OSX->_display_scale([wd.window_object screen]); } #endif //Force window resize event [self windowDidResize:notification]; } } - (void)windowDidResize:(NSNotification *)notification { if (!DS_OSX || !DS_OSX->windows.has(window_id)) return; DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; #if defined(OPENGL_ENABLED) if (DS_OSX->rendering_driver == "opengl_es") { //TODO - reimplement OpenGLES wd.context_gles2->update(); } #endif const NSRect contentRect = [wd.window_view frame]; float displayScale = DS_OSX->_display_scale([wd.window_object screen]); wd.size.width = contentRect.size.width * displayScale; wd.size.height = contentRect.size.height * displayScale; #if defined(VULKAN_ENABLED) if (DS_OSX->rendering_driver == "vulkan") { CALayer *layer = [wd.window_view layer]; layer.contentsScale = displayScale; DS_OSX->context_vulkan->window_resize(window_id, wd.size.width, wd.size.height); } #endif if (!wd.rect_changed_callback.is_null()) { Variant size = Rect2i(DS_OSX->window_get_position(window_id), DS_OSX->window_get_size(window_id)); Variant *sizep = &size; Variant ret; Callable::CallError ce; wd.rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce); } if (OS_OSX::get_singleton()->get_main_loop()) { Main::force_redraw(); //Event retrieval blocks until resize is over. Call Main::iteration() directly. if (!Main::is_iterating()) { //avoid cyclic loop Main::iteration(); } } } - (void)windowDidMove:(NSNotification *)notification { DS_OSX->_release_pressed_events(); } - (void)windowDidBecomeKey:(NSNotification *)notification { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [wd.window_view backingScaleFactor] : 1.0; _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream], backingScaleFactor); Input::get_singleton()->set_mouse_position(wd.mouse_pos); DS_OSX->window_focused = true; DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN); } - (void)windowDidResignKey:(NSNotification *)notification { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; DS_OSX->window_focused = false; DS_OSX->_release_pressed_events(); DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT); } - (void)windowDidMiniaturize:(NSNotification *)notification { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; DS_OSX->window_focused = false; DS_OSX->_release_pressed_events(); DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT); } - (void)windowDidDeminiaturize:(NSNotification *)notification { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; DS_OSX->window_focused = true; DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN); } @end /*************************************************************************/ /* GodotContentView */ /*************************************************************************/ @interface GodotContentView : NSView { DisplayServerOSX::WindowID window_id; NSTrackingArea *trackingArea; NSMutableAttributedString *markedText; bool imeInputEventInProgress; } - (void)cancelComposition; - (CALayer *)makeBackingLayer; - (BOOL)wantsUpdateLayer; - (void)updateLayer; - (void)setWindowID:(DisplayServerOSX::WindowID)wid; @end @implementation GodotContentView - (void)setWindowID:(DisplayServerOSX::WindowID)wid { window_id = wid; } + (void)initialize { if (self == [GodotContentView class]) { // nothing left to do here at the moment.. } } - (CALayer *)makeBackingLayer { #if defined(VULKAN_ENABLED) if (DS_OSX->rendering_driver == "vulkan") { CALayer *layer = [[CAMetalLayer class] layer]; return layer; } #endif return [super makeBackingLayer]; } - (void)updateLayer { #if defined(VULKAN_ENABLED) if (DS_OSX->rendering_driver == "vulkan") { [super updateLayer]; } #endif #if defined(OPENGL_ENABLED) if (DS_OSX->rendering_driver == "opengl_es") { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; wd.context_gles2->update(); //TODO - reimplement OpenGLES } #endif } - (BOOL)wantsUpdateLayer { return YES; } - (id)init { self = [super init]; trackingArea = nil; imeInputEventInProgress = false; [self updateTrackingAreas]; [self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]]; markedText = [[NSMutableAttributedString alloc] init]; return self; } - (void)dealloc { [trackingArea release]; [markedText release]; [super dealloc]; } static const NSRange kEmptyRange = { NSNotFound, 0 }; - (BOOL)hasMarkedText { return (markedText.length > 0); } - (NSRange)markedRange { return NSMakeRange(0, markedText.length); } - (NSRange)selectedRange { return kEmptyRange; } - (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange { if ([aString isKindOfClass:[NSAttributedString class]]) { [markedText initWithAttributedString:aString]; } else { [markedText initWithString:aString]; } if (markedText.length == 0) { [self unmarkText]; return; } ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; if (wd.im_active) { imeInputEventInProgress = true; DS_OSX->im_text.parse_utf8([[markedText mutableString] UTF8String]); DS_OSX->im_selection = Point2i(selectedRange.location, selectedRange.length); OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE); } } - (void)doCommandBySelector:(SEL)aSelector { if ([self respondsToSelector:aSelector]) [self performSelector:aSelector]; } - (void)unmarkText { imeInputEventInProgress = false; [[markedText mutableString] setString:@""]; ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; if (wd.im_active) { DS_OSX->im_text = String(); DS_OSX->im_selection = Point2i(); OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE); } } - (NSArray *)validAttributesForMarkedText { return [NSArray array]; } - (NSAttributedString *)attributedSubstringForProposedRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange { return nil; } - (NSUInteger)characterIndexForPoint:(NSPoint)aPoint { return 0; } - (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange { ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NSMakeRect(0, 0, 0, 0)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; const NSRect contentRect = [wd.window_view frame]; float displayScale = DS_OSX->_display_scale([wd.window_object screen]); NSRect pointInWindowRect = NSMakeRect(wd.im_position.x / displayScale, contentRect.size.height - (wd.im_position.y / displayScale) - 1, 0, 0); NSPoint pointOnScreen = [wd.window_object convertRectToScreen:pointInWindowRect].origin; return NSMakeRect(pointOnScreen.x, pointOnScreen.y, 0, 0); } - (void)cancelComposition { [self unmarkText]; NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext]; [currentInputContext discardMarkedText]; } - (void)insertText:(id)aString { [self insertText:aString replacementRange:NSMakeRange(0, 0)]; } - (void)insertText:(id)aString replacementRange:(NSRange)replacementRange { NSEvent *event = [NSApp currentEvent]; NSString *characters; if ([aString isKindOfClass:[NSAttributedString class]]) { characters = [aString string]; } else { characters = (NSString *)aString; } NSUInteger i, length = [characters length]; NSCharacterSet *ctrlChars = [NSCharacterSet controlCharacterSet]; NSCharacterSet *wsnlChars = [NSCharacterSet whitespaceAndNewlineCharacterSet]; if ([characters rangeOfCharacterFromSet:ctrlChars].length && [characters rangeOfCharacterFromSet:wsnlChars].length == 0) { NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext]; [currentInputContext discardMarkedText]; [self cancelComposition]; return; } for (i = 0; i < length; i++) { const unichar codepoint = [characters characterAtIndex:i]; if ((codepoint & 0xFF00) == 0xF700) continue; DisplayServerOSX::KeyEvent ke; ke.window_id = window_id; ke.osx_state = [event modifierFlags]; ke.pressed = true; ke.echo = false; ke.raw = false; // IME input event ke.keycode = 0; ke.physical_keycode = 0; ke.unicode = codepoint; _push_to_key_event_buffer(ke); } [self cancelComposition]; } - (NSDragOperation)draggingEntered:(id)sender { return NSDragOperationCopy; } - (NSDragOperation)draggingUpdated:(id)sender { return NSDragOperationCopy; } - (BOOL)performDragOperation:(id)sender { ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NO); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; NSPasteboard *pboard = [sender draggingPasteboard]; NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType]; Vector files; for (NSUInteger i = 0; i < filenames.count; i++) { NSString *ns = [filenames objectAtIndex:i]; char *utfs = strdup([ns UTF8String]); String ret; ret.parse_utf8(utfs); free(utfs); files.push_back(ret); } if (!wd.drop_files_callback.is_null()) { Variant v = files; Variant *vp = &v; Variant ret; Callable::CallError ce; wd.drop_files_callback.call((const Variant **)&vp, 1, ret, ce); } return NO; } - (BOOL)isOpaque { return YES; } - (BOOL)canBecomeKeyView { return YES; } - (BOOL)acceptsFirstResponder { return YES; } - (void)cursorUpdate:(NSEvent *)event { DisplayServer::CursorShape p_shape = DS_OSX->cursor_shape; DS_OSX->cursor_shape = DisplayServer::CURSOR_MAX; DS_OSX->cursor_set_shape(p_shape); } static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, int index, int mask, bool pressed) { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; if (pressed) { DS_OSX->last_button_state |= mask; } else { DS_OSX->last_button_state &= ~mask; } Ref mb; mb.instance(); mb->set_window_id(window_id); const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0; const Vector2 pos = _get_mouse_pos(wd, [event locationInWindow], backingScaleFactor); _get_key_modifier_state([event modifierFlags], mb); mb->set_button_index(index); mb->set_pressed(pressed); mb->set_position(pos); mb->set_global_position(pos); mb->set_button_mask(DS_OSX->last_button_state); if (index == BUTTON_LEFT && pressed) { mb->set_doubleclick([event clickCount] == 2); } Input::get_singleton()->accumulate_input_event(mb); } - (void)mouseDown:(NSEvent *)event { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; if (([event modifierFlags] & NSEventModifierFlagControl)) { wd.mouse_down_control = true; _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true); } else { wd.mouse_down_control = false; _mouseDownEvent(window_id, event, BUTTON_LEFT, BUTTON_MASK_LEFT, true); } } - (void)mouseDragged:(NSEvent *)event { [self mouseMoved:event]; } - (void)mouseUp:(NSEvent *)event { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; if (wd.mouse_down_control) { _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false); } else { _mouseDownEvent(window_id, event, BUTTON_LEFT, BUTTON_MASK_LEFT, false); } } - (void)mouseMoved:(NSEvent *)event { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; Ref mm; mm.instance(); mm->set_window_id(window_id); mm->set_button_mask(DS_OSX->last_button_state); const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0; const Vector2i pos = _get_mouse_pos(wd, [event locationInWindow], backingScaleFactor); mm->set_position(pos); mm->set_pressure([event pressure]); if ([event subtype] == NSEventSubtypeTabletPoint) { const NSPoint p = [event tilt]; mm->set_tilt(Vector2(p.x, p.y)); } mm->set_global_position(pos); mm->set_speed(Input::get_singleton()->get_last_mouse_speed()); Vector2i relativeMotion = Vector2i(); relativeMotion.x = [event deltaX] * backingScaleFactor; relativeMotion.y = [event deltaY] * backingScaleFactor; mm->set_relative(relativeMotion); _get_key_modifier_state([event modifierFlags], mm); Input::get_singleton()->set_mouse_position(wd.mouse_pos); Input::get_singleton()->accumulate_input_event(mm); } - (void)rightMouseDown:(NSEvent *)event { _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true); } - (void)rightMouseDragged:(NSEvent *)event { [self mouseMoved:event]; } - (void)rightMouseUp:(NSEvent *)event { _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false); } - (void)otherMouseDown:(NSEvent *)event { if ((int)[event buttonNumber] == 2) { _mouseDownEvent(window_id, event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, true); } else if ((int)[event buttonNumber] == 3) { _mouseDownEvent(window_id, event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, true); } else if ((int)[event buttonNumber] == 4) { _mouseDownEvent(window_id, event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, true); } else { return; } } - (void)otherMouseDragged:(NSEvent *)event { [self mouseMoved:event]; } - (void)otherMouseUp:(NSEvent *)event { if ((int)[event buttonNumber] == 2) { _mouseDownEvent(window_id, event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, false); } else if ((int)[event buttonNumber] == 3) { _mouseDownEvent(window_id, event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, false); } else if ((int)[event buttonNumber] == 4) { _mouseDownEvent(window_id, event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, false); } else { return; } } - (void)mouseExited:(NSEvent *)event { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED) DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_EXIT); } - (void)mouseEntered:(NSEvent *)event { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED) DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_ENTER); DisplayServer::CursorShape p_shape = DS_OSX->cursor_shape; DS_OSX->cursor_shape = DisplayServer::CURSOR_MAX; DS_OSX->cursor_set_shape(p_shape); } - (void)magnifyWithEvent:(NSEvent *)event { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; Ref ev; ev.instance(); ev->set_window_id(window_id); _get_key_modifier_state([event modifierFlags], ev); const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0; ev->set_position(_get_mouse_pos(wd, [event locationInWindow], backingScaleFactor)); ev->set_factor([event magnification] + 1.0); Input::get_singleton()->accumulate_input_event(ev); } - (void)viewDidChangeBackingProperties { // nothing left to do here } - (void)updateTrackingAreas { if (trackingArea != nil) { [self removeTrackingArea:trackingArea]; [trackingArea release]; } NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited | NSTrackingActiveInKeyWindow | NSTrackingCursorUpdate | NSTrackingInVisibleRect; trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds] options:options owner:self userInfo:nil]; [self addTrackingArea:trackingArea]; [super updateTrackingAreas]; } static bool isNumpadKey(unsigned int key) { static const unsigned int table[] = { 0x41, /* kVK_ANSI_KeypadDecimal */ 0x43, /* kVK_ANSI_KeypadMultiply */ 0x45, /* kVK_ANSI_KeypadPlus */ 0x47, /* kVK_ANSI_KeypadClear */ 0x4b, /* kVK_ANSI_KeypadDivide */ 0x4c, /* kVK_ANSI_KeypadEnter */ 0x4e, /* kVK_ANSI_KeypadMinus */ 0x51, /* kVK_ANSI_KeypadEquals */ 0x52, /* kVK_ANSI_Keypad0 */ 0x53, /* kVK_ANSI_Keypad1 */ 0x54, /* kVK_ANSI_Keypad2 */ 0x55, /* kVK_ANSI_Keypad3 */ 0x56, /* kVK_ANSI_Keypad4 */ 0x57, /* kVK_ANSI_Keypad5 */ 0x58, /* kVK_ANSI_Keypad6 */ 0x59, /* kVK_ANSI_Keypad7 */ 0x5b, /* kVK_ANSI_Keypad8 */ 0x5c, /* kVK_ANSI_Keypad9 */ 0x5f, /* kVK_JIS_KeypadComma */ 0x00 }; for (int i = 0; table[i] != 0; i++) { if (key == table[i]) return true; } return false; } // Translates a OS X keycode to a Godot keycode // static int translateKey(unsigned int key) { // Keyboard symbol translation table static const unsigned int table[128] = { /* 00 */ KEY_A, /* 01 */ KEY_S, /* 02 */ KEY_D, /* 03 */ KEY_F, /* 04 */ KEY_H, /* 05 */ KEY_G, /* 06 */ KEY_Z, /* 07 */ KEY_X, /* 08 */ KEY_C, /* 09 */ KEY_V, /* 0a */ KEY_SECTION, /* ISO Section */ /* 0b */ KEY_B, /* 0c */ KEY_Q, /* 0d */ KEY_W, /* 0e */ KEY_E, /* 0f */ KEY_R, /* 10 */ KEY_Y, /* 11 */ KEY_T, /* 12 */ KEY_1, /* 13 */ KEY_2, /* 14 */ KEY_3, /* 15 */ KEY_4, /* 16 */ KEY_6, /* 17 */ KEY_5, /* 18 */ KEY_EQUAL, /* 19 */ KEY_9, /* 1a */ KEY_7, /* 1b */ KEY_MINUS, /* 1c */ KEY_8, /* 1d */ KEY_0, /* 1e */ KEY_BRACERIGHT, /* 1f */ KEY_O, /* 20 */ KEY_U, /* 21 */ KEY_BRACELEFT, /* 22 */ KEY_I, /* 23 */ KEY_P, /* 24 */ KEY_ENTER, /* 25 */ KEY_L, /* 26 */ KEY_J, /* 27 */ KEY_APOSTROPHE, /* 28 */ KEY_K, /* 29 */ KEY_SEMICOLON, /* 2a */ KEY_BACKSLASH, /* 2b */ KEY_COMMA, /* 2c */ KEY_SLASH, /* 2d */ KEY_N, /* 2e */ KEY_M, /* 2f */ KEY_PERIOD, /* 30 */ KEY_TAB, /* 31 */ KEY_SPACE, /* 32 */ KEY_QUOTELEFT, /* 33 */ KEY_BACKSPACE, /* 34 */ KEY_UNKNOWN, /* 35 */ KEY_ESCAPE, /* 36 */ KEY_META, /* 37 */ KEY_META, /* 38 */ KEY_SHIFT, /* 39 */ KEY_CAPSLOCK, /* 3a */ KEY_ALT, /* 3b */ KEY_CONTROL, /* 3c */ KEY_SHIFT, /* 3d */ KEY_ALT, /* 3e */ KEY_CONTROL, /* 3f */ KEY_UNKNOWN, /* Function */ /* 40 */ KEY_UNKNOWN, /* F17 */ /* 41 */ KEY_KP_PERIOD, /* 42 */ KEY_UNKNOWN, /* 43 */ KEY_KP_MULTIPLY, /* 44 */ KEY_UNKNOWN, /* 45 */ KEY_KP_ADD, /* 46 */ KEY_UNKNOWN, /* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */ /* 48 */ KEY_VOLUMEUP, /* VolumeUp */ /* 49 */ KEY_VOLUMEDOWN, /* VolumeDown */ /* 4a */ KEY_VOLUMEMUTE, /* Mute */ /* 4b */ KEY_KP_DIVIDE, /* 4c */ KEY_KP_ENTER, /* 4d */ KEY_UNKNOWN, /* 4e */ KEY_KP_SUBTRACT, /* 4f */ KEY_UNKNOWN, /* F18 */ /* 50 */ KEY_UNKNOWN, /* F19 */ /* 51 */ KEY_EQUAL, /* KeypadEqual */ /* 52 */ KEY_KP_0, /* 53 */ KEY_KP_1, /* 54 */ KEY_KP_2, /* 55 */ KEY_KP_3, /* 56 */ KEY_KP_4, /* 57 */ KEY_KP_5, /* 58 */ KEY_KP_6, /* 59 */ KEY_KP_7, /* 5a */ KEY_UNKNOWN, /* F20 */ /* 5b */ KEY_KP_8, /* 5c */ KEY_KP_9, /* 5d */ KEY_YEN, /* JIS Yen */ /* 5e */ KEY_UNDERSCORE, /* JIS Underscore */ /* 5f */ KEY_COMMA, /* JIS KeypadComma */ /* 60 */ KEY_F5, /* 61 */ KEY_F6, /* 62 */ KEY_F7, /* 63 */ KEY_F3, /* 64 */ KEY_F8, /* 65 */ KEY_F9, /* 66 */ KEY_UNKNOWN, /* JIS Eisu */ /* 67 */ KEY_F11, /* 68 */ KEY_UNKNOWN, /* JIS Kana */ /* 69 */ KEY_F13, /* 6a */ KEY_F16, /* 6b */ KEY_F14, /* 6c */ KEY_UNKNOWN, /* 6d */ KEY_F10, /* 6e */ KEY_MENU, /* 6f */ KEY_F12, /* 70 */ KEY_UNKNOWN, /* 71 */ KEY_F15, /* 72 */ KEY_INSERT, /* Really Help... */ /* 73 */ KEY_HOME, /* 74 */ KEY_PAGEUP, /* 75 */ KEY_DELETE, /* 76 */ KEY_F4, /* 77 */ KEY_END, /* 78 */ KEY_F2, /* 79 */ KEY_PAGEDOWN, /* 7a */ KEY_F1, /* 7b */ KEY_LEFT, /* 7c */ KEY_RIGHT, /* 7d */ KEY_DOWN, /* 7e */ KEY_UP, /* 7f */ KEY_UNKNOWN, }; if (key >= 128) return KEY_UNKNOWN; return table[key]; } struct _KeyCodeMap { UniChar kchar; int kcode; }; static const _KeyCodeMap _keycodes[55] = { { '`', KEY_QUOTELEFT }, { '~', KEY_ASCIITILDE }, { '0', KEY_0 }, { '1', KEY_1 }, { '2', KEY_2 }, { '3', KEY_3 }, { '4', KEY_4 }, { '5', KEY_5 }, { '6', KEY_6 }, { '7', KEY_7 }, { '8', KEY_8 }, { '9', KEY_9 }, { '-', KEY_MINUS }, { '_', KEY_UNDERSCORE }, { '=', KEY_EQUAL }, { '+', KEY_PLUS }, { 'q', KEY_Q }, { 'w', KEY_W }, { 'e', KEY_E }, { 'r', KEY_R }, { 't', KEY_T }, { 'y', KEY_Y }, { 'u', KEY_U }, { 'i', KEY_I }, { 'o', KEY_O }, { 'p', KEY_P }, { '[', KEY_BRACELEFT }, { ']', KEY_BRACERIGHT }, { '{', KEY_BRACELEFT }, { '}', KEY_BRACERIGHT }, { 'a', KEY_A }, { 's', KEY_S }, { 'd', KEY_D }, { 'f', KEY_F }, { 'g', KEY_G }, { 'h', KEY_H }, { 'j', KEY_J }, { 'k', KEY_K }, { 'l', KEY_L }, { ';', KEY_SEMICOLON }, { ':', KEY_COLON }, { '\'', KEY_APOSTROPHE }, { '\"', KEY_QUOTEDBL }, { '\\', KEY_BACKSLASH }, { '#', KEY_NUMBERSIGN }, { 'z', KEY_Z }, { 'x', KEY_X }, { 'c', KEY_C }, { 'v', KEY_V }, { 'b', KEY_B }, { 'n', KEY_N }, { 'm', KEY_M }, { ',', KEY_COMMA }, { '.', KEY_PERIOD }, { '/', KEY_SLASH } }; static int remapKey(unsigned int key, unsigned int state) { if (isNumpadKey(key)) return translateKey(key); TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource(); if (!currentKeyboard) return translateKey(key); CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData); if (!layoutData) return translateKey(key); const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData); UInt32 keysDown = 0; UniChar chars[4]; UniCharCount realLength; OSStatus err = UCKeyTranslate(keyboardLayout, key, kUCKeyActionDisplay, (state >> 8) & 0xFF, LMGetKbdType(), kUCKeyTranslateNoDeadKeysBit, &keysDown, sizeof(chars) / sizeof(chars[0]), &realLength, chars); if (err != noErr) { return translateKey(key); } for (unsigned int i = 0; i < 55; i++) { if (_keycodes[i].kchar == chars[0]) { return _keycodes[i].kcode; } } return translateKey(key); } - (void)keyDown:(NSEvent *)event { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; // Ignore all input if IME input is in progress if (!imeInputEventInProgress) { NSString *characters = [event characters]; NSUInteger length = [characters length]; if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) { // Fallback unicode character handler used if IME is not active for (NSUInteger i = 0; i < length; i++) { DisplayServerOSX::KeyEvent ke; ke.window_id = window_id; ke.osx_state = [event modifierFlags]; ke.pressed = true; ke.echo = [event isARepeat]; ke.keycode = remapKey([event keyCode], [event modifierFlags]); ke.physical_keycode = translateKey([event keyCode]); ke.raw = true; ke.unicode = [characters characterAtIndex:i]; _push_to_key_event_buffer(ke); } } else { DisplayServerOSX::KeyEvent ke; ke.window_id = window_id; ke.osx_state = [event modifierFlags]; ke.pressed = true; ke.echo = [event isARepeat]; ke.keycode = remapKey([event keyCode], [event modifierFlags]); ke.physical_keycode = translateKey([event keyCode]); ke.raw = false; ke.unicode = 0; _push_to_key_event_buffer(ke); } } // Pass events to IME handler if (wd.im_active) [self interpretKeyEvents:[NSArray arrayWithObject:event]]; } - (void)flagsChanged:(NSEvent *)event { // Ignore all input if IME input is in progress if (!imeInputEventInProgress) { DisplayServerOSX::KeyEvent ke; ke.window_id = window_id; ke.echo = false; ke.raw = true; int key = [event keyCode]; int mod = [event modifierFlags]; if (key == 0x36 || key == 0x37) { if (mod & NSEventModifierFlagCommand) { mod &= ~NSEventModifierFlagCommand; ke.pressed = true; } else { ke.pressed = false; } } else if (key == 0x38 || key == 0x3c) { if (mod & NSEventModifierFlagShift) { mod &= ~NSEventModifierFlagShift; ke.pressed = true; } else { ke.pressed = false; } } else if (key == 0x3a || key == 0x3d) { if (mod & NSEventModifierFlagOption) { mod &= ~NSEventModifierFlagOption; ke.pressed = true; } else { ke.pressed = false; } } else if (key == 0x3b || key == 0x3e) { if (mod & NSEventModifierFlagControl) { mod &= ~NSEventModifierFlagControl; ke.pressed = true; } else { ke.pressed = false; } } else { return; } ke.osx_state = mod; ke.keycode = remapKey(key, mod); ke.physical_keycode = translateKey(key); ke.unicode = 0; _push_to_key_event_buffer(ke); } } - (void)keyUp:(NSEvent *)event { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; // Ignore all input if IME input is in progress if (!imeInputEventInProgress) { NSString *characters = [event characters]; NSUInteger length = [characters length]; // Fallback unicode character handler used if IME is not active if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) { for (NSUInteger i = 0; i < length; i++) { DisplayServerOSX::KeyEvent ke; ke.window_id = window_id; ke.osx_state = [event modifierFlags]; ke.pressed = false; ke.echo = [event isARepeat]; ke.keycode = remapKey([event keyCode], [event modifierFlags]); ke.physical_keycode = translateKey([event keyCode]); ke.raw = true; ke.unicode = [characters characterAtIndex:i]; _push_to_key_event_buffer(ke); } } else { DisplayServerOSX::KeyEvent ke; ke.window_id = window_id; ke.osx_state = [event modifierFlags]; ke.pressed = false; ke.echo = [event isARepeat]; ke.keycode = remapKey([event keyCode], [event modifierFlags]); ke.physical_keycode = translateKey([event keyCode]); ke.raw = true; ke.unicode = 0; _push_to_key_event_buffer(ke); } } } inline void sendScrollEvent(DisplayServer::WindowID window_id, int button, double factor, int modifierFlags) { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; unsigned int mask = 1 << (button - 1); Ref sc; sc.instance(); sc->set_window_id(window_id); _get_key_modifier_state(modifierFlags, sc); sc->set_button_index(button); sc->set_factor(factor); sc->set_pressed(true); sc->set_position(wd.mouse_pos); sc->set_global_position(wd.mouse_pos); DS_OSX->last_button_state |= mask; sc->set_button_mask(DS_OSX->last_button_state); Input::get_singleton()->accumulate_input_event(sc); sc.instance(); sc->set_window_id(window_id); sc->set_button_index(button); sc->set_factor(factor); sc->set_pressed(false); sc->set_position(wd.mouse_pos); sc->set_global_position(wd.mouse_pos); DS_OSX->last_button_state &= ~mask; sc->set_button_mask(DS_OSX->last_button_state); Input::get_singleton()->accumulate_input_event(sc); } inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy, int modifierFlags) { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; Ref pg; pg.instance(); pg->set_window_id(window_id); _get_key_modifier_state(modifierFlags, pg); pg->set_position(wd.mouse_pos); pg->set_delta(Vector2(-dx, -dy)); Input::get_singleton()->accumulate_input_event(pg); } - (void)scrollWheel:(NSEvent *)event { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; double deltaX, deltaY; const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0; _get_mouse_pos(wd, [event locationInWindow], backingScaleFactor); deltaX = [event scrollingDeltaX]; deltaY = [event scrollingDeltaY]; if ([event hasPreciseScrollingDeltas]) { deltaX *= 0.03; deltaY *= 0.03; } if ([event phase] != NSEventPhaseNone || [event momentumPhase] != NSEventPhaseNone) { sendPanEvent(window_id, deltaX, deltaY, [event modifierFlags]); } else { if (fabs(deltaX)) { sendScrollEvent(window_id, 0 > deltaX ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]); } if (fabs(deltaY)) { sendScrollEvent(window_id, 0 < deltaY ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]); } } } @end /*************************************************************************/ /* GodotWindow */ /*************************************************************************/ @interface GodotWindow : NSWindow { } @end @implementation GodotWindow - (BOOL)canBecomeKeyWindow { // Required for NSBorderlessWindowMask windows return YES; } @end /*************************************************************************/ /* DisplayServerOSX */ /*************************************************************************/ bool DisplayServerOSX::has_feature(Feature p_feature) const { switch (p_feature) { case FEATURE_GLOBAL_MENU: case FEATURE_SUBWINDOWS: //case FEATURE_TOUCHSCREEN: case FEATURE_MOUSE: case FEATURE_MOUSE_WARP: case FEATURE_CLIPBOARD: case FEATURE_CURSOR_SHAPE: case FEATURE_CUSTOM_CURSOR_SHAPE: case FEATURE_NATIVE_DIALOG: //case FEATURE_CONSOLE_WINDOW: case FEATURE_IME: case FEATURE_WINDOW_TRANSPARENCY: case FEATURE_HIDPI: case FEATURE_ICON: case FEATURE_NATIVE_ICON: case FEATURE_SWAP_BUFFERS: return true; default: { } } return false; } String DisplayServerOSX::get_name() const { return "OSX"; } const NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) const { const NSMenu *menu = NULL; if (p_menu_root == "") { // Main menu.x menu = [NSApp mainMenu]; } else if (p_menu_root.to_lower() == "_dock") { // macOS dock menu. menu = dock_menu; } else { // Submenu. if (submenu.has(p_menu_root)) { menu = submenu[p_menu_root]; } } if (menu == apple_menu) { // Do not allow to change Apple menu. return NULL; } return menu; } NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) { NSMenu *menu = NULL; if (p_menu_root == "") { // Main menu. menu = [NSApp mainMenu]; } else if (p_menu_root.to_lower() == "_dock") { // macOS dock menu. menu = dock_menu; } else { // Submenu. if (!submenu.has(p_menu_root)) { NSMenu *n_menu = [[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:p_menu_root.utf8().get_data()]]; submenu[p_menu_root] = n_menu; } menu = submenu[p_menu_root]; } if (menu == apple_menu) { // Do not allow to change Apple menu. return NULL; } return menu; } void DisplayServerOSX::global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""]; GlobalMenuItem *obj = [[[GlobalMenuItem alloc] init] autorelease]; obj->callback = p_callback; obj->meta = p_tag; obj->checkable = false; [menu_item setRepresentedObject:obj]; } } void DisplayServerOSX::global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""]; GlobalMenuItem *obj = [[[GlobalMenuItem alloc] init] autorelease]; obj->callback = p_callback; obj->meta = p_tag; obj->checkable = true; [menu_item setRepresentedObject:obj]; } } void DisplayServerOSX::global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); NSMenu *sub_menu = _get_menu_root(p_submenu); if (menu && sub_menu) { if (sub_menu == menu) { ERR_PRINT("Can't set submenu to self!"); return; } if ([sub_menu supermenu]) { ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!"); return; } NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:nil keyEquivalent:@""]; [menu setSubmenu:sub_menu forItem:menu_item]; } } void DisplayServerOSX::global_menu_add_separator(const String &p_menu_root) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { [menu addItem:[NSMenuItem separatorItem]]; } } bool DisplayServerOSX::global_menu_is_item_checked(const String &p_menu_root, int p_idx) const { _THREAD_SAFE_METHOD_ const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { return ([menu_item state] == NSControlStateValueOn); } } return false; } bool DisplayServerOSX::global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const { _THREAD_SAFE_METHOD_ const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GlobalMenuItem *obj = [menu_item representedObject]; if (obj) { return obj->checkable; } } } return false; } Callable DisplayServerOSX::global_menu_get_item_callback(const String &p_menu_root, int p_idx) { _THREAD_SAFE_METHOD_ const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GlobalMenuItem *obj = [menu_item representedObject]; if (obj) { return obj->callback; } } } return Callable(); } Variant DisplayServerOSX::global_menu_get_item_tag(const String &p_menu_root, int p_idx) { _THREAD_SAFE_METHOD_ const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GlobalMenuItem *obj = [menu_item representedObject]; if (obj) { return obj->meta; } } } return Variant(); } String DisplayServerOSX::global_menu_get_item_text(const String &p_menu_root, int p_idx) { _THREAD_SAFE_METHOD_ const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { char *utfs = strdup([[menu_item title] UTF8String]); String ret; ret.parse_utf8(utfs); free(utfs); return ret; } } return String(); } String DisplayServerOSX::global_menu_get_item_submenu(const String &p_menu_root, int p_idx) { _THREAD_SAFE_METHOD_ const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { const NSMenu *sub_menu = [menu_item submenu]; if (sub_menu) { for (Map::Element *E = submenu.front(); E; E = E->next()) { if (E->get() == sub_menu) return E->key(); } } } } return String(); } void DisplayServerOSX::global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. return; } NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { if (p_checked) { [menu_item