/*************************************************************************/ /* display_server_osx.mm */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "display_server_osx.h" #include "godot_content_view.h" #include "godot_menu_item.h" #include "godot_window.h" #include "godot_window_delegate.h" #include "key_mapping_osx.h" #include "os_osx.h" #include "core/io/marshalls.h" #include "core/math/geometry_2d.h" #include "core/os/keyboard.h" #include "main/main.h" #include "scene/resources/texture.h" #include <Carbon/Carbon.h> #include <Cocoa/Cocoa.h> #include <IOKit/IOCFPlugIn.h> #include <IOKit/IOKitLib.h> #include <IOKit/hid/IOHIDKeys.h> #include <IOKit/hid/IOHIDLib.h> #if defined(GLES3_ENABLED) #include "drivers/gles3/rasterizer_gles3.h" #endif #if defined(VULKAN_ENABLED) #include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #endif const NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) const { const NSMenu *menu = nullptr; if (p_menu_root == "") { // Main menu. menu = [NSApp mainMenu]; } else if (p_menu_root.to_lower() == "_dock") { // macOS dock menu. menu = dock_menu; } else { // Submenu. if (submenu.has(p_menu_root)) { menu = submenu[p_menu_root]; } } if (menu == apple_menu) { // Do not allow to change Apple menu. return nullptr; } return menu; } NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) { NSMenu *menu = nullptr; if (p_menu_root == "") { // Main menu. menu = [NSApp mainMenu]; } else if (p_menu_root.to_lower() == "_dock") { // macOS dock menu. menu = dock_menu; } else { // Submenu. if (!submenu.has(p_menu_root)) { NSMenu *n_menu = [[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:p_menu_root.utf8().get_data()]]; submenu[p_menu_root] = n_menu; } menu = submenu[p_menu_root]; } if (menu == apple_menu) { // Do not allow to change Apple menu. return nullptr; } return menu; } DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect) { WindowID id; const float scale = screen_get_max_scale(); { WindowData wd; wd.window_delegate = [[GodotWindowDelegate alloc] init]; ERR_FAIL_COND_V_MSG(wd.window_delegate == nil, INVALID_WINDOW_ID, "Can't create a window delegate"); [wd.window_delegate setWindowID:window_id_counter]; Point2i position = p_rect.position; // OS X native y-coordinate relative to _get_screens_origin() is negative, // Godot passes a positive value. position.y *= -1; position += _get_screens_origin(); // initWithContentRect uses bottom-left corner of the window’s frame as origin. wd.window_object = [[GodotWindow alloc] initWithContentRect:NSMakeRect(position.x / scale, (position.y - p_rect.size.height) / scale, p_rect.size.width / scale, p_rect.size.height / scale) styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable backing:NSBackingStoreBuffered defer:NO]; ERR_FAIL_COND_V_MSG(wd.window_object == nil, INVALID_WINDOW_ID, "Can't create a window"); [wd.window_object setWindowID:window_id_counter]; wd.window_view = [[GodotContentView alloc] init]; ERR_FAIL_COND_V_MSG(wd.window_view == nil, INVALID_WINDOW_ID, "Can't create a window view"); [wd.window_view setWindowID:window_id_counter]; [wd.window_view setWantsLayer:TRUE]; [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; [wd.window_object setContentView:wd.window_view]; [wd.window_object setDelegate:wd.window_delegate]; [wd.window_object setAcceptsMouseMovedEvents:YES]; [wd.window_object setRestorable:NO]; [wd.window_object setColorSpace:[NSColorSpace sRGBColorSpace]]; if ([wd.window_object respondsToSelector:@selector(setTabbingMode:)]) { [wd.window_object setTabbingMode:NSWindowTabbingModeDisallowed]; } CALayer *layer = [wd.window_view layer]; if (layer) { layer.contentsScale = scale; } #if defined(VULKAN_ENABLED) if (context_vulkan) { Error err = context_vulkan->window_create(window_id_counter, p_vsync_mode, wd.window_view, p_rect.size.width, p_rect.size.height); ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan context"); } #endif #if defined(GLES3_ENABLED) if (gl_manager) { Error err = gl_manager->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height); ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL context"); } #endif id = window_id_counter++; windows[id] = wd; } WindowData &wd = windows[id]; window_set_mode(p_mode, id); const NSRect contentRect = [wd.window_view frame]; wd.size.width = contentRect.size.width * scale; wd.size.height = contentRect.size.height * scale; CALayer *layer = [wd.window_view layer]; if (layer) { layer.contentsScale = scale; } #if defined(GLES3_ENABLED) if (gl_manager) { gl_manager->window_resize(id, wd.size.width, wd.size.height); } #endif #if defined(VULKAN_ENABLED) if (context_vulkan) { context_vulkan->window_resize(id, wd.size.width, wd.size.height); } #endif return id; } void DisplayServerOSX::_update_window_style(WindowData p_wd) { bool borderless_full = false; if (p_wd.borderless) { NSRect frameRect = [p_wd.window_object frame]; NSRect screenRect = [[p_wd.window_object screen] frame]; // Check if our window covers up the screen. if (frameRect.origin.x <= screenRect.origin.x && frameRect.origin.y <= frameRect.origin.y && frameRect.size.width >= screenRect.size.width && frameRect.size.height >= screenRect.size.height) { borderless_full = true; } } if (borderless_full) { // If the window covers up the screen set the level to above the main menu and hide on deactivate. [p_wd.window_object setLevel:NSMainMenuWindowLevel + 1]; [p_wd.window_object setHidesOnDeactivate:YES]; } else { // Reset these when our window is not a borderless window that covers up the screen. if (p_wd.on_top && !p_wd.fullscreen) { [p_wd.window_object setLevel:NSFloatingWindowLevel]; } else { [p_wd.window_object setLevel:NSNormalWindowLevel]; } [p_wd.window_object setHidesOnDeactivate:NO]; } } void DisplayServerOSX::_set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window) { ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; if (!OS::get_singleton()->is_layered_allowed()) { return; } if (wd.layered_window != p_enabled) { if (p_enabled) { [wd.window_object setBackgroundColor:[NSColor clearColor]]; [wd.window_object setOpaque:NO]; [wd.window_object setHasShadow:NO]; CALayer *layer = [wd.window_view layer]; if (layer) { [layer setBackgroundColor:[NSColor clearColor].CGColor]; [layer setOpaque:NO]; } #if defined(GLES3_ENABLED) if (gl_manager) { gl_manager->window_set_per_pixel_transparency_enabled(p_window, true); } #endif wd.layered_window = true; } else { [wd.window_object setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1]]; [wd.window_object setOpaque:YES]; [wd.window_object setHasShadow:YES]; CALayer *layer = [wd.window_view layer]; if (layer) { [layer setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1].CGColor]; [layer setOpaque:YES]; } #if defined(GLES3_ENABLED) if (gl_manager) { gl_manager->window_set_per_pixel_transparency_enabled(p_window, false); } #endif wd.layered_window = false; } NSRect frameRect = [wd.window_object frame]; [wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:YES]; [wd.window_object setFrame:frameRect display:YES]; } } void DisplayServerOSX::_update_displays_arrangement() { origin = Point2i(); for (int i = 0; i < get_screen_count(); i++) { Point2i position = _get_native_screen_position(i); if (position.x < origin.x) { origin.x = position.x; } if (position.y > origin.y) { origin.y = position.y; } } displays_arrangement_dirty = false; } Point2i DisplayServerOSX::_get_screens_origin() const { // Returns the native top-left screen coordinate of the smallest rectangle // that encompasses all screens. Needed in get_screen_position(), // window_get_position, and window_set_position() // to convert between OS X native screen coordinates and the ones expected by Godot. if (displays_arrangement_dirty) { const_cast<DisplayServerOSX *>(this)->_update_displays_arrangement(); } return origin; } Point2i DisplayServerOSX::_get_native_screen_position(int p_screen) const { NSArray *screenArray = [NSScreen screens]; if ((NSUInteger)p_screen < [screenArray count]) { NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame]; // Return the top-left corner of the screen, for OS X the y starts at the bottom. return Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * screen_get_max_scale(); } return Point2i(); } void DisplayServerOSX::_displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) { DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton(); if (ds) { ds->displays_arrangement_dirty = true; } } void DisplayServerOSX::_dispatch_input_events(const Ref<InputEvent> &p_event) { ((DisplayServerOSX *)(get_singleton()))->_dispatch_input_event(p_event); } void DisplayServerOSX::_dispatch_input_event(const Ref<InputEvent> &p_event) { _THREAD_SAFE_METHOD_ if (!in_dispatch_input_event) { in_dispatch_input_event = true; Variant ev = p_event; Variant *evp = &ev; Variant ret; Callable::CallError ce; Ref<InputEventFromWindow> event_from_window = p_event; if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) { // Send to a window. if (windows.has(event_from_window->get_window_id())) { Callable callable = windows[event_from_window->get_window_id()].input_event_callback; if (callable.is_null()) { return; } callable.call((const Variant **)&evp, 1, ret, ce); } } else { // Send to all windows. for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { Callable callable = E->get().input_event_callback; if (callable.is_null()) { continue; } callable.call((const Variant **)&evp, 1, ret, ce); } } in_dispatch_input_event = false; } } void DisplayServerOSX::_push_input(const Ref<InputEvent> &p_event) { Ref<InputEvent> ev = p_event; Input::get_singleton()->parse_input_event(ev); } void DisplayServerOSX::_process_key_events() { Ref<InputEventKey> k; for (int i = 0; i < key_event_pos; i++) { const KeyEvent &ke = key_event_buffer[i]; if (ke.raw) { // Non IME input - no composite characters, pass events as is. k.instantiate(); k->set_window_id(ke.window_id); get_key_modifier_state(ke.osx_state, k); k->set_pressed(ke.pressed); k->set_echo(ke.echo); k->set_keycode(ke.keycode); k->set_physical_keycode((Key)ke.physical_keycode); k->set_unicode(ke.unicode); _push_input(k); } else { // IME input. if ((i == 0 && ke.keycode == Key::NONE) || (i > 0 && key_event_buffer[i - 1].keycode == Key::NONE)) { k.instantiate(); k->set_window_id(ke.window_id); get_key_modifier_state(ke.osx_state, k); k->set_pressed(ke.pressed); k->set_echo(ke.echo); k->set_keycode(Key::NONE); k->set_physical_keycode(Key::NONE); k->set_unicode(ke.unicode); _push_input(k); } if (ke.keycode != Key::NONE) { k.instantiate(); k->set_window_id(ke.window_id); get_key_modifier_state(ke.osx_state, k); k->set_pressed(ke.pressed); k->set_echo(ke.echo); k->set_keycode(ke.keycode); k->set_physical_keycode((Key)ke.physical_keycode); if (i + 1 < key_event_pos && key_event_buffer[i + 1].keycode == Key::NONE) { k->set_unicode(key_event_buffer[i + 1].unicode); } _push_input(k); } } } key_event_pos = 0; } void DisplayServerOSX::_update_keyboard_layouts() { kbd_layouts.clear(); current_layout = 0; TISInputSourceRef cur_source = TISCopyCurrentKeyboardInputSource(); NSString *cur_name = (__bridge NSString *)TISGetInputSourceProperty(cur_source, kTISPropertyLocalizedName); CFRelease(cur_source); // Enum IME layouts. NSDictionary *filter_ime = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardInputMode }; NSArray *list_ime = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_ime, false); for (NSUInteger i = 0; i < [list_ime count]; i++) { LayoutInfo ly; NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyLocalizedName); ly.name.parse_utf8([name UTF8String]); NSArray *langs = (__bridge NSArray *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyInputSourceLanguages); ly.code.parse_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]); kbd_layouts.push_back(ly); if ([name isEqualToString:cur_name]) { current_layout = kbd_layouts.size() - 1; } } // Enum plain keyboard layouts. NSDictionary *filter_kbd = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardLayout }; NSArray *list_kbd = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_kbd, false); for (NSUInteger i = 0; i < [list_kbd count]; i++) { LayoutInfo ly; NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyLocalizedName); ly.name.parse_utf8([name UTF8String]); NSArray *langs = (__bridge NSArray *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyInputSourceLanguages); ly.code.parse_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]); kbd_layouts.push_back(ly); if ([name isEqualToString:cur_name]) { current_layout = kbd_layouts.size() - 1; } } keyboard_layout_dirty = false; } void DisplayServerOSX::_keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info) { DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton(); if (ds) { ds->keyboard_layout_dirty = true; } } NSCursor *DisplayServerOSX::_cursor_from_selector(SEL p_selector, SEL p_fallback) { if ([NSCursor respondsToSelector:p_selector]) { id object = [NSCursor performSelector:p_selector]; if ([object isKindOfClass:[NSCursor class]]) { return object; } } if (p_fallback) { // Fallback should be a reasonable default, no need to check. return [NSCursor performSelector:p_fallback]; } return [NSCursor arrowCursor]; } NSMenu *DisplayServerOSX::get_dock_menu() const { return dock_menu; } void DisplayServerOSX::menu_callback(id p_sender) { if (![p_sender representedObject]) { return; } GodotMenuItem *value = [p_sender representedObject]; if (value) { if (value->checkable) { if ([p_sender state] == NSControlStateValueOff) { [p_sender setState:NSControlStateValueOn]; } else { [p_sender setState:NSControlStateValueOff]; } } if (value->callback != Callable()) { Variant tag = value->meta; Variant *tagp = &tag; Variant ret; Callable::CallError ce; value->callback.call((const Variant **)&tagp, 1, ret, ce); } } } bool DisplayServerOSX::has_window(WindowID p_window) const { return windows.has(p_window); } DisplayServerOSX::WindowData &DisplayServerOSX::get_window(WindowID p_window) { return windows[p_window]; } void DisplayServerOSX::send_event(NSEvent *p_event) { // Special case handling of command-period, which is traditionally a special // shortcut in macOS and doesn't arrive at our regular keyDown handler. if ([p_event type] == NSEventTypeKeyDown) { if (([p_event modifierFlags] & NSEventModifierFlagCommand) && [p_event keyCode] == 0x2f) { Ref<InputEventKey> k; k.instantiate(); get_key_modifier_state([p_event modifierFlags], k); k->set_window_id(DisplayServerOSX::INVALID_WINDOW_ID); k->set_pressed(true); k->set_keycode(Key::PERIOD); k->set_physical_keycode(Key::PERIOD); k->set_echo([p_event isARepeat]); Input::get_singleton()->parse_input_event(k); } } } void DisplayServerOSX::send_window_event(const WindowData &wd, WindowEvent p_event) { _THREAD_SAFE_METHOD_ if (!wd.event_callback.is_null()) { Variant event = int(p_event); Variant *eventp = &event; Variant ret; Callable::CallError ce; wd.event_callback.call((const Variant **)&eventp, 1, ret, ce); } } void DisplayServerOSX::release_pressed_events() { _THREAD_SAFE_METHOD_ if (Input::get_singleton()) { Input::get_singleton()->release_pressed_events(); } } void DisplayServerOSX::get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> r_state) const { r_state->set_shift_pressed((p_osx_state & NSEventModifierFlagShift)); r_state->set_ctrl_pressed((p_osx_state & NSEventModifierFlagControl)); r_state->set_alt_pressed((p_osx_state & NSEventModifierFlagOption)); r_state->set_meta_pressed((p_osx_state & NSEventModifierFlagCommand)); } void DisplayServerOSX::update_mouse_pos(DisplayServerOSX::WindowData &p_wd, NSPoint p_location_in_window) { const NSRect content_rect = [p_wd.window_view frame]; const float scale = screen_get_max_scale(); p_wd.mouse_pos.x = p_location_in_window.x * scale; p_wd.mouse_pos.y = (content_rect.size.height - p_location_in_window.y) * scale; Input::get_singleton()->set_mouse_position(p_wd.mouse_pos); } void DisplayServerOSX::push_to_key_event_buffer(const DisplayServerOSX::KeyEvent &p_event) { if (key_event_pos >= key_event_buffer.size()) { key_event_buffer.resize(1 + key_event_pos); } key_event_buffer.write[key_event_pos++] = p_event; } void DisplayServerOSX::update_im_text(const Point2i &p_selection, const String &p_text) { im_selection = p_selection; im_text = p_text; OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE); } void DisplayServerOSX::set_last_focused_window(WindowID p_window) { last_focused_window = p_window; } void DisplayServerOSX::window_update(WindowID p_window) { #if defined(GLES3_ENABLED) if (gl_manager) { gl_manager->window_update(p_window); } #endif } void DisplayServerOSX::window_destroy(WindowID p_window) { #if defined(GLES3_ENABLED) if (gl_manager) { gl_manager->window_destroy(p_window); } #endif #ifdef VULKAN_ENABLED if (context_vulkan) { context_vulkan->window_destroy(p_window); } #endif windows.erase(p_window); } void DisplayServerOSX::window_resize(WindowID p_window, int p_width, int p_height) { #if defined(GLES3_ENABLED) if (gl_manager) { gl_manager->window_resize(p_window, p_width, p_height); } #endif #if