/*************************************************************************/ /* os_iphone.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifdef IPHONE_ENABLED #include "os_iphone.h" #include "drivers/gles3/rasterizer_gles3.h" #include "servers/visual/visual_server_raster.h" //#include "servers/visual/visual_server_wrap_mt.h" #include "audio_driver_iphone.h" #include "main/main.h" #include "core/io/file_access_pack.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" #include "core/project_settings.h" #include "sem_iphone.h" #include "ios.h" int OSIPhone::get_video_driver_count() const { return 1; }; const char *OSIPhone::get_video_driver_name(int p_driver) const { return "GLES2"; }; OSIPhone *OSIPhone::get_singleton() { return (OSIPhone *)OS::get_singleton(); }; OS::VideoMode OSIPhone::get_default_video_mode() const { return video_mode; }; uint8_t OSIPhone::get_orientations() const { return supported_orientations; }; extern int gl_view_base_fb; // from gl_view.mm void OSIPhone::set_data_dir(String p_dir) { DirAccess *da = DirAccess::open(p_dir); data_dir = da->get_current_dir(); printf("setting data dir to %ls from %ls\n", data_dir.c_str(), p_dir.c_str()); memdelete(da); }; void OSIPhone::set_unique_ID(String p_ID) { unique_ID = p_ID; }; String OSIPhone::get_unique_ID() const { return unique_ID; }; void OSIPhone::initialize_core() { OS_Unix::initialize_core(); SemaphoreIphone::make_default(); }; void OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { supported_orientations = 0; supported_orientations |= ((GLOBAL_DEF("video_mode/allow_horizontal", true) ? 1 : 0) << LandscapeLeft); supported_orientations |= ((GLOBAL_DEF("video_mode/allow_horizontal_flipped", false) ? 1 : 0) << LandscapeRight); supported_orientations |= ((GLOBAL_DEF("video_mode/allow_vertical", false) ? 1 : 0) << PortraitDown); supported_orientations |= ((GLOBAL_DEF("video_mode/allow_vertical_flipped", false) ? 1 : 0) << PortraitUp); RasterizerGLES3::register_config(); RasterizerGLES3::make_current(); visual_server = memnew(VisualServerRaster()); /* FIXME: Reimplement threaded rendering? Or remove? if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { visual_server = memnew(VisualServerWrapMT(visual_server, false)); }; */ visual_server->init(); visual_server->cursor_set_visible(false, 0); // reset this to what it should be, it will have been set to 0 after visual_server->init() is called RasterizerStorageGLES3::system_fbo = gl_view_base_fb; audio_driver = memnew(AudioDriverIphone); audio_driver->set_singleton(); audio_driver->init(); // init physics servers physics_server = memnew(PhysicsServerSW); physics_server->init(); //physics_2d_server = memnew( Physics2DServerSW ); physics_2d_server = Physics2DServerWrapMT::init_server(); physics_2d_server->init(); input = memnew(InputDefault); /* #ifdef IOS_SCORELOOP_ENABLED scoreloop = memnew(ScoreloopIOS); ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("Scoreloop", scoreloop)); scoreloop->connect(); #endif */ #ifdef GAME_CENTER_ENABLED game_center = memnew(GameCenter); ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("GameCenter", game_center)); game_center->connect(); #endif #ifdef STOREKIT_ENABLED store_kit = memnew(InAppStore); ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("InAppStore", store_kit)); #endif #ifdef ICLOUD_ENABLED icloud = memnew(ICloud); ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("ICloud", icloud)); //icloud->connect(); #endif ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("iOS", memnew(iOS))); }; MainLoop *OSIPhone::get_main_loop() const { return main_loop; }; void OSIPhone::set_main_loop(MainLoop *p_main_loop) { main_loop = p_main_loop; if (main_loop) { input->set_main_loop(p_main_loop); main_loop->init(); } }; bool OSIPhone::iterate() { if (!main_loop) return true; if (main_loop) { for (int i = 0; i < event_count; i++) { input->parse_input_event(event_queue[i]); }; }; event_count = 0; return Main::iteration(); }; void OSIPhone::key(uint32_t p_key, bool p_pressed) { Ref ev; ev.instance(); ev->set_echo(false); ev->set_pressed(p_pressed); ev->set_scancode(p_key); ev->set_unicode(p_key); queue_event(ev); }; void