/*************************************************************************/
/*  platform_config.h                                                    */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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/*************************************************************************/

#include <alloca.h>

#define GLES2_INCLUDE_H <ES2/gl.h>
#define GLES3_INCLUDE_H <ES3/gl.h>

#define PLATFORM_REFCOUNT

#define PTHREAD_RENAME_SELF