import os import sys def is_active(): return True def get_name(): return "OSX" def can_build(): if (sys.platform == "darwin" or os.environ.has_key("OSXCROSS_ROOT")): return True return False def get_opts(): return [ ('force_64_bits','Force 64 bits binary','no'), ('osxcross_sdk','OSXCross SDK version','darwin14'), ] def get_flags(): return [ ('legacygl', 'yes'), ('builtin_zlib', 'no'), ('glew', 'yes'), ] def configure(env): env.Append(CPPPATH=['#platform/osx']) if (env["bits"]=="default"): env["bits"]="32" if (env["target"]=="release"): env.Append(CCFLAGS=['-O2','-ffast-math','-fomit-frame-pointer','-ftree-vectorize','-msse2']) elif (env["target"]=="release_debug"): env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED']) elif (env["target"]=="debug"): env.Append(CCFLAGS=['-g3', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) if (not os.environ.has_key("OSXCROSS_ROOT")): #regular native build if (env["bits"]=="64"): env.Append(CCFLAGS=['-arch', 'x86_64']) env.Append(LINKFLAGS=['-arch', 'x86_64']) elif (env["bits"]=="32"): env.Append(CCFLAGS=['-arch', 'i386']) env.Append(LINKFLAGS=['-arch', 'i386']) else: env.Append(CCFLAGS=['-arch', 'i386', '-arch', 'x86_64']) env.Append(LINKFLAGS=['-arch', 'i386', '-arch', 'x86_64']) else: #osxcross build root=os.environ.get("OSXCROSS_ROOT",0) if env["bits"]=="64": basecmd=root+"/target/bin/x86_64-apple-"+env["osxcross_sdk"]+"-" else: basecmd=root+"/target/bin/i386-apple-"+env["osxcross_sdk"]+"-" env['CC'] = basecmd+"cc" env['CXX'] = basecmd+"c++" env['AR'] = basecmd+"ar" env['RANLIB'] = basecmd+"ranlib" env['AS'] = basecmd+"as" # env.Append(CPPPATH=['#platform/osx/include/freetype2', '#platform/osx/include']) # env.Append(LIBPATH=['#platform/osx/lib']) env.Append(CPPFLAGS=["-DAPPLE_STYLE_KEYS"]) env.Append(CPPFLAGS=['-DUNIX_ENABLED','-DGLES2_ENABLED','-DOSX_ENABLED']) env.Append(LIBS=['pthread']) #env.Append(CPPFLAGS=['-F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-mmacosx-version-min=10.4']) #env.Append(LINKFLAGS=['-mmacosx-version-min=10.4', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk']) env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit','-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback']) if (env["CXX"]=="clang++"): env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND']) env["CC"]="clang" env["LD"]="clang++" if (env["colored"]=="yes"): if sys.stdout.isatty(): env.Append(CPPFLAGS=["-fcolor-diagnostics"]) import methods env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) #env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } ) env["x86_opt_gcc"]=True