defined(VULKAN_ENABLED) if (context_vulkan) { context_vulkan->window_resize(p_window, p_width, p_height); } #endif } bool DisplayServerOSX::has_feature(Feature p_feature) const { switch (p_feature) { case FEATURE_GLOBAL_MENU: case FEATURE_SUBWINDOWS: //case FEATURE_TOUCHSCREEN: case FEATURE_MOUSE: case FEATURE_MOUSE_WARP: case FEATURE_CLIPBOARD: case FEATURE_CURSOR_SHAPE: case FEATURE_CUSTOM_CURSOR_SHAPE: case FEATURE_NATIVE_DIALOG: case FEATURE_IME: case FEATURE_WINDOW_TRANSPARENCY: case FEATURE_HIDPI: case FEATURE_ICON: case FEATURE_NATIVE_ICON: //case FEATURE_KEEP_SCREEN_ON: case FEATURE_SWAP_BUFFERS: return true; default: { } } return false; } String DisplayServerOSX::get_name() const { return "OSX"; } void DisplayServerOSX::global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""]; GodotMenuItem *obj = [[GodotMenuItem alloc] init]; obj->callback = p_callback; obj->meta = p_tag; obj->checkable = false; [menu_item setRepresentedObject:obj]; } } void DisplayServerOSX::global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""]; GodotMenuItem *obj = [[GodotMenuItem alloc] init]; obj->callback = p_callback; obj->meta = p_tag; obj->checkable = true; [menu_item setRepresentedObject:obj]; } } void DisplayServerOSX::global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); NSMenu *sub_menu = _get_menu_root(p_submenu); if (menu && sub_menu) { if (sub_menu == menu) { ERR_PRINT("Can't set submenu to self!"); return; } if ([sub_menu supermenu]) { ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!"); return; } NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:nil keyEquivalent:@""]; [menu setSubmenu:sub_menu forItem:menu_item]; } } void DisplayServerOSX::global_menu_add_separator(const String &p_menu_root) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { [menu addItem:[NSMenuItem separatorItem]]; } } bool DisplayServerOSX::global_menu_is_item_checked(const String &p_menu_root, int p_idx) const { _THREAD_SAFE_METHOD_ const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { return ([menu_item state] == NSControlStateValueOn); } } return false; } bool DisplayServerOSX::global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const { _THREAD_SAFE_METHOD_ const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GodotMenuItem *obj = [menu_item representedObject]; if (obj) { return obj->checkable; } } } return false; } Callable DisplayServerOSX::global_menu_get_item_callback(const String &p_menu_root, int p_idx) { _THREAD_SAFE_METHOD_ const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GodotMenuItem *obj = [menu_item representedObject]; if (obj) { return obj->callback; } } } return Callable(); } Variant DisplayServerOSX::global_menu_get_item_tag(const String &p_menu_root, int p_idx) { _THREAD_SAFE_METHOD_ const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GodotMenuItem *obj = [menu_item representedObject]; if (obj) { return obj->meta; } } } return Variant(); } String DisplayServerOSX::global_menu_get_item_text(const String &p_menu_root, int p_idx) { _THREAD_SAFE_METHOD_ const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { String ret; ret.parse_utf8([[menu_item title] UTF8String]); return ret; } } return String(); } String DisplayServerOSX::global_menu_get_item_submenu(const String &p_menu_root, int p_idx) { _THREAD_SAFE_METHOD_ const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { const NSMenu *sub_menu = [menu_item submenu]; if (sub_menu) { for (Map<String, NSMenu *>::Element *E = submenu.front(); E; E = E->next()) { if (E->get() == sub_menu) { return E->key(); } } } } } return String(); } void DisplayServerOSX::global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. return; } NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { if (p_checked) { [menu_item setState:NSControlStateValueOn]; } else { [menu_item setState:NSControlStateValueOff]; } } } } void DisplayServerOSX::global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. return; } NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GodotMenuItem *obj = [menu_item representedObject]; obj->checkable = p_checkable; } } } void DisplayServerOSX::global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. return; } NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GodotMenuItem *obj = [menu_item representedObject]; obj->callback = p_callback; } } } void DisplayServerOSX::global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. return; } NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GodotMenuItem *obj = [menu_item representedObject]; obj->meta = p_tag; } } } void DisplayServerOSX::global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. return; } NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { [menu_item setTitle:[NSString stringWithUTF8String:p_text.utf8().get_data()]]; } } } void DisplayServerOSX::global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); NSMenu *sub_menu = _get_menu_root(p_submenu); if (menu && sub_menu) { if (sub_menu == menu) { ERR_PRINT("Can't set submenu to self!"); return; } if ([sub_menu supermenu]) { ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!"); return; } if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. return; } NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { [menu setSubmenu:sub_menu forItem:menu_item]; } } } int DisplayServerOSX::global_menu_get_item_count(const String &p_menu_root) const { _THREAD_SAFE_METHOD_ const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { return [menu numberOfItems]; } else { return 0; } } void DisplayServerOSX::global_menu_remove_item(const String &p_menu_root, int p_idx) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not delete Apple menu. return; } [menu removeItemAtIndex:p_idx]; } } void DisplayServerOSX::global_menu_clear(const String &p_menu_root) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { [menu removeAllItems]; // Restore Apple menu. if (menu == [NSApp mainMenu]) { NSMenuItem *menu_item = [menu addItemWithTitle:@"" action:nil keyEquivalent:@""]; [menu setSubmenu:apple_menu forItem:menu_item]; } } } Error DisplayServerOSX::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) { _THREAD_SAFE_METHOD_ NSAlert *window = [[NSAlert alloc] init]; NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; NSString *ns_description = [NSString stringWithUTF8String:p_description.utf8().get_data()]; for (int i = 0; i < p_buttons.size(); i++) { NSString *ns_button = [NSString stringWithUTF8String:p_buttons[i].utf8().get_data()]; [window addButtonWithTitle:ns_button]; } [window setMessageText:ns_title]; [window setInformativeText:ns_description]; [window setAlertStyle:NSAlertStyleInformational]; int button_pressed; NSInteger ret = [window runModal]; if (ret == NSAlertFirstButtonReturn) { button_pressed = 0; } else if (ret == NSAlertSecondButtonReturn) { button_pressed = 1; } else if (ret == NSAlertThirdButtonReturn) { button_pressed = 2; } else { button_pressed = 2 + (ret - NSAlertThirdButtonReturn); } if (!p_callback.is_null()) { Variant button = button_pressed; Variant *buttonp = &button; Variant ret; Callable::CallError ce; p_callback.call((const Variant **)&buttonp, 1, ret, ce); } return OK; } Error DisplayServerOSX::dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) { _THREAD_SAFE_METHOD_ NSAlert *window = [[NSAlert alloc] init]; NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; NSString *ns_description = [NSString stringWithUTF8String:p_description.utf8().get_data()]; NSTextField *input = [[NSTextField alloc] initWithFrame:NSMakeRect(0, 0, 250, 30)]; [window addButtonWithTitle:@"OK"]; [window setMessageText:ns_title]; [window setInformativeText:ns_description]; [window setAlertStyle:NSAlertStyleInformational]; [input setStringValue:[NSString stringWithUTF8String:p_partial.utf8().get_data()]]; [window setAccessoryView:input]; [window runModal]; String ret; ret.parse_utf8([[input stringValue] UTF8String]); if (!p_callback.is_null()) { Variant text = ret; Variant *textp = &text; Variant ret; Callable::CallError ce; p_callback.call((const Variant **)&textp, 1, ret, ce); } return OK; } void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) { _THREAD_SAFE_METHOD_ if (p_mode == mouse_mode) { return; } WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID; WindowData &wd = windows[window_id]; if (p_mode == MOUSE_MODE_CAPTURED) { // Apple Docs state that the display parameter is not used. // "This parameter is not used. By default, you may pass kCGDirectMainDisplay." // https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { CGDisplayHideCursor(kCGDirectMainDisplay); } CGAssociateMouseAndMouseCursorPosition(false); [wd.window_object setMovable:NO]; const NSRect contentRect = [wd.window_view frame]; NSRect pointInWindowRect = NSMakeRect(contentRect.size.width / 2, contentRect.size.height / 2, 0, 0); NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin; CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y }; CGWarpMouseCursorPosition(lMouseWarpPos); } else if (p_mode == MOUSE_MODE_HIDDEN) { if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { CGDisplayHideCursor(kCGDirectMainDisplay); } [wd.window_object setMovable:YES]; CGAssociateMouseAndMouseCursorPosition(true); } else if (p_mode == MOUSE_MODE_CONFINED) { CGDisplayShowCursor(kCGDirectMainDisplay); [wd.window_object setMovable:NO]; CGAssociateMouseAndMouseCursorPosition(false); } else if (p_mode == MOUSE_MODE_CONFINED_HIDDEN) { if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { CGDisplayHideCursor(kCGDirectMainDisplay); } [wd.window_object setMovable:NO]; CGAssociateMouseAndMouseCursorPosition(false); } else { // MOUSE_MODE_VISIBLE CGDisplayShowCursor(kCGDirectMainDisplay); [wd.window_object setMovable:YES]; CGAssociateMouseAndMouseCursorPosition(true); } last_warp = [[NSProcessInfo processInfo] systemUptime]; ignore_warp = true; warp_events.clear(); mouse_mode = p_mode; if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { cursor_update_shape(); } } DisplayServer::MouseMode DisplayServerOSX::mouse_get_mode() const { return mouse_mode; } bool DisplayServerOSX::update_mouse_wrap(WindowData &p_wd, NSPoint &r_delta, NSPoint &r_mpos, NSTimeInterval p_timestamp) { _THREAD_SAFE_METHOD_ if (ignore_warp) { // Discard late events, before warp. if (p_timestamp < last_warp) { return true; } ignore_warp = false; return true; } if (mouse_mode == DisplayServer::MOUSE_MODE_CONFINED || mouse_mode == DisplayServer::MOUSE_MODE_CONFINED_HIDDEN) { // Discard late events. if (p_timestamp < last_warp) { return true; } // Warp affects next event delta, subtract previous warp deltas. List<WarpEvent>::Element *F = warp_events.front(); while (F) { if (F->get().timestamp < p_timestamp) { List<DisplayServerOSX::WarpEvent>::Element *E = F; r_delta.x -= E->get().delta.x; r_delta.y -= E->get().delta.y; F = F->next(); warp_events.erase(E); } else { F = F->next(); } } // Confine mouse position to the window, and update delta. NSRect frame = [p_wd.window_object frame]; NSPoint conf_pos = r_mpos; conf_pos.x = CLAMP(conf_pos.x + r_delta.x, 0.f, frame.size.width); conf_pos.y = CLAMP(conf_pos.y - r_delta.y, 0.f, frame.size.height); r_delta.x = conf_pos.x - r_mpos.x; r_delta.y = r_mpos.y - conf_pos.y; r_mpos = conf_pos; // Move mouse cursor. NSRect point_in_window_rect = NSMakeRect(conf_pos.x, conf_pos.y, 0, 0); conf_pos = [[p_wd.window_view window] convertRectToScreen:point_in_window_rect].origin; conf_pos.y = CGDisplayBounds(CGMainDisplayID()).size.height - conf_pos.y; CGWarpMouseCursorPosition(conf_pos); // Save warp data. last_warp = [[NSProcessInfo processInfo] systemUptime]; DisplayServerOSX::WarpEvent ev; ev.timestamp = last_warp; ev.delta = r_delta; warp_events.push_back(ev); } return false; } void DisplayServerOSX::mouse_warp_to_position(const Point2i &p_to) { _THREAD_SAFE_METHOD_ if (mouse_mode != MOUSE_MODE_CAPTURED) { WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID; WindowData &wd = windows[window_id]; // Local point in window coords. const NSRect contentRect = [wd.window_view frame]; const float scale = screen_get_max_scale(); NSRect pointInWindowRect = NSMakeRect(p_to.x / scale, contentRect.size.height - (p_to.y / scale - 1), 0, 0); NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin; // Point in scren coords. CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y }; // Do the warping. CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState); CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0); CGAssociateMouseAndMouseCursorPosition(false); CGWarpMouseCursorPosition(lMouseWarpPos); if (mouse_mode != MOUSE_MODE_CONFINED && mouse_mode != MOUSE_MODE_CONFINED_HIDDEN) { CGAssociateMouseAndMouseCursorPosition(true); } } } Point2i DisplayServerOSX::mouse_get_position() const { _THREAD_SAFE_METHOD_ const NSPoint mouse_pos = [NSEvent mouseLocation]; const float scale = screen_get_max_scale(); for (NSScreen *screen in [NSScreen screens]) { NSRect frame = [screen frame]; if (NSMouseInRect(mouse_pos, frame, NO)) { return Vector2i((int)mouse_pos.x, (int)-mouse_pos.y) * scale + _get_screens_origin(); } } return Vector2i(); } void DisplayServerOSX::mouse_set_button_state(MouseButton p_state) { last_button_state = p_state; } MouseButton DisplayServerOSX::mouse_get_button_state() const { return last_button_state; } void DisplayServerOSX::clipboard_set(const String &p_text) { _THREAD_SAFE_METHOD_ NSString *copiedString = [NSString stringWithUTF8String:p_text.utf8().get_data()]; NSArray *copiedStringArray = [NSArray arrayWithObject:copiedString]; NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; [pasteboard clearContents]; [pasteboard writeObjects:copiedStringArray]; } String DisplayServerOSX::clipboard_get() const { _THREAD_SAFE_METHOD_ NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; NSArray *classArray = [NSArray arrayWithObject:[NSString class]]; NSDictionary *options = [NSDictionary dictionary]; BOOL ok = [pasteboard canReadObjectForClasses:classArray options:options]; if (!ok) { return ""; } NSArray *objectsToPaste = [pasteboard readObjectsForClasses:classArray options:options]; NSString *string = [objectsToPaste objectAtIndex:0]; String ret; ret.parse_utf8([string UTF8String]); return ret; } int DisplayServerOSX::get_screen_count() const { _THREAD_SAFE_METHOD_ NSArray *screenArray = [NSScreen screens]; return [screenArray count]; } Point2i DisplayServerOSX::screen_get_position(int p_screen) const { _THREAD_SAFE_METHOD_ if (p_screen == SCREEN_OF_MAIN_WINDOW) { p_screen = window_get_current_screen(); } Point2i position = _get_native_screen_position(p_screen) - _get_screens_origin(); // OS X native y-coordinate relative to _get_screens_origin() is negative, // Godot expects a positive value. position.y *= -1; return position; } Size2i DisplayServerOSX::screen_get_size(int p_screen) const { _THREAD_SAFE_METHOD_ if (p_screen == SCREEN_OF_MAIN_WINDOW) { p_screen = window_get_current_screen(); } NSArray *screenArray = [NSScreen screens]; if ((NSUInteger)p_screen < [screenArray count]) { // Note: Use frame to get the whole screen size. NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame]; return Size2i(nsrect.size.width, nsrect.size.height) * screen_get_max_scale(); } return Size2i(); } int DisplayServerOSX::screen_get_dpi(int p_screen) const { _THREAD_SAFE_METHOD_ if (p_screen == SCREEN_OF_MAIN_WINDOW) { p_screen = window_get_current_screen(); } NSArray *screenArray = [NSScreen screens]; if ((NSUInteger)p_screen < [screenArray count]) { NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription]; const NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue]; const CGSize displayPhysicalSize = CGDisplayScreenSize([[description objectForKey:@"NSScreenNumber"] unsignedIntValue]); float scale = [[screenArray objectAtIndex:p_screen] backingScaleFactor]; float den2 = (displayPhysicalSize.width / 25.4f) * (displayPhysicalSize.width / 25.4f) + (displayPhysicalSize.height / 25.4f) * (displayPhysicalSize.height / 25.4f); if (den2 > 0.0f) { return ceil(sqrt(displayPixelSize.width * displayPixelSize.width + displayPixelSize.height * displayPixelSize.height) / sqrt(den2) * scale); } } return 72; } float DisplayServerOSX::screen_get_scale(int p_screen) const { _THREAD_SAFE_METHOD_ if (p_screen == SCREEN_OF_MAIN_WINDOW) { p_screen = window_get_current_screen(); } if (OS::get_singleton()->is_hidpi_allowed()) { NSArray *screenArray = [NSScreen screens]; if ((NSUInteger)p_screen < [screenArray count]) { if ([[screenArray objectAtIndex:p_screen] respondsToSelector:@selector(backingScaleFactor)]) { return fmax(1.0, [[screenArray objectAtIndex:p_screen] backingScaleFactor]); } } } return 1.f; } float DisplayServerOSX::screen_get_max_scale() const { _THREAD_SAFE_METHOD_ // Note: Do not update max display scale on screen configuration change, existing editor windows can't be rescaled on the fly. return display_max_scale; } Rect2i DisplayServerOSX::screen_get_usable_rect(int p_screen) const { _THREAD_SAFE_METHOD_ if (p_screen == SCREEN_OF_MAIN_WINDOW) { p_screen = window_get_current_screen(); } NSArray *screenArray = [NSScreen screens]; if ((NSUInteger)p_screen < [screenArray count]) { const float scale = screen_get_max_scale(); NSRect nsrect = [[screenArray objectAtIndex:p_screen] visibleFrame]; Point2i position = Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * scale - _get_screens_origin(); position.y *= -1; Size2i size = Size2i(nsrect.size.width, nsrect.size.height) * scale; return Rect2i(position, size); } return Rect2i(); } float DisplayServerOSX::screen_get_refresh_rate(int p_screen) const { _THREAD_SAFE_METHOD_ if (p_screen == SCREEN_OF_MAIN_WINDOW) { p_screen = window_get_current_screen(); } NSArray *screenArray = [NSScreen screens]; if ((NSUInteger)p_screen < [screenArray count]) { NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription]; const CGDisplayModeRef displayMode = CGDisplayCopyDisplayMode([[description objectForKey:@"NSScreenNumber"] unsignedIntValue]); const double displayRefreshRate = CGDisplayModeGetRefreshRate(displayMode); return (float)displayRefreshRate; } ERR_PRINT("An error occurred while trying to get the screen refresh rate."); return SCREEN_REFRESH_RATE_FALLBACK; } Vector<DisplayServer::WindowID> DisplayServerOSX::get_window_list() const { _THREAD_SAFE_METHOD_ Vector<int> ret; for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { ret.push_back(E->key()); } return ret; } DisplayServer::WindowID DisplayServerOSX::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) { _THREAD_SAFE_METHOD_ WindowID id = _create_window(p_mode, p_vsync_mode, p_rect); for (int i = 0; i < WINDOW_FLAG_MAX; i++) { if (p_flags & (1 << i)) { window_set_flag(WindowFlags(i), true, id); } } return id; } void DisplayServerOSX::show_window(WindowID p_id) { WindowData &wd = windows[p_id]; if (wd.no_focus) { [wd.window_object orderFront:nil]; } else { [wd.window_object makeKeyAndOrderFront:nil]; } } void DisplayServerOSX::delete_sub_window(WindowID p_id) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_id)); ERR_FAIL_COND_MSG(p_id == MAIN_WINDOW_ID, "Main window can't be deleted"); WindowData &wd = windows[p_id]; [wd.window_object setContentView:nil]; [wd.window_object close]; } void DisplayServerOSX::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; wd.rect_changed_callback = p_callable; } void DisplayServerOSX::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; wd.event_callback = p_callable; } void DisplayServerOSX::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; wd.input_event_callback = p_callable; } void DisplayServerOSX::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; wd.input_text_callback = p_callable; } void DisplayServerOSX::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; wd.drop_files_callback = p_callable; } void DisplayServerOSX::window_set_title(const String &p_title, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; [wd.window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]]; } void DisplayServerOSX::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; wd.mpath = p_region; } int DisplayServerOSX::window_get_current_screen(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), -1); const WindowData &wd = windows[p_window]; const NSUInteger index = [[NSScreen screens] indexOfObject:[wd.window_object screen]]; return (index == NSNotFound) ? 0 : index; } void DisplayServerOSX::window_set_current_screen(int p_screen, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; bool was_fullscreen = false; if (wd.fullscreen) { // Temporary exit fullscreen mode to move window. [wd.window_object toggleFullScreen:nil]; was_fullscreen = true; } Point2i wpos = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window)); window_set_position(wpos + screen_get_position(p_screen), p_window); if (was_fullscreen) { // Re-enter fullscreen mode. [wd.window_object toggleFullScreen:nil]; } } void DisplayServerOSX::window_set_exclusive(WindowID p_window, bool p_exclusive) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; if (wd.exclusive != p_exclusive) { wd.exclusive = p_exclusive; if (wd.transient_parent != INVALID_WINDOW_ID) { WindowData &wd_parent = windows[wd.transient_parent]; if (wd.exclusive) { ERR_FAIL_COND_MSG([[wd_parent.window_object childWindows] count] > 0, "Transient parent has another exclusive child."); [wd_parent.window_object addChildWindow:wd.window_object ordered:NSWindowAbove]; } else { [wd_parent.window_object removeChildWindow:wd.window_object]; } } } } Point2i DisplayServerOSX::window_get_position(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), Point2i()); const WindowData &wd = windows[p_window]; // Use content rect position (without titlebar / window border). const NSRect contentRect = [wd.window_view frame]; const NSRect nsrect = [wd.window_object convertRectToScreen:contentRect]; Point2i pos; // Return the position of the top-left corner, for OS X the y starts at the bottom. const float scale = screen_get_max_scale(); pos.x = nsrect.origin.x; pos.y = (nsrect.origin.y + nsrect.size.height); pos *= scale; pos -= _get_screens_origin(); // OS X native y-coordinate relative to _get_screens_origin() is negative, // Godot expects a positive value. pos.y *= -1; return pos; } void DisplayServerOSX::window_set_position(const Point2i &p_position, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; Point2i position = p_position; // OS X native y-coordinate relative to _get_screens_origin() is negative, // Godot passes a positive value. position.y *= -1; position += _get_screens_origin(); position /= screen_get_max_scale(); // Remove titlebar / window border size. const NSRect contentRect = [wd.window_view frame]; const NSRect windowRect = [wd.window_object frame]; const NSRect nsrect = [wd.window_object convertRectToScreen:contentRect]; Point2i offset; offset.x = (nsrect.origin.x - windowRect.origin.x); offset.y = (nsrect.origin.y + nsrect.size.height); offset.y -= (windowRect.origin.y + windowRect.size.height); [wd.window_object setFrameTopLeftPoint:NSMakePoint(position.x - offset.x, position.y - offset.y)]; _update_window_style(wd); update_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]); } void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(p_window == p_parent); ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd_window = windows[p_window]; ERR_FAIL_COND(wd_window.transient_parent == p_parent); ERR_FAIL_COND_MSG(wd_window.on_top, "Windows with the 'on top' can't become transient."); if (p_parent == INVALID_WINDOW_ID) { // Remove transient. ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID); ERR_FAIL_COND(!windows.has(wd_window.transient_parent)); WindowData &wd_parent = windows[wd_window.transient_parent]; wd_window.transient_parent = INVALID_WINDOW_ID; wd_parent.transient_children.erase(p_window); [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; if (wd_window.exclusive) { [wd_parent.window_object removeChildWindow:wd_window.window_object]; } } else { ERR_FAIL_COND(!windows.has(p_parent)); ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent"); WindowData &wd_parent = windows[p_parent]; wd_window.transient_parent = p_parent; wd_parent.transient_children.insert(p_window); [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary]; if (wd_window.exclusive) { [wd_parent.window_object addChildWindow:wd_window.window_object ordered:NSWindowAbove]; } } } void DisplayServerOSX::window_set_max_size(const Size2i p_size, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; if ((p_size != Size2i()) && ((p_size.x < wd.min_size.x) || (p_size.y < wd.min_size.y))) { ERR_PRINT("Maximum window size can't be smaller than minimum window size!"); return; } wd.max_size = p_size; if ((wd.max_size != Size2i()) && !wd.fullscreen) { Size2i size = wd.max_size / screen_get_max_scale(); [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; } else { [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; } } Size2i DisplayServerOSX::window_get_max_size(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); const WindowData &wd = windows[p_window]; return wd.max_size; } void DisplayServerOSX::window_set_min_size(const Size2i p_size, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; if ((p_size != Size2i()) && (wd.max_size != Size2i()) && ((p_size.x > wd.max_size.x) || (p_size.y > wd.max_size.y))) { ERR_PRINT("Minimum window size can't be larger than maximum window size!"); return; } wd.min_size = p_size; if ((wd.min_size != Size2i()) && !wd.fullscreen) { Size2i size = wd.min_size / screen_get_max_scale(); [wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)]; } else { [wd.window_object