OSIPhone::mouse_button(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick, bool p_use_as_mouse) { if (!GLOBAL_DEF("debug/disable_touch", false)) { Ref ev; ev.instance(); ev->set_index(p_idx); ev->set_pressed(p_pressed); ev->set_position(Vector2(p_x, p_y)); queue_event(ev); }; mouse_list.pressed[p_idx] = p_pressed; if (p_use_as_mouse) { Ref ev; ev.instance(); // swaped it for tilted screen //ev->get_pos().x = ev.mouse_button.global_x = video_mode.height - p_y; //ev->get_pos().y = ev.mouse_button.global_y = p_x; ev->set_position(Vector2(video_mode.height - p_y, p_x)); ev->set_global_position(Vector2(video_mode.height - p_y, p_x)); //mouse_list.pressed[p_idx] = p_pressed; input->set_mouse_position(ev->get_position()); ev->set_button_index(BUTTON_LEFT); ev->set_doubleclick(p_doubleclick); ev->set_pressed(p_pressed); queue_event(ev); }; }; void OSIPhone::mouse_move(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y, bool p_use_as_mouse) { if (!GLOBAL_DEF("debug/disable_touch", false)) { Ref ev; ev.instance(); ev->set_index(p_idx); ev->set_position(Vector2(p_x, p_y)); ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y)); queue_event(ev); }; if (p_use_as_mouse) { Ref ev; ev.instance(); ev->set_position(Vector2(p_x, p_y)); ev->set_global_position(Vector2(p_x, p_y)); ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y)); input->set_mouse_position(ev->get_position()); ev->set_speed(input->get_last_mouse_speed()); ev->set_button_mask(BUTTON_LEFT); // pressed queue_event(ev); }; }; void OSIPhone::queue_event(const Ref &p_event) { ERR_FAIL_INDEX(event_count, MAX_EVENTS); event_queue[event_count++] = p_event; }; void OSIPhone::touches_cancelled() { for (int i = 0; i < MAX_MOUSE_COUNT; i++) { if (mouse_list.pressed[i]) { // send a mouse_up outside the screen mouse_button(i, -1, -1, false, false, false); }; }; }; static const float ACCEL_RANGE = 1; void OSIPhone::update_gravity(float p_x, float p_y, float p_z) { input->set_gravity(Vector3(p_x, p_y, p_z)); }; void OSIPhone::update_accelerometer(float p_x, float p_y, float p_z) { // Found out the Z should not be negated! Pass as is! input->set_accelerometer(Vector3(p_x / (float)ACCEL_RANGE, p_y / (float)ACCEL_RANGE, p_z / (float)ACCEL_RANGE)); /* if (p_x != last_accel.x) { //printf("updating accel x %f\n", p_x); InputEvent ev; ev.type = InputEvent::JOYPAD_MOTION; ev.device = 0; ev.joy_motion.axis = JOY_ANALOG_0; ev.joy_motion.axis_value = (p_x / (float)ACCEL_RANGE); last_accel.x = p_x; queue_event(ev); }; if (p_y != last_accel.y) { //printf("updating accel y %f\n", p_y); InputEvent ev; ev.type = InputEvent::JOYPAD_MOTION; ev.device = 0; ev.joy_motion.axis = JOY_ANALOG_1; ev.joy_motion.axis_value = (p_y / (float)ACCEL_RANGE); last_accel.y = p_y; queue_event(ev); }; if (p_z != last_accel.z) { //printf("updating accel z %f\n", p_z); InputEvent ev; ev.type = InputEvent::JOYPAD_MOTION; ev.device = 0; ev.joy_motion.axis = JOY_ANALOG_2; ev.joy_motion.axis_value = ( (1.0 - p_z) / (float)ACCEL_RANGE); last_accel.z = p_z; queue_event(ev); }; */ }; void OSIPhone::update_magnetometer(float p_x, float p_y, float p_z) { input->set_magnetometer(Vector3(p_x, p_y, p_z)); }; void OSIPhone::update_gyroscope(float p_x, float p_y, float p_z) { input->set_gyroscope(Vector3(p_x, p_y, p_z)); }; int OSIPhone::get_unused_joy_id() { return input->get_unused_joy_id(); }; void OSIPhone::joy_connection_changed(int p_idx, bool p_connected, String p_name) { input->joy_connection_changed(p_idx, p_connected, p_name); }; void OSIPhone::joy_button(int p_device, int p_button, bool p_pressed) { input->joy_button(p_device, p_button, p_pressed); }; void OSIPhone::joy_axis(int p_device, int p_axis, const InputDefault::JoyAxis &p_value) { input->joy_axis(p_device, p_axis, p_value); }; void OSIPhone::delete_main_loop() { if (main_loop) { main_loop->finish(); memdelete(main_loop); }; main_loop = NULL; }; void OSIPhone::finalize() { if (main_loop) // should not happen? memdelete(main_loop); visual_server->finish(); memdelete(visual_server); // memdelete(rasterizer); physics_server->finish(); memdelete(physics_server); physics_2d_server->finish(); memdelete(physics_2d_server); memdelete(input); }; void