/**************************************************************************/ /* plist.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef MACOS_PLIST_H #define MACOS_PLIST_H // Property list file format (application/x-plist) parser, property list ASN-1 serialization. #include "core/crypto/crypto_core.h" #include "core/io/file_access.h" #include "core/os/time.h" class PListNode; class PList : public RefCounted { friend class PListNode; public: enum PLNodeType { PL_NODE_TYPE_NIL, PL_NODE_TYPE_STRING, PL_NODE_TYPE_ARRAY, PL_NODE_TYPE_DICT, PL_NODE_TYPE_BOOLEAN, PL_NODE_TYPE_INTEGER, PL_NODE_TYPE_REAL, PL_NODE_TYPE_DATA, PL_NODE_TYPE_DATE, }; private: struct PListTrailer { uint8_t offset_size; uint8_t ref_size; uint64_t object_num; uint64_t root_offset_idx; uint64_t offset_table_start; }; PListTrailer trailer; Ref root; uint64_t read_bplist_var_size_int(Ref p_file, uint8_t p_size); Ref read_bplist_obj(Ref p_file, uint64_t p_offset_idx); public: PList(); PList(const String &p_string); bool load_file(const String &p_filename); bool load_string(const String &p_string); PackedByteArray save_asn1() const; String save_text() const; Ref get_root(); }; /*************************************************************************/ class PListNode : public RefCounted { static int _asn1_size_len(uint8_t p_len_octets); public: PList::PLNodeType data_type = PList::PLNodeType::PL_NODE_TYPE_NIL; CharString data_string; Vector> data_array; HashMap> data_dict; union { int64_t data_int; bool data_bool; double data_real; }; PList::PLNodeType get_type() const; Variant get_value() const; static Ref new_node(const Variant &p_value); static Ref new_array(); static Ref new_dict(); static Ref new_string(const String &p_string); static Ref new_data(const String &p_string); static Ref new_date(const String &p_string); static Ref new_bool(bool p_bool); static Ref new_int(int64_t p_int); static Ref new_real(double p_real); bool push_subnode(const Ref &p_node, const String &p_key = ""); size_t get_asn1_size(uint8_t p_len_octets) const; void store_asn1_size(PackedByteArray &p_stream, uint8_t p_len_octets) const; bool store_asn1(PackedByteArray &p_stream, uint8_t p_len_octets) const; void store_text(String &p_stream, uint8_t p_indent) const; PListNode() {} ~PListNode() {} }; #endif // MACOS_PLIST_H