setContentMinSize:NSMakeSize(0, 0)]; } } Size2i DisplayServerOSX::window_get_min_size(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); const WindowData &wd = windows[p_window]; return wd.min_size; } void DisplayServerOSX::window_set_size(const Size2i p_size, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; Size2i size = p_size / screen_get_max_scale(); NSPoint top_left; NSRect old_frame = [wd.window_object frame]; top_left.x = old_frame.origin.x; top_left.y = NSMaxY(old_frame); NSRect new_frame = NSMakeRect(0, 0, size.x, size.y); new_frame = [wd.window_object frameRectForContentRect:new_frame]; new_frame.origin.x = top_left.x; new_frame.origin.y = top_left.y - new_frame.size.height; [wd.window_object setFrame:new_frame display:YES]; _update_window_style(wd); } Size2i DisplayServerOSX::window_get_size(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); const WindowData &wd = windows[p_window]; return wd.size; } Size2i DisplayServerOSX::window_get_real_size(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); const WindowData &wd = windows[p_window]; NSRect frame = [wd.window_object frame]; return Size2i(frame.size.width, frame.size.height) * screen_get_max_scale(); } void DisplayServerOSX::window_set_mode(WindowMode p_mode, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; WindowMode old_mode = window_get_mode(p_window); if (old_mode == p_mode) { return; // Do nothing. } switch (old_mode) { case WINDOW_MODE_WINDOWED: { // Do nothing. } break; case WINDOW_MODE_MINIMIZED: { [wd.window_object deminiaturize:nil]; } break; case WINDOW_MODE_EXCLUSIVE_FULLSCREEN: case WINDOW_MODE_FULLSCREEN: { [wd.window_object setLevel:NSNormalWindowLevel]; _set_window_per_pixel_transparency_enabled(true, p_window); if (wd.resize_disabled) { // Restore resize disabled. [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable]; } if (wd.min_size != Size2i()) { Size2i size = wd.min_size / screen_get_max_scale(); [wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)]; } if (wd.max_size != Size2i()) { Size2i size = wd.max_size / screen_get_max_scale(); [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; } [wd.window_object toggleFullScreen:nil]; wd.fullscreen = false; } break; case WINDOW_MODE_MAXIMIZED: { if ([wd.window_object isZoomed]) { [wd.window_object zoom:nil]; } } break; } switch (p_mode) { case WINDOW_MODE_WINDOWED: { // Do nothing. } break; case WINDOW_MODE_MINIMIZED: { [wd.window_object performMiniaturize:nil]; } break; case WINDOW_MODE_EXCLUSIVE_FULLSCREEN: case WINDOW_MODE_FULLSCREEN: { _set_window_per_pixel_transparency_enabled(false, p_window); if (wd.resize_disabled) { // Fullscreen window should be resizable to work. [wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable]; } [wd.window_object setContentMinSize:NSMakeSize(0, 0)]; [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; [wd.window_object toggleFullScreen:nil]; wd.fullscreen = true; } break; case WINDOW_MODE_MAXIMIZED: { if (![wd.window_object isZoomed]) { [wd.window_object zoom:nil]; } } break; } } DisplayServer::WindowMode DisplayServerOSX::window_get_mode(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), WINDOW_MODE_WINDOWED); const WindowData &wd = windows[p_window]; if (wd.fullscreen) { // If fullscreen, it's not in another mode. return WINDOW_MODE_FULLSCREEN; } if ([wd.window_object isZoomed] && !wd.resize_disabled) { return WINDOW_MODE_MAXIMIZED; } if ([wd.window_object respondsToSelector:@selector(isMiniaturized)]) { if ([wd.window_object isMiniaturized]) { return WINDOW_MODE_MINIMIZED; } } // All other discarded, return windowed. return WINDOW_MODE_WINDOWED; } bool DisplayServerOSX::window_is_maximize_allowed(WindowID p_window) const { return true; } void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; switch (p_flag) { case WINDOW_FLAG_RESIZE_DISABLED: { wd.resize_disabled = p_enabled; if (wd.fullscreen) { // Fullscreen window should be resizable, style will be applied on exiting fullscreen. return; } if (p_enabled) { [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable]; } else { [wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable]; } } break; case WINDOW_FLAG_BORDERLESS: { // OrderOut prevents a lose focus bug with the window. if ([wd.window_object isVisible]) { [wd.window_object orderOut:nil]; } wd.borderless = p_enabled; if (p_enabled) { [wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; } else { _set_window_per_pixel_transparency_enabled(false, p_window); [wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)]; // Force update of the window styles. NSRect frameRect = [wd.window_object frame]; [wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:NO]; [wd.window_object setFrame:frameRect display:NO]; } _update_window_style(wd); if ([wd.window_object isVisible]) { if (wd.no_focus) { [wd.window_object orderFront:nil]; } else { [wd.window_object makeKeyAndOrderFront:nil]; } } } break; case WINDOW_FLAG_ALWAYS_ON_TOP: { wd.on_top = p_enabled; if (wd.fullscreen) { return; } if (p_enabled) { [wd.window_object setLevel:NSFloatingWindowLevel]; } else { [wd.window_object setLevel:NSNormalWindowLevel]; } } break; case WINDOW_FLAG_TRANSPARENT: { if (p_enabled) { [wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; // Force borderless. } else if (!wd.borderless) { [wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)]; } _set_window_per_pixel_transparency_enabled(p_enabled, p_window); } break; case WINDOW_FLAG_NO_FOCUS: { wd.no_focus = p_enabled; } break; default: { } } } bool DisplayServerOSX::window_get_flag(WindowFlags p_flag, WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), false); const WindowData &wd = windows[p_window]; switch (p_flag) { case WINDOW_FLAG_RESIZE_DISABLED: { return wd.resize_disabled; } break; case WINDOW_FLAG_BORDERLESS: { return [wd.window_object styleMask] == NSWindowStyleMaskBorderless; } break; case WINDOW_FLAG_ALWAYS_ON_TOP: { if (wd.fullscreen) { return wd.on_top; } else { return [wd.window_object level] == NSFloatingWindowLevel; } } break; case WINDOW_FLAG_TRANSPARENT: { return wd.layered_window; } break; case WINDOW_FLAG_NO_FOCUS: { return wd.no_focus; } break; default: { } } return false; } void DisplayServerOSX::window_request_attention(WindowID p_window) { // It's app global, ignore window id. [NSApp requestUserAttention:NSCriticalRequest]; } void DisplayServerOSX::window_move_to_foreground(WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); const WindowData &wd = windows[p_window]; [[NSApplication sharedApplication] activateIgnoringOtherApps:YES]; if (wd.no_focus) { [wd.window_object orderFront:nil]; } else { [wd.window_object makeKeyAndOrderFront:nil]; } } bool DisplayServerOSX::window_can_draw(WindowID p_window) const { return window_get_mode(p_window) != WINDOW_MODE_MINIMIZED; } bool DisplayServerOSX::can_any_window_draw() const { _THREAD_SAFE_METHOD_ for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { if (window_get_mode(E->key()) != WINDOW_MODE_MINIMIZED) { return true; } } return false; } void DisplayServerOSX::window_set_ime_active(const bool p_active, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; wd.im_active = p_active; if (!p_active) { [wd.window_view cancelComposition]; } } void DisplayServerOSX::window_set_ime_position(const Point2i &p_pos, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; wd.im_position = p_pos; } DisplayServer::WindowID DisplayServerOSX::get_window_at_screen_position(const Point2i &p_position) const { Point2i position = p_position; position.y *= -1; position += _get_screens_origin(); position /= screen_get_max_scale(); NSInteger wnum = [NSWindow windowNumberAtPoint:NSMakePoint(position.x, position.y) belowWindowWithWindowNumber:0 /*topmost*/]; for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { if ([E->get().window_object windowNumber] == wnum) { return E->key(); } } return INVALID_WINDOW_ID; } int64_t DisplayServerOSX::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const { ERR_FAIL_COND_V(!windows.has(p_window), 0); switch (p_handle_type) { case DISPLAY_HANDLE: { return 0; // Not supported. } case WINDOW_HANDLE: { return (int64_t)windows[p_window].window_object; } case WINDOW_VIEW: { return (int64_t)windows[p_window].window_view; } default: { return 0; } } } void DisplayServerOSX::window_attach_instance_id(ObjectID p_instance, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); windows[p_window].instance_id = p_instance; } ObjectID DisplayServerOSX::window_get_attached_instance_id(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), ObjectID()); return