OSIPhone::set_mouse_show(bool p_show){}; void OSIPhone::set_mouse_grab(bool p_grab){}; bool OSIPhone::is_mouse_grab_enabled() const { return true; }; Point2 OSIPhone::get_mouse_position() const { return Point2(); }; int OSIPhone::get_mouse_button_state() const { return mouse_list.pressed[0]; }; void OSIPhone::set_window_title(const String &p_title){}; void OSIPhone::alert(const String &p_alert, const String &p_title) { const CharString utf8_alert = p_alert.utf8(); const CharString utf8_title = p_title.utf8(); iOS::alert(utf8_alert.get_data(), utf8_title.get_data()); } void OSIPhone::set_video_mode(const VideoMode &p_video_mode, int p_screen) { video_mode = p_video_mode; }; OS::VideoMode OSIPhone::get_video_mode(int p_screen) const { return video_mode; }; void OSIPhone::get_fullscreen_mode_list(List *p_list, int p_screen) const { p_list->push_back(video_mode); }; bool OSIPhone::can_draw() const { if (native_video_is_playing()) return false; return true; }; int OSIPhone::set_base_framebuffer(int p_fb) { // gl_view_base_fb has not been updated yet RasterizerStorageGLES3::system_fbo = p_fb; return 0; }; bool OSIPhone::has_virtual_keyboard() const { return true; }; extern void _show_keyboard(String p_existing); extern void _hide_keyboard(); extern Error _shell_open(String p_uri); extern void _set_keep_screen_on(bool p_enabled); void OSIPhone::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) { _show_keyboard(p_existing_text); }; void OSIPhone::hide_virtual_keyboard() { _hide_keyboard(); }; Error OSIPhone::shell_open(String p_uri) { return _shell_open(p_uri); }; void OSIPhone::set_keep_screen_on(bool p_enabled) { OS::set_keep_screen_on(p_enabled); _set_keep_screen_on(p_enabled); }; void OSIPhone::set_cursor_shape(CursorShape p_shape){ }; String OSIPhone::get_data_dir() const { return data_dir; }; String OSIPhone::get_name() { return "iOS"; }; Size2 OSIPhone::get_window_size() const { return Vector2(video_mode.width, video_mode.height); } bool OSIPhone::has_touchscreen_ui_hint() const { return true; } void OSIPhone::set_locale(String p_locale) { locale_code = p_locale; } String OSIPhone::get_locale() const { return locale_code; } extern bool _play_video(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); extern bool _is_video_playing(); extern void _pause_video(); extern void _unpause_video(); extern void _stop_video(); extern void _focus_out_video(); Error OSIPhone::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) { FileAccess *f = FileAccess::open(p_path, FileAccess::READ); bool exists = f && f->is_open(); String tempFile = get_data_dir(); if (!exists) return FAILED; if (p_path.begins_with("res://")) { if (PackedData::get_singleton()->has_path(p_path)) { print("Unable to play %S using the native player as it resides in a .pck file\n", p_path.c_str()); return ERR_INVALID_PARAMETER; } else { p_path = p_path.replace("res:/", ProjectSettings::get_singleton()->get_resource_path()); } } else if (p_path.begins_with("user://")) p_path = p_path.replace("user:/", get_data_dir()); memdelete(f); print("Playing video: %S\n", p_path.c_str()); if (_play_video(p_path, p_volume, p_audio_track, p_subtitle_track)) return OK; return FAILED; } bool OSIPhone::native_video_is_playing() const { return _is_video_playing(); } void OSIPhone::native_video_pause() { if (native_video_is_playing()) _pause_video(); } void OSIPhone::native_video_unpause() { _unpause_video(); }; void OSIPhone::native_video_focus_out() { _focus_out_video(); }; void OSIPhone::native_video_stop() { if (native_video_is_playing()) _stop_video(); } bool OSIPhone::_check_internal_feature_support(const String &p_feature) { return p_feature == "mobile" || p_feature == "etc" || p_feature == "pvrtc" || p_feature == "etc2"; } OSIPhone::OSIPhone(int width, int height) { main_loop = NULL; visual_server = NULL; VideoMode vm; vm.fullscreen = true; vm.width = width; vm.height = height; vm.resizable = false; set_video_mode(vm); event_count = 0; }; OSIPhone::~OSIPhone() { } #endif