setState:NSControlStateValueOn]; } else { [menu_item setState:NSControlStateValueOff]; } } } } void DisplayServerOSX::global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. return; } NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GlobalMenuItem *obj = [menu_item representedObject]; obj->checkable = p_checkable; } } } void DisplayServerOSX::global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. return; } NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GlobalMenuItem *obj = [menu_item representedObject]; obj->callback = p_callback; } } } void DisplayServerOSX::global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. return; } NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GlobalMenuItem *obj = [menu_item representedObject]; obj->meta = p_tag; } } } void DisplayServerOSX::global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. return; } NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { [menu_item setTitle:[NSString stringWithUTF8String:p_text.utf8().get_data()]]; } } } void DisplayServerOSX::global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); NSMenu *sub_menu = _get_menu_root(p_submenu); if (menu && sub_menu) { if (sub_menu == menu) { ERR_PRINT("Can't set submenu to self!"); return; } if ([sub_menu supermenu]) { ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!"); return; } if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. return; } NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { [menu setSubmenu:sub_menu forItem:menu_item]; } } } int DisplayServerOSX::global_menu_get_item_count(const String &p_menu_root) const { _THREAD_SAFE_METHOD_ const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { return [menu numberOfItems]; } else { return 0; } } void DisplayServerOSX::global_menu_remove_item(const String &p_menu_root, int p_idx) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not delete Apple menu. return; } [menu removeItemAtIndex:p_idx]; } } void DisplayServerOSX::global_menu_clear(const String &p_menu_root) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { [menu removeAllItems]; // Restore Apple menu. if (menu == [NSApp mainMenu]) { NSMenuItem *menu_item = [menu addItemWithTitle:@"" action:nil keyEquivalent:@""]; [menu setSubmenu:apple_menu forItem:menu_item]; } } } void DisplayServerOSX::alert(const String &p_alert, const String &p_title) { _THREAD_SAFE_METHOD_ NSAlert *window = [[NSAlert alloc] init]; NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()]; [window addButtonWithTitle:@"OK"]; [window setMessageText:ns_title]; [window setInformativeText:ns_alert]; [window setAlertStyle:NSAlertStyleWarning]; [window runModal]; [window release]; } Error DisplayServerOSX::dialog_show(String p_title, String p_description, Vector p_buttons, const Callable &p_callback) { _THREAD_SAFE_METHOD_ NSAlert *window = [[NSAlert alloc] init]; NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; NSString *ns_description = [NSString stringWithUTF8String:p_description.utf8().get_data()]; for (int i = 0; i < p_buttons.size(); i++) { NSString *ns_button = [NSString stringWithUTF8String:p_buttons[i].utf8().get_data()]; [window addButtonWithTitle:ns_button]; } [window setMessageText:ns_title]; [window setInformativeText:ns_description]; [window setAlertStyle:NSAlertStyleInformational]; int button_pressed; NSInteger ret = [window runModal]; if (ret == NSAlertFirstButtonReturn) { button_pressed = 0; } else if (ret == NSAlertSecondButtonReturn) { button_pressed = 1; } else if (ret == NSAlertThirdButtonReturn) { button_pressed = 2; } else { button_pressed = 2 + (ret - NSAlertThirdButtonReturn); } if (!p_callback.is_null()) { Variant button = button_pressed; Variant *buttonp = &button; Variant ret; Callable::CallError ce; p_callback.call((const Variant **)&buttonp, 1, ret, ce); } [window release]; return OK; } Error DisplayServerOSX::dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) { _THREAD_SAFE_METHOD_ NSAlert *window = [[NSAlert alloc] init]; NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; NSString *ns_description = [NSString stringWithUTF8String:p_description.utf8().get_data()]; NSTextField *input = [[NSTextField alloc] initWithFrame:NSMakeRect(0, 0, 250, 30)]; [window addButtonWithTitle:@"OK"]; [window setMessageText:ns_title]; [window setInformativeText:ns_description]; [window setAlertStyle:NSAlertStyleInformational]; [input setStringValue:[NSString stringWithUTF8String:p_partial.utf8().get_data()]]; [window setAccessoryView:input]; [window runModal]; char *utfs = strdup([[input stringValue] UTF8String]); String ret; ret.parse_utf8(utfs); free(utfs); if (!p_callback.is_null()) { Variant text = ret; Variant *textp = &text; Variant ret; Callable::CallError ce; p_callback.call((const Variant **)&textp, 1, ret, ce); } [window release]; return OK; } void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) { _THREAD_SAFE_METHOD_ if (p_mode == mouse_mode) return; if (p_mode == MOUSE_MODE_CAPTURED) { // Apple Docs state that the display parameter is not used. // "This parameter is not used. By default, you may pass kCGDirectMainDisplay." // https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html CGDisplayHideCursor(kCGDirectMainDisplay); CGAssociateMouseAndMouseCursorPosition(false); } else if (p_mode == MOUSE_MODE_HIDDEN) { CGDisplayHideCursor(kCGDirectMainDisplay); CGAssociateMouseAndMouseCursorPosition(true); } else { CGDisplayShowCursor(kCGDirectMainDisplay); CGAssociateMouseAndMouseCursorPosition(true); } mouse_mode = p_mode; } DisplayServer::MouseMode DisplayServerOSX::mouse_get_mode() const { return mouse_mode; } void DisplayServerOSX::mouse_warp_to_position(const Point2i &p_to) { _THREAD_SAFE_METHOD_ if (mouse_mode == MOUSE_MODE_CAPTURED) { last_mouse_pos = p_to; } else { WindowData &wd = windows[MAIN_WINDOW_ID]; //local point in window coords const NSRect contentRect = [wd.window_view frame]; float displayScale = _display_scale([wd.window_object screen]); NSRect pointInWindowRect = NSMakeRect(p_to.x / displayScale, contentRect.size.height - (p_to.y / displayScale) - 1, 0, 0); NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin; //point in scren coords CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y }; //do the warping CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState); CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0); CGAssociateMouseAndMouseCursorPosition(false); CGWarpMouseCursorPosition(lMouseWarpPos); CGAssociateMouseAndMouseCursorPosition(true); } } Point2i DisplayServerOSX::mouse_get_position() const { return last_mouse_pos; } Point2i DisplayServerOSX::mouse_get_absolute_position() const { _THREAD_SAFE_METHOD_ const NSPoint mouse_pos = [NSEvent mouseLocation]; for (NSScreen *screen in [NSScreen screens]) { NSRect frame = [screen frame]; if (NSMouseInRect(mouse_pos, frame, NO)) { return Vector2i((int)mouse_pos.x, (int)-mouse_pos.y) + _get_screens_origin(); } } return Vector2i(); } int DisplayServerOSX::mouse_get_button_state() const { return last_button_state; } void DisplayServerOSX::clipboard_set(const String &p_text) { _THREAD_SAFE_METHOD_ NSString *copiedString = [NSString stringWithUTF8String:p_text.utf8().get_data()]; NSArray *copiedStringArray = [NSArray arrayWithObject:copiedString]; NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; [pasteboard clearContents]; [pasteboard writeObjects:copiedStringArray]; } String DisplayServerOSX::clipboard_get() const { _THREAD_SAFE_METHOD_ NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; NSArray *classArray = [NSArray arrayWithObject:[NSString class]]; NSDictionary *options = [NSDictionary dictionary]; BOOL ok = [pasteboard canReadObjectForClasses:classArray options:options]; if (!ok) { return ""; } NSArray *objectsToPaste = [pasteboard readObjectsForClasses:classArray options:options]; NSString *string = [objectsToPaste objectAtIndex:0]; char *utfs = strdup([string UTF8String]); String ret; ret.parse_utf8(utfs); free(utfs); return ret; } int DisplayServerOSX::get_screen_count() const { _THREAD_SAFE_METHOD_ NSArray *screenArray = [NSScreen screens]; return [screenArray count]; } // Returns the native top-left screen coordinate of the smallest rectangle // that encompasses all screens. Needed in get_screen_position(), // window_get_position, and window_set_position() // to convert between OS X native screen coordinates and the ones expected by Godot static bool displays_arrangement_dirty = true; static void displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) { displays_arrangement_dirty = true; } float DisplayServerOSX::_display_scale(id screen) const { if (OS_OSX::get_singleton()->is_hidpi_allowed()) { if ([screen respondsToSelector:@selector(backingScaleFactor)]) { return fmax(1.0, [screen backingScaleFactor]); } } return 1.0; } Point2i DisplayServerOSX::_get_screens_origin() const { static Point2i origin; if (displays_arrangement_dirty) { origin = Point2i(); for (int i = 0; i < get_screen_count(); i++) { Point2i position = _get_native_screen_position(i); if (position.x < origin.x) { origin.x = position.x; } if (position.y > origin.y) { origin.y = position.y; } } displays_arrangement_dirty = false; } return origin; } Point2i DisplayServerOSX::_get_native_screen_position(int p_screen) const { NSArray *screenArray = [NSScreen screens]; if ((NSUInteger)p_screen < [screenArray count]) { float display_scale = _display_scale([screenArray objectAtIndex:p_screen]); NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame]; // Return the top-left corner of the screen, for OS X the y starts at the bottom return Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * display_scale; } return Point2i(); } Point2i DisplayServerOSX::screen_get_position(int p_screen) const { _THREAD_SAFE_METHOD_ if (p_screen == SCREEN_OF_MAIN_WINDOW) { p_screen = window_get_current_screen(); } Point2i position = _get_native_screen_position(p_screen) - _get_screens_origin(); // OS X native y-coordinate relative to _get_screens_origin() is negative, // Godot expects a positive value position.y *= -1; return position; } Size2i DisplayServerOSX::screen_get_size(int p_screen) const { _THREAD_SAFE_METHOD_ if (p_screen == SCREEN_OF_MAIN_WINDOW) { p_screen = window_get_current_screen(); } NSArray *screenArray = [NSScreen screens]; if ((NSUInteger)p_screen < [screenArray count]) { float displayScale = _display_scale([screenArray objectAtIndex:p_screen]); // Note: Use frame to get the whole screen size NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame]; return Size2i(nsrect.size.width, nsrect.size.height) * displayScale; } return Size2i(); } int DisplayServerOSX::screen_get_dpi(int p_screen) const { _THREAD_SAFE_METHOD_ if (p_screen == SCREEN_OF_MAIN_WINDOW) { p_screen = window_get_current_screen(); } NSArray *screenArray = [NSScreen screens]; if ((NSUInteger)p_screen < [screenArray count]) { float displayScale = _display_scale([screenArray objectAtIndex:p_screen]); NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription]; NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue]; CGSize displayPhysicalSize = CGDisplayScreenSize( [[description objectForKey:@"NSScreenNumber"] unsignedIntValue]); return (displayPixelSize.width * 25.4f / displayPhysicalSize.width) * displayScale; } return 96; } float DisplayServerOSX::screen_get_scale(int p_screen) const { _THREAD_SAFE_METHOD_ if (p_screen == SCREEN_OF_MAIN_WINDOW) { p_screen = window_get_current_screen(); } NSArray *screenArray = [NSScreen screens]; if ((NSUInteger)p_screen < [screenArray count]) { return _display_scale([screenArray objectAtIndex:p_screen]); } return 1.f; } Rect2i DisplayServerOSX::screen_get_usable_rect(int p_screen) const { _THREAD_SAFE_METHOD_ if (p_screen == SCREEN_OF_MAIN_WINDOW) { p_screen = window_get_current_screen(); } NSArray *screenArray = [NSScreen screens]; if ((NSUInteger)p_screen < [screenArray count]) { float displayScale = _display_scale([screenArray objectAtIndex:p_screen]); NSRect nsrect = [[screenArray objectAtIndex:p_screen] visibleFrame]; Point2i position = Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * displayScale - _get_screens_origin(); position.y *= -1; Size2i size = Size2i(nsrect.size.width, nsrect.size.height) / displayScale; return Rect2i(position, size); } return Rect2i(); } Vector DisplayServerOSX::get_window_list() const { _THREAD_SAFE_METHOD_ Vector ret; for (Map::Element *E = windows.front(); E; E = E->next()) { ret.push_back(E->key()); } return ret; } DisplayServer::WindowID DisplayServerOSX::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) { _THREAD_SAFE_METHOD_ WindowID id = _create_window(p_mode, p_rect); WindowData &wd = windows[id]; for (int i = 0; i < WINDOW_FLAG_MAX; i++) { if (p_flags & (1 << i)) { window_set_flag(WindowFlags(i), true, id); } } [wd.window_object makeKeyAndOrderFront:nil]; return id; } void DisplayServerOSX::_send_window_event(const WindowData &wd, WindowEvent p_event) { _THREAD_SAFE_METHOD_ if (!wd.event_callback.is_null()) { Variant event = int(p_event); Variant *eventp = &event; Variant ret; Callable::CallError ce; wd.event_callback.call((const Variant **)&eventp, 1, ret, ce); } } DisplayServerOSX::WindowID DisplayServerOSX::_find_window_id(id p_window) { for (Map::Element *E = windows.front(); E; E = E->next()) { if (E->get().window_object == p_window) return E->key(); } return INVALID_WINDOW_ID; } void DisplayServerOSX::_update_window(WindowData p_wd) { bool borderless_full = false; if (p_wd.borderless) { NSRect frameRect = [p_wd.window_object frame]; NSRect screenRect = [[p_wd.window_object screen] frame]; // Check if our window covers up the screen if (frameRect.origin.x <= screenRect.origin.x && frameRect.origin.y <= frameRect.origin.y && frameRect.size.width >= screenRect.size.width && frameRect.size.height >= screenRect.size.height) { borderless_full = true; } } if (borderless_full) { // If the window covers up the screen set the level to above the main menu and hide on deactivate [p_wd.window_object setLevel:NSMainMenuWindowLevel + 1]; [p_wd.window_object setHidesOnDeactivate:YES]; } else { // Reset these when our window is not a borderless window that covers up the screen [p_wd.window_object setLevel:NSNormalWindowLevel]; [p_wd.window_object setHidesOnDeactivate:NO]; } } void DisplayServerOSX::delete_sub_window(WindowID p_id) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_id)); ERR_FAIL_COND_MSG(p_id == MAIN_WINDOW_ID, "Main window can't be deleted"); WindowData &wd = windows[p_id]; [wd.window_object setContentView:nil]; [wd.window_object close]; } void DisplayServerOSX::window_set_title(const String &p_title, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; [wd.window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]]; } void DisplayServerOSX::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; wd.rect_changed_callback = p_callable; } void DisplayServerOSX::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; wd.event_callback = p_callable; } void DisplayServerOSX::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; wd.input_event_callback = p_callable; } void DisplayServerOSX::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; wd.input_text_callback = p_callable; } void DisplayServerOSX::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; wd.drop_files_callback = p_callable; } int DisplayServerOSX::window_get_current_screen(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), -1); const WindowData &wd = windows[p_window]; const NSUInteger index = [[NSScreen screens] indexOfObject:[wd.window_object screen]]; return (index == NSNotFound) ? 0 : index; } void DisplayServerOSX::window_set_current_screen(int p_screen, WindowID p_window) { _THREAD_SAFE_METHOD_ Point2i wpos = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window)); window_set_position(wpos + screen_get_position(p_screen), p_window); } void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(p_window == p_parent); ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd_window = windows[p_window]; ERR_FAIL_COND(wd_window.transient_parent == p_parent); ERR_FAIL_COND_MSG(wd_window.on_top, "Windows with the 'on top' can't become transient."); if (p_parent == INVALID_WINDOW_ID) { //remove transient ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID); ERR_FAIL_COND(!windows.has(wd_window.transient_parent)); WindowData &wd_parent = windows[wd_window.transient_parent]; wd_window.transient_parent = INVALID_WINDOW_ID; wd_parent.transient_children.erase(p_window); [wd_window.window_object setParentWindow:nil]; } else { ERR_FAIL_COND(!windows.has(p_parent)); ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent"); WindowData &wd_parent = windows[p_parent]; wd_window.transient_parent = p_parent; wd_parent.transient_children.insert(p_window); [wd_window.window_object setParentWindow:wd_parent.window_object]; } } Point2i DisplayServerOSX::window_get_position(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), Point2i()); const WindowData &wd = windows[p_window]; NSRect nsrect = [wd.window_object frame]; Point2i pos; float display_scale = _display_scale([wd.window_object screen]); // Return the position of the top-left corner, for OS X the y starts at the bottom pos.x = nsrect.origin.x * display_scale; pos.y = (nsrect.origin.y + nsrect.size.height) * display_scale; pos -= _get_screens_origin(); // OS X native y-coordinate relative to _get_screens_origin() is negative, // Godot expects a positive value pos.y *= -1; return pos; } void DisplayServerOSX::window_set_position(const Point2i &p_position, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; Point2i position = p_position; // OS X native y-coordinate relative to _get_screens_origin() is negative, // Godot passes a positive value position.y *= -1; position += _get_screens_origin(); NSPoint pos; float displayScale = _display_scale([wd.window_object screen]); pos.x = position.x / displayScale; pos.y = position.y / displayScale; [wd.window_object setFrameTopLeftPoint:pos]; _update_window(wd); _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream], displayScale); } void DisplayServerOSX::window_set_max_size(const Size2i p_size, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; if ((p_size != Size2i()) && ((p_size.x < wd.min_size.x) || (p_size.y < wd.min_size.y))) { ERR_PRINT("Maximum window size can't be smaller than minimum window size!"); return; } wd.max_size = p_size; if ((wd.max_size != Size2i()) && !wd.fullscreen) { Size2i size = wd.max_size / _display_scale([wd.window_object screen]); [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; } else { [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; } } Size2i DisplayServerOSX::window_get_max_size(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); const WindowData &wd = windows[p_window]; return wd.max_size; } void DisplayServerOSX::window_set_min_size(const Size2i p_size, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; if ((p_size != Size2i()) && (wd.max_size != Size2i()) && ((p_size.x > wd.max_size.x) || (p_size.y > wd.max_size.y))) { ERR_PRINT("Minimum window size can't be larger than maximum window size!"); return; } wd.min_size = p_size; if ((wd.min_size != Size2i()) && !wd.fullscreen) { Size2i size = wd.min_size / _display_scale([wd.window_object screen]); [wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)]; } else { [wd.window_object setContentMinSize:NSMakeSize(0, 0)]; } } Size2i DisplayServerOSX::window_get_min_size(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); const WindowData &wd = windows[p_window]; return wd.min_size; } void DisplayServerOSX::window_set_size(const Size2i p_size, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; Size2i size = p_size / _display_scale([wd.window_object screen]); if (!wd.borderless) { // NSRect used by setFrame includes the title bar, so add it to our size.y CGFloat menuBarHeight = [[[NSApplication sharedApplication] mainMenu] menuBarHeight]; if (menuBarHeight != 0.f) { size.y += menuBarHeight; } } NSRect frame = [wd.window_object frame]; [wd.window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, size.x, size.y) display:YES]; _update_window(wd); } Size2i DisplayServerOSX::window_get_size(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); const WindowData &wd = windows[p_window]; return