windows[p_window].instance_id; } void DisplayServerOSX::gl_window_make_current(DisplayServer::WindowID p_window_id) { #if defined(GLES3_ENABLED) gl_manager->window_make_current(p_window_id); #endif } void DisplayServerOSX::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) { _THREAD_SAFE_METHOD_ #if defined(GLES3_ENABLED) if (gl_manager) { gl_manager->set_use_vsync(p_vsync_mode); } #endif #if defined(VULKAN_ENABLED) if (context_vulkan) { context_vulkan->set_vsync_mode(p_window, p_vsync_mode); } #endif } DisplayServer::VSyncMode DisplayServerOSX::window_get_vsync_mode(WindowID p_window) const { _THREAD_SAFE_METHOD_ #if defined(GLES3_ENABLED) if (gl_manager) { return (gl_manager->is_using_vsync() ? DisplayServer::VSyncMode::VSYNC_ENABLED : DisplayServer::VSyncMode::VSYNC_DISABLED); } #endif #if defined(VULKAN_ENABLED) if (context_vulkan) { return context_vulkan->get_vsync_mode(p_window); } #endif return DisplayServer::VSYNC_ENABLED; } Point2i DisplayServerOSX::ime_get_selection() const { return im_selection; } String DisplayServerOSX::ime_get_text() const { return im_text; } void DisplayServerOSX::cursor_update_shape() { _THREAD_SAFE_METHOD_ if (cursors[cursor_shape] != nullptr) { [cursors[cursor_shape] set]; } else { switch (cursor_shape) { case CURSOR_ARROW: [[NSCursor arrowCursor] set]; break; case CURSOR_IBEAM: [[NSCursor IBeamCursor] set]; break; case CURSOR_POINTING_HAND: [[NSCursor pointingHandCursor] set]; break; case CURSOR_CROSS: [[NSCursor crosshairCursor] set]; break; case CURSOR_WAIT: [[NSCursor arrowCursor] set]; break; case CURSOR_BUSY: [[NSCursor arrowCursor] set]; break; case CURSOR_DRAG: [[NSCursor closedHandCursor] set]; break; case CURSOR_CAN_DROP: [[NSCursor openHandCursor] set]; break; case CURSOR_FORBIDDEN: [[NSCursor operationNotAllowedCursor] set]; break; case CURSOR_VSIZE: [_cursor_from_selector(@selector(_windowResizeNorthSouthCursor), @selector(resizeUpDownCursor)) set]; break; case CURSOR_HSIZE: [_cursor_from_selector(@selector(_windowResizeEastWestCursor), @selector(resizeLeftRightCursor)) set]; break; case CURSOR_BDIAGSIZE: [_cursor_from_selector(@selector(_windowResizeNorthEastSouthWestCursor)) set]; break; case CURSOR_FDIAGSIZE: [_cursor_from_selector(@selector(_windowResizeNorthWestSouthEastCursor)) set]; break; case CURSOR_MOVE: [[NSCursor arrowCursor] set]; break; case CURSOR_VSPLIT: [[NSCursor resizeUpDownCursor] set]; break; case CURSOR_HSPLIT: [[NSCursor resizeLeftRightCursor] set]; break; case CURSOR_HELP: [_cursor_from_selector(@selector(_helpCursor)) set]; break; default: { } } } } void DisplayServerOSX::cursor_set_shape(CursorShape p_shape) { _THREAD_SAFE_METHOD_ ERR_FAIL_INDEX(p_shape, CURSOR_MAX); if (cursor_shape == p_shape) { return; } cursor_shape = p_shape; if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) { return; } cursor_update_shape(); } DisplayServerOSX::CursorShape DisplayServerOSX::cursor_get_shape() const { return cursor_shape; } void DisplayServerOSX::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { _THREAD_SAFE_METHOD_ if (p_cursor.is_valid()) { Map<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape); if (cursor_c) { if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { cursor_set_shape(p_shape); return; } cursors_cache.erase(p_shape); } Ref<Texture2D> texture = p_cursor; Ref<AtlasTexture> atlas_texture = p_cursor; Ref<Image> image; Size2 texture_size; Rect2 atlas_rect; if (texture.is_valid()) { image = texture->get_image(); } if (!image.is_valid() && atlas_texture.is_valid()) { texture = atlas_texture->get_atlas(); atlas_rect.size.width = texture->get_width(); atlas_rect.size.height = texture->get_height(); atlas_rect.position.x = atlas_texture->get_region().position.x; atlas_rect.position.y = atlas_texture->get_region().position.y; texture_size.width = atlas_texture->get_region().size.x; texture_size.height = atlas_texture->get_region().size.y; } else if (image.is_valid()) { texture_size.width = texture->get_width(); texture_size.height = texture->get_height(); } ERR_FAIL_COND(!texture.is_valid()); ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); image = texture->get_image(); ERR_FAIL_COND(!image.is_valid()); NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:nullptr pixelsWide:int(texture_size.width) pixelsHigh:int(texture_size.height) bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace bytesPerRow:int(texture_size.width) * 4 bitsPerPixel:32]; ERR_FAIL_COND(imgrep == nil); uint8_t *pixels = [imgrep bitmapData]; int len = int(texture_size.width * texture_size.height); for (int i = 0; i < len; i++) { int row_index = floor(i / texture_size.width) + atlas_rect.position.y; int column_index = (i % int(texture_size.width)) + atlas_rect.position.x; if (atlas_texture.is_valid()) { column_index = MIN(column_index, atlas_rect.size.width - 1); row_index = MIN(row_index, atlas_rect.size.height - 1); } uint32_t color = image->get_pixel(column_index, row_index).to_argb32(); uint8_t alpha = (color >> 24) & 0xFF; pixels[i * 4 + 0] = ((color >> 16) & 0xFF) * alpha / 255; pixels[i * 4 + 1] = ((color >> 8) & 0xFF) * alpha / 255; pixels[i * 4 + 2] = ((color)&0xFF) * alpha / 255; pixels[i * 4 + 3] = alpha; } NSImage *nsimage = [[NSImage alloc] initWithSize:NSMakeSize(texture_size.width, texture_size.height)]; [nsimage addRepresentation:imgrep]; NSCursor *cursor = [[NSCursor alloc] initWithImage:nsimage hotSpot:NSMakePoint(p_hotspot.x, p_hotspot.y)]; cursors[p_shape] = cursor; Vector<Variant> params; params.push_back(p_cursor); params.push_back(p_hotspot); cursors_cache.insert(p_shape, params); if (p_shape == cursor_shape) { if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { [cursor set]; } } } else { // Reset to default system cursor. if (cursors[p_shape] != nullptr) { cursors[p_shape] = nullptr; } cursor_update_shape(); cursors_cache.erase(p_shape); } } bool DisplayServerOSX::get_swap_cancel_ok() { return false; } int DisplayServerOSX::keyboard_get_layout_count() const { if (keyboard_layout_dirty) { const_cast<DisplayServerOSX *>(this)->_update_keyboard_layouts(); } return kbd_layouts.size(); } void DisplayServerOSX::keyboard_set_current_layout(int p_index) { if (keyboard_layout_dirty) { const_cast<DisplayServerOSX *>(this)->_update_keyboard_layouts(); } ERR_FAIL_INDEX(p_index, kbd_layouts.size()); NSString *cur_name = [NSString stringWithUTF8String:kbd_layouts[p_index].name.utf8().get_data()]; NSDictionary *filter_kbd = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardLayout }; NSArray *list_kbd = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_kbd, false); for (NSUInteger i = 0; i < [list_kbd count]; i++) { NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyLocalizedName); if ([name isEqualToString:cur_name]) { TISSelectInputSource((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i]); break; } } NSDictionary *filter_ime = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardInputMode }; NSArray *list_ime = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_ime, false); for (NSUInteger i = 0; i < [list_ime count]; i++) { NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyLocalizedName); if ([name isEqualToString:cur_name]) { TISSelectInputSource((__bridge TISInputSourceRef)[list_ime objectAtIndex:i]); break; } } } int DisplayServerOSX::keyboard_get_current_layout() const { if (keyboard_layout_dirty) { const_cast<DisplayServerOSX *>(this)->_update_keyboard_layouts(); } return current_layout; } String DisplayServerOSX::keyboard_get_layout_language(int p_index) const { if (keyboard_layout_dirty) { const_cast<DisplayServerOSX *>(this)->_update_keyboard_layouts(); } ERR_FAIL_INDEX_V(p_index, kbd_layouts.size(), ""); return kbd_layouts[p_index].code; } String DisplayServerOSX::keyboard_get_layout_name(int p_index) const { if (keyboard_layout_dirty) { const_cast<DisplayServerOSX *>(this)->_update_keyboard_layouts(); } ERR_FAIL_INDEX_V(p_index, kbd_layouts.size(), ""); return kbd_layouts[p_index].name; } Key DisplayServerOSX::keyboard_get_keycode_from_physical(Key p_keycode) const { if (p_keycode == Key::PAUSE) { return p_keycode; } Key modifiers = p_keycode & KeyModifierMask::MODIFIER_MASK; Key keycode_no_mod = p_keycode & KeyModifierMask::CODE_MASK; unsigned int osx_keycode = KeyMappingOSX::unmap_key((Key)keycode_no_mod); return (Key)(KeyMappingOSX::remap_key(osx_keycode, 0) | modifiers); } void DisplayServerOSX::process_events() { _THREAD_SAFE_METHOD_ while (true) { NSEvent *event = [NSApp