/*************************************************************************/
/*  export_plugin.h                                                      */
/*************************************************************************/
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#ifndef LINUXBSD_EXPORT_PLUGIN_H
#define LINUXBSD_EXPORT_PLUGIN_H

#include "core/io/file_access.h"
#include "editor/editor_settings.h"
#include "editor/export/editor_export_platform_pc.h"
#include "platform/linuxbsd/logo.gen.h"
#include "scene/resources/texture.h"

class EditorExportPlatformLinuxBSD : public EditorExportPlatformPC {
	Error _export_debug_script(const Ref<EditorExportPreset> &p_preset, const String &p_app_name, const String &p_pkg_name, const String &p_path);

public:
	void set_extension(const String &p_extension, const String &p_feature_key = "default");
	virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override;
	virtual void get_export_options(List<ExportOption> *r_options) override;
	virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
	virtual String get_template_file_name(const String &p_target, const String &p_arch) const override;
	virtual Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) override;
};

#endif // LINUXBSD_EXPORT_PLUGIN_H