wd.size; } Size2i DisplayServerOSX::window_get_real_size(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); const WindowData &wd = windows[p_window]; NSRect frame = [wd.window_object frame]; return Size2i(frame.size.width, frame.size.height) * _display_scale([wd.window_object screen]); } bool DisplayServerOSX::window_is_maximize_allowed(WindowID p_window) const { return true; } void DisplayServerOSX::_set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window) { ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; if (!OS_OSX::get_singleton()->is_layered_allowed()) return; if (wd.layered_window != p_enabled) { if (p_enabled) { [wd.window_object setBackgroundColor:[NSColor clearColor]]; [wd.window_object setOpaque:NO]; [wd.window_object setHasShadow:NO]; #if defined(VULKAN_ENABLED) if (rendering_driver == "vulkan") { CALayer *layer = [wd.window_view layer]; [layer setOpaque:NO]; //TODO - implement transparency for Vulkan } #endif #if defined(OPENGL_ENABLED) if (rendering_driver == "opengl_es") { //TODO - reimplement OpenGLES wd.context_gles2->set_opacity(0); } #endif wd.layered_window = true; } else { [wd.window_object setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1]]; [wd.window_object setOpaque:YES]; [wd.window_object setHasShadow:YES]; #if defined(VULKAN_ENABLED) if (rendering_driver == "vulkan") { CALayer *layer = [wd.window_view layer]; [layer setOpaque:YES]; //TODO - implement transparency for Vulkan } #endif #if defined(OPENGL_ENABLED) if (rendering_driver == "opengl_es") { //TODO - reimplement OpenGLES wd.context_gles2->set_opacity(1); } #endif wd.layered_window = false; } #if defined(OPENGL_ENABLED) if (rendering_driver == "opengl_es") { //TODO - reimplement OpenGLES wd.context_gles2->update(); } #endif NSRect frameRect = [wd.window_object frame]; [wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:YES]; [wd.window_object setFrame:frameRect display:YES]; } } void DisplayServerOSX::window_set_mode(WindowMode p_mode, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; WindowMode old_mode = window_get_mode(p_window); if (old_mode == p_mode) { return; // do nothing } switch (old_mode) { case WINDOW_MODE_WINDOWED: { //do nothing } break; case WINDOW_MODE_MINIMIZED: { [wd.window_object deminiaturize:nil]; } break; case WINDOW_MODE_FULLSCREEN: { if (wd.layered_window) _set_window_per_pixel_transparency_enabled(true, p_window); if (wd.resize_disabled) //restore resize disabled [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable]; if (wd.min_size != Size2i()) { Size2i size = wd.min_size / _display_scale([wd.window_object screen]); [wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)]; } if (wd.max_size != Size2i()) { Size2i size = wd.max_size / _display_scale([wd.window_object screen]); [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; } [wd.window_object toggleFullScreen:nil]; wd.fullscreen = false; } break; case WINDOW_MODE_MAXIMIZED: { if ([wd.window_object isZoomed]) { [wd.window_object zoom:nil]; } } break; } switch (p_mode) { case WINDOW_MODE_WINDOWED: { //do nothing } break; case WINDOW_MODE_MINIMIZED: { [wd.window_object performMiniaturize:nil]; } break; case WINDOW_MODE_FULLSCREEN: { if (wd.layered_window) _set_window_per_pixel_transparency_enabled(false, p_window); if (wd.resize_disabled) //fullscreen window should be resizable to work [wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable]; [wd.window_object setContentMinSize:NSMakeSize(0, 0)]; [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; [wd.window_object toggleFullScreen:nil]; wd.fullscreen = true; } break; case WINDOW_MODE_MAXIMIZED: { if (![wd.window_object isZoomed]) { [wd.window_object zoom:nil]; } } break; } } DisplayServer::WindowMode DisplayServerOSX::window_get_mode(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), WINDOW_MODE_WINDOWED); const WindowData &wd = windows[p_window]; if (wd.fullscreen) { //if fullscreen, it's not in another mode return WINDOW_MODE_FULLSCREEN; } if ([wd.window_object isZoomed] && !wd.resize_disabled) { return WINDOW_MODE_MAXIMIZED; } if ([wd.window_object respondsToSelector:@selector(isMiniaturized)]) { if ([wd.window_object isMiniaturized]) { return WINDOW_MODE_MINIMIZED; } } // all other discarded, return windowed. return WINDOW_MODE_WINDOWED; } void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; switch (p_flag) { case WINDOW_FLAG_RESIZE_DISABLED: { wd.resize_disabled = p_enabled; if (wd.fullscreen) //fullscreen window should be resizable, style will be applyed on exiting fs return; if (p_enabled) { [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable]; } else { [wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable]; } } break; case WINDOW_FLAG_BORDERLESS: { // OrderOut prevents a lose focus bug with the window [wd.window_object orderOut:nil]; wd.borderless = p_enabled; if (p_enabled) { [wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; } else { if (wd.layered_window) _set_window_per_pixel_transparency_enabled(false, p_window); [wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)]; // Force update of the window styles NSRect frameRect = [wd.window_object frame]; [wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:NO]; [wd.window_object setFrame:frameRect display:NO]; } _update_window(wd); [wd.window_object makeKeyAndOrderFront:nil]; } break; case WINDOW_FLAG_ALWAYS_ON_TOP: { wd.on_top = p_enabled; if (p_enabled) { [wd.window_object setLevel:NSFloatingWindowLevel]; } else { [wd.window_object setLevel:NSNormalWindowLevel]; } } break; case WINDOW_FLAG_TRANSPARENT: { wd.layered_window = p_enabled; if (p_enabled) { [wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; // force borderless } else if (!wd.borderless) { [wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)]; } _set_window_per_pixel_transparency_enabled(p_enabled, p_window); } break; default: { } } } bool DisplayServerOSX::window_get_flag(WindowFlags p_flag, WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), false); const WindowData &wd = windows[p_window]; switch (p_flag) { case WINDOW_FLAG_RESIZE_DISABLED: { return wd.resize_disabled; } break; case WINDOW_FLAG_BORDERLESS: { return [wd.window_object styleMask] == NSWindowStyleMaskBorderless; } break; case WINDOW_FLAG_ALWAYS_ON_TOP: { return [wd.window_object level] == NSFloatingWindowLevel; } break; case WINDOW_FLAG_TRANSPARENT: { return wd.layered_window; } break; default: { } } return false; } void DisplayServerOSX::window_request_attention(WindowID p_window) { // It's app global, ignore window id. [NSApp requestUserAttention:NSCriticalRequest]; } void DisplayServerOSX::window_move_to_foreground(WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); const WindowData &wd = windows[p_window]; [[NSApplication sharedApplication] activateIgnoringOtherApps:YES]; [wd.window_object makeKeyAndOrderFront:nil]; } bool DisplayServerOSX::window_can_draw(WindowID p_window) const { return window_get_mode(p_window) != WINDOW_MODE_MINIMIZED; } bool DisplayServerOSX::can_any_window_draw() const { _THREAD_SAFE_METHOD_ for (Map::Element *E = windows.front(); E; E = E->next()) { if (window_get_mode(E->key()) != WINDOW_MODE_MINIMIZED) { return true; } } return false; } void DisplayServerOSX::window_set_ime_active(const bool p_active, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; wd.im_active = p_active; if (!p_active) [wd.window_view cancelComposition]; } void DisplayServerOSX::window_set_ime_position(const Point2i &p_pos, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; wd.im_position = p_pos; } bool DisplayServerOSX::get_swap_ok_cancel() { return true; } void DisplayServerOSX::cursor_set_shape(CursorShape p_shape) { _THREAD_SAFE_METHOD_ ERR_FAIL_INDEX(p_shape, CURSOR_MAX); if (cursor_shape == p_shape) return; if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) { cursor_shape = p_shape; return; } if (cursors[p_shape] != NULL) { [cursors[p_shape] set]; } else { switch (p_shape) { case CURSOR_ARROW: [[NSCursor arrowCursor] set]; break; case CURSOR_IBEAM: [[NSCursor IBeamCursor] set]; break; case CURSOR_POINTING_HAND: [[NSCursor pointingHandCursor] set]; break; case CURSOR_CROSS: [[NSCursor crosshairCursor] set]; break; case CURSOR_WAIT: [[NSCursor arrowCursor] set]; break; case CURSOR_BUSY: [[NSCursor arrowCursor] set]; break; case CURSOR_DRAG: [[NSCursor closedHandCursor] set]; break; case CURSOR_CAN_DROP: [[NSCursor openHandCursor] set]; break; case CURSOR_FORBIDDEN: [[NSCursor operationNotAllowedCursor] set]; break; case CURSOR_VSIZE: [_cursorFromSelector(@selector(_windowResizeNorthSouthCursor), @selector(resizeUpDownCursor)) set]; break; case CURSOR_HSIZE: [_cursorFromSelector(@selector(_windowResizeEastWestCursor), @selector(resizeLeftRightCursor)) set]; break; case CURSOR_BDIAGSIZE: [_cursorFromSelector(@selector(_windowResizeNorthEastSouthWestCursor)) set]; break; case CURSOR_FDIAGSIZE: [_cursorFromSelector(@selector(_windowResizeNorthWestSouthEastCursor)) set]; break; case CURSOR_MOVE: [[NSCursor arrowCursor] set]; break; case CURSOR_VSPLIT: [[NSCursor resizeUpDownCursor] set]; break; case CURSOR_HSPLIT: [[NSCursor resizeLeftRightCursor] set]; break; case CURSOR_HELP: [_cursorFromSelector(@selector(_helpCursor)) set]; break; default: { } } } cursor_shape = p_shape; } DisplayServerOSX::CursorShape DisplayServerOSX::cursor_get_shape() const { return cursor_shape; } void DisplayServerOSX::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { _THREAD_SAFE_METHOD_ if (p_cursor.is_valid()) { Map>::Element *cursor_c = cursors_cache.find(p_shape); if (cursor_c) { if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { cursor_set_shape(p_shape); return; } cursors_cache.erase(p_shape); } Ref texture = p_cursor; Ref atlas_texture = p_cursor; Ref image; Size2 texture_size; Rect2 atlas_rect; if (texture.is_valid()) { image = texture->get_data(); } if (!image.is_valid() && atlas_texture.is_valid()) { texture = atlas_texture->get_atlas(); atlas_rect.size.width = texture->get_width(); atlas_rect.size.height = texture->get_height(); atlas_rect.position.x = atlas_texture->get_region().position.x; atlas_rect.position.y = atlas_texture->get_region().position.y; texture_size.width = atlas_texture->get_region().size.x; texture_size.height = atlas_texture->get_region().size.y; } else if (image.is_valid()) { texture_size.width = texture->get_width(); texture_size.height = texture->get_height(); } ERR_FAIL_COND(!texture.is_valid()); ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); image = texture->get_data(); ERR_FAIL_COND(!image.is_valid()); NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL pixelsWide:int(texture_size.width) pixelsHigh:int(texture_size.height) bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace bytesPerRow:int(texture_size.width) * 4 bitsPerPixel:32]; ERR_FAIL_COND(imgrep == nil); uint8_t *pixels = [imgrep bitmapData]; int len = int(texture_size.width * texture_size.height); for (int i = 0; i < len; i++) { int row_index = floor(i / texture_size.width) + atlas_rect.position.y; int column_index = (i % int(texture_size.width)) + atlas_rect.position.x; if (atlas_texture.is_valid()) { column_index = MIN(column_index, atlas_rect.size.width - 1); row_index = MIN(row_index, atlas_rect.size.height - 1); } uint32_t color = image->get_pixel(column_index, row_index).to_argb32(); uint8_t alpha = (color >> 24) & 0xFF; pixels[i * 4 + 0] = ((color >> 16) & 0xFF) * alpha / 255; pixels[i * 4 + 1] = ((color >> 8) & 0xFF) * alpha / 255; pixels[i * 4 + 2] = ((color)&0xFF) * alpha / 255; pixels[i * 4 + 3] = alpha; } NSImage *nsimage = [[NSImage alloc] initWithSize:NSMakeSize(texture_size.width, texture_size.height)]; [nsimage addRepresentation:imgrep]; NSCursor *cursor = [[NSCursor alloc] initWithImage:nsimage hotSpot:NSMakePoint(p_hotspot.x, p_hotspot.y)]; [cursors[p_shape] release]; cursors[p_shape] = cursor; Vector params; params.push_back(p_cursor); params.push_back(p_hotspot); cursors_cache.insert(p_shape, params); if (p_shape == cursor_shape) { if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { [cursor set]; } } [imgrep release]; [nsimage release]; } else { // Reset to default system cursor if (cursors[p_shape] != NULL) { [cursors[p_shape] release]; cursors[p_shape] = NULL; } CursorShape c = cursor_shape; cursor_shape = CURSOR_MAX; cursor_set_shape(c); cursors_cache.erase(p_shape); } } static bool keyboard_layout_dirty = true; static void keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info) { keyboard_layout_dirty = true; } // Returns string representation of keys, if they are printable. static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) { TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource(); if (!currentKeyboard) return nil; CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData); if (!layoutData) return nil; const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData); OSStatus err; CFMutableStringRef output = CFStringCreateMutable(NULL, 0); for (int i = 0; i < length; ++i) { UInt32 keysDown = 0; UniChar chars[4]; UniCharCount realLength; err = UCKeyTranslate(keyboardLayout, keyCode[i], kUCKeyActionDisplay, 0, LMGetKbdType(), kUCKeyTranslateNoDeadKeysBit, &keysDown, sizeof(chars) / sizeof(chars[0]), &realLength, chars); if (err != noErr) { CFRelease(output); return nil; } CFStringAppendCharacters(output, chars, 1); } return (NSString *)output; } DisplayServerOSX::LatinKeyboardVariant DisplayServerOSX::get_latin_keyboard_variant() const { _THREAD_SAFE_METHOD_ static LatinKeyboardVariant layout = LATIN_KEYBOARD_QWERTY; if (keyboard_layout_dirty) { layout = LATIN_KEYBOARD_QWERTY; CGKeyCode keys[] = { kVK_ANSI_Q, kVK_ANSI_W, kVK_ANSI_E, kVK_ANSI_R, kVK_ANSI_T, kVK_ANSI_Y }; NSString *test = createStringForKeys(keys, 6); if ([test isEqualToString:@"qwertz"]) { layout = LATIN_KEYBOARD_QWERTZ; } else if ([test isEqualToString:@"azerty"]) { layout = LATIN_KEYBOARD_AZERTY; } else if ([test isEqualToString:@"qzerty"]) { layout = LATIN_KEYBOARD_QZERTY; } else if ([test isEqualToString:@"',.pyf"]) { layout = LATIN_KEYBOARD_DVORAK; } else if ([test isEqualToString:@"xvlcwk"]) { layout = LATIN_KEYBOARD_NEO; } else if ([test isEqualToString:@"qwfpgj"]) { layout = LATIN_KEYBOARD_COLEMAK; } [test release]; keyboard_layout_dirty = false; return layout; } return layout; } void DisplayServerOSX::_push_input(const Ref &p_event) { Ref ev = p_event; Input::get_singleton()->accumulate_input_event(ev); } void DisplayServerOSX::_release_pressed_events() { _THREAD_SAFE_METHOD_ if (Input::get_singleton()) { Input::get_singleton()->release_pressed_events(); } } void DisplayServerOSX::_process_key_events() { Ref k; for (int i = 0; i < key_event_pos; i++) { const KeyEvent &ke = key_event_buffer[i]; if (ke.raw) { // Non IME input - no composite characters, pass events as is k.instance(); k->set_window_id(ke.window_id); _get_key_modifier_state(ke.osx_state, k); k->set_pressed(ke.pressed); k->set_echo(ke.echo); k->set_keycode(ke.keycode); k->set_physical_keycode(ke.physical_keycode); k->set_unicode(ke.unicode); _push_input(k); } else { // IME input if ((i == 0 && ke.keycode == 0) || (i > 0 && key_event_buffer[i - 1].keycode == 0)) { k.instance(); k->set_window_id(ke.window_id); _get_key_modifier_state(ke.osx_state, k); k->set_pressed(ke.pressed); k->set_echo(ke.echo); k->set_keycode(0); k->set_physical_keycode(0); k->set_unicode(ke.unicode); _push_input(k); } if (ke.keycode != 0) { k.instance(); k->set_window_id(ke.window_id); _get_key_modifier_state(ke.osx_state, k); k->set_pressed(ke.pressed); k->set_echo(ke.echo); k->set_keycode(ke.keycode); k->set_physical_keycode(ke.physical_keycode); if (i + 1 < key_event_pos && key_event_buffer[i + 1].keycode == 0) { k->set_unicode(key_event_buffer[i + 1].unicode); } _push_input(k); } } } key_event_pos = 0; } void DisplayServerOSX::process_events() { _THREAD_SAFE_METHOD_ while (true) { NSEvent *event = [NSApp nextEventMatchingMask:NSEventMaskAny untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode dequeue:YES]; if (event == nil) break; [NSApp sendEvent:event]; } if (!drop_events) { _process_key_events(); Input::get_singleton()->flush_accumulated_events(); } [autoreleasePool drain]; autoreleasePool = [[NSAutoreleasePool alloc] init]; } void DisplayServerOSX::force_process_and_drop_events() { _THREAD_SAFE_METHOD_ drop_events = true; process_events(); drop_events = false; } void DisplayServerOSX::set_native_icon(const String &p_filename) { _THREAD_SAFE_METHOD_ FileAccess *f = FileAccess::open(p_filename, FileAccess::READ); ERR_FAIL_COND(!f); Vector data; uint32_t len = f->get_len(); data.resize(len); f->get_buffer((uint8_t *)&data.write[0], len); memdelete(f); NSData *icon_data = [[[NSData alloc] initWithBytes:&data.write[0] length:len] autorelease]; ERR_FAIL_COND_MSG(!icon_data, "Error reading icon data."); NSImage *icon = [[[NSImage alloc] initWithData:icon_data] autorelease]; ERR_FAIL_COND_MSG(!icon, "Error loading icon."); [NSApp setApplicationIconImage:icon]; } void DisplayServerOSX::set_icon(const Ref &p_icon) { _THREAD_SAFE_METHOD_ Ref img = p_icon; img = img->duplicate(); img->convert(Image::FORMAT_RGBA8); NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL pixelsWide:img->get_width() pixelsHigh:img->get_height() bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace bytesPerRow:img->get_width() * 4 bitsPerPixel:32]; ERR_FAIL_COND(imgrep == nil); uint8_t *pixels = [imgrep bitmapData]; int len = img->get_width() * img->get_height(); const uint8_t *r = img->get_data().ptr(); /* Premultiply the alpha channel */ for (int i = 0; i < len; i++) { uint8_t alpha = r[i * 4 + 3]; pixels[i * 4 + 0] = (uint8_t)(((uint16_t)r[i * 4 + 0] * alpha) / 255); pixels[i * 4 + 1] = (uint8_t)(((uint16_t)r[i * 4 + 1] * alpha) / 255); pixels[i * 4 + 2] = (uint8_t)(((uint16_t)r[i * 4 + 2] * alpha) / 255); pixels[i * 4 + 3] = alpha; } NSImage *nsimg = [[NSImage alloc] initWithSize:NSMakeSize(img->get_width(), img->get_height())]; ERR_FAIL_COND(nsimg == nil); [nsimg addRepresentation:imgrep]; [NSApp setApplicationIconImage:nsimg]; [imgrep release]; [nsimg release]; } Vector DisplayServerOSX::get_rendering_drivers_func() { Vector drivers; #ifdef VULKAN_ENABLED drivers.push_back("vulkan"); #endif #ifdef OPENGL_ENABLED drivers.push_back("opengl"); #endif return drivers; } Point2i DisplayServerOSX::ime_get_selection() const { return im_selection; } String DisplayServerOSX::ime_get_text() const { return im_text; } DisplayServer::WindowID DisplayServerOSX::get_window_at_screen_position(const Point2i &p_position) const { for (Map::Element *E = windows.front(); E; E = E->next()) { Rect2i win_rect = Rect2i(window_get_position(E->key()), window_get_size(E->key())); if (win_rect.has_point(p_position)) { return E->key(); } } return INVALID_WINDOW_ID; } void DisplayServerOSX::window_attach_instance_id(ObjectID p_instance, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); windows[p_window].instance_id = p_instance; } ObjectID DisplayServerOSX::window_get_attached_instance_id(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), ObjectID()); return windows[p_window].instance_id; } DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { return memnew(DisplayServerOSX(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); } DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, const Rect2i &p_rect) { WindowID id; { WindowData wd; float displayScale = 1.0; if (OS_OSX::get_singleton()->is_hidpi_allowed()) { // note that mainScreen is not screen #0 but the one with the keyboard focus. NSScreen *screen = [NSScreen mainScreen]; if ([screen respondsToSelector:@selector(backingScaleFactor)]) { displayScale = fmax(displayScale, [screen backingScaleFactor]); } } wd.window_delegate = [[GodotWindowDelegate alloc] init]; ERR_FAIL_COND_V_MSG(wd.window_delegate == nil, INVALID_WINDOW_ID, "Can't create a window delegate"); [wd.window_delegate setWindowID:window_id_counter]; Point2i position = p_rect.position; // OS X native y-coordinate relative to _get_screens_origin() is negative, // Godot passes a positive value position.y *= -1; position += _get_screens_origin(); // initWithContentRect uses bottom-left corner of the window’s frame as origin. wd.window_object = [[GodotWindow alloc] initWithContentRect:NSMakeRect(position.x / displayScale, (position.y - p_rect.size.height) / displayScale, p_rect.size.width / displayScale, p_rect.size.height / displayScale) styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable backing:NSBackingStoreBuffered defer:NO]; ERR_FAIL_COND_V_MSG(wd.window_object == nil, INVALID_WINDOW_ID, "Can't create a window"); wd.window_view = [[GodotContentView alloc] init]; ERR_FAIL_COND_V_MSG(wd.window_view == nil, INVALID_WINDOW_ID, "Can't create a window view"); [wd.window_view setWindowID:window_id_counter]; if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_14) { [wd.window_view setWantsLayer:TRUE]; } if (displayScale > 1.0) { #if defined(OPENGL_ENABLED) if (rendering_driver == "opengl_es") { [wd.window_view setWantsBestResolutionOpenGLSurface:YES]; } #endif [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; } else { #if defined(OPENGL_ENABLED) if (rendering_driver == "opengl_es") { [wd.window_view setWantsBestResolutionOpenGLSurface:NO]; } #endif } [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; [wd.window_object setContentView:wd.window_view]; [wd.window_object setDelegate:wd.window_delegate]; [wd.window_object setAcceptsMouseMovedEvents:YES]; [wd.window_object setRestorable:NO]; if ([wd.window_object respondsToSelector:@selector(setTabbingMode:)]) [wd.window_object setTabbingMode:NSWindowTabbingModeDisallowed]; #if defined(VULKAN_ENABLED) if (rendering_driver == "vulkan") { if (context_vulkan) { CALayer *layer = [wd.window_view layer]; layer.contentsScale = displayScale; Error err = context_vulkan->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height); ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan context"); } } #endif #ifdef OPENGL_ENABLED if (rendering_driver == "opengl_es") { //TODO - reimplement OpenGLES wd.context_gles2 = memnew(ContextGL_OSX(wd.window_view, false)); if (wd.context_gles2->initialize() != OK) { memdelete(wd.context_gles2); ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a OpenGL context"); } //if (RasterizerGLES2::is_viable() == OK) { // RasterizerGLES2::register_config(); // RasterizerGLES2::make_current(); //} } #endif id = window_id_counter++; windows[id] = wd; } WindowData &wd = windows[id]; window_set_mode(p_mode, id); float displayScale = _display_scale([wd.window_object screen]); const NSRect contentRect = [wd.window_view frame]; wd.size.width = contentRect.size.width * displayScale; wd.size.height = contentRect.size.height * displayScale; #if defined(OPENGL_ENABLED) if (rendering_driver == "opengl_es") { if (OS_OSX::singleton->is_hidpi_allowed()) { [wd.window_view setWantsBestResolutionOpenGLSurface:YES]; } else { [wd.window_view setWantsBestResolutionOpenGLSurface:NO]; } wd.context_gles2->update(); } #endif #if defined(VULKAN_ENABLED) if (rendering_driver == "vulkan") { CALayer *layer = [wd.window_view layer]; layer.contentsScale = displayScale; context_vulkan->window_resize(id, wd.size.width, wd.size.height); } #endif return id; } void DisplayServerOSX::_dispatch_input_events(const Ref &p_event) { ((DisplayServerOSX *)(get_singleton()))->_dispatch_input_event(p_event); } void DisplayServerOSX::_dispatch_input_event(const Ref &p_event) { _THREAD_SAFE_METHOD_ if (!in_dispatch_input_event) { in_dispatch_input_event = true; Variant ev = p_event; Variant *evp = &ev; Variant ret; Callable::CallError ce; Ref event_from_window = p_event; if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) { //send to a window if (windows.has(event_from_window->get_window_id())) { Callable callable = windows[event_from_window->get_window_id()].input_event_callback; if (callable.is_null()) { return; } callable.call((const Variant **)&evp, 1, ret, ce); } } else { //send to all windows for (Map::Element *E = windows.front(); E; E = E->next()) { Callable callable = E->get().input_event_callback; if (callable.is_null()) { continue; } callable.call((const Variant **)&evp, 1, ret, ce); } } in_dispatch_input_event = false; } } void DisplayServerOSX::release_rendering_thread() { //TODO - reimplement OpenGLES } void DisplayServerOSX::make_rendering_thread() { //TODO - reimplement OpenGLES } void DisplayServerOSX::swap_buffers() { //TODO - reimplement OpenGLES } void DisplayServerOSX::console_set_visible(bool p_enabled) { //TODO - open terminal and redirect } bool DisplayServerOSX::is_console_visible() const { return isatty(STDIN_FILENO); } DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); r_error = OK; drop_events = false; memset(cursors, 0, sizeof(cursors)); cursor_shape = CURSOR_ARROW; key_event_pos = 0; mouse_mode = MOUSE_MODE_VISIBLE; last_button_state = 0; autoreleasePool = [[NSAutoreleasePool alloc] init]; eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState); ERR_FAIL_COND(!eventSource); CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0); // Implicitly create shared NSApplication instance [GodotApplication sharedApplication]; // In case we are unbundled, make us a proper UI application [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; keyboard_layout_dirty = true; displays_arrangement_dirty = true; // Register to be notified on keyboard layout changes CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(), NULL, keyboard_layout_changed, kTISNotifySelectedKeyboardInputSourceChanged, NULL, CFNotificationSuspensionBehaviorDeliverImmediately); // Register to be notified on displays arrangement changes CGDisplayRegisterReconfigurationCallback(displays_arrangement_changed, NULL); // Menu bar setup must go between sharedApplication above and // finishLaunching below, in order to properly emulate the behavior // of NSApplicationMain NSMenuItem *menu_item; NSString *title; NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"]; if (nsappname == nil) nsappname = [[NSProcessInfo processInfo] processName]; // Setup Dock menu dock_menu = [[NSMenu alloc] initWithTitle:@"_dock"]; // Setup Apple menu apple_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease]; title = [NSString stringWithFormat:NSLocalizedString(@"About %@", nil), nsappname]; [apple_menu addItemWithTitle:title action:@selector(showAbout:) keyEquivalent:@""]; [apple_menu addItem:[NSMenuItem separatorItem]]; NSMenu *services = [[NSMenu alloc] initWithTitle:@""]; menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Services", nil) action:nil keyEquivalent:@""]; [apple_menu setSubmenu:services forItem:menu_item]; [NSApp setServicesMenu:services]; [services release]; [apple_menu addItem:[NSMenuItem separatorItem]]; title = [NSString stringWithFormat:NSLocalizedString(@"Hide %@", nil), nsappname]; [apple_menu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"]; menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Hide Others", nil) action:@selector(hideOtherApplications:) keyEquivalent:@"h"]; [menu_item setKeyEquivalentModifierMask:(NSEventModifierFlagOption | NSEventModifierFlagCommand)]; [apple_menu addItemWithTitle:NSLocalizedString(@"Show all", nil) action:@selector(unhideAllApplications:) keyEquivalent:@""]; [apple_menu addItem:[NSMenuItem separatorItem]]; title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname]; [apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"]; // Setup menu bar NSMenu *main_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease]; menu_item = [main_menu addItemWithTitle:@"" action:nil keyEquivalent:@""]; [main_menu setSubmenu:apple_menu forItem:menu_item]; [NSApp setMainMenu:main_menu]; [NSApp finishLaunching]; delegate = [[GodotApplicationDelegate alloc] init]; ERR_FAIL_COND(!delegate); [NSApp setDelegate:delegate]; //process application:openFile: event while (true) { NSEvent *event = [NSApp nextEventMatchingMask:NSEventMaskAny untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode dequeue:YES]; if (event == nil) break; [NSApp sendEvent:event]; } //!!!!!!!!!!!!!!!!!!!!!!!!!! //TODO - do Vulkan and GLES2 support checks, driver selection and fallback rendering_driver = p_rendering_driver; #ifndef _MSC_VER #warning Forcing vulkan rendering driver because OpenGL not implemented yet #endif rendering_driver = "vulkan"; #if defined(OPENGL_ENABLED) if (rendering_driver == "opengl_es") { //TODO - reimplement OpenGLES } #endif #if defined(VULKAN_ENABLED) if (rendering_driver == "vulkan") { context_vulkan = memnew(VulkanContextOSX); if (context_vulkan->initialize() != OK) { memdelete(context_vulkan); context_vulkan = NULL; r_error = ERR_CANT_CREATE; ERR_FAIL_MSG("Could not initialize Vulkan"); } } #endif Point2i window_position( (screen_get_size(0).width - p_resolution.width) / 2, (screen_get_size(0).height - p_resolution.height) / 2); WindowID main_window = _create_window(p_mode, Rect2i(window_position, p_resolution)); for (int i = 0; i < WINDOW_FLAG_MAX; i++) { if (p_flags & (1 << i)) { window_set_flag(WindowFlags(i), true, main_window); } } [windows[main_window].window_object makeKeyAndOrderFront:nil]; #if defined(VULKAN_ENABLED) if (rendering_driver == "vulkan") { rendering_device_vulkan = memnew(RenderingDeviceVulkan); rendering_device_vulkan->initialize(context_vulkan); RasterizerRD::make_current(); } #endif [NSApp activateIgnoringOtherApps:YES]; /* visual_server = memnew(VisualServerRaster); if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); } visual_server->init(); */ } DisplayServerOSX::~DisplayServerOSX() { if (dock_menu) { [dock_menu release]; } for (Map::Element *E = submenu.front(); E; E = E->next()) { [E->get() release]; } //destroy all windows for (Map::Element *E = windows.front(); E; E = E->next()) { [E->get().window_object setContentView:nil]; [E->get().window_object close]; } //destroy drivers #if defined(VULKAN_ENABLED) if (rendering_driver == "vulkan") { if (rendering_device_vulkan) { rendering_device_vulkan->finalize(); memdelete(rendering_device_vulkan); } if (context_vulkan) memdelete(context_vulkan); } #endif CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL); CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL); cursors_cache.clear(); //visual_server->finish(); //memdelete(visual_server); } void DisplayServerOSX::register_osx_driver() { register_create_function("osx", create_func, get_rendering_drivers_func); }