/**************************************************************************/ /* joypad_linux.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef JOYPAD_LINUX_H #define JOYPAD_LINUX_H #ifdef JOYDEV_ENABLED #include "core/input/input.h" #include "core/os/mutex.h" #include "core/os/thread.h" #include "core/templates/local_vector.h" struct input_absinfo; class JoypadLinux { public: JoypadLinux(Input *in); ~JoypadLinux(); void process_joypads(); private: enum { JOYPADS_MAX = 16, MAX_ABS = 63, MAX_KEY = 767, // Hack because can't be included here }; struct JoypadEvent { uint16_t type; uint16_t code; int32_t value; }; struct Joypad { float curr_axis[MAX_ABS]; int key_map[MAX_KEY]; int abs_map[MAX_ABS]; BitField dpad; int fd = -1; String devpath; input_absinfo *abs_info[MAX_ABS] = {}; bool force_feedback = false; int ff_effect_id = 0; uint64_t ff_effect_timestamp = 0; LocalVector events; ~Joypad(); void reset(); }; #ifdef UDEV_ENABLED bool use_udev = false; #endif Input *input = nullptr; SafeFlag monitor_joypads_exit; SafeFlag joypad_events_exit; Thread monitor_joypads_thread; Thread joypad_events_thread; Joypad joypads[JOYPADS_MAX]; Mutex joypads_mutex[JOYPADS_MAX]; Vector attached_devices; static void monitor_joypads_thread_func(void *p_user); void monitor_joypads_thread_run(); void open_joypad(const char *p_path); void setup_joypad_properties(Joypad &p_joypad); void close_joypads(); void close_joypad(const char *p_devpath); void close_joypad(Joypad &p_joypad, int p_id); #ifdef UDEV_ENABLED void enumerate_joypads(struct udev *p_udev); void monitor_joypads(struct udev *p_udev); #endif void monitor_joypads(); void joypad_vibration_start(Joypad &p_joypad, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joypad_vibration_stop(Joypad &p_joypad, uint64_t p_timestamp); static void joypad_events_thread_func(void *p_user); void joypad_events_thread_run(); float axis_correct(const input_absinfo *p_abs, int p_value) const; }; #endif // JOYDEV_ENABLED #endif // JOYPAD_LINUX_H