nextEventMatchingMask:NSEventMaskAny untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode dequeue:YES]; if (event == nil) { break; } [NSApp sendEvent:event]; } if (!drop_events) { _process_key_events(); Input::get_singleton()->flush_buffered_events(); } for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { WindowData &wd = E->get(); if (wd.mpath.size() > 0) { update_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]); if (Geometry2D::is_point_in_polygon(wd.mouse_pos, wd.mpath)) { if ([wd.window_object ignoresMouseEvents]) { [wd.window_object setIgnoresMouseEvents:NO]; } } else { if (![wd.window_object ignoresMouseEvents]) { [wd.window_object setIgnoresMouseEvents:YES]; } } } else { if ([wd.window_object ignoresMouseEvents]) { [wd.window_object setIgnoresMouseEvents:NO]; } } } } void DisplayServerOSX::force_process_and_drop_events() { _THREAD_SAFE_METHOD_ drop_events = true; process_events(); drop_events = false; } void DisplayServerOSX::release_rendering_thread() { } void DisplayServerOSX::make_rendering_thread() { } void DisplayServerOSX::swap_buffers() { #if defined(GLES3_ENABLED) gl_manager->swap_buffers(); #endif } void DisplayServerOSX::set_native_icon(const String &p_filename) { _THREAD_SAFE_METHOD_ FileAccess *f = FileAccess::open(p_filename, FileAccess::READ); ERR_FAIL_COND(!f); Vector<uint8_t> data; uint64_t len = f->get_length(); data.resize(len); f->get_buffer((uint8_t *)&data.write[0], len); memdelete(f); NSData *icon_data = [[NSData alloc] initWithBytes:&data.write[0] length:len]; ERR_FAIL_COND_MSG(!icon_data, "Error reading icon data."); NSImage *icon = [[NSImage alloc] initWithData:icon_data]; ERR_FAIL_COND_MSG(!icon, "Error loading icon."); [NSApp setApplicationIconImage:icon]; } void DisplayServerOSX::set_icon(const Ref<Image> &p_icon) { _THREAD_SAFE_METHOD_ Ref<Image> img = p_icon; img = img->duplicate(); img->convert(Image::FORMAT_RGBA8); NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:nullptr pixelsWide:img->get_width() pixelsHigh:img->get_height() bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace bytesPerRow:img->get_width() * 4 bitsPerPixel:32]; ERR_FAIL_COND(imgrep == nil); uint8_t *pixels = [imgrep bitmapData]; int len = img->get_width() * img->get_height(); const uint8_t *r = img->get_data().ptr(); /* Premultiply the alpha channel */ for (int i = 0; i < len; i++) { uint8_t alpha = r[i * 4 + 3]; pixels[i * 4 + 0] = (uint8_t)(((uint16_t)r[i * 4 + 0] * alpha) / 255); pixels[i * 4 + 1] = (uint8_t)(((uint16_t)r[i * 4 + 1] * alpha) / 255); pixels[i * 4 + 2] = (uint8_t)(((uint16_t)r[i * 4 + 2] * alpha) / 255); pixels[i * 4 + 3] = alpha; } NSImage *nsimg = [[NSImage alloc] initWithSize:NSMakeSize(img->get_width(), img->get_height())]; ERR_FAIL_COND(nsimg == nil); [nsimg addRepresentation:imgrep]; [NSApp setApplicationIconImage:nsimg]; } DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { DisplayServer *ds = memnew(DisplayServerOSX(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error)); if (r_error != OK) { OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan or OpenGL versions.", "Unable to initialize Video driver"); } return ds; } Vector<String> DisplayServerOSX::get_rendering_drivers_func() { Vector<String> drivers; #if defined(VULKAN_ENABLED) drivers.push_back("vulkan"); #endif #if defined(GLES3_ENABLED) drivers.push_back("opengl3"); #endif return drivers; } void DisplayServerOSX::register_osx_driver() { register_create_function("osx", create_func, get_rendering_drivers_func); } DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); r_error = OK; memset(cursors, 0, sizeof(cursors)); event_source = CGEventSourceCreate(kCGEventSourceStateHIDSystemState); ERR_FAIL_COND(!event_source); CGEventSourceSetLocalEventsSuppressionInterval(event_source, 0.0); int screen_count = get_screen_count(); for (int i = 0; i < screen_count; i++) { display_max_scale = fmax(display_max_scale, screen_get_scale(i)); } // Register to be notified on keyboard layout changes. CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(), nullptr, _keyboard_layout_changed, kTISNotifySelectedKeyboardInputSourceChanged, nullptr, CFNotificationSuspensionBehaviorDeliverImmediately); // Register to be notified on displays arrangement changes. CGDisplayRegisterReconfigurationCallback(_displays_arrangement_changed, nullptr); NSMenuItem *menu_item; NSString *title; NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"]; if (nsappname == nil) { nsappname = [[NSProcessInfo processInfo] processName]; } // Setup Dock menu. dock_menu = [[NSMenu alloc] initWithTitle:@"_dock"]; // Setup Apple menu. apple_menu = [[NSMenu alloc] initWithTitle:@""]; title = [NSString stringWithFormat:NSLocalizedString(@"About %@", nil), nsappname]; [apple_menu addItemWithTitle:title action:@selector(showAbout:) keyEquivalent:@""]; [apple_menu addItem:[NSMenuItem separatorItem]]; NSMenu *services = [[NSMenu alloc] initWithTitle:@""]; menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Services", nil) action:nil keyEquivalent:@""]; [apple_menu setSubmenu:services forItem:menu_item]; [NSApp setServicesMenu:services]; [apple_menu addItem:[NSMenuItem separatorItem]]; title = [NSString stringWithFormat:NSLocalizedString(@"Hide %@", nil), nsappname]; [apple_menu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"]; menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Hide Others", nil) action:@selector(hideOtherApplications:) keyEquivalent:@"h"]; [menu_item setKeyEquivalentModifierMask:(NSEventModifierFlagOption | NSEventModifierFlagCommand)]; [apple_menu addItemWithTitle:NSLocalizedString(@"Show all", nil) action:@selector(unhideAllApplications:) keyEquivalent:@""]; [apple_menu addItem:[NSMenuItem separatorItem]]; title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname]; [apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"]; // Add items to the menu bar. NSMenu *main_menu = [NSApp mainMenu]; menu_item = [main_menu addItemWithTitle:@"" action:nil keyEquivalent:@""]; [main_menu setSubmenu:apple_menu forItem:menu_item]; //!!!!!!!!!!!!!!!!!!!!!!!!!! //TODO - do Vulkan and OpenGL support checks, driver selection and fallback rendering_driver = p_rendering_driver; #if defined(GLES3_ENABLED) if (rendering_driver == "opengl3") { GLManager_OSX::ContextType opengl_api_type = GLManager_OSX::GLES_3_0_COMPATIBLE; gl_manager = memnew(GLManager_OSX(opengl_api_type)); if (gl_manager->initialize() != OK) { memdelete(gl_manager); gl_manager = nullptr; r_error = ERR_UNAVAILABLE; ERR_FAIL_MSG("Could not initialize OpenGL"); return; } } #endif #if defined(VULKAN_ENABLED) if (rendering_driver == "vulkan") { context_vulkan = memnew(VulkanContextOSX); if (context_vulkan->initialize() != OK) { memdelete(context_vulkan); context_vulkan = nullptr; r_error = ERR_CANT_CREATE; ERR_FAIL_MSG("Could not initialize Vulkan"); } } #endif Point2i window_position( screen_get_position(0).x + (screen_get_size(0).width - p_resolution.width) / 2, screen_get_position(0).y + (screen_get_size(0).height - p_resolution.height) / 2); WindowID main_window = _create_window(p_mode, p_vsync_mode, Rect2i(window_position, p_resolution)); ERR_FAIL_COND(main_window == INVALID_WINDOW_ID); for (int i = 0; i < WINDOW_FLAG_MAX; i++) { if (p_flags & (1 << i)) { window_set_flag(WindowFlags(i), true, main_window); } } show_window(MAIN_WINDOW_ID); #if defined(GLES3_ENABLED) if (rendering_driver == "opengl3") { RasterizerGLES3::make_current(); } #endif #if defined(VULKAN_ENABLED) if (rendering_driver == "vulkan") { rendering_device_vulkan = memnew(RenderingDeviceVulkan); rendering_device_vulkan->initialize(context_vulkan); RendererCompositorRD::make_current(); } #endif } DisplayServerOSX::~DisplayServerOSX() { // Destroy all windows. for (Map<WindowID, WindowData>::Element *E = windows.front(); E;) { Map<WindowID, WindowData>::Element *F = E; E = E->next(); [F->get().window_object setContentView:nil]; [F->get().window_object close]; } // Destroy drivers. #if defined(GLES3_ENABLED) if (gl_manager) { memdelete(gl_manager); gl_manager = nullptr; } #endif #if defined(VULKAN_ENABLED) if (rendering_device_vulkan) { rendering_device_vulkan->finalize(); memdelete(rendering_device_vulkan); rendering_device_vulkan = nullptr; } if (context_vulkan) { memdelete(context_vulkan); context_vulkan = nullptr; } #endif CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), nullptr, kTISNotifySelectedKeyboardInputSourceChanged, nullptr); CGDisplayRemoveReconfigurationCallback(_displays_arrangement_changed, nullptr); cursors_cache.clear(); }