/*************************************************************************/ /* godot_plugin_config.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef IPHONE_GODOT_PLUGIN_CONFIG_H #define IPHONE_GODOT_PLUGIN_CONFIG_H #include "core/error/error_list.h" #include "core/io/config_file.h" #include "core/string/ustring.h" /* The `config` section and fields are required and defined as follow: - **name**: name of the plugin - **binary**: path to static `.a` library The `dependencies` and fields are optional. - **linked**: dependencies that should only be linked. - **embedded**: dependencies that should be linked and embedded into application. - **system**: system dependencies that should be linked. - **capabilities**: capabilities that would be used for `UIRequiredDeviceCapabilities` options in Info.plist file. - **files**: files that would be copied into application The `plist` section are optional. - **key**: key and value that would be added in Info.plist file. */ struct PluginConfigIOS { inline static const char *PLUGIN_CONFIG_EXT = ".gdip"; inline static const char *CONFIG_SECTION = "config"; inline static const char *CONFIG_NAME_KEY = "name"; inline static const char *CONFIG_BINARY_KEY = "binary"; inline static const char *CONFIG_INITIALIZE_KEY = "initialization"; inline static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization"; inline static const char *DEPENDENCIES_SECTION = "dependencies"; inline static const char *DEPENDENCIES_LINKED_KEY = "linked"; inline static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded"; inline static const char *DEPENDENCIES_SYSTEM_KEY = "system"; inline static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities"; inline static const char *DEPENDENCIES_FILES_KEY = "files"; inline static const char *DEPENDENCIES_LINKER_FLAGS = "linker_flags"; inline static const char *PLIST_SECTION = "plist"; enum PlistItemType { UNKNOWN, STRING, INTEGER, BOOLEAN, RAW, STRING_INPUT, }; struct PlistItem { PlistItemType type; String value; }; // Set to true when the config file is properly loaded. bool valid_config = false; bool supports_targets = false; // Unix timestamp of last change to this plugin. uint64_t last_updated = 0; // Required config section String name; String binary; String initialization_method; String deinitialization_method; // Optional dependencies section Vector linked_dependencies; Vector embedded_dependencies; Vector system_dependencies; Vector files_to_copy; Vector capabilities; Vector linker_flags; // Optional plist section // String value is default value. // Currently supports `string`, `boolean`, `integer`, `raw`, `string_input` types // : = HashMap plist; static String resolve_local_dependency_path(String plugin_config_dir, String dependency_path); static String resolve_system_dependency_path(String dependency_path); static Vector resolve_local_dependencies(String plugin_config_dir, Vector p_paths); static Vector resolve_system_dependencies(Vector p_paths); static bool validate_plugin(PluginConfigIOS &plugin_config); static String get_plugin_main_binary(PluginConfigIOS &plugin_config, bool p_debug); static uint64_t get_plugin_modification_time(const PluginConfigIOS &plugin_config, const String &config_path); static PluginConfigIOS load_plugin_config(Ref config_file, const String &path); }; #endif // GODOT_PLUGIN_CONFIG_H