/*************************************************************************/ /* freedesktop_screensaver.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "freedesktop_screensaver.h" #ifdef DBUS_ENABLED #include "core/config/project_settings.h" #include #define BUS_OBJECT_NAME "org.freedesktop.ScreenSaver" #define BUS_OBJECT_PATH "/org/freedesktop/ScreenSaver" #define BUS_INTERFACE "org.freedesktop.ScreenSaver" void FreeDesktopScreenSaver::inhibit() { if (unsupported) { return; } DBusError error; dbus_error_init(&error); DBusConnection *bus = dbus_bus_get(DBUS_BUS_SESSION, &error); if (dbus_error_is_set(&error)) { unsupported = true; return; } String app_name_string = ProjectSettings::get_singleton()->get("application/config/name"); const char *app_name = app_name_string.is_empty() ? "Godot Engine" : app_name_string.utf8().get_data(); const char *reason = "Running Godot Engine project"; DBusMessage *message = dbus_message_new_method_call( BUS_OBJECT_NAME, BUS_OBJECT_PATH, BUS_INTERFACE, "Inhibit"); dbus_message_append_args( message, DBUS_TYPE_STRING, &app_name, DBUS_TYPE_STRING, &reason, DBUS_TYPE_INVALID); DBusMessage *reply = dbus_connection_send_with_reply_and_block(bus, message, 50, &error); dbus_message_unref(message); if (dbus_error_is_set(&error)) { dbus_connection_unref(bus); unsupported = false; return; } DBusMessageIter reply_iter; dbus_message_iter_init(reply, &reply_iter); dbus_message_iter_get_basic(&reply_iter, &cookie); print_verbose("FreeDesktopScreenSaver: Acquired screensaver inhibition cookie: " + uitos(cookie)); dbus_message_unref(reply); dbus_connection_unref(bus); } void FreeDesktopScreenSaver::uninhibit() { if (unsupported) { return; } DBusError error; dbus_error_init(&error); DBusConnection *bus = dbus_bus_get(DBUS_BUS_SESSION, &error); if (dbus_error_is_set(&error)) { unsupported = true; return; } DBusMessage *message = dbus_message_new_method_call( BUS_OBJECT_NAME, BUS_OBJECT_PATH, BUS_INTERFACE, "UnInhibit"); dbus_message_append_args( message, DBUS_TYPE_UINT32, &cookie, DBUS_TYPE_INVALID); DBusMessage *reply = dbus_connection_send_with_reply_and_block(bus, message, 50, &error); if (dbus_error_is_set(&error)) { dbus_connection_unref(bus); unsupported = true; return; } print_verbose("FreeDesktopScreenSaver: Released screensaver inhibition cookie: " + uitos(cookie)); dbus_message_unref(message); dbus_message_unref(reply); dbus_connection_unref(bus); } #endif // DBUS_ENABLED